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@@ -49,7 +49,7 @@ namespace Screencap
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while (!File.Exists(filename))
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yield return new WaitForSeconds(0.01f);
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- Chainloader.Log($"Screenshot saved to {filename}", true);
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+ BepInLogger.Log($"Screenshot saved to {filename}", true);
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}
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void TakeCharScreenshot(string filename)
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@@ -59,7 +59,7 @@ namespace Screencap
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File.WriteAllBytes(filename, tex.EncodeToPNG());
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Destroy(tex);
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Illusion.Game.Utils.Sound.Play(SystemSE.photo);
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- Chainloader.Log($"Character screenshot saved to {filename}", true);
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+ BepInLogger.Log($"Character screenshot saved to {filename}", true);
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}
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Texture2D RenderCamera(Camera cam)
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