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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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+using System.Globalization;
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namespace BepInEx.Configuration
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{
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@@ -76,18 +77,18 @@ namespace BepInEx.Configuration
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[typeof(float)] = new TypeConverter
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{
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- ConvertToString = (obj) => obj.ToString(),
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- ConvertToObject = (str) => float.Parse(str),
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+ ConvertToString = (obj) => ((float)obj).ToString(NumberFormatInfo.InvariantInfo),
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+ ConvertToObject = (str) => float.Parse(str, NumberFormatInfo.InvariantInfo),
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},
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[typeof(double)] = new TypeConverter
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{
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- ConvertToString = (obj) => obj.ToString(),
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- ConvertToObject = (str) => double.Parse(str),
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+ ConvertToString = (obj) => ((double)obj).ToString(NumberFormatInfo.InvariantInfo),
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+ ConvertToObject = (str) => double.Parse(str, NumberFormatInfo.InvariantInfo),
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},
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[typeof(decimal)] = new TypeConverter
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{
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- ConvertToString = (obj) => obj.ToString(),
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- ConvertToObject = (str) => decimal.Parse(str),
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+ ConvertToString = (obj) => ((decimal)obj).ToString(NumberFormatInfo.InvariantInfo),
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+ ConvertToObject = (str) => decimal.Parse(str, NumberFormatInfo.InvariantInfo),
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},
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};
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