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Change name and description of the ConcurrentFileLimit config entry

Bepis 3 years ago
parent
commit
10b5fa2312
1 changed files with 5 additions and 2 deletions
  1. 5 2
      BepInEx.Core/Bootstrap/BaseChainloader.cs

+ 5 - 2
BepInEx.Core/Bootstrap/BaseChainloader.cs

@@ -375,9 +375,12 @@ namespace BepInEx.Bootstrap
 				.ToString());
 
 		private static readonly ConfigEntry<int> ConfigDiskLoggingFileLimit = ConfigFile.CoreConfig.Bind(
-			"Logging.Disk", "FileLimit",
+			"Logging.Disk", "ConcurrentFileLimit",
 			5,
-			"Maximum amount of concurrently opened log files. Can help with infinite game boot loops.");
+			new StringBuilder()
+				.AppendLine("The maximum amount of concurrent log files that will be written to disk.")
+				.AppendLine("As one log file is used per open game instance, you may find it necessary to increase this limit when debugging multiple instances at the same time.")
+				.ToString());
 
 		#endregion
 	}