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Re-enable logging for plugin loads

Bepis 7 years ago
parent
commit
0ce01ea835
1 changed files with 2 additions and 2 deletions
  1. 2 2
      BepInEx/Chainloader.cs

+ 2 - 2
BepInEx/Chainloader.cs

@@ -41,13 +41,13 @@ namespace BepInEx
                 {
                     var pluginTypes = LoadTypes<BaseUnityPlugin>(Utility.PluginsDirectory);
 
-                    //Log($"{pluginTypes.Count()} plugins found");
+                    BepInLogger.Log($"{pluginTypes.Count} plugins found");
 
                     foreach (Type t in pluginTypes)
                     {
                         var plugin = (BaseUnityPlugin)ManagerObject.AddComponent(t);
                         Plugins.Add(plugin);
-                        //Log($"Loaded [{plugin.Name}]");
+                            BepInLogger.Log($"Loaded [{plugin.Name}]");
                     }
                 }
             }