ReelScroll.cs 263 B

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  1. using System;
  2. using UnityEngine;
  3. public class ReelScroll : MonoBehaviour
  4. {
  5. private void Start()
  6. {
  7. }
  8. private void Update()
  9. {
  10. }
  11. [Range(0f, 10f)]
  12. public float speed = 1.5f;
  13. public int spriteCount = 3;
  14. private Vector3 spriteSize;
  15. public int id;
  16. }