KaraokeDataManager.cs 26 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke004(Maid maid)
  201. {
  202. return KaraokeDataManager.IsEnablePersonalKaraoke004(maid.status.personal.uniqueName);
  203. }
  204. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  205. {
  206. List<string> list = new List<string>
  207. {
  208. "Muku",
  209. "Majime",
  210. "Rindere",
  211. "Pure",
  212. "Cool",
  213. "Pride"
  214. };
  215. return list.Contains(personalUniqueName);
  216. }
  217. public static bool IsEnablePersonalKaraoke004(string personalUniqueName)
  218. {
  219. List<string> list = new List<string>
  220. {
  221. "Muku",
  222. "Majime",
  223. "Rindere",
  224. "Pure",
  225. "Cool",
  226. "Pride"
  227. };
  228. return list.Contains(personalUniqueName);
  229. }
  230. public static void GetMaidListAdditional(List<Maid> draw_list)
  231. {
  232. List<Maid> list = new List<Maid>();
  233. List<Maid> list2 = new List<Maid>();
  234. CharacterSelectManager.DefaultMaidList(list2);
  235. for (int i = 0; i < list2.Count; i++)
  236. {
  237. Maid maid = list2[i];
  238. if (maid.status.heroineType != HeroineType.Sub)
  239. {
  240. if (maid.ActiveSlotNo == -1)
  241. {
  242. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  243. {
  244. list.Add(maid);
  245. }
  246. }
  247. }
  248. }
  249. draw_list.Clear();
  250. draw_list.AddRange(list);
  251. }
  252. public static void GetMaidListKaraoke(List<Maid> draw_list)
  253. {
  254. List<string> list = new List<string>
  255. {
  256. "Pure",
  257. "Cool",
  258. "Pride",
  259. "Yandere",
  260. "Anesan",
  261. "Genki",
  262. "Sadist",
  263. "Muku",
  264. "Majime",
  265. "Rindere"
  266. };
  267. List<Maid> list2 = new List<Maid>();
  268. List<Maid> list3 = new List<Maid>();
  269. CharacterSelectManager.DefaultMaidList(list3);
  270. for (int i = 0; i < list3.Count; i++)
  271. {
  272. Maid maid = list3[i];
  273. if (maid.status.heroineType != HeroineType.Sub)
  274. {
  275. if (list.Contains(maid.status.personal.uniqueName))
  276. {
  277. list2.Add(maid);
  278. }
  279. }
  280. }
  281. draw_list.Clear();
  282. draw_list.AddRange(list2);
  283. }
  284. private void Awake()
  285. {
  286. this.LoadMusicData();
  287. this.LoadFoodData();
  288. this.LoadBackgroundData();
  289. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  290. {
  291. this.m_NowBGIndex = 1;
  292. this.m_NowSelectingBGIndex = 1;
  293. }
  294. }
  295. private void Start()
  296. {
  297. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  298. {
  299. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  300. if (component2 == null)
  301. {
  302. return;
  303. }
  304. component2.worldCamera = targetCamera;
  305. };
  306. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  307. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  308. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  309. if (VRDialogMenu.CreateDialog())
  310. {
  311. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  312. }
  313. if (VRSelectorMenu.CreateSelector())
  314. {
  315. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  316. }
  317. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  318. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  319. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  320. if (component)
  321. {
  322. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  323. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  324. }
  325. }
  326. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  327. {
  328. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  329. if (!enableDataOnly)
  330. {
  331. return list.ToArray();
  332. }
  333. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  334. for (int i = 0; i < list.Count; i++)
  335. {
  336. if (list[i].IsEnable)
  337. {
  338. list2.Add(list[i]);
  339. }
  340. }
  341. return list2.ToArray();
  342. }
  343. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  344. {
  345. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  346. if (!enableDataOnly)
  347. {
  348. return list.ToArray();
  349. }
  350. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  351. for (int i = 0; i < list.Count; i++)
  352. {
  353. if (list[i].IsEnable)
  354. {
  355. list2.Add(list[i]);
  356. }
  357. }
  358. return list2.ToArray();
  359. }
  360. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  361. {
  362. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  363. if (!enableDataOnly)
  364. {
  365. return list.ToArray();
  366. }
  367. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  368. for (int i = 0; i < list.Count; i++)
  369. {
  370. if (list[i].IsEnable)
  371. {
  372. list2.Add(list[i]);
  373. }
  374. }
  375. return list2.ToArray();
  376. }
  377. public KaraokeDataManager.MusicData GetMusicData(int id)
  378. {
  379. if (!this.m_MusicDataArray.ContainsKey(id))
  380. {
  381. return null;
  382. }
  383. return this.m_MusicDataArray[id];
  384. }
  385. public bool IsExistMusicData(int musicID)
  386. {
  387. return this.m_MusicDataArray.ContainsKey(musicID);
  388. }
  389. public void StartKaraoke(int musicID)
  390. {
  391. if (this.IsExistMusicData(musicID))
  392. {
  393. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  394. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  395. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  396. {
  397. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  398. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  399. if (backgroundData != null)
  400. {
  401. string bgname = GameMain.Instance.BgMgr.GetBGName();
  402. string text = GameMain.Instance.BgMgr.GetBGName();
  403. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  404. {
  405. text = backgroundData.strFileNameNight;
  406. }
  407. else
  408. {
  409. text = backgroundData.strFileName;
  410. }
  411. if (bgname != text)
  412. {
  413. GameMain.Instance.BgMgr.ChangeBg(text);
  414. }
  415. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  416. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  417. }
  418. KaraokeDataManager.FoodData foodData = null;
  419. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  420. {
  421. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  422. }
  423. if (foodData != null)
  424. {
  425. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  426. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  427. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  428. }
  429. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  430. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  431. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  432. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  433. scriptMgr.adv_kag.Exec();
  434. }, true, default(Color));
  435. }
  436. else
  437. {
  438. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  439. }
  440. }
  441. public void SetBGIndex(int index)
  442. {
  443. this.m_NowSelectingBGIndex = index;
  444. }
  445. public int GetNowBGIndex()
  446. {
  447. return this.m_NowBGIndex;
  448. }
  449. public int GetNowSelectingBGIndex()
  450. {
  451. return this.m_NowSelectingBGIndex;
  452. }
  453. public void SetFoodData(int index)
  454. {
  455. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  456. this.AddTempFlag(foodData.strTempFlagName1);
  457. this.AddTempFlag(foodData.strTempFlagName2);
  458. this.AddTempFlag(foodData.strTempFlagName3);
  459. this.ResetTempFlag(new string[]
  460. {
  461. foodData.strTempFlagName1,
  462. foodData.strTempFlagName2,
  463. foodData.strTempFlagName3
  464. });
  465. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  466. if (backgroundData != null)
  467. {
  468. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  469. }
  470. else
  471. {
  472. this.SetTempFlag("カラオケ_背景", 0);
  473. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  474. }
  475. KaraokeDataManager.FoodData foodData2 = null;
  476. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  477. {
  478. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  479. }
  480. if (foodData2 != null)
  481. {
  482. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  483. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  484. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  485. }
  486. this.m_BeforeSelectedFoodIndex = index;
  487. string str = this.ReplacePersonal(foodData.strScenarioFile);
  488. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  489. {
  490. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  491. }
  492. else
  493. {
  494. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  495. }
  496. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  497. StringBuilder stringBuilder = new StringBuilder();
  498. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  499. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  500. {
  501. string text = this.m_FoodDataTempFlagArray[i];
  502. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  503. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  504. }
  505. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  506. Debug.Log(stringBuilder.ToString());
  507. }
  508. public void ButtonExit()
  509. {
  510. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  511. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  512. {
  513. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  514. if (dialog)
  515. {
  516. dialog.GetComponent<UICanvasFade>().FadeIn();
  517. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  518. {
  519. dialog.CloseDialog();
  520. if (type != VRDialogMenu.TYPE_STYLE.YES)
  521. {
  522. mainMenu.FadeIn();
  523. return;
  524. }
  525. VRCanvasManager instance = VRCanvasManager.Instance;
  526. if (!instance)
  527. {
  528. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  529. return;
  530. }
  531. instance.EndKaraokeMode();
  532. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  533. });
  534. }
  535. });
  536. }
  537. private void AddTempFlag(string tempFlagName)
  538. {
  539. if (string.IsNullOrEmpty(tempFlagName))
  540. {
  541. return;
  542. }
  543. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  544. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  545. }
  546. private void SetTempFlag(string tempFlagName, int value)
  547. {
  548. if (string.IsNullOrEmpty(tempFlagName))
  549. {
  550. return;
  551. }
  552. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  553. }
  554. private void ResetTempFlag(params string[] exclusionTempFlagName)
  555. {
  556. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  557. {
  558. string text = this.m_FoodDataTempFlagArray[i];
  559. bool flag = false;
  560. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  561. {
  562. if (!(text != exclusionTempFlagName[j]))
  563. {
  564. flag = true;
  565. break;
  566. }
  567. }
  568. if (!flag)
  569. {
  570. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  571. }
  572. }
  573. }
  574. private void Update()
  575. {
  576. CanvasGroup component = base.GetComponent<CanvasGroup>();
  577. CanvasGroup parentCanvas = this.m_ParentCanvas;
  578. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  579. {
  580. parentCanvas.interactable = false;
  581. parentCanvas.blocksRaycasts = false;
  582. parentCanvas.alpha = 0f;
  583. component.interactable = false;
  584. component.blocksRaycasts = false;
  585. component.alpha = 0f;
  586. return;
  587. }
  588. parentCanvas.alpha = 1f;
  589. component.alpha = 1f;
  590. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  591. if (isFallThrough)
  592. {
  593. parentCanvas.interactable = true;
  594. parentCanvas.blocksRaycasts = true;
  595. component.interactable = true;
  596. component.blocksRaycasts = true;
  597. }
  598. else
  599. {
  600. parentCanvas.interactable = false;
  601. parentCanvas.blocksRaycasts = false;
  602. component.interactable = false;
  603. component.blocksRaycasts = false;
  604. }
  605. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  606. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  607. Vector3 zero = Vector3.zero;
  608. zero.z = ((!isRotDown) ? 0f : 180f);
  609. zero.y = ((!isSideBack) ? 0f : 180f);
  610. zero.x = ((!isSideBack) ? 90f : -90f);
  611. base.transform.localEulerAngles = zero;
  612. }
  613. private void LateUpdate()
  614. {
  615. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  616. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  617. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  618. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  619. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  620. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  621. CanvasGroup parentCanvas = this.m_ParentCanvas;
  622. if (isUIShow)
  623. {
  624. if (uiNoHomeMode)
  625. {
  626. parentCanvas.blocksRaycasts = false;
  627. parentCanvas.alpha = 0f;
  628. }
  629. else
  630. {
  631. parentCanvas.alpha = 1f;
  632. }
  633. }
  634. if (!isFreeMode || !isUIShow)
  635. {
  636. parentCanvas.interactable = false;
  637. parentCanvas.blocksRaycasts = false;
  638. parentCanvas.alpha = 0f;
  639. }
  640. else if (!uiNoHomeMode)
  641. {
  642. parentCanvas.interactable = true;
  643. parentCanvas.blocksRaycasts = true;
  644. parentCanvas.alpha = 1f;
  645. }
  646. if (flag || flag2)
  647. {
  648. parentCanvas.blocksRaycasts = false;
  649. }
  650. }
  651. public void ButtonEventOpenVRConfig()
  652. {
  653. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  654. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  655. {
  656. this.m_CanvasVRConfig.FadeIn();
  657. });
  658. }
  659. public void ButtonEventOpenKaraokeMainMenu()
  660. {
  661. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  662. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  663. {
  664. this.m_CanvasKaraokeMainMenu.FadeIn();
  665. });
  666. }
  667. private string ReplacePersonal(string fileName)
  668. {
  669. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  670. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  671. return fileName;
  672. }
  673. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  674. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  675. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  676. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  677. private List<string> m_FoodDataTempFlagArray = new List<string>();
  678. private int m_BeforeSelectedFoodIndex = -1;
  679. private int m_NowSelectingBGIndex;
  680. private int m_NowBGIndex;
  681. [SerializeField]
  682. private CanvasGroup m_ParentCanvas;
  683. [SerializeField]
  684. private UICanvasFade m_CanvasVRConfig;
  685. [SerializeField]
  686. private UICanvasFade m_CanvasKaraokeMainMenu;
  687. [SerializeField]
  688. private VRDialogMenu m_CanvasDialogMenu;
  689. [SerializeField]
  690. private VRSelectorMenu m_CanvasSelectorMenu;
  691. public class FoodData
  692. {
  693. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  694. {
  695. int num = 0;
  696. this.ID = csv.GetCellAsInteger(num++, y);
  697. num++;
  698. this.strThumbnailName = csv.GetCellAsString(num++, y);
  699. this.strScenarioFile = csv.GetCellAsString(num++, y);
  700. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  701. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  702. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  703. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  704. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  705. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  706. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  707. this.isEnableID = enable_list.ContainsKey(this.ID);
  708. string text = string.Empty;
  709. if (this.isEnableID)
  710. {
  711. text = enable_list[this.ID];
  712. }
  713. if (!string.IsNullOrEmpty(text))
  714. {
  715. this.pluginType = text.ToLower();
  716. }
  717. }
  718. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  719. {
  720. if (string.IsNullOrEmpty(strCellData))
  721. {
  722. return;
  723. }
  724. string[] array = strCellData.Split(new char[]
  725. {
  726. ','
  727. });
  728. strFlag = array[0];
  729. value = int.Parse(array[1]);
  730. }
  731. public bool IsEnable
  732. {
  733. get
  734. {
  735. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  736. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  737. {
  738. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  739. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  740. }
  741. return this.isEnableID && flag;
  742. }
  743. }
  744. public int ID;
  745. public string strThumbnailName = string.Empty;
  746. public string strScenarioFile = string.Empty;
  747. public string strScenarioLabel = string.Empty;
  748. public string strTempFlagName1 = string.Empty;
  749. public string strTempFlagName2 = string.Empty;
  750. public string strTempFlagName3 = string.Empty;
  751. public string strTempFlagName4 = string.Empty;
  752. public string strTempFlagName5 = string.Empty;
  753. public string strTempFlagName6 = string.Empty;
  754. public int tempFlagValue4;
  755. public int tempFlagValue5;
  756. public int tempFlagValue6;
  757. public string pluginType = string.Empty;
  758. private bool isEnableID;
  759. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  760. public static readonly int ID_BUTTON_MAID_ = 150;
  761. }
  762. public class MusicData
  763. {
  764. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  765. {
  766. int num = 0;
  767. this.ID = csv_default.GetCellAsInteger(num++, y);
  768. num++;
  769. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  770. num++;
  771. this.strSceneName = csv_default.GetCellAsString(num++, y);
  772. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  773. this.isEnableID = enable_list.ContainsKey(this.ID);
  774. string text = string.Empty;
  775. if (this.isEnableID)
  776. {
  777. text = enable_list[this.ID];
  778. }
  779. if (!string.IsNullOrEmpty(text))
  780. {
  781. this.pluginType = text.ToLower();
  782. }
  783. }
  784. public bool IsEnable
  785. {
  786. get
  787. {
  788. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  789. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  790. {
  791. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  792. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  793. }
  794. return this.isEnableID && flag;
  795. }
  796. }
  797. public int ID;
  798. public string strThumbnailName = string.Empty;
  799. public string strSceneName = string.Empty;
  800. public string strFileNameOgg = string.Empty;
  801. public string pluginType = string.Empty;
  802. private bool isEnableID;
  803. }
  804. public class BackgroundData
  805. {
  806. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  807. {
  808. int num = 0;
  809. this.ID = csv.GetCellAsInteger(num++, y);
  810. this.strThumbnailName = csv.GetCellAsString(num++, y);
  811. this.strFileName = csv.GetCellAsString(num++, y);
  812. this.strFileNameNight = csv.GetCellAsString(num++, y);
  813. this.strFlagName = csv.GetCellAsString(num++, y);
  814. this.flagValue = csv.GetCellAsInteger(num++, y);
  815. this.isEnableID = enable_list.ContainsKey(this.ID);
  816. string text = string.Empty;
  817. if (this.isEnableID)
  818. {
  819. text = enable_list[this.ID];
  820. }
  821. if (!string.IsNullOrEmpty(text))
  822. {
  823. this.pluginType = text.ToLower();
  824. }
  825. }
  826. public bool IsEnable
  827. {
  828. get
  829. {
  830. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  831. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  832. {
  833. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  834. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  835. }
  836. return this.isEnableID && flag;
  837. }
  838. }
  839. public int ID;
  840. public string strThumbnailName = string.Empty;
  841. public string strFileName = string.Empty;
  842. public string strFileNameNight = string.Empty;
  843. public string strFlagName = string.Empty;
  844. public int flagValue = -1;
  845. public string pluginType = string.Empty;
  846. private bool isEnableID;
  847. }
  848. }