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| using System;using System.Collections.Generic;using System.IO;using System.Runtime.CompilerServices;using MaidStatus;using Schedule;using script;using UnityEngine;using wf;public class BaseKagManager : IDisposable{	public BaseKagManager(TJSScript tjs, ScriptManager script_mgr)	{		NDebug.AssertNull(tjs != null);		this.maidOffsetSetList = new List<Maid>();		this.tjs_ = tjs;		this.script_mgr_ = script_mgr;		this.kag_ = new KagScript(this.tjs_);		this.kag_.SetReplaceEvent(new KagScript.ReplaceCallBack(this.ReplaceFileNameCallBack));		this.kag_.onScenarioLoadEventList.Add(new KagScript.OnScenarioLoadCallBack(this.OnScenarioLoadEvent));		this.exec_wait_data_.Clear();	}	~BaseKagManager()	{		this.Dispose(false);	}	public virtual void Initialize()	{		this.kag_.AddTagCallBack("wait", new KagScript.KagTagCallBack(this.TagWait));		this.kag_.AddTagCallBack("face", new KagScript.KagTagCallBack(this.TagFace));		this.kag_.AddTagCallBack("faceblend", new KagScript.KagTagCallBack(this.TagFaceBlend));		this.kag_.AddTagCallBack("faceblend2", new KagScript.KagTagCallBack(this.TagFaceBlend2));		this.kag_.AddTagCallBack("startkuchipakupattern", new KagScript.KagTagCallBack(this.TagStartKuchipakuPattern));		this.kag_.AddTagCallBack("stopkuchipakupattern", new KagScript.KagTagCallBack(this.TagStopKuchipakuPattern));		this.kag_.AddTagCallBack("motion", new KagScript.KagTagCallBack(this.TagMotion));		this.kag_.AddTagCallBack("motionnext", new KagScript.KagTagCallBack(this.TagMotionNext));		this.kag_.AddTagCallBack("motionnextabs", new KagScript.KagTagCallBack(this.TagMotionNextAbs));		this.kag_.AddTagCallBack("motionstop", new KagScript.KagTagCallBack(this.TagMotionStop));		this.kag_.AddTagCallBack("motionlayerstop", new KagScript.KagTagCallBack(this.TagMotionLayerStop));		this.kag_.AddTagCallBack("motionautotwist", new KagScript.KagTagCallBack(this.TagMotionAutoTwist));		this.kag_.AddTagCallBack("motionblendenabled", new KagScript.KagTagCallBack(this.TagMotionBlendEnabled));		this.kag_.AddTagCallBack("motionscript", new KagScript.KagTagCallBack(this.TagMotionScript));		this.kag_.AddTagCallBack("itemanime", new KagScript.KagTagCallBack(this.TagItemAnime));		this.kag_.AddTagCallBack("hairphisics", new KagScript.KagTagCallBack(this.TagHairPhisics));		this.kag_.AddTagCallBack("bustmove", new KagScript.KagTagCallBack(this.TagBustMove));		this.kag_.AddTagCallBack("phisicshit", new KagScript.KagTagCallBack(this.TagPhisicsHit));		this.kag_.AddTagCallBack("ikattachpoint", new KagScript.KagTagCallBack(this.TagIKAttachPoint));		this.kag_.AddTagCallBack("ikattachbone", new KagScript.KagTagCallBack(this.TagIKAttachBone));		this.kag_.AddTagCallBack("ikdetach", new KagScript.KagTagCallBack(this.TagIKDetach));		this.kag_.AddTagCallBack("allikdetach", new KagScript.KagTagCallBack(this.TagAllIKDetach));		this.kag_.AddTagCallBack("ikattachodogu", new KagScript.KagTagCallBack(this.TagIKAttachOdogu));		this.kag_.AddTagCallBack("ikattachikbone", new KagScript.KagTagCallBack(this.TagIKAttachIKBone));		this.kag_.AddTagCallBack("setbodypos", new KagScript.KagTagCallBack(this.TagSetBodyPos));		this.kag_.AddTagCallBack("ikcheckthrough", new KagScript.KagTagCallBack(this.TagIKCheckThrough));		this.kag_.AddTagCallBack("bendbonectrl", new KagScript.KagTagCallBack(this.TagBendBoneCtrl));		this.kag_.AddTagCallBack("nextikflag", new KagScript.KagTagCallBack(this.TagNextIKFlag));		this.kag_.AddTagCallBack("ikattachpointnext", new KagScript.KagTagCallBack(this.TagIKAttachPointNext));		this.kag_.AddTagCallBack("ikattachbonenext", new KagScript.KagTagCallBack(this.TagIKAttachBoneNext));		this.kag_.AddTagCallBack("ikattachodogunext", new KagScript.KagTagCallBack(this.TagIKAttachOdoguNext));		this.kag_.AddTagCallBack("ikattachikbonenext", new KagScript.KagTagCallBack(this.TagIKAttachIKBoneNext));		this.kag_.AddTagCallBack("allpos", new KagScript.KagTagCallBack(this.TagAllPos));		this.kag_.AddTagCallBack("alloffset", new KagScript.KagTagCallBack(this.TagAllOffSet));		this.kag_.AddTagCallBack("addalloffset", new KagScript.KagTagCallBack(this.TagAddAllOffset));		this.kag_.AddTagCallBack("offset", new KagScript.KagTagCallBack(this.TagOffSet));		this.kag_.AddTagCallBack("allresetpos", new KagScript.KagTagCallBack(this.TagAllResetPos));		this.kag_.AddTagCallBack("transform", new KagScript.KagTagCallBack(this.TagTransform));		this.kag_.AddTagCallBack("position", new KagScript.KagTagCallBack(this.TagPosition));		this.kag_.AddTagCallBack("rotation", new KagScript.KagTagCallBack(this.TagRotation));		this.kag_.AddTagCallBack("camera", new KagScript.KagTagCallBack(this.TagCamera));		this.kag_.AddTagCallBack("camerachase", new KagScript.KagTagCallBack(this.TagCameraChase));		this.kag_.AddTagCallBack("camerachasestop", new KagScript.KagTagCallBack(this.TagCameraChaseStop));		this.kag_.AddTagCallBack("cameraanimationstart", new KagScript.KagTagCallBack(this.TagCameraAnimationStart));		this.kag_.AddTagCallBack("cameracontrol", new KagScript.KagTagCallBack(this.TagCameraControl));		this.kag_.AddTagCallBack("lightmain", new KagScript.KagTagCallBack(this.TagLightMain));		this.kag_.AddTagCallBack("playbgm", new KagScript.KagTagCallBack(this.TagPlayBgm));		this.kag_.AddTagCallBack("stopbgm", new KagScript.KagTagCallBack(this.TagStopBgm));		this.kag_.AddTagCallBack("playenv", new KagScript.KagTagCallBack(this.TagPlayEnv));		this.kag_.AddTagCallBack("stopenv", new KagScript.KagTagCallBack(this.TagStopEnv));		this.kag_.AddTagCallBack("playse", new KagScript.KagTagCallBack(this.TagPlaySe));		this.kag_.AddTagCallBack("stopse", new KagScript.KagTagCallBack(this.TagStopSe));		this.kag_.AddTagCallBack("playvoice", new KagScript.KagTagCallBack(this.TagPlayVoice));		this.kag_.AddTagCallBack("stopvoice", new KagScript.KagTagCallBack(this.TagStopVoice));		this.kag_.AddTagCallBack("stopsound", new KagScript.KagTagCallBack(this.TagStopSound));		this.kag_.AddTagCallBack("fade3d", new KagScript.KagTagCallBack(this.TagFade3D));		this.kag_.AddTagCallBack("setbg", new KagScript.KagTagCallBack(this.TagSetBg));		this.kag_.AddTagCallBack("draw2dtex", new KagScript.KagTagCallBack(this.TagDraw2DTex));		this.kag_.AddTagCallBack("clear2dtex", new KagScript.KagTagCallBack(this.TagClear2DTex));		this.kag_.AddTagCallBack("itemchange", new KagScript.KagTagCallBack(this.TagItemChange));		this.kag_.AddTagCallBack("itemset", new KagScript.KagTagCallBack(this.TagItemSet));		this.kag_.AddTagCallBack("itemreset", new KagScript.KagTagCallBack(this.TagItemReset));		this.kag_.AddTagCallBack("itempos", new KagScript.KagTagCallBack(this.TagItemPos));		this.kag_.AddTagCallBack("allprocpropseqstart", new KagScript.KagTagCallBack(this.TagAllProcPropSeqStart));		this.kag_.AddTagCallBack("itemmask", new KagScript.KagTagCallBack(this.TagItemMask));		this.kag_.AddTagCallBack("itemmaskmode", new KagScript.KagTagCallBack(this.TagItemMaskMode));		this.kag_.AddTagCallBack("maidreset", new KagScript.KagTagCallBack(this.TagMaidReset));		this.kag_.AddTagCallBack("propset", new KagScript.KagTagCallBack(this.TagPropSet));		this.kag_.AddTagCallBack("propreset", new KagScript.KagTagCallBack(this.TagPropReset));		this.kag_.AddTagCallBack("addprefabbg", new KagScript.KagTagCallBack(this.TagAddPrefabBg));		this.kag_.AddTagCallBack("setprefabbgtransformdata", new KagScript.KagTagCallBack(this.TagSetPrefabBgTransformData));		this.kag_.AddTagCallBack("delprefabbg", new KagScript.KagTagCallBack(this.TagDelPrefabBg));		this.kag_.AddTagCallBack("delprefabbgall", new KagScript.KagTagCallBack(this.TagDelPrefabBgAll));		this.kag_.AddTagCallBack("moveprefabtochara", new KagScript.KagTagCallBack(this.TagMovePrefabToChara));		this.kag_.AddTagCallBack("addprefabworld", new KagScript.KagTagCallBack(this.TagAddPrefabWorld));		this.kag_.AddTagCallBack("releaseprefab", new KagScript.KagTagCallBack(this.TagReleasePrefab));		this.kag_.AddTagCallBack("prefabanimatorsetparam", new KagScript.KagTagCallBack(this.TagPrefabAnimatorSetParam));		this.kag_.AddTagCallBack("chinko", new KagScript.KagTagCallBack(this.TagChinko));		this.kag_.AddTagCallBack("setloacalposition", new KagScript.KagTagCallBack(this.TagSetLoacalPosition));		this.kag_.AddTagCallBack("addlocalposition", new KagScript.KagTagCallBack(this.TagAddLocalPosition));		this.kag_.AddTagCallBack("openmouth", new KagScript.KagTagCallBack(this.TagOpenMouth));		this.kag_.AddTagCallBack("eyetoposition", new KagScript.KagTagCallBack(this.TagEyeToPosition));		this.kag_.AddTagCallBack("eyetotarget", new KagScript.KagTagCallBack(this.TagEyeToTarget));		this.kag_.AddTagCallBack("eyetocamera", new KagScript.KagTagCallBack(this.TagEyeToCamera));		this.kag_.AddTagCallBack("eyetoreset", new KagScript.KagTagCallBack(this.TagEyeToReset));		this.kag_.AddTagCallBack("setmaidoffsetpos", new KagScript.KagTagCallBack(this.TagSetMaidOffsetPos));		this.kag_.AddTagCallBack("setmaidoffsetmultipos", new KagScript.KagTagCallBack(this.TagSetMaidOffsetMultiPos));		this.kag_.AddTagCallBack("setmanoffsetpos", new KagScript.KagTagCallBack(this.TagSetManOffsetPos));		this.kag_.AddTagCallBack("setmaidoffsetposcategory", new KagScript.KagTagCallBack(this.TagSetMaidOffsetPosCategory));		this.kag_.AddTagCallBack("addprefabchara", new KagScript.KagTagCallBack(this.TagAddPrefabChara));		this.kag_.AddTagCallBack("delprefabchara", new KagScript.KagTagCallBack(this.TagDelPrefabChara));		this.kag_.AddTagCallBack("delprefabcharaall", new KagScript.KagTagCallBack(this.TagDelPrefabCharaAll));		this.kag_.AddTagCallBack("animobjchara", new KagScript.KagTagCallBack(this.TagAnimObjChara));		this.kag_.AddTagCallBack("charaactivate", new KagScript.KagTagCallBack(this.TagCharaActivate));		this.kag_.AddTagCallBack("charaactivatefreenpc", new KagScript.KagTagCallBack(this.TagConCharaActivateFreeNPC));		this.kag_.AddTagCallBack("CharaActivate1stRanking", new KagScript.KagTagCallBack(this.TagConCharaActivate1stRanking));		this.kag_.AddTagCallBack("CharaActivateLeader", new KagScript.KagTagCallBack(this.TagConCharaActivateLeader));		this.kag_.AddTagCallBack("manpresetmenuload", new KagScript.KagTagCallBack(this.TagManPresetMenuLoad));		this.kag_.AddTagCallBack("charadeactivate", new KagScript.KagTagCallBack(this.TagCharaDeactivate));		this.kag_.AddTagCallBack("charavisible", new KagScript.KagTagCallBack(this.TagCharaVisible));		this.kag_.AddTagCallBack("charavisiblealloff", new KagScript.KagTagCallBack(this.TagCharaVisibleAllOff));		this.kag_.AddTagCallBack("texmuladd", new KagScript.KagTagCallBack(this.TagTexMulAdd));		this.kag_.AddTagCallBack("texmuldel", new KagScript.KagTagCallBack(this.TagTexMulDel));		this.kag_.AddTagCallBack("startday", new KagScript.KagTagCallBack(this.TagStartDay));		this.kag_.AddTagCallBack("schedulestartmanage", new KagScript.KagTagCallBack(this.TagScheduleStartManage));		this.kag_.AddTagCallBack("endday", new KagScript.KagTagCallBack(this.TagEndDay));		this.kag_.AddTagCallBack("updatemaidpoint", new KagScript.KagTagCallBack(this.TagConUpdateMaidPoint));		this.kag_.AddTagCallBack("vrbgchangeinit", new KagScript.KagTagCallBack(this.TagVRBGChangeInit));		this.kag_.AddTagCallBack("vreventobj", new KagScript.KagTagCallBack(this.TagVREventObj));		this.kag_.AddTagCallBack("vreventgroup", new KagScript.KagTagCallBack(this.TagVREventGroup));		this.kag_.AddTagCallBack("vrfreescene", new KagScript.KagTagCallBack(this.TagVRFreeScene));		this.kag_.AddTagCallBack("vrcamera", new KagScript.KagTagCallBack(this.TagVRCamera));		this.kag_.AddTagCallBack("vrtablet", new KagScript.KagTagCallBack(this.TagVRTablet));		this.kag_.AddTagCallBack("vrchoicesset", new KagScript.KagTagCallBack(this.TagVRChoicesSet));		this.kag_.AddTagCallBack("vrchoicesshow", new KagScript.KagTagCallBack(this.TagVRChoicesShow));		this.kag_.AddTagCallBack("vrchoicesshownonstop", new KagScript.KagTagCallBack(this.TagVRChoicesShowNonStop));		this.kag_.AddTagCallBack("vrdonexttime", new KagScript.KagTagCallBack(this.TagVRDoNextTime));		this.kag_.AddTagCallBack("vrresetheadpos", new KagScript.KagTagCallBack(this.TagVRResetHeadPos));		this.kag_.AddTagCallBack("vrtouchscript", new KagScript.KagTagCallBack(this.TagVRTouchScript));		this.kag_.AddTagCallBack("vrdaytimeshow", new KagScript.KagTagCallBack(this.TagVRDayTimeShow));		this.kag_.AddTagCallBack("vrdialog", new KagScript.KagTagCallBack(this.TagVRDialog));		this.kag_.AddTagCallBack("vrstartmoviemusicplayertv", new KagScript.KagTagCallBack(this.TagVRStartMovieMusicPlayerTV));		this.kag_.AddTagCallBack("vrmovietv", new KagScript.KagTagCallBack(this.TagVRMovieTV));		this.kag_.AddTagCallBack("vrplantwindowshow", new KagScript.KagTagCallBack(this.TagVRPlantWindowShow));		this.kag_.AddTagCallBack("vrplantupdate", new KagScript.KagTagCallBack(this.TagVRPlantUpdate));		this.kag_.AddTagCallBack("vrtutorialstart", new KagScript.KagTagCallBack(this.TagVRTutorialStart));		this.kag_.AddTagCallBack("vrphotomodestart", new KagScript.KagTagCallBack(this.TagVRPhotoModeStart));		this.kag_.AddTagCallBack("vrnochangebg", new KagScript.KagTagCallBack(this.TagVRNoChangeBG));		this.kag_.AddTagCallBack("vrcamtomanhead", new KagScript.KagTagCallBack(this.TagVRCamToManHead));		this.kag_.AddTagCallBack("vrtrophytext", new KagScript.KagTagCallBack(this.TagVRTrophyText));		this.kag_.AddTagCallBack("vrrentalmaidselectstart", new KagScript.KagTagCallBack(this.TagVRRentalMaidSelectStart));		this.kag_.AddTagCallBack("vrtouchuseselect", new KagScript.KagTagCallBack(this.TagVRTouchUseSelect));		this.kag_.AddTagCallBack("vrhintshow", new KagScript.KagTagCallBack(this.TagVRHintShow));		this.kag_.AddTagCallBack("vrkaraokewindowshow", new KagScript.KagTagCallBack(this.TagVRKaraokeWindowShow));		this.kag_.AddTagCallBack("danceresult", new KagScript.KagTagCallBack(this.TagDanceResultStart));		this.kag_.AddTagCallBack("setdance", new KagScript.KagTagCallBack(this.TagSetDanceType));		this.kag_.AddTagCallBack("cutinshoot", new KagScript.KagTagCallBack(this.TagCutinTexShoot));		this.kag_.AddTagCallBack("battlecutin", new KagScript.KagTagCallBack(this.TagBattleCutInStart));		this.kag_.AddTagCallBack("motioncheck", new KagScript.KagTagCallBack(this.TagMotionCheckStart));		this.kag_.AddTagCallBack("setmcskip", new KagScript.KagTagCallBack(this.TagSetMcSkip));		this.kag_.AddTagCallBack("addeventdisplay", new KagScript.KagTagCallBack(this.TagAddedEventDisplay));		this.kag_.AddTagCallBack("tutorialstart", new KagScript.KagTagCallBack(this.TagTutorialStart));		this.kag_.AddTagCallBack("loadsubtitlefile", new KagScript.KagTagCallBack(this.TagLoadSubtitleFile));		this.kag_.AddTagCallBack("endsubtitledisplay", new KagScript.KagTagCallBack(this.TagEndSubtitleDisplay));		this.kag_.AddTagCallBack("subtitledisplayforplayvoice", new KagScript.KagTagCallBack(this.TagSubtitleDisplayForPlayVoice));		this.kag_.AddTagCallBack("subtitledisplay", new KagScript.KagTagCallBack(this.TagSubtitleDisplay));	}	public virtual void Update()	{		if (!this.enabled)		{			return;		}		if (this.fade_wait_)		{			if (this.IsFadeProc())			{				return;			}			this.fade_wait_ = false;			this.Exec();		}		if (0 < this.wait_event_list_.Count)		{			foreach (KeyValuePair<string, WaitEventList> keyValuePair in this.wait_event_list_)			{				keyValuePair.Value.EventCheck();			}		}		if (this.exec_wait_data_.use && this.exec_wait_data_.Check())		{			this.exec_wait_data_.Clear();			this.Exec();		}	}	public virtual bool Exec()	{		if (!this.enabled)		{			return false;		}		if (this.fade_wait_ && this.IsFadeProc())		{			return false;		}		if (this.exec_wait_data_.use)		{			if (!this.exec_wait_data_.Check())			{				return false;			}			this.exec_wait_data_.Clear();		}		this.maidOffsetSetList.Clear();		return this.kag_.Exec();	}	public virtual bool IsExec()	{		return !this.exec_wait_data_.use && this.enabled;	}	public void SetFadeWait(bool value)	{		this.fade_wait_ = value;	}	public void SetExecWait(int wait_time, bool skip_possible)	{		this.exec_wait_data_.Clear();		if (wait_time <= 0)		{			return;		}		this.exec_wait_data_ = new BaseKagManager.ExecWaitData();		this.exec_wait_data_.wait_time = wait_time;		this.exec_wait_data_.skip_possible = skip_possible;		this.exec_wait_data_.start_tick_count = GameMain.tick_count;		this.exec_wait_data_.use = true;	}	public bool SetMaidAllPropSeqWait(Maid maid)	{		if (maid == null || !maid.IsBusy)		{			return false;		}		this.exec_wait_data_ = new BaseKagManager.MaidPropSeqWaitData		{			skip_possible = false,			use = true,			maid = maid		};		return true;	}	public bool SetMaidVoiceWait(Maid maid)	{		if (maid == null)		{			return false;		}		this.exec_wait_data_ = new BaseKagManager.MaidVoiceWaitData		{			skip_possible = false,			use = true,			maid = maid		};		return true;	}	public bool SetDummyVoiceWait()	{		this.exec_wait_data_ = new BaseKagManager.DummyVoiceWaitData		{			skip_possible = false,			use = true		};		return true;	}	public void ClearExecWait()	{		if (this.exec_wait_data_.use && !this.exec_wait_data_.skip_possible)		{			return;		}		this.exec_wait_data_.Clear();	}	public virtual void LoadScriptFile(string file_name, string label_name = "")	{		WaitEventList waitEventList = this.GetWaitEventList("se");		waitEventList.Clear();		this.exec_wait_data_.Clear();		this.kag_.LoadScenario(file_name);		if (label_name != string.Empty)		{			this.kag_.GoToLabel(label_name);		}	}	public virtual void JumpLabel(string label_name)	{		this.exec_wait_data_.Clear();		if (label_name != string.Empty)		{			this.kag_.GoToLabel(label_name);		}	}	public virtual bool TagWait(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "wait", new string[]		{			"time"		});		this.exec_wait_data_.Clear();		int num = tag_data.GetTagProperty("time").AsInteger();		if (num <= 0)		{			return false;		}		bool skip_possible = !tag_data.IsValid("skip") || tag_data.GetTagProperty("skip").AsBool();		this.SetWait(num, skip_possible);		return true;	}	public bool TagFace(KagTagSupport tag_data)	{		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "face", new string[]		{			"name"		});		string face_name = tag_data.GetTagProperty("name").AsString();		int num = 0;		if (tag_data.IsValid("wait"))		{			num = tag_data.GetTagProperty("wait").AsInteger();		}		WaitEventList waitEventList = this.GetWaitEventList("face");		if (num <= 0)		{			maid.FaceAnime(face_name, 1f, 0);			waitEventList.Clear();		}		else		{			waitEventList.Add(delegate			{				if (maid != null && maid.body0 != null && maid.body0.isLoadedBody)				{					maid.FaceAnime(face_name, 1f, 0);				}			}, num);		}		return false;	}	public bool TagFaceBlend(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "faceblend", new string[]		{			"name"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("name").AsString();		if (text == "なし")		{			text = "無し";		}		maidAndMan.FaceBlend(text);		return false;	}	public bool TagFaceBlend2(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		if (tag_data.IsValid("reset"))		{			maidAndMan.FaceBlend("無し");		}		else		{			TMorph.AddBlendType addBlendType = TMorph.AddBlendType.None;			if (tag_data.IsValid("頬1") || tag_data.IsValid("頬1"))			{				addBlendType |= TMorph.AddBlendType.Cheek1;			}			if (tag_data.IsValid("頬2") || tag_data.IsValid("頬2"))			{				addBlendType |= TMorph.AddBlendType.Cheek2;			}			if (tag_data.IsValid("頬3") || tag_data.IsValid("頬3"))			{				addBlendType |= TMorph.AddBlendType.Cheek3;			}			if (tag_data.IsValid("涙1") || tag_data.IsValid("涙1"))			{				addBlendType |= TMorph.AddBlendType.Tear1;			}			if (tag_data.IsValid("涙2") || tag_data.IsValid("涙2"))			{				addBlendType |= TMorph.AddBlendType.Tear2;			}			if (tag_data.IsValid("涙3") || tag_data.IsValid("涙3"))			{				addBlendType |= TMorph.AddBlendType.Tear3;			}			if (tag_data.IsValid("ショック"))			{				addBlendType |= TMorph.AddBlendType.Shock;			}			if (tag_data.IsValid("よだれ") || tag_data.IsValid("涎"))			{				addBlendType |= TMorph.AddBlendType.Yodare;			}			if (tag_data.IsValid("赤面"))			{				addBlendType |= TMorph.AddBlendType.Blush;			}			if (tag_data.IsValid("玉涙"))			{				addBlendType |= TMorph.AddBlendType.TearBig;			}			maidAndMan.body0.Face.morph.SetValueOriginalBlendSet(addBlendType);			maidAndMan.FaceBlend("オリジナル");		}		return false;	}	public bool TagStartKuchipakuPattern(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "startkuchipakupattern", new string[]		{			"offsettime",			"pattern"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.StartKuchipakuPattern(tag_data.GetTagProperty("offsettime").AsReal(), tag_data.GetTagProperty("pattern").AsString(), false);		return false;	}	public bool TagStopKuchipakuPattern(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.StopKuchipakuPattern();		return false;	}	public bool TagLipsync(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.Lipsync(tag_data.IsValid("on"));		return false;	}	public bool TagMotion(KagTagSupport tag_data)	{		string text = tag_data.GetTagProperty("mot").AsString() + ".anm";		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "motion", new string[]		{			"mot"		});		string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm";		int blend = 500;		if (tag_data.IsValid("blend"))		{			blend = tag_data.GetTagProperty("blend").AsInteger();		}		bool loop = false;		if (tag_data.IsValid("loop"))		{			loop = tag_data.GetTagProperty("loop").AsBool();		}		int num = 0;		if (tag_data.IsValid("wait"))		{			num = tag_data.GetTagProperty("wait").AsInteger();		}		WaitEventList waitEventList = this.GetWaitEventList("motion");		if (num <= 0)		{			if (maid.Visible)			{				this.PlayMaidMotion(maid, play_motion_name, false, loop, false, GameUty.MillisecondToSecond(blend));			}			waitEventList.Clear();		}		else		{			waitEventList.Add(delegate			{				if (maid != null && maid.Visible && maid.body0 != null && maid.body0.isLoadedBody)				{					this.PlayMaidMotion(maid, play_motion_name, false, loop, false, GameUty.MillisecondToSecond(blend));				}			}, num);		}		return false;	}	public bool TagMotionNext(KagTagSupport tag_data)	{		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "motionnext", new string[]		{			"mot"		});		string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm";		int blend = 500;		if (tag_data.IsValid("blend"))		{			blend = tag_data.GetTagProperty("blend").AsInteger();		}		bool loop = false;		if (tag_data.IsValid("loop"))		{			loop = tag_data.GetTagProperty("loop").AsBool();		}		WaitEventList waitEventList = this.GetWaitEventList("motion");		if (waitEventList.list.Count <= 0)		{			if (maid.Visible)			{				this.PlayMaidMotion(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend));			}			waitEventList.Clear();		}		else		{			int wait_time = waitEventList.list[waitEventList.list.Count - 1].wait_time;			waitEventList.Add(delegate			{				if (maid != null && maid.Visible)				{					this.PlayMaidMotion(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend));				}			}, wait_time);		}		return false;	}	public bool TagMotionNextAbs(KagTagSupport tag_data)	{		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "motionnextabs", new string[]		{			"mot"		});		string play_motion_name = tag_data.GetTagProperty("mot").AsString() + ".anm";		int blend = 500;		if (tag_data.IsValid("blend"))		{			blend = tag_data.GetTagProperty("blend").AsInteger();		}		bool loop = false;		if (tag_data.IsValid("loop"))		{			loop = tag_data.GetTagProperty("loop").AsBool();		}		WaitEventList waitEventList = this.GetWaitEventList("motion");		if (waitEventList.list.Count <= 0)		{			if (maid.Visible)			{				this.PlayMaidMotionAbs(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend));			}			waitEventList.Clear();		}		else		{			int wait_time = waitEventList.list[waitEventList.list.Count - 1].wait_time;			waitEventList.Add(delegate			{				if (maid != null && maid.Visible)				{					this.PlayMaidMotionAbs(maid, play_motion_name, false, loop, true, GameUty.MillisecondToSecond(blend));				}			}, wait_time);		}		return false;	}	public bool TagMotionStop(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.StopAnime(string.Empty);		WaitEventList waitEventList = this.GetWaitEventList("motion");		waitEventList.Clear();		return false;	}	public bool TagMotionLayerStop(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		if (tag_data.IsValid("layer"))		{			string[] array = tag_data.GetTagProperty("layer").AsString().Split(new char[]			{				','			});			for (int i = 0; i < array.Length; i++)			{				maidAndMan.body0.StopAnimeLayer(int.Parse(array[i]));			}		}		if (tag_data.IsValid("range"))		{			string[] array2 = tag_data.GetTagProperty("range").AsString().Split(new char[]			{				'-'			});			NDebug.Assert(array2.Length == 2, "motionlayerstopのrange設定が不正です.個数不一致");			int num = int.Parse(array2[0]);			int num2 = int.Parse(array2[1]);			NDebug.Assert(num <= num2, "motionlayerstopのrange設定が不正です.範囲不一致");			for (int j = num; j <= num2; j++)			{				maidAndMan.body0.StopAnimeLayer(j);			}		}		return false;	}	public bool TagMotionAutoTwist(KagTagSupport tag_data)	{		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		Func<string, Maid.AutoTwist[], bool> func = delegate(string tag_name, Maid.AutoTwist[] change_type_array)		{			bool flag = tag_data.IsValid(tag_name);			if (flag && change_type_array != null)			{				string a = tag_data.GetTagProperty(tag_name).AsString();				bool f_bEnable = a == "on";				for (int i = 0; i < change_type_array.Length; i++)				{					maid.SetAutoTwist(change_type_array[i], f_bEnable);				}			}			return flag;		};		if (!func("kata", new Maid.AutoTwist[]		{			Maid.AutoTwist.ShoulderL,			Maid.AutoTwist.ShoulderR		}))		{			func("kata_r", new Maid.AutoTwist[]			{				Maid.AutoTwist.ShoulderR			});			func("kata_l", new Maid.AutoTwist[1]);		}		if (!func("tekubi", new Maid.AutoTwist[]		{			Maid.AutoTwist.WristL,			Maid.AutoTwist.WristR		}))		{			func("tekubi_r", new Maid.AutoTwist[]			{				Maid.AutoTwist.WristR			});			func("tekubi_l", new Maid.AutoTwist[]			{				Maid.AutoTwist.WristL			});		}		if (!func("momo", new Maid.AutoTwist[]		{			Maid.AutoTwist.ThighL,			Maid.AutoTwist.ThighR		}))		{			func("momo_r", new Maid.AutoTwist[]			{				Maid.AutoTwist.ThighR			});			func("momo_l", new Maid.AutoTwist[]			{				Maid.AutoTwist.ThighL			});		}		return false;	}	public bool TagMotionBlendEnabled(KagTagSupport tag_data)	{		bool is_motion_blend = true;		if (tag_data.IsValid("false"))		{			is_motion_blend = false;		}		this.script_mgr_.is_motion_blend = is_motion_blend;		return false;	}	public bool TagMotionScript(KagTagSupport tag_data)	{		string maid_guid = string.Empty;		if (tag_data.IsValid("maid"))		{			Maid maidAndMan = this.GetMaidAndMan(tag_data);			if (maidAndMan != null)			{				maid_guid = maidAndMan.status.guid;			}		}		string man_guid = string.Empty;		if (tag_data.IsValid("man"))		{			Maid maidAndMan2 = this.GetMaidAndMan(tag_data);			if (maidAndMan2 != null)			{				man_guid = maidAndMan2.status.guid;			}		}		this.CheckAbsolutelyNecessaryTag(tag_data, "motionscript", new string[]		{			"file"		});		string file_name = tag_data.GetTagProperty("file").AsString() + ".ks";		string label_name = string.Empty;		if (tag_data.IsValid("label"))		{			label_name = tag_data.GetTagProperty("label").AsString();		}		int num = 0;		if (tag_data.IsValid("wait"))		{			num = tag_data.GetTagProperty("wait").AsInteger();		}		bool vailed_pos = !tag_data.IsValid("npos");		int sloat = 0;		if (tag_data.IsValid("sloat"))		{			sloat = tag_data.GetTagProperty("sloat").AsInteger();		}		WaitEventList waitEventList = this.GetWaitEventList("motion_script");		if (num <= 0)		{			this.script_mgr_.LoadMotionScript(sloat, false, file_name, label_name, maid_guid, man_guid, false, vailed_pos);			waitEventList.Clear();			if (this.script_mgr_.is_motion_all_prop_seq && this.script_mgr_.motion_all_prop_seq_maid != null)			{				this.script_mgr_.motion_all_prop_seq_maid.AllProcPropSeqStart();				this.SetMaidAllPropSeqWait(this.script_mgr_.motion_all_prop_seq_maid);				this.script_mgr_.motion_all_prop_seq_maid = null;				this.script_mgr_.is_motion_all_prop_seq = false;				return true;			}		}		else		{			waitEventList.Add(delegate			{				Maid maid = null;				for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++)				{					Maid maid2 = GameMain.Instance.CharacterMgr.GetMaid(i);					if (maid2 != null && maid2.status.guid == maid_guid)					{						maid = maid2;						break;					}				}				if (maid != null && maid.body0 != null && maid.body0.isLoadedBody)				{					this.script_mgr_.LoadMotionScript(sloat, false, file_name, label_name, maid_guid, man_guid, false, vailed_pos);					NDebug.Assert(!this.script_mgr_.is_motion_all_prop_seq, "motionscript wait内でのAllProcPropSeqStartはできません");				}			}, num);		}		return false;	}	public bool TagItemAnime(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemanime", new string[]		{			"slot"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		TBody.SlotID f_slot = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), tag_data.GetTagProperty("slot").AsString(), true);		string f_strAnimName = tag_data.GetTagProperty("file").AsString();		maidAndMan.body0.ItemAnimationLoad(f_slot, f_strAnimName);		if (tag_data.IsValid("start"))		{			maidAndMan.body0.ItemAnimationPlay(f_slot, f_strAnimName, tag_data.IsValid("loop"));		}		else if (tag_data.IsValid("stop"))		{			maidAndMan.body0.ItemAnimationStop(f_slot);		}		return false;	}	public bool TagHairPhisics(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "hairphisics", new string[]		{			"hairr"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("hairr").AsString();		if (text == "normal")		{			maidAndMan.SetModeHairR(TBody.ModeHirR.Normal);		}		else if (text == "nofront")		{			maidAndMan.SetModeHairR(TBody.ModeHirR.NoFront);		}		else		{			NDebug.Assert("hairrの指定[" + text + "]は間違っています", false);		}		return false;	}	public bool TagBustMove(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "bustmove", new string[]		{			"move"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string a = tag_data.GetTagProperty("move").AsString().ToLower();		if (a == "stop")		{			maidAndMan.body0.MuneYureL(0f);			maidAndMan.body0.MuneYureR(0f);		}		else if (a == "lstop")		{			maidAndMan.body0.MuneYureL(0f);		}		else if (a == "rstop")		{			maidAndMan.body0.MuneYureR(0f);		}		else if (a == "non")		{			maidAndMan.body0.MuneYureL(1f);			maidAndMan.body0.MuneYureR(1f);		}		return false;	}	public bool TagPhisicsHit(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "phisicshit", new string[]		{			"height"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.body0.SetBoneHitHeightY(tag_data.GetTagProperty("height").AsReal());		return false;	}	public bool TagIKAttachPoint(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachpoint", new string[]		{			"src",			"srcbone",			"target",			"targetobj",			"targetpoint"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string attachpoint_name = tag_data.GetTagProperty("targetpoint").AsString();		string tgt_name = tag_data.GetTagProperty("targetobj").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_28C:				i++;				continue;				goto IL_28C;			}		}		string axisbone = string.Empty;		if (tag_data.IsValid("axisbone"))		{			axisbone = tag_data.GetTagProperty("axisbone").AsString();		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToAttachPoint(text, maidAndMan2, tgt_name, attachpoint_name, zero, ikattachType, axisbone, blend_time, do_animation, false);		return false;	}	public bool TagIKAttachBone(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbone", new string[]		{			"src",			"srcbone",			"target",			"targetbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		bool search_sm = tag_data.IsValid("Search_SM_Body");		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_27F:				i++;				continue;				goto IL_27F;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToBone(text, maidAndMan2, tgtbone_name, zero, ikattachType, search_sm, blend_time, do_animation, false);		return false;	}	public bool TagIKDetach(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikdetach", new string[]		{			"src",			"srcbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		float blendtime = 0f;		if (tag_data.IsValid("blendtime"))		{			blendtime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		maidAndMan.IKDetach(text, blendtime);		return false;	}	public bool TagAllIKDetach(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "allikdetach", new string[]		{			"src"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (maidAndMan == null)		{			return false;		}		float blendtime = 0f;		if (tag_data.IsValid("blendtime"))		{			blendtime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		maidAndMan.IKDetach(blendtime);		return false;	}	public bool TagIKAttachOdogu(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachodogu", new string[]		{			"src",			"srcbone",			"odogu"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (!maidAndMan)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string odogu_name = tag_data.GetTagProperty("odogu").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		string tgt_name = string.Empty;		if (tag_data.IsValid("target"))		{			tgt_name = tag_data.GetTagProperty("target").AsString();		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_267:				i++;				continue;				goto IL_267;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToOdogu(text, odogu_name, tgt_name, zero, ikattachType, blend_time, do_animation, false);		return false;	}	public bool TagIKAttachIKBone(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbone", new string[]		{			"src",			"srcbone",			"target",			"targetbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string bone_name = tag_data.GetTagProperty("targetbone").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_272:				i++;				continue;				goto IL_272;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = tag_data.IsValid("do_animation");		maidAndMan.IKTargetToIKBone(text, maidAndMan2, bone_name, zero, ikattachType, blend_time, do_animation, false);		return false;	}	public bool TagSetBodyPos(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "setbodypos", new string[]		{			"src",			"srcbone",			"target",			"targetbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString();		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType attach_type = IKCtrlData.IKAttachType.NewPoint;		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool search_sm = tag_data.IsValid("Search_SM_Body");		maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text = array[i];				string text2 = text.ToLower();				if (text2 != null)				{					if (!(text2 == "x"))					{						if (!(text2 == "y"))						{							if (text2 == "z")							{								maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableZ = false;							}						}						else						{							maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableY = false;						}					}					else					{						maidAndMan.IKCtrl.BodyCtrlData.OffsetEnable.EnableX = false;					}				}				IL_238:				i++;				continue;				goto IL_238;			}		}		if (tag_data.IsValid("heighttype"))		{			BodyCtrlData.HeightFitType heightFit = (BodyCtrlData.HeightFitType)Enum.Parse(typeof(BodyCtrlData.HeightFitType), tag_data.GetTagProperty("heighttype").AsString());			maidAndMan.IKCtrl.BodyCtrlData.HeightFit = heightFit;		}		maidAndMan.IKCtrl.BodyCtrlData.PosBaseBone = maidAndMan.body0.GetBone(tag_data.GetTagProperty("srcbone").AsString());		maidAndMan.IKCtrl.BodyCtrlData.OffsetWorld = tag_data.IsValid("offset_world");		maidAndMan.IKCtrl.BodyCtrlData.OffsetBone = tag_data.IsValid("offset_bone");		maidAndMan.IKTargetToBone("体全体", maidAndMan2, tgtbone_name, zero, attach_type, search_sm, blend_time, false, false);		return false;	}	public bool TagIKCheckThrough(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikcheckthrough", new string[]		{			"src",			"srcbone",			"checkobj"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (maidAndMan == null)		{			return false;		}		string tag_name = tag_data.GetTagProperty("srcbone").AsString();		BipedIKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData<BipedIKCtrlData>(tag_name, false);		if (tag_data.IsValid("correctbone"))		{			ikdata.ToCorrectBone = maidAndMan.body0.GetBone(tag_data.GetTagProperty("correctbone").AsString());		}		string text = tag_data.GetTagProperty("checkobj").AsString();		float weight = 1f;		if (tag_data.IsValid("bendweight"))		{			weight = tag_data.GetTagProperty("bendweight").AsReal();		}		BipedIKCtrlData.BorderCorrectData borderCorrectData;		if (text.Contains("Floor"))		{			borderCorrectData = ikdata.FloorCorrect;		}		else		{			if (!text.Contains("Wall"))			{				Debug.LogErrorFormat("{0}は定義できません", new object[]				{					text				});				return false;			}			borderCorrectData = ikdata.WallCorrect;		}		if (tag_data.IsValid("correcttype"))		{			ikdata.CorrectType = (BipedIKCtrlData.BorderCorrectType)Enum.Parse(typeof(BipedIKCtrlData.BorderCorrectType), tag_data.GetTagProperty("correcttype").AsString());			if (ikdata.CorrectType == BipedIKCtrlData.BorderCorrectType.HalfBody)			{				ikdata.RootEffector.positionWeight = 1f;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		ikdata.ForceIK = true;		ikdata.Chain.bendConstraint.weight = weight;		ikdata.SetIKSetting(IKCtrlData.IKAttachType.NewPoint, false, null, null, Vector3.zero, false, blend_time);		borderCorrectData.Enable = true;		borderCorrectData.Border = float.Parse(text.Split(new char[]		{			':'		})[1]);		return false;	}	public bool TagBendBoneCtrl(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "bendbonectrl", new string[]		{			"src",			"srcbone",			"flagobj"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (maidAndMan == null)		{			return false;		}		string tag_name = tag_data.GetTagProperty("srcbone").AsString();		BipedIKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData<BipedIKCtrlData>(tag_name, false);		if (!ikdata)		{			return false;		}		string bendweightCtrl = tag_data.GetTagProperty("flagobj").AsString();		ikdata.SetBendweightCtrl(bendweightCtrl);		return false;	}	public bool TagNextIKFlag(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "nextikflag", new string[]		{			"src",			"srcbone",			"flagobj"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (maidAndMan == null)		{			return false;		}		string tag_name = tag_data.GetTagProperty("srcbone").AsString();		IKCtrlData ik_data = maidAndMan.IKCtrl.GetIKData(tag_name, false);		if (!ik_data)		{			return false;		}		Action<IKCtrlData.IKAttachType> action = delegate(IKCtrlData.IKAttachType attach_type)		{			if (tag_data.IsValid("axis"))			{				ik_data.GetFlagData(attach_type).Axis = KasaiUtility.Vec3Parse(tag_data.GetTagProperty("axis").AsString(), ',');			}			if (tag_data.IsValid("value"))			{				ik_data.GetFlagData(attach_type).OnValue = tag_data.GetTagProperty("value").AsReal();			}			ik_data.GetFlagData(attach_type).BlendCtrlSelf = tag_data.IsValid("blendself");			string name = tag_data.GetTagProperty("flagobj").AsString();			ik_data.SetFlagTarget(attach_type, name);		};		if (tag_data.IsValid("attach_type"))		{			IKCtrlData.IKAttachType obj = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());			action(obj);		}		else		{			action(IKCtrlData.IKAttachType.NewPoint);			action(IKCtrlData.IKAttachType.Rotate);		}		return false;	}	public bool TagIKAttachPointNext(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachpointnext", new string[]		{			"src",			"srcbone",			"target",			"targetobj",			"targetpoint"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string attachpoint_name = tag_data.GetTagProperty("targetpoint").AsString();		string tgt_name = tag_data.GetTagProperty("targetobj").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_28C:				i++;				continue;				goto IL_28C;			}		}		string axisbone = string.Empty;		if (tag_data.IsValid("axisbone"))		{			axisbone = tag_data.GetTagProperty("axisbone").AsString();		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToAttachPoint(text, maidAndMan2, tgt_name, attachpoint_name, zero, ikattachType, axisbone, blend_time, do_animation, true);		return false;	}	public bool TagIKAttachBoneNext(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbonenext", new string[]		{			"src",			"srcbone",			"target",			"targetbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string tgtbone_name = tag_data.GetTagProperty("targetbone").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		bool search_sm = tag_data.IsValid("Search_SM_Body");		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_27F:				i++;				continue;				goto IL_27F;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToBone(text, maidAndMan2, tgtbone_name, zero, ikattachType, search_sm, blend_time, do_animation, true);		return false;	}	public bool TagIKAttachOdoguNext(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachodogunext", new string[]		{			"src",			"srcbone",			"odogu"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		if (!maidAndMan)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string odogu_name = tag_data.GetTagProperty("odogu").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		string tgt_name = string.Empty;		if (tag_data.IsValid("target"))		{			tgt_name = tag_data.GetTagProperty("target").AsString();		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_267:				i++;				continue;				goto IL_267;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = false;		if (tag_data.IsValid("do_animation"))		{			do_animation = true;		}		maidAndMan.IKTargetToOdogu(text, odogu_name, tgt_name, zero, ikattachType, blend_time, do_animation, true);		return false;	}	public bool TagIKAttachIKBoneNext(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "ikattachbonenext", new string[]		{			"src",			"srcbone",			"target",			"targetbone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data.GetTagProperty("src").AsString());		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		if (maidAndMan == null || maidAndMan2 == null)		{			return false;		}		string text = tag_data.GetTagProperty("srcbone").AsString();		string bone_name = tag_data.GetTagProperty("targetbone").AsString();		IKCtrlData ikdata = maidAndMan.IKCtrl.GetIKData(text, false);		if (!ikdata)		{			return false;		}		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsetx"))		{			zero.x = tag_data.GetTagProperty("offsetx").AsReal();		}		if (tag_data.IsValid("offsety"))		{			zero.y = tag_data.GetTagProperty("offsety").AsReal();		}		if (tag_data.IsValid("offsetz"))		{			zero.z = tag_data.GetTagProperty("offsetz").AsReal();		}		IKCtrlData.IKAttachType ikattachType = IKCtrlData.IKAttachType.Point;		if (tag_data.IsValid("attach_type"))		{			ikattachType = (IKCtrlData.IKAttachType)Enum.Parse(typeof(IKCtrlData.IKAttachType), tag_data.GetTagProperty("attach_type").AsString());		}		if (ikattachType == IKCtrlData.IKAttachType.NewPoint)		{			ikdata.OffsetWorld = tag_data.IsValid("offset_world");			ikdata.OffsetBone = tag_data.IsValid("offset_bone");		}		ikdata.GetIKEnable(ikattachType).Recet();		if (tag_data.IsValid("disable"))		{			string[] array = tag_data.GetTagProperty("disable").AsString().Split(new char[]			{				','			});			int i = 0;			while (i < array.Length)			{				string text2 = array[i];				string text3 = text2.ToLower();				if (text3 != null)				{					if (!(text3 == "x"))					{						if (!(text3 == "y"))						{							if (text3 == "z")							{								ikdata.GetIKEnable(ikattachType).EnableZ = false;							}						}						else						{							ikdata.GetIKEnable(ikattachType).EnableY = false;						}					}					else					{						ikdata.GetIKEnable(ikattachType).EnableX = false;					}				}				IL_272:				i++;				continue;				goto IL_272;			}		}		float blend_time = 0f;		if (tag_data.IsValid("blendtime"))		{			blend_time = GameUty.MillisecondToSecond(tag_data.GetTagProperty("blendtime").AsInteger());		}		bool do_animation = tag_data.IsValid("do_animation");		maidAndMan.IKTargetToIKBone(text, maidAndMan2, bone_name, zero, ikattachType, blend_time, do_animation, true);		return false;	}	public bool TagAllPos(KagTagSupport tag_data)	{		bool flag = false;		bool flag2 = false;		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			flag = true;			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			flag = true;			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			flag = true;			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			flag2 = true;			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			flag2 = true;			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			flag2 = true;			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		if (flag)		{			GameMain.Instance.CharacterMgr.SetCharaAllPos(zero);			if (!this.script_mgr_.compatibilityMode)			{				for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++)				{					Maid maid = GameMain.Instance.CharacterMgr.GetMaid(i);					if (maid != null && maid.body0 != null)					{						maid.body0.SetBoneHitHeightY(zero.y);					}				}			}		}		if (flag2)		{			GameMain.Instance.CharacterMgr.SetCharaAllRot(zero2);		}		return false;	}	public bool TagAllOffSet(KagTagSupport tag_data)	{		bool flag = false;		bool flag2 = false;		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			flag = true;			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			flag = true;			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			flag = true;			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			flag2 = true;			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			flag2 = true;			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			flag2 = true;			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		if (flag)		{			GameMain.Instance.CharacterMgr.CharaAllOfsetPos(zero);		}		if (flag2)		{			GameMain.Instance.CharacterMgr.CharaAllOfsetRot(zero2);		}		return false;	}	public bool TagAddAllOffset(KagTagSupport tag_data)	{		bool flag = false;		bool flag2 = false;		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			flag = true;			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			flag = true;			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			flag = true;			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			flag2 = true;			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			flag2 = true;			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			flag2 = true;			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		if (flag)		{			Vector3 charaAllOfsetPos = GameMain.Instance.CharacterMgr.GetCharaAllOfsetPos();			GameMain.Instance.CharacterMgr.CharaAllOfsetPos(charaAllOfsetPos + zero);		}		if (flag2)		{			Vector3 charaAllOfsetRot = GameMain.Instance.CharacterMgr.GetCharaAllOfsetRot();			GameMain.Instance.CharacterMgr.CharaAllOfsetRot(charaAllOfsetRot + zero2);		}		return false;	}	public bool TagOffSet(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		bool flag = false;		bool flag2 = false;		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			flag = true;			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			flag = true;			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			flag = true;			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			flag2 = true;			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			flag2 = true;			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			flag2 = true;			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		if (flag)		{			maidAndMan.SetPos(zero);		}		if (flag2)		{			maidAndMan.SetRot(zero2);		}		return false;	}	public bool TagAllResetPos(KagTagSupport tag_data)	{		GameMain.Instance.CharacterMgr.ResetCharaPosAll();		return false;	}	public bool TagTransform(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		return maidAndMan == null && false;	}	public bool TagPosition(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		return maidAndMan == null && false;	}	public bool TagRotation(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		return maidAndMan == null && false;	}	public bool TagCamera(KagTagSupport tag_data)	{		Vector3 zero = Vector3.zero;		Vector2 zero2 = Vector2.zero;		float f_fRadius = 0f;		if (tag_data.IsValid("reset"))		{			GameMain.Instance.MainCamera.ResetFromScriptOnTarget();			return false;		}		if (tag_data.IsValid("radius"))		{			f_fRadius = tag_data.GetTagProperty("radius").AsReal();		}		if (tag_data.IsValid("cx"))		{			zero.x = tag_data.GetTagProperty("cx").AsReal();		}		if (tag_data.IsValid("cy"))		{			zero.y = tag_data.GetTagProperty("cy").AsReal();		}		if (tag_data.IsValid("cz"))		{			zero.z = tag_data.GetTagProperty("cz").AsReal();		}		if (tag_data.IsValid("rx"))		{			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		GameMain.Instance.MainCamera.SetFromScriptOnTarget(zero, f_fRadius, zero2);		return false;	}	public bool TagCameraChase(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "camerachase", new string[]		{			"chase"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string f_strAttachBone = tag_data.GetTagProperty("chase").AsString();		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsx"))		{			zero.x = tag_data.GetTagProperty("offsx").AsReal();		}		if (tag_data.IsValid("offsy"))		{			zero.y = tag_data.GetTagProperty("offsy").AsReal();		}		if (tag_data.IsValid("offsz"))		{			zero.z = tag_data.GetTagProperty("offsz").AsReal();		}		bool f_fOnece = true;		if (tag_data.IsValid("continue"))		{			f_fOnece = false;		}		int millisecond = 0;		if (tag_data.IsValid("time"))		{			millisecond = tag_data.GetTagProperty("time").AsInteger();		}		GameMain.Instance.MainCamera.SetChaseCamera(maidAndMan, f_strAttachBone, zero, f_fOnece, GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagCameraChaseStop(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "camerachasestop", new string[0]);		GameMain.Instance.MainCamera.RemoveChaseCameraAll();		return false;	}	public bool TagCameraAnimationStart(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "cameraanimationstart", new string[]		{			"time"		});		bool f_bStart = false;		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		Vector2 zero3 = Vector2.zero;		Vector2 zero4 = Vector2.zero;		float f_fRadius = 0f;		float f_fSRadius = 0f;		float f_fTime = GameUty.MillisecondToSecond(tag_data.GetTagProperty("time").AsInteger());		string f_strEaseType = string.Empty;		bool f_bSkip = tag_data.IsValid("skip");		if (tag_data.IsValid("radius"))		{			f_fRadius = tag_data.GetTagProperty("radius").AsReal();		}		if (tag_data.IsValid("cx"))		{			zero.x = tag_data.GetTagProperty("cx").AsReal();		}		if (tag_data.IsValid("cy"))		{			zero.y = tag_data.GetTagProperty("cy").AsReal();		}		if (tag_data.IsValid("cz"))		{			zero.z = tag_data.GetTagProperty("cz").AsReal();		}		if (tag_data.IsValid("rx"))		{			zero3.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			zero3.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("sradius"))		{			f_fSRadius = tag_data.GetTagProperty("sradius").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("scx"))		{			zero2.x = tag_data.GetTagProperty("scx").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("scy"))		{			zero2.y = tag_data.GetTagProperty("scy").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("scz"))		{			zero2.z = tag_data.GetTagProperty("scz").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("srx"))		{			zero4.x = tag_data.GetTagProperty("srx").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("sry"))		{			zero4.y = tag_data.GetTagProperty("sry").AsReal();			f_bStart = true;		}		if (tag_data.IsValid("easetype"))		{			f_strEaseType = tag_data.GetTagProperty("easetype").AsString();		}		float f_fDelay = 0f;		if (tag_data.IsValid("delay"))		{			f_fDelay = GameUty.MillisecondToSecond(tag_data.GetTagProperty("delay").AsInteger());		}		GameMain.Instance.MainCamera.StartAnimationTo(f_bStart, zero2, f_fSRadius, zero4, zero, f_fRadius, zero3, f_fTime, f_strEaseType, f_bSkip, f_fDelay);		return false;	}	public bool TagCameraControl(KagTagSupport tag_data)	{		GameMain.Instance.MainCamera.SetControl(tag_data.IsValid("true"));		return false;	}	public bool TagLightMain(KagTagSupport tag_data)	{		Vector3 zero = Vector3.zero;		float intensity = 0f;		bool flag = false;		bool flag2 = false;		if (tag_data.IsValid("rx"))		{			zero.x = tag_data.GetTagProperty("rx").AsReal();			flag = true;		}		if (tag_data.IsValid("ry"))		{			zero.y = tag_data.GetTagProperty("ry").AsReal();			flag = true;		}		if (tag_data.IsValid("rz"))		{			zero.z = tag_data.GetTagProperty("rz").AsReal();			flag = true;		}		if (tag_data.IsValid("intensity"))		{			intensity = tag_data.GetTagProperty("intensity").AsReal();			flag2 = true;		}		if (flag)		{			GameMain.Instance.MainLight.SetRotation(zero);		}		if (flag2)		{			GameMain.Instance.MainLight.SetIntensity(intensity);		}		return false;	}	public bool TagPlayBgm(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "playbgm", new string[]		{			"file"		});		string text = tag_data.GetTagProperty("file").AsString();		text = Path.ChangeExtension(text, ".ogg");		int millisecond = 0;		if (tag_data.IsValid("fade"))		{			millisecond = tag_data.GetTagProperty("fade").AsInteger();		}		if (tag_data.IsValid("old"))		{			string f_strFileName = Path.GetFileNameWithoutExtension(text) + "_OLD.ogg";			if (GameUty.FileSystem.IsExistentFile(f_strFileName))			{				GameMain.Instance.SoundMgr.PlayBGM(f_strFileName, GameUty.MillisecondToSecond(millisecond), true);			}			else			{				GameMain.Instance.SoundMgr.PlayBGMLegacy(text, GameUty.MillisecondToSecond(millisecond), true);			}		}		else		{			GameMain.Instance.SoundMgr.PlayBGM(text, GameUty.MillisecondToSecond(millisecond), true);		}		return false;	}	public bool TagStopBgm(KagTagSupport tag_data)	{		int millisecond = 0;		if (tag_data.IsValid("fade"))		{			millisecond = tag_data.GetTagProperty("fade").AsInteger();		}		GameMain.Instance.SoundMgr.StopBGM(GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagPlayEnv(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "playenv", new string[]		{			"file"		});		string text = tag_data.GetTagProperty("file").AsString();		text = Path.ChangeExtension(text, ".ogg");		int millisecond = 0;		if (tag_data.IsValid("fade"))		{			millisecond = tag_data.GetTagProperty("fade").AsInteger();		}		GameMain.Instance.SoundMgr.PlayEnv(text, GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagStopEnv(KagTagSupport tag_data)	{		int millisecond = 0;		if (tag_data.IsValid("fade"))		{			millisecond = tag_data.GetTagProperty("fade").AsInteger();		}		GameMain.Instance.SoundMgr.StopEnv(GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagPlaySe(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "playse", new string[]		{			"file"		});		string bgm_file_name = tag_data.GetTagProperty("file").AsString();		bgm_file_name = Path.ChangeExtension(bgm_file_name, ".ogg");		if (bgm_file_name == "SE016.ogg" && !GameMain.Instance.CMSystem.EjaculationSeEnabled)		{			return false;		}		bool loop = tag_data.IsValid("loop");		int num = 0;		if (tag_data.IsValid("wait"))		{			num = tag_data.GetTagProperty("wait").AsInteger();		}		WaitEventList waitEventList = this.GetWaitEventList("se");		if (num <= 0)		{			GameMain.Instance.SoundMgr.PlaySe(bgm_file_name, loop);			waitEventList.Clear();		}		else		{			waitEventList.Add(delegate			{				GameMain.Instance.SoundMgr.PlaySe(bgm_file_name, loop);			}, num);		}		return false;	}	public bool TagStopSe(KagTagSupport tag_data)	{		string text = string.Empty;		if (tag_data.IsValid("file"))		{			text = tag_data.GetTagProperty("file").AsString();			text = Path.ChangeExtension(text, ".ogg");		}		if (!string.IsNullOrEmpty(text))		{			GameMain.Instance.SoundMgr.StopSe(text);		}		else		{			GameMain.Instance.SoundMgr.StopSe();		}		return false;	}	public bool TagPlayVoice(KagTagSupport tag_data)	{		bool result = false;		this.CheckAbsolutelyNecessaryTag(tag_data, "playvoice", new string[]		{			"voice"		});		string text = tag_data.GetTagProperty("voice").AsString();		text = Path.ChangeExtension(text, ".ogg");		bool f_bLoop = tag_data.IsValid("loop");		int millisecond = 0;		if (tag_data.IsValid("fade"))		{			millisecond = tag_data.GetTagProperty("fade").AsInteger();		}		int num = -1;		if (!tag_data.IsValid("dummy"))		{			Maid maidAndMan = this.GetMaidAndMan(tag_data);			if (maidAndMan != null && maidAndMan.Visible)			{				maidAndMan.AudioMan.LoadPlay(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop);				if (maidAndMan.AudioMan.isPlay() && maidAndMan.AudioMan.audiosource.clip != null)				{					num = (int)(maidAndMan.AudioMan.audiosource.clip.length * 1000f);				}				if (tag_data.IsValid("wait"))				{					result = this.SetMaidVoiceWait(maidAndMan);				}			}			else			{				GameMain.Instance.SoundMgr.PlayDummyVoice(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop, 50);			}		}		else		{			GameMain.Instance.SoundMgr.PlayDummyVoice(text, GameUty.MillisecondToSecond(millisecond), true, f_bLoop, 50);			if (GameMain.Instance.SoundMgr.m_AudioDummyVoice.isPlay() && GameMain.Instance.SoundMgr.m_AudioDummyVoice.audiosource.clip != null)			{				num = (int)(GameMain.Instance.SoundMgr.m_AudioDummyVoice.audiosource.clip.length * 1000f);			}			if (tag_data.IsValid("wait"))			{				result = this.SetDummyVoiceWait();			}		}		if (!string.IsNullOrEmpty(this.subtitle_data.text) && (0 <= this.subtitle_data.displayTime || 0 < num))		{			SubtitleMovieManager globalInstance = SubtitleMovieManager.GetGlobalInstance(this.subtitle_data.casinoType);			globalInstance.autoDestroy = true;			int num2 = (0 > this.subtitle_data.displayTime) ? num : this.subtitle_data.displayTime;			num2 += this.subtitle_data.addDisplayTime;			globalInstance.Play(this.subtitle_data.text, num2);			this.subtitle_data.Clear();		}		return result;	}	public bool TagStopVoice(KagTagSupport tag_data)	{		if (!tag_data.IsValid("dummy"))		{			Maid maidAndMan = this.GetMaidAndMan(tag_data);			if (maidAndMan == null)			{				return false;			}			maidAndMan.AudioMan.Stop();		}		else		{			GameMain.Instance.SoundMgr.StopDummyVoide();		}		return false;	}	public bool TagStopSound(KagTagSupport tag_data)	{		GameMain.Instance.SoundMgr.StopAll();		return false;	}	public bool TagFade3D(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "fade3D", new string[]		{			"time"		});		int millisecond = tag_data.GetTagProperty("time").AsInteger();		float f_fTime = GameUty.MillisecondToSecond(millisecond);		bool flag = tag_data.IsValid("sync");		if (tag_data.IsValid("in"))		{			GameMain.Instance.MainCamera.FadeInNoUI(f_fTime, true);		}		else		{			GameMain.Instance.MainCamera.FadeOutNoUI(f_fTime, true);		}		if (flag)		{			this.SetFadeWait(true);		}		return flag;	}	public bool TagSetBg(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "setbg", new string[]		{			"file"		});		string text = tag_data.GetTagProperty("file").AsString();		Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);		if (0 <= text.IndexOf("?"))		{			if (maid != null)			{				text = ScriptManager.ReplacePersonal(GameMain.Instance.CharacterMgr.GetMaid(0), text);			}			else			{				Debug.LogError("@SetBgで指定されたファイルに?がありましたが、スロット0にメイドがいないので性格置換できませんでした");			}		}		GameMain.Instance.BgMgr.ChangeBg(text);		return false;	}	public bool TagDraw2DTex(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "draw2dtex", new string[]		{			"file",			"x",			"y"		});		GameObject gameObject = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel/tex2dplate");		bool flag = false;		if (gameObject == null)		{			gameObject = Utility.CreatePrefab(GameObject.Find("__GameMain__/SystemUI Root"), "System/Prefab/tex2dplate", true);			gameObject.name = "tex2dplate";			flag = true;		}		UITexture component = gameObject.GetComponent<UITexture>();		component.mainTexture = Resources.Load<Texture2D>(tag_data.GetTagProperty("file").AsString());		component.SetDimensions(component.mainTexture.width, component.mainTexture.height);		Vector3 localPosition = new Vector3((float)(-960 + tag_data.GetTagProperty("x").AsInteger()), (float)(540 - tag_data.GetTagProperty("y").AsInteger()), 0f);		gameObject.transform.localPosition = localPosition;		if (flag)		{			gameObject.transform.parent = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel").transform;		}		return false;	}	public bool TagClear2DTex(KagTagSupport tag_data)	{		GameObject gameObject = GameObject.Find("__GameMain__/SystemUI Root/MessageWindowPanel/tex2dplate");		if (gameObject != null)		{			UnityEngine.Object.DestroyImmediate(gameObject);		}		return false;	}	public bool TagItemChange(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemchange", new string[]		{			"category",			"name"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.ItemChangeTemp(tag_data.GetTagProperty("category").AsString().ToLower(), tag_data.GetTagProperty("name").AsString());		return false;	}	public bool TagItemSet(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemset", new string[]		{			"category",			"item"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.SetProp(tag_data.GetTagProperty("category").AsString().ToLower(), tag_data.GetTagProperty("item").AsString(), 0, tag_data.IsValid("temp"), tag_data.IsValid("noscale"));		return false;	}	public bool TagItemReset(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemreset", new string[0]);		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		if (tag_data.IsValid("allwear"))		{			for (int i = 53; i <= 82; i++)			{				maidAndMan.ResetProp((MPN)i, true);			}		}		else if (tag_data.IsValid("multi"))		{			string text = tag_data.GetTagProperty("multi").AsString();			string[] array = text.Split(new char[]			{				':'			});			foreach (string mpn in array)			{				maidAndMan.ResetProp(mpn, true);			}		}		else		{			maidAndMan.ResetProp(tag_data.GetTagProperty("category").AsString().ToLower(), true);		}		return false;	}	public bool TagItemPos(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itempos", new string[]		{			"slot",			"target"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string f_strSlotName = tag_data.GetTagProperty("slot").AsString();		string f_strObjTarget = tag_data.GetTagProperty("target").AsString();		Vector3 f_vPos = default(Vector3);		bool flag = false;		Vector3 f_vRot = default(Vector3);		bool flag2 = false;		if (tag_data.IsValid("x"))		{			f_vPos.x = tag_data.GetTagProperty("x").AsReal();			flag = true;		}		if (tag_data.IsValid("y"))		{			f_vPos.y = tag_data.GetTagProperty("y").AsReal();			flag = true;		}		if (tag_data.IsValid("z"))		{			f_vPos.z = tag_data.GetTagProperty("z").AsReal();			flag = true;		}		if (tag_data.IsValid("rx"))		{			f_vRot.x = tag_data.GetTagProperty("rx").AsReal();			flag2 = true;		}		if (tag_data.IsValid("ry"))		{			f_vRot.y = tag_data.GetTagProperty("ry").AsReal();			flag2 = true;		}		if (tag_data.IsValid("rz"))		{			f_vRot.z = tag_data.GetTagProperty("rz").AsReal();			flag2 = true;		}		if (flag)		{			maidAndMan.body0.SetSlotOffsetPos(f_strSlotName, f_strObjTarget, f_vPos);		}		if (flag2)		{			maidAndMan.body0.SetSlotOffsetRot(f_strSlotName, f_strObjTarget, f_vRot);		}		return false;	}	public bool TagAllProcPropSeqStart(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		if (tag_data.IsValid("fix"))		{			maidAndMan.AllProcProp();		}		else		{			maidAndMan.AllProcPropSeqStart();			if (tag_data.IsValid("sync") && maidAndMan.Visible)			{				this.SetMaidAllPropSeqWait(maidAndMan);				return true;			}		}		return false;	}	public bool TagItemMask(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemmask", new string[]		{			"slot",			"hide"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("slot").AsString();		bool f_bVisible = tag_data.GetTagProperty("hide").AsBool();		TBody.SlotID f_eSlot = TBody.SlotID.accAnl;		try		{			f_eSlot = (TBody.SlotID)Enum.Parse(typeof(TBody.SlotID), text);		}		catch		{			NDebug.Assert("@itemmask TBody.SlotID enum convert error.\\n" + text, false);		}		maidAndMan.body0.SetMask(f_eSlot, f_bVisible);		return false;	}	public bool TagItemMaskMode(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "itemmaskmode", new string[]		{			"type"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("type").AsString();		TBody.MaskMode maskMode = TBody.MaskMode.None;		try		{			maskMode = (TBody.MaskMode)Enum.Parse(typeof(TBody.MaskMode), text);		}		catch		{			NDebug.Assert("@itemmaskmode TBody.MaskMode enum convert error.\\n" + text, false);		}		maidAndMan.body0.SetMaskMode(maskMode);		return false;	}	public bool TagMaidReset(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "maidreset", new string[]		{			"maid"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.ResetAll();		return this.SetMaidAllPropSeqWait(maidAndMan);	}	public bool TagPropSet(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "propset", new string[]		{			"category"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		bool f_bTemp = tag_data.IsValid("temp");		string text = tag_data.GetTagProperty("category").AsString();		if (tag_data.IsValid("autofix"))		{			string slotname = tag_data.GetTagProperty("slot").AsString();			TBodySkin slot = maidAndMan.body0.GetSlot(slotname);			string param = slot.GetParam2("autofix_" + text);			if (!string.IsNullOrEmpty(param))			{				int val = 0;				if (int.TryParse(param, out val))				{					maidAndMan.SetProp(text, val, f_bTemp);				}			}		}		else if (tag_data.IsValid("val"))		{			int val2 = tag_data.GetTagProperty("val").AsInteger();			maidAndMan.SetProp(text, val2, f_bTemp);		}		else		{			Debug.LogError("@PropSet には val か autofix のどちらかの指定が必要です。");		}		return false;	}	public bool TagPropReset(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "propreset", new string[]		{			"category"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string mpn = tag_data.GetTagProperty("category").AsString();		maidAndMan.ResetProp(mpn, false);		return false;	}	public bool TagAddPrefabBg(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "addprefabbg", new string[]		{			"name"		});		string text = string.Empty;		string f_strSrc = string.Empty;		if (tag_data.IsValid("src"))		{			text = tag_data.GetTagProperty("src").AsString();		}		else if (tag_data.IsValid("ab"))		{			f_strSrc = tag_data.GetTagProperty("ab").AsString();		}		string f_strName = tag_data.GetTagProperty("name").AsString();		string f_strDest = string.Empty;		if (tag_data.IsValid("dest"))		{			f_strDest = tag_data.GetTagProperty("dest").AsString();		}		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		if (this.script_mgr_.compatibilityMode && text.ToLower() == "odogu_manaita")		{			zero = new Vector3(2.2485f, 0.772f, -0.953f);		}		if (!string.IsNullOrEmpty(text))		{			GameMain.Instance.BgMgr.AddPrefabToBg(text, f_strName, f_strDest, zero, zero2);		}		else		{			GameMain.Instance.BgMgr.AddAssetsBundleToBg(f_strSrc, f_strName, f_strDest, zero, zero2);		}		return false;	}	public bool TagSetPrefabBgTransformData(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "SetPrefabBgTransformData", new string[]		{			"name"		});		GameObject prefabFromBg = GameMain.Instance.BgMgr.GetPrefabFromBg(tag_data.GetTagProperty("name").AsString());		if (prefabFromBg != null)		{			Transform transform = prefabFromBg.transform;			Vector3 localPosition = transform.localPosition;			Vector3 eulerAngles = transform.localRotation.eulerAngles;			Vector3 localScale = transform.localScale;			if (tag_data.IsValid("x"))			{				localPosition.x = tag_data.GetTagProperty("x").AsReal();			}			if (tag_data.IsValid("y"))			{				localPosition.y = tag_data.GetTagProperty("y").AsReal();			}			if (tag_data.IsValid("z"))			{				localPosition.z = tag_data.GetTagProperty("z").AsReal();			}			if (tag_data.IsValid("rx"))			{				eulerAngles.x = tag_data.GetTagProperty("rx").AsReal();			}			if (tag_data.IsValid("ry"))			{				eulerAngles.y = tag_data.GetTagProperty("ry").AsReal();			}			if (tag_data.IsValid("rz"))			{				eulerAngles.z = tag_data.GetTagProperty("rz").AsReal();			}			if (tag_data.IsValid("sx"))			{				localScale.x = tag_data.GetTagProperty("sx").AsReal();			}			if (tag_data.IsValid("sy"))			{				localScale.y = tag_data.GetTagProperty("sy").AsReal();			}			if (tag_data.IsValid("sz"))			{				localScale.z = tag_data.GetTagProperty("sz").AsReal();			}			transform.localPosition = localPosition;			transform.localRotation = Quaternion.Euler(eulerAngles);			transform.localScale = localScale;		}		return false;	}	public bool TagDelPrefabBg(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "delprefabBg", new string[]		{			"name"		});		GameMain.Instance.BgMgr.DelPrefabFromBg(tag_data.GetTagProperty("name").AsString());		return false;	}	public bool TagDelPrefabBgAll(KagTagSupport tag_data)	{		GameMain.Instance.BgMgr.DelPrefabFromBgAll();		return false;	}	public bool TagMovePrefabToChara(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "moveprefabtochara", new string[]		{			"bone",			"name"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string f_strDestBone = tag_data.GetTagProperty("bone").AsString();		string f_strPrefabName = tag_data.GetTagProperty("name").AsString();		Vector3 zero = Vector3.zero;		if (tag_data.IsValid("offsx"))		{			zero.x = tag_data.GetTagProperty("offsx").AsReal();		}		if (tag_data.IsValid("offsy"))		{			zero.y = tag_data.GetTagProperty("offsy").AsReal();		}		if (tag_data.IsValid("offsz"))		{			zero.z = tag_data.GetTagProperty("offsz").AsReal();		}		int millisecond = 0;		if (tag_data.IsValid("time"))		{			millisecond = tag_data.GetTagProperty("time").AsInteger();		}		GameMain.Instance.BgMgr.MovePrefabToChara(f_strPrefabName, maidAndMan, f_strDestBone, zero, Vector3.zero, GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagAddPrefabWorld(KagTagSupport tag_data)	{		return false;	}	public bool TagReleasePrefab(KagTagSupport tag_data)	{		return false;	}	public bool TagPrefabAnimatorSetParam(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "name", new string[]		{			"param"		});		string f_strName = tag_data.GetTagProperty("name").AsString();		string f_strParam = tag_data.GetTagProperty("param").AsString();		if (tag_data.IsValid("bool"))		{			GameMain.Instance.BgMgr.PrefabAnimatorSetParam<bool>(f_strName, f_strParam, tag_data.GetTagProperty("bool").AsBool());		}		else if (tag_data.IsValid("int"))		{			GameMain.Instance.BgMgr.PrefabAnimatorSetParam<int>(f_strName, f_strParam, tag_data.GetTagProperty("int").AsInteger());		}		else if (tag_data.IsValid("float"))		{			GameMain.Instance.BgMgr.PrefabAnimatorSetParam<float>(f_strName, f_strParam, tag_data.GetTagProperty("float").AsReal());		}		else if (tag_data.IsValid("trigger"))		{			GameMain.Instance.BgMgr.PrefabAnimatorTrigger(f_strName, f_strParam, tag_data.IsValid("reset"));		}		return false;	}	public bool TagChinko(KagTagSupport tag_data)	{		bool chinkoVisible = tag_data.IsValid("on");		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null || !maidAndMan.boMAN)		{			return false;		}		maidAndMan.body0.SetChinkoVisible(chinkoVisible);		return false;	}	public bool TagSetLoacalPosition(KagTagSupport tag_data)	{		return false;	}	public bool TagAddLocalPosition(KagTagSupport tag_data)	{		return false;	}	public bool TagOpenMouth(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		if (tag_data.IsValid("open"))		{			maidAndMan.OpenMouth(true);		}		if (tag_data.IsValid("close"))		{			maidAndMan.OpenMouth(false);		}		return false;	}	public bool TagEyeToPosition(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		Vector3 f_vecTargetPos = default(Vector3);		if (tag_data.IsValid("x"))		{			f_vecTargetPos.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			f_vecTargetPos.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			f_vecTargetPos.z = tag_data.GetTagProperty("z").AsReal();		}		int millisecond = 500;		if (tag_data.IsValid("blend"))		{			millisecond = tag_data.GetTagProperty("blend").AsInteger();		}		maidAndMan.EyeToPosition(f_vecTargetPos, GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagEyeToTarget(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "eyetotarget", new string[]		{			"target"		});		Maid maidAndMan2 = this.GetMaidAndMan(tag_data.GetTagProperty("target").AsString());		int millisecond = 500;		if (tag_data.IsValid("blend"))		{			millisecond = tag_data.GetTagProperty("blend").AsInteger();		}		string text = string.Empty;		if (tag_data.IsValid("bone"))		{			text = tag_data.GetTagProperty("bone").AsString();		}		if (text == string.Empty)		{			maidAndMan.EyeToTarget(maidAndMan2, GameUty.MillisecondToSecond(millisecond), "Bip01 Head");		}		else		{			maidAndMan.EyeToTarget(maidAndMan2, GameUty.MillisecondToSecond(millisecond), text);		}		return false;	}	public bool TagEyeToCamera(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "eyetocamera", new string[]		{			"move"		});		string text = tag_data.GetTagProperty("move").AsString();		Maid.EyeMoveType f_eType = Maid.EyeMoveType.無し;		try		{			f_eType = (Maid.EyeMoveType)Enum.Parse(typeof(Maid.EyeMoveType), text);		}		catch (ArgumentException)		{			NDebug.Assert("Maid.EyeMoveType\nenum parse error.[" + text + "]", false);		}		int millisecond = 500;		if (tag_data.IsValid("blend"))		{			millisecond = tag_data.GetTagProperty("blend").AsInteger();		}		maidAndMan.EyeToCamera(f_eType, GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagEyeToReset(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		int millisecond = 500;		if (tag_data.IsValid("blend"))		{			millisecond = tag_data.GetTagProperty("blend").AsInteger();		}		maidAndMan.EyeToReset(GameUty.MillisecondToSecond(millisecond));		return false;	}	public bool TagSetMaidOffsetPos(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetpos", new string[]		{			"splitnum"		});		int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger();		CharacterMgr.CharaPer f_cIn = BaseKagManager.PerthOffsetPosTagData.CreateCharaPer(this.tjs_, tag_data);		GameMain.Instance.CharacterMgr.SetMaidOffsetPos(maidAndMan, f_nCSTSplitNum, f_cIn);		return false;	}	public bool TagSetMaidOffsetMultiPos(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetpos", new string[]		{			"splitnum"		});		int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger();		List<KeyValuePair<Maid, CharacterMgr.CharaPer>> list = BaseKagManager.PerthOffsetPosTagData.CreateMultiCharaPer(this.tjs_, tag_data, this);		GameMain.Instance.CharacterMgr.SetMaidOffsetOther(list, f_nCSTSplitNum);		if (!this.script_mgr_.compatibilityMode)		{			for (int i = 0; i < list.Count; i++)			{				Maid targetMaid = list[i].Key;				if (this.maidOffsetSetList.Find((Maid maid) => maid == targetMaid) == null)				{					this.maidOffsetSetList.Add(targetMaid);				}			}		}		return false;	}	public bool TagSetManOffsetPos(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "TagSetManOffsetPos", new string[]		{			"man",			"splitnum",			"target",			"penisdetail"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string tag_str = tag_data.GetTagProperty("target").AsString();		Maid maidAndMan2 = this.GetMaidAndMan(tag_str);		int f_nCSTSplitNum = tag_data.GetTagProperty("splitnum").AsInteger();		bool f_bPenisDetailMode = tag_data.GetTagProperty("penisdetail").AsBool();		KeyValuePair<CharacterMgr.CharaPer, CharacterMgr.PenisPer> keyValuePair = BaseKagManager.PerthOffsetPosTagData.CreateCharaPerAndPenisPer(this.tjs_, tag_data);		GameMain.Instance.CharacterMgr.SetManOffsetPos(maidAndMan, maidAndMan2, f_nCSTSplitNum, f_bPenisDetailMode, keyValuePair.Key, keyValuePair.Value);		if (!this.script_mgr_.compatibilityMode)		{			Maid targetMan = maidAndMan;			if (this.maidOffsetSetList.Find((Maid maid) => maid == targetMan) == null)			{				this.maidOffsetSetList.Add(targetMan);			}		}		return false;	}	public bool TagSetMaidOffsetPosCategory(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "setmaidoffsetposcategory", new string[]		{			"category"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string category = tag_data.GetTagProperty("category").AsString();		if (tag_data.IsValid("x"))		{			maidAndMan.SetPosOffsetFromUdeSclX(category, tag_data.GetTagProperty("x").AsReal());		}		if (tag_data.IsValid("y"))		{			maidAndMan.SetPosOffsetFromUdeSclY(category, tag_data.GetTagProperty("y").AsReal());		}		if (tag_data.IsValid("z"))		{			maidAndMan.SetPosOffsetFromUdeSclZ(category, tag_data.GetTagProperty("z").AsReal());		}		return false;	}	public bool TagAddPrefabChara(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "addprefabchara", new string[]		{			"src",			"bone"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string text = tag_data.GetTagProperty("src").AsString();		string f_strDestBone = tag_data.GetTagProperty("bone").AsString();		string f_strName = text;		if (tag_data.IsValid("name"))		{			f_strName = tag_data.GetTagProperty("name").AsString();		}		Vector3 zero = Vector3.zero;		Vector3 zero2 = Vector3.zero;		if (tag_data.IsValid("x"))		{			zero.x = tag_data.GetTagProperty("x").AsReal();		}		if (tag_data.IsValid("y"))		{			zero.y = tag_data.GetTagProperty("y").AsReal();		}		if (tag_data.IsValid("z"))		{			zero.z = tag_data.GetTagProperty("z").AsReal();		}		if (tag_data.IsValid("rx"))		{			zero2.x = tag_data.GetTagProperty("rx").AsReal();		}		if (tag_data.IsValid("ry"))		{			zero2.y = tag_data.GetTagProperty("ry").AsReal();		}		if (tag_data.IsValid("rz"))		{			zero2.z = tag_data.GetTagProperty("rz").AsReal();		}		maidAndMan.AddPrefab(text, f_strName, f_strDestBone, zero, zero2);		return false;	}	public bool TagDelPrefabChara(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "delprefabchara", new string[]		{			"name"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.DelPrefab(tag_data.GetTagProperty("name").AsString());		return false;	}	public bool TagDelPrefabCharaAll(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		maidAndMan.DelPrefabAll();		return false;	}	public bool TagAnimObjChara(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "animobjchara", new string[]		{			"name",			"mot",			"play",			"loop"		});		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		string f_strName = tag_data.GetTagProperty("name").AsString();		string f_strAnimName = tag_data.GetTagProperty("mot").AsString();		bool f_bNowPlay = tag_data.GetTagProperty("play").AsBool();		bool f_bLoop = tag_data.GetTagProperty("loop").AsBool();		maidAndMan.AnimationObject(f_strName, f_strAnimName, f_bNowPlay, f_bLoop);		return false;	}	public bool TagCharaActivate(KagTagSupport tag_data)	{		if (this.script_mgr_.compatibilityMode)		{			return this.TagCompatibilityCharaActivate(tag_data);		}		GameMain.Instance.ScriptMgr.StopMotionScript();		int num = 0;		bool flag = false;		if (tag_data.IsValid("maid"))		{			num = tag_data.GetTagProperty("maid").AsInteger();		}		else if (tag_data.IsValid("man"))		{			flag = true;			num = tag_data.GetTagProperty("man").AsInteger();		}		else		{			NDebug.Assert("@charaactivate error.", false);		}		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		Maid maid = null;		if (tag_data.IsValid("leader"))		{			NDebug.Assert(!flag, "@charaactivateのleaderタグはメイド専用です。man指定がされています。");			for (int i = 0; i < characterMgr.GetStockMaidCount(); i++)			{				Maid stockMaid = characterMgr.GetStockMaid(i);				if (stockMaid != null && stockMaid.status.leader)				{					characterMgr.SetActiveMaid(stockMaid, num);					maid = stockMaid;					break;				}			}			NDebug.Assert(maid != null, "メイド長を探せませんでした");		}		else if (tag_data.IsValid("rank1"))		{			NDebug.Assert(!flag, "@charaactivateのrank1タグはメイド専用です。man指定がされています。");			List<Maid> list = new List<Maid>();			for (int j = 0; j < characterMgr.GetStockMaidCount(); j++)			{				Maid stockMaid2 = characterMgr.GetStockMaid(j);				if (stockMaid2 != null)				{					list.Add(stockMaid2);				}			}			List<Maid> list2 = list;			if (BaseKagManager.<>f__mg$cache0 == null)			{				BaseKagManager.<>f__mg$cache0 = new Comparison<Maid>(CharacterSelectManager.SortMaidRanking);			}			list2.Sort(BaseKagManager.<>f__mg$cache0);			for (int k = 0; k < list.Count; k++)			{				if (list[k].status.popularRank == 1)				{					characterMgr.SetActiveMaid(list[k], num);					maid = list[k];					break;				}			}		}		else if (tag_data.IsValid("main"))		{			Personal.Data data = Personal.GetData(tag_data.GetTagProperty("main").AsString());			NDebug.Assert(!flag, "@charaactivateのmainタグはメイド専用です。man指定がされています。");			for (int l = 0; l < characterMgr.GetStockMaidCount(); l++)			{				Maid stockMaid3 = characterMgr.GetStockMaid(l);				if (stockMaid3 != null && stockMaid3.status.mainChara && stockMaid3.status.personal.id == data.id)				{					characterMgr.SetActiveMaid(stockMaid3, num);					maid = stockMaid3;					break;				}			}			NDebug.Assert(maid != null, data.drawName + "性格のメインキャラを探せませんでした");		}		else if (tag_data.IsValid("npc"))		{			string text = tag_data.GetTagProperty("npc").AsString();			if (SubMaid.Contains(text))			{				NDebug.Assert(!flag, "npc指定の男は日対応です[" + text + "]");				maid = characterMgr.ActivateNpc(num);				NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました");				SubMaid.Data.CharacterStatus characterStatus = (!GameMain.Instance.CharacterMgr.status.lockUserDraftMaid) ? SubMaid.GetData(text).status : SubMaid.GetData(text).secondStatus;				if (characterStatus == null)				{					characterStatus = SubMaid.GetData(text).status;				}				CharacterMgr.npcDatas[characterStatus.presetName].Apply(maid, false);			}			else			{				NDebug.Assert(CharacterMgr.npcDatas.ContainsKey(text), "キャラクタープリセット設定[" + text + "]の情報が見つかりませんでした");				if (!flag)				{					maid = characterMgr.ActivateNpc(num);				}				else				{					maid = characterMgr.GetMan(num);					NDebug.Assert(maid != null, "男スロット指定が限界数を超えています。指定可能範囲は0~" + 5.ToString() + "までです");				}				if (!flag)				{					NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました");				}				CharacterMgr.npcDatas[text].Apply(maid, false);			}			maid.gameObject.name = ((!flag) ? "Maid[" : "Man[") + num.ToString() + "]";			if (!flag)			{				GameObject gameObject = maid.gameObject;				string name = gameObject.name;				gameObject.name = string.Concat(new string[]				{					name,					" ",					maid.status.firstName,					" ",					maid.status.lastName				});			}		}		else if (tag_data.IsValid("sub"))		{			string b = tag_data.GetTagProperty("sub").AsString();			NDebug.Assert(!flag, "@charaactivateのsubタグはメイド専用です。man指定がされています。");			for (int m = 0; m < characterMgr.GetStockMaidCount(); m++)			{				Maid stockMaid4 = characterMgr.GetStockMaid(m);				if (stockMaid4 != null && stockMaid4.status.heroineType == HeroineType.Sub && stockMaid4.status.subCharaData != null && stockMaid4.status.subCharaData.uniqueName == b)				{					characterMgr.SetActiveMaid(stockMaid4, num);					maid = stockMaid4;					break;				}			}		}		else if (tag_data.IsValid("slot"))		{			NDebug.Assert(!flag, "@charaactivateのslotタグはメイド専用です。man指定がされています。");			int f_nStockSlot = tag_data.GetTagProperty("slot").AsInteger();			maid = GameMain.Instance.CharacterMgr.Activate(num, f_nStockSlot, flag, false);		}		else if (tag_data.IsValid("swap"))		{			int slotNoB = tag_data.GetTagProperty("swap").AsInteger();			GameMain.Instance.CharacterMgr.SwapActiveSlot(num, slotNoB, flag);		}		else		{			NDebug.Assert("@charaactivate error.", false);		}		bool result = false;		if (maid != null && !tag_data.IsValid("noload"))		{			maid.Visible = true;			result = this.SetMaidAllPropSeqWait(maid);		}		return result;	}	public bool TagCompatibilityCharaActivate(KagTagSupport tag_data)	{		int num = 0;		bool flag = false;		if (tag_data.IsValid("maid"))		{			num = tag_data.GetTagProperty("maid").AsInteger();		}		else if (tag_data.IsValid("man"))		{			flag = true;			num = tag_data.GetTagProperty("man").AsInteger();			if (this.script_mgr_.compatibilityMode && 6 <= num)			{				num = 5;			}		}		else if (tag_data.IsValid("file"))		{			num = 16;		}		else		{			NDebug.Assert("@charaactivate error.", false);		}		Maid maid = null;		if (tag_data.IsValid("npc") || tag_data.IsValid("file"))		{			string text = string.Empty;			if (tag_data.IsValid("npc"))			{				text = tag_data.GetTagProperty("npc").AsString();			}			else			{				text = tag_data.GetTagProperty("file").AsString();			}			if (this.script_mgr_.compatibilityMode)			{				if (text == "叔父メイド" || text == "メイド秘書" || text == "エステメイド")				{					text = "旧" + text;				}				else if (text == "pre_尾高千夏")				{					text = "旧千夏";				}				else if (text == "その他1")				{					text = "客2";				}			}			NDebug.Assert(CharacterMgr.npcDatas.ContainsKey(text), "サブキャラクター[" + text + "]の情報が見つかりませんでした");			if (!flag)			{				maid = GameMain.Instance.CharacterMgr.ActivateNpc(num);			}			else			{				maid = GameMain.Instance.CharacterMgr.GetMan(num);				NDebug.Assert(maid != null, "男スロット指定が限界数を超えています。指定可能範囲は0~" + 5.ToString() + "までです");			}			if (!flag)			{				NDebug.Assert(maid.boNPC, "NPCメイドではないメイドにNPCプリセットを適用しようとしました");			}			CharacterMgr.npcDatas[text].Apply(maid, false);		}		else if (tag_data.IsValid("pc"))		{			int f_nStockSlot = tag_data.GetTagProperty("pc").AsInteger();			maid = GameMain.Instance.CharacterMgr.Activate(num, f_nStockSlot, false, false);		}		else		{			NDebug.Assert("@charaactivate error.", false);		}		bool result = false;		if (maid != null)		{			result = this.SetMaidAllPropSeqWait(maid);		}		return result;	}	public bool TagConCharaActivateFreeNPC(KagTagSupport tag_data)	{		return this.TagCompatibilityCharaActivate(tag_data);	}	public bool TagConCharaActivate1stRanking(KagTagSupport tag_data)	{		GameMain.Instance.ScriptMgr.StopMotionScript();		int f_nActiveSlotNo = 0;		if (tag_data.IsValid("maid"))		{			f_nActiveSlotNo = tag_data.GetTagProperty("maid").AsInteger();		}		List<Maid> list = new List<Maid>();		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		for (int i = 0; i < characterMgr.GetStockMaidCount(); i++)		{			Maid stockMaid = characterMgr.GetStockMaid(i);			if (stockMaid != null)			{				list.Add(stockMaid);			}		}		List<Maid> list2 = list;		if (BaseKagManager.<>f__mg$cache1 == null)		{			BaseKagManager.<>f__mg$cache1 = new Comparison<Maid>(CharacterSelectManager.SortMaidRanking);		}		list2.Sort(BaseKagManager.<>f__mg$cache1);		bool result = false;		for (int j = 0; j < list.Count; j++)		{			if (list[j].status.popularRank == 1)			{				characterMgr.SetActiveMaid(list[j], f_nActiveSlotNo);				list[j].Visible = true;				result = this.SetMaidAllPropSeqWait(list[j]);				break;			}		}		return result;	}	public bool TagConCharaActivateLeader(KagTagSupport tag_data)	{		GameMain.Instance.ScriptMgr.StopMotionScript();		int f_nActiveSlotNo = 0;		if (tag_data.IsValid("maid"))		{			f_nActiveSlotNo = tag_data.GetTagProperty("maid").AsInteger();		}		bool result = false;		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		for (int i = 0; i < characterMgr.GetStockMaidCount(); i++)		{			Maid stockMaid = characterMgr.GetStockMaid(i);			if (stockMaid != null && stockMaid.status.leader)			{				characterMgr.SetActiveMaid(stockMaid, f_nActiveSlotNo);				stockMaid.Visible = true;				result = this.SetMaidAllPropSeqWait(stockMaid);				break;			}		}		return result;	}	public bool TagManPresetMenuLoad(KagTagSupport tag_data)	{		int nManNo = 0;		if (tag_data.IsValid("man"))		{			nManNo = tag_data.GetTagProperty("man").AsInteger();		}		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		Maid man = characterMgr.GetMan(nManNo);		if (man != null)		{			man.SetUpModel(tag_data.GetTagProperty("file").AsString());		}		return false;	}	public bool TagCharaDeactivate(KagTagSupport tag_data)	{		int num = 0;		bool flag = false;		if (tag_data.IsValid("maid"))		{			num = tag_data.GetTagProperty("maid").AsInteger();		}		else if (tag_data.IsValid("man"))		{			flag = true;			num = tag_data.GetTagProperty("man").AsInteger();			if (this.script_mgr_.compatibilityMode && 6 <= num)			{				num = 5;			}		}		else		{			NDebug.Assert("@CharaDeactivate error.", false);		}		ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;		scriptMgr.ClearForcExecWaitEvent();		foreach (KeyValuePair<int, MotionKagManager> keyValuePair in scriptMgr.kag_mot_dic)		{			if (!flag)			{				if (keyValuePair.Value.main_maid != null && keyValuePair.Value.main_maid == GameMain.Instance.CharacterMgr.GetMaid(num))				{					keyValuePair.Value.ClearMotion();					keyValuePair.Value.enabled = false;				}			}			else if (!scriptMgr.compatibilityMode)			{				Maid man = GameMain.Instance.CharacterMgr.GetMan(num);				if (man != null && man.body0 != null)				{					man.body0.SetChinkoVisible(true);				}				if (keyValuePair.Value.main_man != null && keyValuePair.Value.main_man == man)				{					keyValuePair.Value.ClearMotion();					keyValuePair.Value.enabled = false;				}			}		}		if (!flag)		{			GameMain.Instance.CharacterMgr.Deactivate(num, flag);		}		else		{			GameMain.Instance.CharacterMgr.CharaVisible(num, false, flag);		}		return false;	}	public bool TagCharaVisible(KagTagSupport tag_data)	{		int num = 0;		bool flag = false;		if (tag_data.IsValid("maid"))		{			num = tag_data.GetTagProperty("maid").AsInteger();		}		else if (tag_data.IsValid("man"))		{			flag = true;			num = tag_data.GetTagProperty("man").AsInteger();			if (this.script_mgr_.compatibilityMode && 6 <= num)			{				num = 5;			}		}		else		{			NDebug.Assert("@charavisible error.", false);		}		bool flag2 = tag_data.IsValid("true");		Maid maid = GameMain.Instance.CharacterMgr.CharaVisible(num, flag2, flag);		if (maid == null && this.script_mgr_.compatibilityMode)		{			return false;		}		NDebug.Assert(maid != null, string.Concat(new object[]		{			"@charavisibleエラー。指定の",			(!flag) ? "メイド" : "男",			"はいません。スロット番号",			num		}));		if (!this.script_mgr_.compatibilityMode && maid != null && maid.body0 != null && flag && !flag2)		{			maid.body0.SetChinkoVisible(true);		}		bool result = false;		if (flag2 && maid != null)		{			result = this.SetMaidAllPropSeqWait(maid);		}		return result;	}	public bool TagCharaVisibleAllOff(KagTagSupport tag_data)	{		bool flag = tag_data.IsValid("man");		bool flag2 = false;		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		if (!flag)		{			for (int i = 0; i < characterMgr.GetMaidCount(); i++)			{				if (characterMgr.GetMaid(i) != null)				{					characterMgr.CharaVisible(i, flag2, flag);				}			}		}		else		{			for (int j = 0; j < characterMgr.GetManCount(); j++)			{				Maid man = characterMgr.GetMan(j);				if (man != null)				{					if (!flag2 && man.body0 != null)					{						man.body0.SetChinkoVisible(true);					}					characterMgr.CharaVisible(j, flag2, flag);				}			}		}		return false;	}	public bool TagTexMulAdd(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "layer", new string[]		{			"x",			"y",			"r",			"s"		});		Maid maid = this.GetMaidAndMan(tag_data);		if (maid == null)		{			return false;		}		Func<string, string> func = delegate(string ran_str)		{			string[] array5 = ran_str.Split(new char[]			{				':'			});			return array5[UnityEngine.Random.Range(0, array5.Length)];		};		string slot = "body";		if (tag_data.IsValid("slot"))		{			slot = tag_data.GetTagProperty("slot").AsString();		}		int matno = 0;		if (tag_data.IsValid("matno"))		{			matno = tag_data.GetTagProperty("matno").AsInteger();		}		string propname = "_MainTex";		if (tag_data.IsValid("propname"))		{			propname = tag_data.GetTagProperty("propname").AsString();		}		int layer = tag_data.GetTagProperty("layer").AsInteger();		string file = string.Empty;		if (tag_data.IsValid("file"))		{			file = tag_data.GetTagProperty("file").AsString();		}		else if (tag_data.IsValid("res"))		{			file = tag_data.GetTagProperty("res").AsString();		}		NDebug.Assert(!string.IsNullOrEmpty(file), "@texmuladd [file] or [res] error.");		file = func(file);		if (tag_data.IsValid("res"))		{			file = "res:" + file;		}		string text = tag_data.GetTagProperty("x").AsString();		string[] array = text.Split(new char[]		{			':'		});		NDebug.Assert(array.Length == 2, "@texmuladd [x] error.");		int x = UnityEngine.Random.Range(int.Parse(array[0]), int.Parse(array[1]) + 1);		string text2 = tag_data.GetTagProperty("y").AsString();		string[] array2 = text2.Split(new char[]		{			':'		});		NDebug.Assert(array2.Length == 2, "@texmuladd [y] error.");		int y = UnityEngine.Random.Range(int.Parse(array2[0]), int.Parse(array2[1]) + 1);		string text3 = tag_data.GetTagProperty("r").AsString();		string[] array3 = text3.Split(new char[]		{			':'		});		NDebug.Assert(array3.Length == 2, "@texmuladd [r] error.");		float r = (float)UnityEngine.Random.Range((int)(float.Parse(array3[0]) * 100f), (int)(float.Parse(array3[1]) * 100f + 1f)) / 100f;		string text4 = tag_data.GetTagProperty("s").AsString();		string[] array4 = text4.Split(new char[]		{			':'		});		NDebug.Assert(array4.Length == 2, "@texmuladd [s] error.");		float s = (float)UnityEngine.Random.Range((int)(float.Parse(array4[0]) * 100f), (int)(float.Parse(array4[1]) * 100f + 1f)) / 100f;		int num = 0;		if (tag_data.IsValid("delay"))		{			num = tag_data.GetTagProperty("delay").AsInteger();		}		WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add");		if (num <= 0)		{			this.ExecForcWaitEvent();			if (maid != null && maid.body0 != null && maid.body0.isLoadedBody)			{				maid.body0.MulTexSet(slot, matno, propname, layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024);				if (propname == "_MainTex")				{					maid.body0.MulTexSet(slot, matno, "_ShadowTex", layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024);				}				maid.body0.MulTexProc(slot);			}		}		else		{			waitEventList.Add(delegate			{				if (maid != null && maid.body0 != null && maid.body0.isLoadedBody)				{					maid.body0.MulTexSet(slot, matno, propname, layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024);					if (propname == "_MainTex")					{						maid.body0.MulTexSet(slot, matno, "_ShadowTex", layer, file, GameUty.SystemMaterial.Alpha, true, x, y, r, s, false, null, 1f, 1024);					}					maid.body0.MulTexProc(slot);				}			}, num);		}		return false;	}	public bool TagTexMulDel(KagTagSupport tag_data)	{		Maid maidAndMan = this.GetMaidAndMan(tag_data);		if (maidAndMan == null)		{			return false;		}		int f_nMatNo = 0;		if (tag_data.IsValid("matno"))		{			f_nMatNo = tag_data.GetTagProperty("matno").AsInteger();		}		string text = "_MainTex";		if (tag_data.IsValid("propname"))		{			text = tag_data.GetTagProperty("propname").AsString();		}		string text2 = "body";		if (tag_data.IsValid("slot"))		{			text2 = tag_data.GetTagProperty("slot").AsString();		}		this.script_mgr_.ClearForcExecWaitEvent();		string text3 = "10:20";		if (tag_data.IsValid("layer"))		{			text3 = tag_data.GetTagProperty("layer").AsString();		}		int num = 10;		int num2 = 20;		string[] array = text3.Split(new char[]		{			':'		});		if (array.Length == 2)		{			num = int.Parse(array[0].Trim());			num2 = int.Parse(array[1].Trim());		}		else if (array.Length == 1)		{			num2 = (num = int.Parse(array[0].Trim()));		}		for (int i = num; i <= num2; i++)		{			maidAndMan.body0.MulTexRemove(text2, f_nMatNo, text, i);			if (text == "_MainTex")			{				maidAndMan.body0.MulTexRemove(text2, f_nMatNo, "_ShadowTex", i);			}		}		maidAndMan.Visible = true;		maidAndMan.body0.MulTexProc(text2);		return false;	}	public bool TagStartDay(KagTagSupport tag_data)	{		GameMain.Instance.OnStartDay();		return false;	}	public bool TagEndDay(KagTagSupport tag_data)	{		GameMain.Instance.OnEndDay();		return false;	}	public bool TagScheduleStartManage(KagTagSupport tag_data)	{		ScheduleAPI.DayStartManage();		return false;	}	public bool TagConUpdateMaidPoint(KagTagSupport tag_data)	{		return false;	}	public bool TagVRBGChangeInit(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.KagBGChangeInit(tag_data.GetTagList());		return false;	}	public bool TagVREventObj(KagTagSupport tag_data)	{		string f_strName = tag_data.GetTagProperty("name").AsString();		int f_nVisible = 0;		if (tag_data.IsValid("visible"))		{			f_nVisible = ((!tag_data.GetTagProperty("visible").AsBool()) ? 2 : 1);		}		int f_nTrigger = 0;		if (tag_data.IsValid("trigger"))		{			f_nTrigger = ((!tag_data.GetTagProperty("trigger").AsBool()) ? 2 : 1);		}		int f_nGrab = 0;		if (tag_data.IsValid("grab"))		{			f_nGrab = ((!tag_data.GetTagProperty("grab").AsBool()) ? 2 : 1);		}		string f_strAnimation = string.Empty;		if (tag_data.IsValid("animation"))		{			f_strAnimation = tag_data.GetTagProperty("animation").AsString();		}		SceneVRCommunication.Instance.KagEventObj(f_strName, f_nVisible, f_nTrigger, f_nGrab, f_strAnimation);		return false;	}	public bool TagVREventGroup(KagTagSupport tag_data)	{		string f_strName = tag_data.GetTagProperty("name").AsString();		int f_nVisible = 0;		if (tag_data.IsValid("visible"))		{			f_nVisible = ((!tag_data.GetTagProperty("visible").AsBool()) ? 2 : 1);		}		int f_nTrigger = 0;		if (tag_data.IsValid("trigger"))		{			f_nTrigger = ((!tag_data.GetTagProperty("trigger").AsBool()) ? 2 : 1);		}		int f_nGrab = 0;		if (tag_data.IsValid("grab"))		{			f_nGrab = ((!tag_data.GetTagProperty("grab").AsBool()) ? 2 : 1);		}		SceneVRCommunication.Instance.KagEventObjGroup(f_strName, f_nVisible, f_nTrigger, f_nGrab);		return false;	}	public bool TagVRFreeScene(KagTagSupport tag_data)	{		if (tag_data.IsValid("start"))		{			SceneVRCommunication.Instance.kagFreeSceneSwitch(true, true, false);		}		else if (tag_data.IsValid("end"))		{			bool f_bEnableSkip = !tag_data.IsValid("noskip");			SceneVRCommunication.Instance.kagFreeSceneSwitch(false, f_bEnableSkip, false);		}		return false;	}	public bool TagVRCamera(KagTagSupport tag_data)	{		float num = 0f;		bool flag = false;		float x = tag_data.GetTagProperty("x").AsReal();		float z = tag_data.GetTagProperty("z").AsReal();		if (tag_data.IsValid("height"))		{			num = tag_data.GetTagProperty("height").AsReal();		}		else if (tag_data.IsValid("stand"))		{			num = GameMain.Instance.CMSystem.VRCameraHeightStandOffs;		}		else if (tag_data.IsValid("sit"))		{			num = GameMain.Instance.CMSystem.VRCameraHeightSitOffs;			flag = true;		}		bool f_bYFromFloor = true;		if (tag_data.IsValid("nofloor"))		{			f_bYFromFloor = false;			if (flag)			{				num += 0.4f;			}		}		GameMain.Instance.MainCamera.SetRealHeadPos(new Vector3(x, num, z), f_bYFromFloor);		if (tag_data.IsValid("angle"))		{			float y = tag_data.GetTagProperty("angle").AsReal();			GameMain.Instance.MainCamera.SetRealHeadRot(new Vector3(0f, y, 0f), true);		}		return false;	}	public bool TagVRTablet(KagTagSupport tag_data)	{		if (tag_data.IsValid("show"))		{			GameMain.Instance.OvrMgr.OvrCamera.ShowUI(true);		}		else if (tag_data.IsValid("hide"))		{			GameMain.Instance.OvrMgr.OvrCamera.ShowUI(false);		}		if (tag_data.IsValid("reset"))		{			float f_fOffsetRotY = 0f;			if (tag_data.IsValid("rot"))			{				f_fOffsetRotY = tag_data.GetTagProperty("rot").AsReal();			}			GameMain.Instance.OvrMgr.OvrCamera.UIPosReset(f_fOffsetRotY);		}		if (tag_data.IsValid("nomove"))		{			bool uiNoMoveMode = tag_data.GetTagProperty("nomove").AsBool();			SceneVRCommunication.Instance.UiNoMoveMode = uiNoMoveMode;		}		if (tag_data.IsValid("nohome"))		{			bool uiNoHomeMode = tag_data.GetTagProperty("nohome").AsBool();			SceneVRCommunication.Instance.UiNoHomeMode = uiNoHomeMode;		}		if (tag_data.IsValid("notime"))		{			bool uiNoTimeMode = tag_data.GetTagProperty("notime").AsBool();			SceneVRCommunication.Instance.UiNoTimeMode = uiNoTimeMode;		}		return false;	}	public bool TagVRChoicesSet(KagTagSupport tag_data)	{		int f_nMaidNo = -1;		VRChoices.SelectPair.Type f_type = VRChoices.SelectPair.Type.Text;		string f_strRegionSplitOfColon = string.Empty;		this.CheckAbsolutelyNecessaryTag(tag_data, "text", new string[]		{			"label"		});		string text = tag_data.GetTagProperty("text").AsString();		text = ScriptManager.ReplaceCharaName(text);		string f_strLabel = tag_data.GetTagProperty("label").AsString();		if (tag_data.IsValid("maid"))		{			f_nMaidNo = tag_data.GetTagProperty("maid").AsInteger();		}		if (tag_data.IsValid("type"))		{			string text2 = tag_data.GetTagProperty("type").AsString();			if (text2 == "touch")			{				f_type = VRChoices.SelectPair.Type.Touch;			}			else if (text2 == "look")			{				f_type = VRChoices.SelectPair.Type.Look;			}			else			{				NDebug.Assert("typeに不正な文字列 " + text2, false);			}		}		float f_fTimeOut = -1f;		if (tag_data.IsValid("time"))		{			f_fTimeOut = tag_data.GetTagProperty("time").AsReal();		}		if (tag_data.IsValid("region"))		{			f_strRegionSplitOfColon = tag_data.GetTagProperty("region").AsString();		}		SceneVRCommunication.Instance.Choices.Add(text, f_strLabel, f_nMaidNo, f_type, f_strRegionSplitOfColon, f_fTimeOut);		return false;	}	public bool TagVRChoicesShow(KagTagSupport tag_data)	{		if (tag_data.IsValid("end"))		{			SceneVRCommunication.Instance.Choices.Finalize(null);			return false;		}		int f_nTimeOutMS = 0;		string f_strTimeOutLabel = string.Empty;		int f_nRandom = 0;		if (tag_data.IsValid("timeout"))		{			f_nTimeOutMS = tag_data.GetTagProperty("timeout").AsInteger();		}		if (tag_data.IsValid("timeoutlabel"))		{			f_strTimeOutLabel = tag_data.GetTagProperty("timeoutlabel").AsString();		}		if (tag_data.IsValid("random"))		{			f_nRandom = tag_data.GetTagProperty("random").AsInteger();		}		SceneVRCommunication.Instance.Choices.Show(f_nTimeOutMS, f_strTimeOutLabel, f_nRandom);		return true;	}	public bool TagVRChoicesShowNonStop(KagTagSupport tag_data)	{		if (tag_data.IsValid("end"))		{			SceneVRCommunication.Instance.Choices.Finalize(null);			return false;		}		int f_nTimeOutMS = 0;		string f_strTimeOutLabel = string.Empty;		int f_nRandom = 0;		if (tag_data.IsValid("timeout"))		{			f_nTimeOutMS = tag_data.GetTagProperty("timeout").AsInteger();		}		if (tag_data.IsValid("timeoutlabel"))		{			f_strTimeOutLabel = tag_data.GetTagProperty("timeoutlabel").AsString();		}		if (tag_data.IsValid("random"))		{			f_nRandom = tag_data.GetTagProperty("random").AsInteger();		}		SceneVRCommunication.Instance.Choices.Show(f_nTimeOutMS, f_strTimeOutLabel, f_nRandom);		return false;	}	public bool TagVRDoNextTime(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.KagDoNextTime();		return false;	}	public bool TagVRResetHeadPos(KagTagSupport tag_data)	{		GameMain.Instance.OvrMgr.OvrCamera.ReCallcOffset();		return false;	}	public bool TagVRTouchScript(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.TouchComm.Touch_Operator(tag_data);		return false;	}	public bool TagVRDayTimeShow(KagTagSupport tag_data)	{		string f_strReturnFile = string.Empty;		string f_strReturnLabel = string.Empty;		if (tag_data.IsValid("file"))		{			f_strReturnFile = tag_data.GetTagProperty("file").AsString();		}		if (tag_data.IsValid("label"))		{			f_strReturnLabel = tag_data.GetTagProperty("label").AsString();		}		SceneVRCommunication.Instance.KagStartDayTimeShow(f_strReturnFile, f_strReturnLabel);		return false;	}	public bool TagVRDialog(KagTagSupport tag_data)	{		string text = string.Empty;		string f_strLabelOk = string.Empty;		string f_strLabelCancel = string.Empty;		string f_strLabelYes = string.Empty;		string strLabelNo = string.Empty;		if (tag_data.IsValid("text"))		{			text = tag_data.GetTagProperty("text").AsString();			text = ScriptManager.ReplaceCharaName(text);		}		if (tag_data.IsValid("ok"))		{			f_strLabelOk = tag_data.GetTagProperty("ok").AsString();		}		if (tag_data.IsValid("cancel"))		{			f_strLabelCancel = tag_data.GetTagProperty("cancel").AsString();		}		if (tag_data.IsValid("yes"))		{			f_strLabelYes = tag_data.GetTagProperty("yes").AsString();		}		if (tag_data.IsValid("no"))		{			strLabelNo = tag_data.GetTagProperty("no").AsString();		}		SceneVRCommunication.Instance.KagDialog(text, f_strLabelOk, f_strLabelCancel, f_strLabelYes, strLabelNo);		return true;	}	public bool TagVRStartMovieMusicPlayerTV(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.KagStartMovieMusicPlayerTV();		return false;	}	public bool TagVRMovieTV(KagTagSupport tag_data)	{		string f_strFileName = string.Empty;		bool f_bLoop = false;		bool f_bStart = tag_data.IsValid("start");		if (tag_data.IsValid("file"))		{			f_strFileName = tag_data.GetTagProperty("file").AsString();		}		if (tag_data.IsValid("loop"))		{			f_bLoop = tag_data.IsValid("loop");		}		SceneVRCommunication.Instance.KagVRMovieTV(f_bStart, f_strFileName, f_bLoop);		return false;	}	public bool TagVRPlantWindowShow(KagTagSupport tag_data)	{		string strFileName = string.Empty;		string strLabelOK = string.Empty;		string strLabelCancel = string.Empty;		if (tag_data.IsValid("file"))		{			strFileName = tag_data.GetTagProperty("file").AsString();		}		if (tag_data.IsValid("ok"))		{			strLabelOK = tag_data.GetTagProperty("ok").AsString();		}		if (tag_data.IsValid("cancel"))		{			strLabelCancel = tag_data.GetTagProperty("cancel").AsString();		}		SceneVRCommunication.Instance.KagPlantWindowShow(strFileName, strLabelOK, strLabelCancel);		return false;	}	public bool TagVRPlantUpdate(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.KagPlantUpdate();		return false;	}	public bool TagVRTutorialStart(KagTagSupport tag_data)	{		string f_strReturnLabel = string.Empty;		if (tag_data.IsValid("end"))		{			f_strReturnLabel = tag_data.GetTagProperty("end").AsString();		}		SceneVRCommunication.Instance.KagTutorialStart(f_strReturnLabel);		return true;	}	public bool TagVRPhotoModeStart(KagTagSupport tag_data)	{		bool f_bStart = true;		if (tag_data.IsValid("start"))		{			f_bStart = true;		}		else if (tag_data.IsValid("end"))		{			f_bStart = false;		}		GameMain.Instance.OvrMgr.OvrCamera.ChangeToCameraMode(f_bStart);		return false;	}	public bool TagVRNoChangeBG(KagTagSupport tag_data)	{		bool f_bStart = true;		if (tag_data.IsValid("start"))		{			f_bStart = true;		}		else if (tag_data.IsValid("end"))		{			f_bStart = false;		}		SceneVRCommunication.Instance.KagVRNoChangeBG(f_bStart);		return false;	}	public bool TagVRCamToManHead(KagTagSupport tag_data)	{		float f_fTime = 1f;		if (tag_data.IsValid("time"))		{			f_fTime = (float)tag_data.GetTagProperty("time").AsInteger() / 1000f;		}		GameMain.Instance.OvrMgr.OvrCamera.PosToManHead(f_fTime);		return false;	}	public bool TagVRTrophyText(KagTagSupport tag_data)	{		string f_strText = string.Empty;		if (tag_data.IsValid("text"))		{			f_strText = tag_data.GetTagProperty("text").AsString();		}		SceneVRCommunication.Instance.KagVRTrophyGet(f_strText);		return false;	}	public bool TagVRRentalMaidSelectStart(KagTagSupport tag_data)	{		SceneVRCommunication.Instance.KagRentalMaidSelectStart();		return true;	}	public bool TagVRTouchUseSelect(KagTagSupport tag_data)	{		string f_strReturnLabel = string.Empty;		if (tag_data.IsValid("end"))		{			f_strReturnLabel = tag_data.GetTagProperty("end").AsString();		}		SceneVRCommunication.Instance.KagTouchUseSelect(f_strReturnLabel);		return true;	}	public bool TagVRHintShow(KagTagSupport tag_data)	{		string f_strHintMsg = string.Empty;		if (tag_data.IsValid("text"))		{			f_strHintMsg = tag_data.GetTagProperty("text").AsString();		}		SceneVRCommunication.Instance.KagHintShow(f_strHintMsg);		return false;	}	public bool TagVRKaraokeWindowShow(KagTagSupport tag_data)	{		string f_strReturnFile = string.Empty;		string f_strReturnLabel = string.Empty;		if (tag_data.IsValid("cancel_file"))		{			f_strReturnFile = tag_data.GetTagProperty("cancel_file").AsString();		}		if (tag_data.IsValid("cancel_label"))		{			f_strReturnLabel = tag_data.GetTagProperty("cancel_label").AsString();		}		SceneVRCommunication.Instance.KagKaraokeWindowShow(f_strReturnFile, f_strReturnLabel);		return false;	}	public bool TagDanceResultStart(KagTagSupport tag_data)	{		Result_Display.StartDisplay(tag_data.GetTagProperty("label").AsString());		return false;	}	public bool TagSetDanceType(KagTagSupport tag_data)	{		if (!tag_data.IsValid("dancetype"))		{			return false;		}		string value = tag_data.GetTagProperty("dancetype").AsString();		RhythmAction_Mgr.SetDanceType((RhythmAction_Mgr.DanceType)Enum.Parse(typeof(RhythmAction_Mgr.DanceType), value));		return false;	}	public bool TagCutinTexShoot(KagTagSupport tag_data)	{		string cut_name = string.Empty;		string label = string.Empty;		if (tag_data.IsValid("cut"))		{			cut_name = tag_data.GetTagProperty("cut").AsString();		}		if (tag_data.IsValid("label"))		{			label = tag_data.GetTagProperty("label").AsString();		}		ShootCutInTex.CutInTexShoot(cut_name, label);		return false;	}	public bool TagBattleCutInStart(KagTagSupport tag_data)	{		string end_label = string.Empty;		if (tag_data.IsValid("label"))		{			end_label = tag_data.GetTagProperty("label").AsString();		}		ConfrontCutIn.CutInStart(end_label);		return false;	}	public bool TagMotionCheckStart(KagTagSupport tag_data)	{		MotionAction_Mgr.ResponceStart(tag_data);		return false;	}	public bool TagSetMcSkip(KagTagSupport tag_data)	{		if (tag_data.IsValid("end"))		{			McSkip.SkipRelease();		}		else if (tag_data.IsValid("label"))		{			McSkip.SkipWait(tag_data.GetTagProperty("label").AsString());		}		return false;	}	public bool TagAddedEventDisplay(KagTagSupport tag_data)	{		string label = string.Empty;		if (tag_data.IsValid("label"))		{			label = tag_data.GetTagProperty("label").AsString();		}		else		{			Debug.LogError("タグ関数.eventrelease:Labelが指定されてません");		}		GameMain.Instance.ScenarioSelectMgr.AddedDisplay(label);		return false;	}	public bool TagTutorialStart(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "name", new string[0]);		string sceneName = tag_data.GetTagProperty("name").AsString();		string returnLabelName = string.Empty;		if (tag_data.IsValid("end"))		{			returnLabelName = tag_data.GetTagProperty("end").AsString();		}		bool absoluteCall = tag_data.IsValid("absolute");		if (uGUITutorialPanel.IsOpened())		{			uGUITutorialPanel.CloseTutorial(true, false);		}		uGUITutorialPanel.OpenTutorial(sceneName, delegate		{			if (!string.IsNullOrEmpty(returnLabelName))			{				GameMain.Instance.ScriptMgr.adv_kag.JumpLabel(returnLabelName);			}			GameMain.Instance.ScriptMgr.adv_kag.Exec();		}, absoluteCall);		return true;	}	public bool TagLoadSubtitleFile(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "loadsubtitlefile", new string[]		{			"file"		});		string fileName = Path.ChangeExtension(tag_data.GetTagProperty("file").AsString(), ".ks");		SubtitleMovieManager globalInstance = SubtitleMovieManager.GetGlobalInstance(false);		globalInstance.autoDestroy = true;		globalInstance.LoadSubtitleScriptFile(fileName);		globalInstance.Play();		return false;	}	public bool TagEndSubtitleDisplay(KagTagSupport tag_data)	{		SubtitleMovieManager.DestroyGlobalInstance();		return false;	}	public bool TagSubtitleDisplayForPlayVoice(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "subtitledisplayforplayvoice", new string[]		{			"text"		});		this.subtitle_data.text = tag_data.GetTagProperty("text").AsString();		this.subtitle_data.displayTime = -1;		if (tag_data.IsValid("addtime"))		{			this.subtitle_data.addDisplayTime = tag_data.GetTagProperty("addtime").AsInteger();		}		else if (tag_data.IsValid("wait"))		{			this.subtitle_data.displayTime = tag_data.GetTagProperty("wait").AsInteger();		}		this.subtitle_data.casinoType = tag_data.IsValid("mode_c");		return false;	}	public bool TagSubtitleDisplay(KagTagSupport tag_data)	{		this.CheckAbsolutelyNecessaryTag(tag_data, "subtitledisplay", new string[]		{			"text",			"time"		});		string text = tag_data.GetTagProperty("text").AsString();		int displayTime = int.Parse(tag_data.GetTagProperty("time").AsString());		SubtitleMovieManager globalInstance = SubtitleMovieManager.GetGlobalInstance(false);		globalInstance.autoDestroy = true;		globalInstance.Play(text, displayTime);		return false;	}	protected virtual void PlayMaidMotion(Maid maid, string fn, bool additive = false, bool loop = false, bool boAddQue = false, float val = 0.5f)	{		if (!GameMain.Instance.ScriptMgr.is_motion_blend)		{			val = 0f;		}		maid.CrossFade(fn, this.script_mgr_.file_system, additive, loop, boAddQue, val, 1f);	}	protected virtual void PlayMaidMotionAbs(Maid maid, string fn, bool additive = false, bool loop = false, bool boAddQue = false, float val = 0.5f)	{		if (!GameMain.Instance.ScriptMgr.is_motion_blend)		{			val = 0f;		}		maid.CrossFadeAbsolute(fn, this.script_mgr_.file_system, additive, loop, boAddQue, val, 1f);	}	public static Maid GetVoiceTargetMaid(KagTagSupport tag_data)	{		Maid maid = null;		CharacterMgr characterMgr = GameMain.Instance.CharacterMgr;		if (tag_data.IsValid("maid"))		{			maid = characterMgr.GetMaid(int.Parse(tag_data.GetTagProperty("maid").AsString()));		}		else if (tag_data.IsValid("name") || tag_data.IsValid("real"))		{			string text = string.Empty;			if (tag_data.IsValid("real"))			{				text = tag_data.GetTagProperty("real").AsString().Trim();			}			else			{				text = tag_data.GetTagProperty("name").AsString().Trim();			}			if (tag_data.IsValid("real") && text == "フリー" && GameMain.Instance.ScriptMgr.compatibilityMode)			{				text = "[HF16]";			}			if (text.IndexOf("[HF") == 0)			{				string text2 = text.Replace("[HF", string.Empty).Replace("]", string.Empty);				if (string.IsNullOrEmpty(text2))				{					text2 = "0";				}				int nMaidNo = int.Parse(text2);				maid = characterMgr.GetMaid(nMaidNo);			}			else			{				for (int i = 0; i < characterMgr.GetMaidCount(); i++)				{					Maid maid2 = characterMgr.GetMaid(i);					if (maid2 != null && maid2.boNPC && maid2.status.firstName == text)					{						maid = maid2;						break;					}				}			}			if (maid == null)			{				Debug.LogWarning("ボイス再生対象のメイドを特定できませんでした");			}		}		return maid;	}	public Maid GetMaidAndMan(string tag_str)	{		int num = 0;		tag_str = tag_str.ToLower();		int num2 = tag_str.IndexOf(':');		if (num2 != -1)		{			string[] array = tag_str.Split(new char[]			{				':'			});			NDebug.Assert(array.Length == 2, tag_str + "\nメイド,もしくは男の指定が不正です");			num = int.Parse(array[1]);			tag_str = array[0];		}		if (tag_str == "maid")		{			return this.GetMaid(num);		}		if (tag_str == "man")		{			return this.GetMan(num);		}		NDebug.Assert(tag_str + "\nメイド,もしくは男の指定が不正です", false);		return null;	}	public Maid GetMaidAndMan(KagTagSupport tag_data)	{		int num = 0;		bool flag = false;		if (tag_data.IsValid("maid"))		{			num = tag_data.GetTagProperty("maid").AsInteger();		}		else if (tag_data.IsValid("man"))		{			flag = true;			num = tag_data.GetTagProperty("man").AsInteger();			if (this.script_mgr_.compatibilityMode && 6 <= num)			{				num = 5;			}		}		else		{			NDebug.Assert("スクリプトのman/maid指定が不正です。", false);		}		return flag ? this.GetMan(num) : this.GetMaid(num);	}	public virtual Maid GetMaid(int maid_no)	{		return GameMain.Instance.CharacterMgr.GetMaid(maid_no);	}	public virtual Maid GetMan(int man_no)	{		return GameMain.Instance.CharacterMgr.GetMan(man_no);	}	protected WaitEventList GetWaitEventList(string list_name)	{		if (!this.wait_event_list_.ContainsKey(list_name))		{			this.wait_event_list_.Add(list_name, new WaitEventList());		}		return this.wait_event_list_[list_name];	}	public void CheckAbsolutelyNecessaryTag(KagTagSupport tag_data, string tag_name, params string[] check_tag)	{		for (int i = 0; i < check_tag.Length; i++)		{			NDebug.Assert(tag_data.IsValid(check_tag[i]), string.Concat(new string[]			{				"@",				tag_name,				"\n必須タグ[",				check_tag[i],				"]が指定されていません"			}));		}	}	protected bool SetWait(int time, bool skip_possible)	{		this.SetExecWait(time, skip_possible);		return true;	}	public void ExecForcWaitEvent()	{		WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add");		if (waitEventList.list == null || waitEventList.list.Count == 0)		{			return;		}		for (int i = 0; i < waitEventList.list.Count; i++)		{			waitEventList.list[i].call_back_delegate();		}		waitEventList.Clear();	}	public void ClearForcExecWaitEvent()	{		WaitEventList waitEventList = this.GetWaitEventList("tex_mul_add");		if (waitEventList.list == null || waitEventList.list.Count == 0)		{			return;		}		waitEventList.Clear();	}	public void Dispose()	{		this.Dispose(true);		GC.SuppressFinalize(this);	}	protected void Dispose(bool is_release_managed_code)	{		if (this.is_disposed_)		{			return;		}		this.wait_event_list_.Clear();		this.kag_.Dispose();		this.kag_ = null;		this.script_mgr_ = null;		this.is_disposed_ = true;	}	public KagScript kag	{		get		{			return this.kag_;		}	}	protected bool exec_wait_enabled	{		get		{			return this.exec_wait_data_.use;		}	}	protected bool IsFadeProc()	{		return GameMain.Instance.MainCamera.IsFadeProc() || GameMain.Instance.MainCamera.IsFadeProcNoUI();	}	private void OnScenarioLoadEvent(string file_name, string label_name)	{		this.subtitle_data.Clear();	}	public virtual string GetKagClassName()	{		return "ベースkag";	}	private string ReplaceFileNameCallBack(string file_name)	{		Maid maid = this.GetMaid(0);		if (maid == null)		{			return file_name;		}		int maidCount = GameMain.Instance.CharacterMgr.GetMaidCount();		Maid[] array = new Maid[maidCount];		for (int i = 0; i < maidCount; i++)		{			array[i] = this.GetMaid(i);		}		return ScriptManager.ReplacePersonal(array, file_name);	}	public void Serialize(BinaryWriter binary)	{		binary.Write("CM3D2_KAG");		binary.Write(1170);		byte[] array = this.kag_.Serialize();		int value = array.Length;		binary.Write(value);		binary.Write(array);		binary.Write(this.fade_wait_);		binary.Write(this.enabled);	}	public void Deserialize(BinaryReader binary)	{		string a = binary.ReadString();		NDebug.Assert(a == "CM3D2_KAG", "KAGのヘッダーが不正です。");		int num = binary.ReadInt32();		int count = binary.ReadInt32();		byte[] serialize_data = binary.ReadBytes(count);		this.kag_.Deserialize(serialize_data);		this.fade_wait_ = binary.ReadBoolean();		this.enabled = binary.ReadBoolean();		this.exec_wait_data_.Clear();		this.wait_event_list_.Clear();		this.subtitle_data.Clear();	}	public bool enabled { get; set; }	public List<Maid> maidOffsetSetList { get; protected set; }	protected readonly TJSScript tjs_;	protected ScriptManager script_mgr_;	protected KagScript kag_;	protected bool fade_wait_;	protected BaseKagManager.ExecWaitData exec_wait_data_ = new BaseKagManager.ExecWaitData();	protected Dictionary<string, WaitEventList> wait_event_list_ = new Dictionary<string, WaitEventList>();	protected BaseKagManager.SubtitleData subtitle_data = new BaseKagManager.SubtitleData();	private bool is_disposed_;	[CompilerGenerated]	private static Comparison<Maid> <>f__mg$cache0;	[CompilerGenerated]	private static Comparison<Maid> <>f__mg$cache1;	private class PerthOffsetPosTagData	{		public static CharacterMgr.CharaPer CreateCharaPer(TJSScript tjs, KagTagSupport tag_data)		{			CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, string.Empty);			NDebug.AssertNull(charaPer != null);			return charaPer;		}		public static List<KeyValuePair<Maid, CharacterMgr.CharaPer>> CreateMultiCharaPer(TJSScript tjs, KagTagSupport tag_data, BaseKagManager kag_mgr)		{			List<KeyValuePair<Maid, CharacterMgr.CharaPer>> list = new List<KeyValuePair<Maid, CharacterMgr.CharaPer>>();			for (int i = 0; i < GameMain.Instance.CharacterMgr.GetMaidCount(); i++)			{				CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, "-Maid:" + i);				if (charaPer != null)				{					KeyValuePair<Maid, CharacterMgr.CharaPer> item = new KeyValuePair<Maid, CharacterMgr.CharaPer>(kag_mgr.GetMaid(i), charaPer);					list.Add(item);				}			}			return list;		}		public static KeyValuePair<CharacterMgr.CharaPer, CharacterMgr.PenisPer> CreateCharaPerAndPenisPer(TJSScript tjs, KagTagSupport tag_data)		{			CharacterMgr.CharaPer charaPer = BaseKagManager.PerthOffsetPosTagData.GetCharaPer(tjs, tag_data, string.Empty);			if (charaPer == null)			{				charaPer = new CharacterMgr.CharaPer();			}			CharacterMgr.PenisPer penisPer = BaseKagManager.PerthOffsetPosTagData.GetPenisPer(tjs, tag_data);			if (penisPer == null)			{				penisPer = new CharacterMgr.PenisPer();			}			return new KeyValuePair<CharacterMgr.CharaPer, CharacterMgr.PenisPer>(charaPer, penisPer);		}		private static CharacterMgr.CharaPer GetCharaPer(TJSScript tjs, KagTagSupport tag_data, string add_tag_string)		{			CharacterMgr.CharaPer charaPer = null;			BaseKagManager.PerthOffsetPosTagData.TagArrayData tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsDouPar" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecOffsDouParGreater, ref charaPer.vecOffsDouParLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsShinCho" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecOffsShinChoGreater, ref charaPer.vecOffsShinChoLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "OffsMuneL" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecOffsMuneLGreater, ref charaPer.vecOffsMuneLLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremDouPer" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecHaremDouPerGreater, ref charaPer.vecHaremDouPerLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremShinCho" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecHaremShinChoGreater, ref charaPer.vecHaremShinChoLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "HaremMuneL" + add_tag_string);			if (tagArrayData.valid)			{				if (charaPer == null)				{					charaPer = new CharacterMgr.CharaPer();				}				tagArrayData.GetVector3(ref charaPer.vecHaremMuneLGreater, ref charaPer.vecHaremMuneLLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			return charaPer;		}		private static CharacterMgr.PenisPer GetPenisPer(TJSScript tjs, KagTagSupport tag_data)		{			CharacterMgr.PenisPer penisPer = null;			BaseKagManager.PerthOffsetPosTagData.TagArrayData tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisCommonBase");			if (tagArrayData.valid)			{				if (penisPer == null)				{					penisPer = new CharacterMgr.PenisPer();				}				tagArrayData.GetVector3(ref penisPer.vecPenisCommonBase);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisAmend");			if (tagArrayData.valid)			{				if (penisPer == null)				{					penisPer = new CharacterMgr.PenisPer();				}				tagArrayData.GetVector3(ref penisPer.vecPenisAmend);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisDouPer");			if (tagArrayData.valid)			{				if (penisPer == null)				{					penisPer = new CharacterMgr.PenisPer();				}				tagArrayData.GetVector3(ref penisPer.vecPenisDouPerGreater, ref penisPer.vecPenisDouPerLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			tagArrayData = BaseKagManager.PerthOffsetPosTagData.TagArrayData.Create(tjs, tag_data, "PenisShincho");			if (tagArrayData.valid)			{				if (penisPer == null)				{					penisPer = new CharacterMgr.PenisPer();				}				tagArrayData.GetVector3(ref penisPer.vecPenisShinchoGreater, ref penisPer.vecPenisShinchoLess);			}			BaseKagManager.PerthOffsetPosTagData.TagArrayData.Rlease();			return penisPer;		}		private class TagArrayData		{			private TagArrayData(TJSScript tjs, KagTagSupport tag_data, string tag_name)			{				this.tjs_ = tjs;				this.is_valid_ = tag_data.IsValid(tag_name);				if (this.is_valid_)				{					string eval_str = this.kTjsGlobalVarName + "=" + tag_data.GetTagProperty(tag_name).AsString();					this.tjs_.EvalScript(eval_str);					TJSVariant tjsvariant = new TJSVariant();					this.tjs_.EvalScript(this.kTjsGlobalVarName + ".count", tjsvariant);					this.array_count_ = tjsvariant.AsInteger();					tjsvariant.Dispose();					NDebug.Assert(this.array_count_ == 3 || this.array_count_ == 6, tag_name + "の指定数が不正です(6 or 7 only)");				}			}			public static BaseKagManager.PerthOffsetPosTagData.TagArrayData Create(TJSScript tjs, KagTagSupport tag_data, string tag_name)			{				NDebug.Assert(BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ == null, "TagArrayDataインスタンスの重複");				tag_name = tag_name.ToLower();				BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ = new BaseKagManager.PerthOffsetPosTagData.TagArrayData(tjs, tag_data, tag_name);				return BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_;			}			public static void Rlease()			{				if (BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ == null)				{					return;				}				BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_.tjs_.EvalScript(BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_.kTjsGlobalVarName + " = void");				BaseKagManager.PerthOffsetPosTagData.TagArrayData.instans_data_ = null;			}			public void GetVector3(ref Vector3 dest)			{				if (!this.is_valid_)				{					return;				}				NDebug.Assert(this.array_count_ == 3, "Vector3*2の要素に対してVector3を1つのみ作成しようとしています");				using (TJSVariant tjsvariant = new TJSVariant())				{					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[0]", tjsvariant);					dest.x = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[1]", tjsvariant);					dest.y = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[2]", tjsvariant);					dest.z = tjsvariant.AsReal();				}			}			public void GetVector3(ref Vector3 first_dest, ref Vector3 second_dest)			{				if (!this.is_valid_)				{					return;				}				NDebug.Assert(this.array_count_ == 6, "要素xyzのみに対してVector3を2つ作成しようとしています");				using (TJSVariant tjsvariant = new TJSVariant())				{					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[0]", tjsvariant);					first_dest.x = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[1]", tjsvariant);					first_dest.y = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[2]", tjsvariant);					first_dest.z = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[3]", tjsvariant);					second_dest.x = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[4]", tjsvariant);					second_dest.y = tjsvariant.AsReal();					this.tjs_.EvalScript(this.kTjsGlobalVarName + "[5]", tjsvariant);					second_dest.z = tjsvariant.AsReal();				}			}			public int vecotr_element_count			{				get				{					return (this.array_count_ != 3) ? 2 : 1;				}			}			public int count			{				get				{					return this.array_count_;				}			}			public bool valid			{				get				{					return this.is_valid_;				}			}			private string kTjsGlobalVarName = "global.__tmp_array";			private static BaseKagManager.PerthOffsetPosTagData.TagArrayData instans_data_;			private TJSScript tjs_;			private bool is_valid_;			private int array_count_;		}	}	protected class ExecWaitData	{		public virtual bool Check()		{			return !this.use || this.wait_time <= GameMain.tick_count - this.start_tick_count;		}		public virtual void Clear()		{			this.start_tick_count = (this.wait_time = 0);			this.use = false;			this.skip_possible = true;		}		public int start_tick_count;		public int wait_time;		public bool skip_possible;		public bool use;	}	protected class MaidPropSeqWaitData : BaseKagManager.ExecWaitData	{		public override bool Check()		{			return !this.use || this.maid == null || !this.maid.IsBusy;		}		public override void Clear()		{			base.Clear();			this.maid = null;		}		public Maid maid;	}	protected class MaidVoiceWaitData : BaseKagManager.ExecWaitData	{		public override bool Check()		{			if (!this.use || this.maid == null)			{				return true;			}			AudioSourceMgr audioMan = this.maid.AudioMan;			return audioMan == null || !audioMan.isPlay();		}		public override void Clear()		{			base.Clear();			this.maid = null;		}		public Maid maid;	}	protected class DummyVoiceWaitData : BaseKagManager.ExecWaitData	{		public override bool Check()		{			return !this.use || !GameMain.Instance.SoundMgr.IsPlayDummyVoice();		}		public override void Clear()		{			base.Clear();		}	}	protected class SubtitleData	{		public SubtitleData()		{			this.Clear();		}		public void Clear()		{			this.text = string.Empty;			this.displayTime = -1;			this.addDisplayTime = 0;			this.casinoType = false;		}		public string text;		public int displayTime;		public int addDisplayTime;		public bool casinoType;	}}
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