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- using System;
- using System.Collections.Generic;
- namespace PrivateMaidMode
- {
- public class PrivateSettingManager : WfScreenManager
- {
- public void Awake()
- {
- this.m_advKag = GameMain.Instance.ScriptMgr.adv_kag;
- }
- public override void Start()
- {
- base.Start();
- this.m_moveScreen = base.children_dic["Move"].GetComponent<PrivateCharaSelectMove>();
- if (this.m_advKag.tag_backup != null && this.m_advKag.tag_backup.Count > 0 && this.m_advKag.tag_backup["name"] == "ScenePrivate")
- {
- NDebug.Assert(this.m_advKag.tag_backup.ContainsKey("label"), "SceneCallにlabelの設定がされていませんでした");
- this.m_moveScreen.SetNextLabel(this.m_advKag.tag_backup["label"]);
- this.m_moveScreen.SetBackupFile(this.m_advKag.kag.GetCurrentFileName());
- }
- PrivateCharaSelectMain component = base.children_dic["Main"].GetComponent<PrivateCharaSelectMain>();
- component.SetPrivateSettingManager(this);
- this.CallScreen("Main");
- }
- protected override void SettingChildrenList(Dictionary<string, WfScreenChildren> children_dic)
- {
- string[] array = new string[]
- {
- "Main",
- "Move"
- };
- for (int i = 0; i < array.Length; i++)
- {
- WfScreenChildren component = UTY.GetChildObject(base.gameObject, array[i], false).GetComponent<WfScreenChildren>();
- component.parent_mgr = this;
- children_dic.Add(array[i], component);
- }
- }
- public PrivateCharaSelectMove MoveScreen
- {
- get
- {
- return this.m_moveScreen;
- }
- }
- private PrivateCharaSelectMove m_moveScreen;
- private ADVKagManager m_advKag;
- }
- }
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