KaraokeDataManager.cs 27 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke004(Maid maid)
  201. {
  202. return KaraokeDataManager.IsEnablePersonalKaraoke004(maid.status.personal.uniqueName);
  203. }
  204. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  205. {
  206. List<string> list = new List<string>
  207. {
  208. "Muku",
  209. "Majime",
  210. "Rindere",
  211. "Pure",
  212. "Cool",
  213. "Pride"
  214. };
  215. return list.Contains(personalUniqueName);
  216. }
  217. public static bool IsEnablePersonalKaraoke004(string personalUniqueName)
  218. {
  219. List<string> list = new List<string>
  220. {
  221. "Muku",
  222. "Majime",
  223. "Rindere",
  224. "Pure",
  225. "Cool",
  226. "Pride"
  227. };
  228. return list.Contains(personalUniqueName);
  229. }
  230. public static void GetMaidListAdditional(List<Maid> draw_list)
  231. {
  232. List<Maid> list = new List<Maid>();
  233. List<Maid> list2 = new List<Maid>();
  234. CharacterSelectManager.DefaultMaidList(list2);
  235. for (int i = 0; i < list2.Count; i++)
  236. {
  237. Maid maid = list2[i];
  238. if (maid.status.heroineType != HeroineType.Sub)
  239. {
  240. if (maid.ActiveSlotNo == -1)
  241. {
  242. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  243. {
  244. list.Add(maid);
  245. }
  246. }
  247. }
  248. }
  249. draw_list.Clear();
  250. draw_list.AddRange(list);
  251. }
  252. public static void GetMaidListKaraoke(List<Maid> draw_list)
  253. {
  254. List<string> list = new List<string>
  255. {
  256. "Pure",
  257. "Cool",
  258. "Pride",
  259. "Yandere",
  260. "Anesan",
  261. "Genki",
  262. "Sadist",
  263. "Muku",
  264. "Majime",
  265. "Rindere"
  266. };
  267. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Silent_KARAOKE") == 1)
  268. {
  269. list.Add("Silent");
  270. }
  271. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Devilish_KARAOKE") == 1)
  272. {
  273. list.Add("Devilish");
  274. }
  275. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Ladylike_KARAOKE") == 1)
  276. {
  277. list.Add("Ladylike");
  278. }
  279. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Secretary_KARAOKE") == 1)
  280. {
  281. list.Add("Secretary");
  282. }
  283. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Sister_KARAOKE") == 1)
  284. {
  285. list.Add("Sister");
  286. }
  287. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Curtness_KARAOKE") == 1)
  288. {
  289. list.Add("Curtness");
  290. }
  291. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Missy_KARAOKE") == 1)
  292. {
  293. list.Add("Missy");
  294. }
  295. List<Maid> list2 = new List<Maid>();
  296. List<Maid> list3 = new List<Maid>();
  297. CharacterSelectManager.DefaultMaidList(list3);
  298. for (int i = 0; i < list3.Count; i++)
  299. {
  300. Maid maid = list3[i];
  301. if (maid.status.heroineType != HeroineType.Sub)
  302. {
  303. if (list.Contains(maid.status.personal.uniqueName))
  304. {
  305. list2.Add(maid);
  306. }
  307. }
  308. }
  309. draw_list.Clear();
  310. draw_list.AddRange(list2);
  311. }
  312. private void Awake()
  313. {
  314. this.LoadMusicData();
  315. this.LoadFoodData();
  316. this.LoadBackgroundData();
  317. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  318. {
  319. this.m_NowBGIndex = 1;
  320. this.m_NowSelectingBGIndex = 1;
  321. }
  322. }
  323. private void Start()
  324. {
  325. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  326. {
  327. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  328. if (component2 == null)
  329. {
  330. return;
  331. }
  332. component2.worldCamera = targetCamera;
  333. };
  334. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  335. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  336. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  337. if (VRDialogMenu.CreateDialog())
  338. {
  339. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  340. }
  341. if (VRSelectorMenu.CreateSelector())
  342. {
  343. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  344. }
  345. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  346. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  347. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  348. if (component)
  349. {
  350. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  351. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  352. }
  353. }
  354. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  355. {
  356. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  357. if (!enableDataOnly)
  358. {
  359. return list.ToArray();
  360. }
  361. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  362. for (int i = 0; i < list.Count; i++)
  363. {
  364. if (list[i].IsEnable)
  365. {
  366. list2.Add(list[i]);
  367. }
  368. }
  369. return list2.ToArray();
  370. }
  371. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  372. {
  373. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  374. if (!enableDataOnly)
  375. {
  376. return list.ToArray();
  377. }
  378. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  379. for (int i = 0; i < list.Count; i++)
  380. {
  381. if (list[i].IsEnable)
  382. {
  383. list2.Add(list[i]);
  384. }
  385. }
  386. return list2.ToArray();
  387. }
  388. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  389. {
  390. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  391. if (!enableDataOnly)
  392. {
  393. return list.ToArray();
  394. }
  395. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  396. for (int i = 0; i < list.Count; i++)
  397. {
  398. if (list[i].IsEnable)
  399. {
  400. list2.Add(list[i]);
  401. }
  402. }
  403. return list2.ToArray();
  404. }
  405. public KaraokeDataManager.MusicData GetMusicData(int id)
  406. {
  407. if (!this.m_MusicDataArray.ContainsKey(id))
  408. {
  409. return null;
  410. }
  411. return this.m_MusicDataArray[id];
  412. }
  413. public bool IsExistMusicData(int musicID)
  414. {
  415. return this.m_MusicDataArray.ContainsKey(musicID);
  416. }
  417. public void StartKaraoke(int musicID)
  418. {
  419. if (this.IsExistMusicData(musicID))
  420. {
  421. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  422. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  423. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  424. {
  425. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  426. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  427. if (backgroundData != null)
  428. {
  429. string bgname = GameMain.Instance.BgMgr.GetBGName();
  430. string text = GameMain.Instance.BgMgr.GetBGName();
  431. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  432. {
  433. text = backgroundData.strFileNameNight;
  434. }
  435. else
  436. {
  437. text = backgroundData.strFileName;
  438. }
  439. if (bgname != text)
  440. {
  441. GameMain.Instance.BgMgr.ChangeBg(text);
  442. }
  443. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  444. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  445. }
  446. KaraokeDataManager.FoodData foodData = null;
  447. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  448. {
  449. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  450. }
  451. if (foodData != null)
  452. {
  453. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  454. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  455. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  456. }
  457. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  458. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  459. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  460. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  461. scriptMgr.adv_kag.Exec();
  462. }, true, default(Color));
  463. }
  464. else
  465. {
  466. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  467. }
  468. }
  469. public void SetBGIndex(int index)
  470. {
  471. this.m_NowSelectingBGIndex = index;
  472. }
  473. public int GetNowBGIndex()
  474. {
  475. return this.m_NowBGIndex;
  476. }
  477. public int GetNowSelectingBGIndex()
  478. {
  479. return this.m_NowSelectingBGIndex;
  480. }
  481. public void SetFoodData(int index)
  482. {
  483. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  484. this.AddTempFlag(foodData.strTempFlagName1);
  485. this.AddTempFlag(foodData.strTempFlagName2);
  486. this.AddTempFlag(foodData.strTempFlagName3);
  487. this.ResetTempFlag(new string[]
  488. {
  489. foodData.strTempFlagName1,
  490. foodData.strTempFlagName2,
  491. foodData.strTempFlagName3
  492. });
  493. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  494. if (backgroundData != null)
  495. {
  496. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  497. }
  498. else
  499. {
  500. this.SetTempFlag("カラオケ_背景", 0);
  501. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  502. }
  503. KaraokeDataManager.FoodData foodData2 = null;
  504. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  505. {
  506. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  507. }
  508. if (foodData2 != null)
  509. {
  510. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  511. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  512. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  513. }
  514. this.m_BeforeSelectedFoodIndex = index;
  515. string str = this.ReplacePersonal(foodData.strScenarioFile);
  516. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  517. {
  518. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  519. }
  520. else
  521. {
  522. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  523. }
  524. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  525. StringBuilder stringBuilder = new StringBuilder();
  526. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  527. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  528. {
  529. string text = this.m_FoodDataTempFlagArray[i];
  530. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  531. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  532. }
  533. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  534. Debug.Log(stringBuilder.ToString());
  535. }
  536. public void ButtonExit()
  537. {
  538. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  539. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  540. {
  541. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  542. if (dialog)
  543. {
  544. dialog.GetComponent<UICanvasFade>().FadeIn();
  545. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  546. {
  547. dialog.CloseDialog();
  548. if (type != VRDialogMenu.TYPE_STYLE.YES)
  549. {
  550. mainMenu.FadeIn();
  551. return;
  552. }
  553. VRCanvasManager instance = VRCanvasManager.Instance;
  554. if (!instance)
  555. {
  556. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  557. return;
  558. }
  559. instance.EndKaraokeMode();
  560. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  561. });
  562. }
  563. });
  564. }
  565. private void AddTempFlag(string tempFlagName)
  566. {
  567. if (string.IsNullOrEmpty(tempFlagName))
  568. {
  569. return;
  570. }
  571. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  572. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  573. }
  574. private void SetTempFlag(string tempFlagName, int value)
  575. {
  576. if (string.IsNullOrEmpty(tempFlagName))
  577. {
  578. return;
  579. }
  580. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  581. }
  582. private void ResetTempFlag(params string[] exclusionTempFlagName)
  583. {
  584. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  585. {
  586. string text = this.m_FoodDataTempFlagArray[i];
  587. bool flag = false;
  588. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  589. {
  590. if (!(text != exclusionTempFlagName[j]))
  591. {
  592. flag = true;
  593. break;
  594. }
  595. }
  596. if (!flag)
  597. {
  598. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  599. }
  600. }
  601. }
  602. private void Update()
  603. {
  604. CanvasGroup component = base.GetComponent<CanvasGroup>();
  605. CanvasGroup parentCanvas = this.m_ParentCanvas;
  606. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  607. {
  608. parentCanvas.interactable = false;
  609. parentCanvas.blocksRaycasts = false;
  610. parentCanvas.alpha = 0f;
  611. component.interactable = false;
  612. component.blocksRaycasts = false;
  613. component.alpha = 0f;
  614. return;
  615. }
  616. parentCanvas.alpha = 1f;
  617. component.alpha = 1f;
  618. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  619. if (isFallThrough)
  620. {
  621. parentCanvas.interactable = true;
  622. parentCanvas.blocksRaycasts = true;
  623. component.interactable = true;
  624. component.blocksRaycasts = true;
  625. }
  626. else
  627. {
  628. parentCanvas.interactable = false;
  629. parentCanvas.blocksRaycasts = false;
  630. component.interactable = false;
  631. component.blocksRaycasts = false;
  632. }
  633. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  634. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  635. Vector3 zero = Vector3.zero;
  636. zero.z = ((!isRotDown) ? 0f : 180f);
  637. zero.y = ((!isSideBack) ? 0f : 180f);
  638. zero.x = ((!isSideBack) ? 90f : -90f);
  639. base.transform.localEulerAngles = zero;
  640. }
  641. private void LateUpdate()
  642. {
  643. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  644. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  645. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  646. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  647. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  648. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  649. CanvasGroup parentCanvas = this.m_ParentCanvas;
  650. if (isUIShow)
  651. {
  652. if (uiNoHomeMode)
  653. {
  654. parentCanvas.blocksRaycasts = false;
  655. parentCanvas.alpha = 0f;
  656. }
  657. else
  658. {
  659. parentCanvas.alpha = 1f;
  660. }
  661. }
  662. if (!isFreeMode || !isUIShow)
  663. {
  664. parentCanvas.interactable = false;
  665. parentCanvas.blocksRaycasts = false;
  666. parentCanvas.alpha = 0f;
  667. }
  668. else if (!uiNoHomeMode)
  669. {
  670. parentCanvas.interactable = true;
  671. parentCanvas.blocksRaycasts = true;
  672. parentCanvas.alpha = 1f;
  673. }
  674. if (flag || flag2)
  675. {
  676. parentCanvas.blocksRaycasts = false;
  677. }
  678. }
  679. public void ButtonEventOpenVRConfig()
  680. {
  681. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  682. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  683. {
  684. this.m_CanvasVRConfig.FadeIn();
  685. });
  686. }
  687. public void ButtonEventOpenKaraokeMainMenu()
  688. {
  689. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  690. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  691. {
  692. this.m_CanvasKaraokeMainMenu.FadeIn();
  693. });
  694. }
  695. private string ReplacePersonal(string fileName)
  696. {
  697. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  698. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  699. return fileName;
  700. }
  701. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  702. public const string STR_PERSONAL_SILENT_ENABLED_FLAG = "Silent_KARAOKE";
  703. public const string STR_PERSONAL_DEVILISH_ENABLED_FLAG = "Devilish_KARAOKE";
  704. public const string STR_PERSONAL_LADYLIKE_ENABLED_FLAG = "Ladylike_KARAOKE";
  705. public const string STR_PERSONAL_SECRETARY_ENABLED_FLAG = "Secretary_KARAOKE";
  706. public const string STR_PERSONAL_SISTER_ENABLED_FLAG = "Sister_KARAOKE";
  707. public const string STR_PERSONAL_CURTNESS_ENABLED_FLAG = "Curtness_KARAOKE";
  708. public const string STR_PERSONAL_MISSY_ENABLED_FLAG = "Missy_KARAOKE";
  709. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  710. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  711. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  712. private List<string> m_FoodDataTempFlagArray = new List<string>();
  713. private int m_BeforeSelectedFoodIndex = -1;
  714. private int m_NowSelectingBGIndex;
  715. private int m_NowBGIndex;
  716. [SerializeField]
  717. private CanvasGroup m_ParentCanvas;
  718. [SerializeField]
  719. private UICanvasFade m_CanvasVRConfig;
  720. [SerializeField]
  721. private UICanvasFade m_CanvasKaraokeMainMenu;
  722. [SerializeField]
  723. private VRDialogMenu m_CanvasDialogMenu;
  724. [SerializeField]
  725. private VRSelectorMenu m_CanvasSelectorMenu;
  726. public class FoodData
  727. {
  728. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  729. {
  730. int num = 0;
  731. this.ID = csv.GetCellAsInteger(num++, y);
  732. num++;
  733. this.strThumbnailName = csv.GetCellAsString(num++, y);
  734. this.strScenarioFile = csv.GetCellAsString(num++, y);
  735. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  736. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  737. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  738. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  739. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  740. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  741. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  742. this.isEnableID = enable_list.ContainsKey(this.ID);
  743. string text = string.Empty;
  744. if (this.isEnableID)
  745. {
  746. text = enable_list[this.ID];
  747. }
  748. if (!string.IsNullOrEmpty(text))
  749. {
  750. this.pluginType = text.ToLower();
  751. }
  752. }
  753. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  754. {
  755. if (string.IsNullOrEmpty(strCellData))
  756. {
  757. return;
  758. }
  759. string[] array = strCellData.Split(new char[]
  760. {
  761. ','
  762. });
  763. strFlag = array[0];
  764. value = int.Parse(array[1]);
  765. }
  766. public bool IsEnable
  767. {
  768. get
  769. {
  770. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  771. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  772. {
  773. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  774. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  775. }
  776. return this.isEnableID && flag;
  777. }
  778. }
  779. public int ID;
  780. public string strThumbnailName = string.Empty;
  781. public string strScenarioFile = string.Empty;
  782. public string strScenarioLabel = string.Empty;
  783. public string strTempFlagName1 = string.Empty;
  784. public string strTempFlagName2 = string.Empty;
  785. public string strTempFlagName3 = string.Empty;
  786. public string strTempFlagName4 = string.Empty;
  787. public string strTempFlagName5 = string.Empty;
  788. public string strTempFlagName6 = string.Empty;
  789. public int tempFlagValue4;
  790. public int tempFlagValue5;
  791. public int tempFlagValue6;
  792. public string pluginType = string.Empty;
  793. private bool isEnableID;
  794. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  795. public static readonly int ID_BUTTON_MAID_ = 150;
  796. }
  797. public class MusicData
  798. {
  799. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  800. {
  801. int num = 0;
  802. this.ID = csv_default.GetCellAsInteger(num++, y);
  803. num++;
  804. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  805. num++;
  806. this.strSceneName = csv_default.GetCellAsString(num++, y);
  807. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  808. this.isEnableID = enable_list.ContainsKey(this.ID);
  809. string text = string.Empty;
  810. if (this.isEnableID)
  811. {
  812. text = enable_list[this.ID];
  813. }
  814. if (!string.IsNullOrEmpty(text))
  815. {
  816. this.pluginType = text.ToLower();
  817. }
  818. }
  819. public bool IsEnable
  820. {
  821. get
  822. {
  823. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  824. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  825. {
  826. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  827. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  828. }
  829. return this.isEnableID && flag;
  830. }
  831. }
  832. public int ID;
  833. public string strThumbnailName = string.Empty;
  834. public string strSceneName = string.Empty;
  835. public string strFileNameOgg = string.Empty;
  836. public string pluginType = string.Empty;
  837. private bool isEnableID;
  838. }
  839. public class BackgroundData
  840. {
  841. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  842. {
  843. int num = 0;
  844. this.ID = csv.GetCellAsInteger(num++, y);
  845. this.strThumbnailName = csv.GetCellAsString(num++, y);
  846. this.strFileName = csv.GetCellAsString(num++, y);
  847. this.strFileNameNight = csv.GetCellAsString(num++, y);
  848. this.strFlagName = csv.GetCellAsString(num++, y);
  849. this.flagValue = csv.GetCellAsInteger(num++, y);
  850. this.isEnableID = enable_list.ContainsKey(this.ID);
  851. string text = string.Empty;
  852. if (this.isEnableID)
  853. {
  854. text = enable_list[this.ID];
  855. }
  856. if (!string.IsNullOrEmpty(text))
  857. {
  858. this.pluginType = text.ToLower();
  859. }
  860. }
  861. public bool IsEnable
  862. {
  863. get
  864. {
  865. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  866. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  867. {
  868. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  869. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  870. }
  871. return this.isEnableID && flag;
  872. }
  873. }
  874. public int ID;
  875. public string strThumbnailName = string.Empty;
  876. public string strFileName = string.Empty;
  877. public string strFileNameNight = string.Empty;
  878. public string strFlagName = string.Empty;
  879. public int flagValue = -1;
  880. public string pluginType = string.Empty;
  881. private bool isEnableID;
  882. }
  883. }