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- using System;
- using UnityEngine;
- namespace I2.Loc
- {
- public abstract class ILocalizeTarget : ScriptableObject
- {
- public abstract bool IsValid(Localize cmp);
- public abstract void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm);
- public abstract void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation);
- public abstract bool CanUseSecondaryTerm();
- public abstract bool AllowMainTermToBeRTL();
- public abstract bool AllowSecondTermToBeRTL();
- public abstract eTermType GetPrimaryTermType(Localize cmp);
- public abstract eTermType GetSecondaryTermType(Localize cmp);
- }
- }
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