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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Text.RegularExpressions;
- using UnityEngine;
- public class ConfigManager : MonoBehaviour
- {
- public UIPopupList subtitleTypePopupList
- {
- get
- {
- return this.subtitleType;
- }
- }
- public void Init(ConfigCblManager cblConfigMgr)
- {
- this.cblConfigMgr = cblConfigMgr;
- ConfigManager.CategoryButton[] array = this.categoryTabButtons;
- for (int i = 0; i < array.Length; i++)
- {
- ConfigManager.CategoryButton categoryData = array[i];
- if (categoryData.type == ConfigManager.CategoryButton.Type.System)
- {
- this.OnClickCategoryTabButton(categoryData);
- }
- EventDelegate.Add(categoryData.tab.onClick, delegate()
- {
- this.OnClickCategoryTabButton(categoryData);
- });
- if (categoryData.type == ConfigManager.CategoryButton.Type.ChuBLip)
- {
- categoryData.tab.gameObject.SetActive(false);
- }
- }
- KeyValuePair<UIGrid, GameObject> rootItem = this.GetRootItem<UIGrid>(this.deviceSelect.gameObject);
- UIGrid key = rootItem.Key;
- GameObject value = rootItem.Value;
- if (value != null)
- {
- value.gameObject.SetActive(false);
- }
- if (key != null)
- {
- key.repositionNow = true;
- }
- if (!Product.supportMultiLanguage)
- {
- this.systemFrame.height -= 72;
- }
- EventDelegate.Add(this.closeButton.onClick, new EventDelegate.Callback(BaseMgr<ConfigMgr>.Instance.CloseConfigPanel));
- EventDelegate.Add(this.vrConfigButton.onClick, delegate()
- {
- BaseMgr<ConfigMgr>.Instance.CloseConfigPanel();
- ConfigVRCtrl.Open(null);
- });
- Action<ConfigSelectButton> action = delegate(ConfigSelectButton button)
- {
- button.Initialize();
- this.selectButtons.Add(button);
- };
- Action<ConfigIntegerSlider> intSliderInit = delegate(ConfigIntegerSlider slider)
- {
- slider.Initialize();
- this.intSliders.Add(slider);
- };
- Action<ConfigIntegerSlider, AudioSourceMgr.Type> action2 = delegate(ConfigIntegerSlider slider, AudioSourceMgr.Type type)
- {
- intSliderInit(slider);
- slider.onGetValue = (() => GameMain.Instance.SoundMgr.GetVolume(type));
- slider.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.SoundMgr.SetVolume(type, setValue);
- GameMain.Instance.SoundMgr.Apply();
- };
- };
- Action<WFCheckBox, AudioSourceMgr.Type> action3 = delegate(WFCheckBox checkBox, AudioSourceMgr.Type type)
- {
- checkBox.onClick.Add(delegate(WFCheckBox clickCheckBox)
- {
- GameMain.Instance.SoundMgr.SetThreeD(type, clickCheckBox.check);
- GameMain.Instance.SoundMgr.Apply();
- });
- };
- action(this.systemButtonVisible);
- this.systemButtonVisible.onGetValue = (() => GameMain.Instance.CMSystem.SysButtonShowAlways);
- this.systemButtonVisible.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.SysButtonShowAlways = setValue;
- };
- action(this.screenMode);
- this.screenMode.onGetValue = (() => GameMain.Instance.CMSystem.FullScreen);
- this.screenMode.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.FullScreen = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- };
- action(this.drawFPS);
- this.drawFPS.onGetValue = (() => GameMain.Instance.CMSystem.ViewFps);
- this.drawFPS.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.ViewFps = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- };
- action(this.sequentialVoice);
- this.sequentialVoice.onGetValue = (() => GameMain.Instance.CMSystem.MsgVoiceNoStop);
- this.sequentialVoice.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.MsgVoiceNoStop = setValue;
- };
- action(this.ejaculationSe);
- this.ejaculationSe.onGetValue = (() => GameMain.Instance.CMSystem.EjaculationSeEnabled);
- this.ejaculationSe.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.EjaculationSeEnabled = setValue;
- };
- if (Product.isPublic)
- {
- this.ejaculationSe.gameObject.SetActive(false);
- }
- action(this.yotogiSubtitleVisible);
- this.yotogiSubtitleVisible.onGetValue = (() => GameMain.Instance.CMSystem.YotogiSubtitleVisible);
- this.yotogiSubtitleVisible.onSetValue = delegate(bool setValue)
- {
- GameMain.Instance.CMSystem.YotogiSubtitleVisible = setValue;
- };
- if (!Product.supportMultiLanguage || Product.isPublic)
- {
- this.yotogiSubtitleVisible.gameObject.SetActive(false);
- }
- foreach (Size<int> size in this.MakeResolutionPopupList())
- {
- this.screenResolution.items.Add(string.Format("{0}x{1}", size.width, size.height));
- }
- EventDelegate.Add(this.screenResolution.onChange, delegate()
- {
- string currentPopupListValue = this.GetCurrentPopupListValue();
- Size<int> screenSize = this.ResolutionTextToSize(currentPopupListValue);
- GameMain.Instance.CMSystem.SetScreenSize(screenSize);
- GameMain.Instance.CMSystem.ConfigScreenApply();
- });
- this.CreateEnumPopupList<CMSystem.SSSuperSizeType>(this.captureMagnification, delegate(CMSystem.SSSuperSizeType setValue)
- {
- GameMain.Instance.CMSystem.ScreenShotSuperSize = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- });
- this.CreateEnumPopupList<CMSystem.AntiAliasType>(this.antiAlias, delegate(CMSystem.AntiAliasType setValue)
- {
- GameMain.Instance.CMSystem.Antialias = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- });
- this.CreateEnumPopupList<CMSystem.ShadowQualityType>(this.shadowQuality, delegate(CMSystem.ShadowQualityType setValue)
- {
- GameMain.Instance.CMSystem.ShadowQuality = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- });
- this.CreateEnumPopupList<CMSystem.TextureQualityType>(this.textureQuality, delegate(CMSystem.TextureQualityType setValue)
- {
- GameMain.Instance.CMSystem.TextureQuality = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- });
- if (this.subtitleType != null)
- {
- if (Product.supportMultiLanguage)
- {
- IEnumerator enumerator2 = Enum.GetValues(typeof(SubtitleDisplayManager.DisplayType)).GetEnumerator();
- try
- {
- while (enumerator2.MoveNext())
- {
- object obj = enumerator2.Current;
- if ((SubtitleDisplayManager.DisplayType)obj != SubtitleDisplayManager.DisplayType.None)
- {
- this.subtitleType.AddItem(SubtitleDisplayManager.EnumConvert.GetTerm((SubtitleDisplayManager.DisplayType)obj));
- }
- }
- }
- finally
- {
- IDisposable disposable;
- if ((disposable = (enumerator2 as IDisposable)) != null)
- {
- disposable.Dispose();
- }
- }
- EventDelegate.Add(this.subtitleType.onChange, delegate()
- {
- string currentPopupListValue = this.GetCurrentPopupListValue();
- IEnumerator enumerator4 = Enum.GetValues(typeof(SubtitleDisplayManager.DisplayType)).GetEnumerator();
- try
- {
- while (enumerator4.MoveNext())
- {
- object obj3 = enumerator4.Current;
- string term = SubtitleDisplayManager.EnumConvert.GetTerm((SubtitleDisplayManager.DisplayType)obj3);
- if (currentPopupListValue == term)
- {
- GameMain.Instance.CMSystem.SubtitleType = (SubtitleDisplayManager.DisplayType)obj3;
- break;
- }
- }
- }
- finally
- {
- IDisposable disposable3;
- if ((disposable3 = (enumerator4 as IDisposable)) != null)
- {
- disposable3.Dispose();
- }
- }
- });
- }
- else
- {
- Transform transform = this.subtitleType.transform;
- while (transform.parent == null || transform.parent.GetComponent<UIGrid>() == null)
- {
- transform = transform.parent;
- }
- if (transform != null)
- {
- transform.gameObject.SetActive(false);
- }
- }
- }
- if (this.systemLanguage != null)
- {
- if (Product.supportMultiLanguage)
- {
- IEnumerator enumerator3 = Enum.GetValues(typeof(Product.Language)).GetEnumerator();
- try
- {
- while (enumerator3.MoveNext())
- {
- object obj2 = enumerator3.Current;
- this.systemLanguage.AddItem(Product.EnumConvert.GetTerm((Product.Language)obj2));
- }
- }
- finally
- {
- IDisposable disposable2;
- if ((disposable2 = (enumerator3 as IDisposable)) != null)
- {
- disposable2.Dispose();
- }
- }
- EventDelegate.Add(this.systemLanguage.onChange, delegate()
- {
- string currentPopupListValue = this.GetCurrentPopupListValue();
- IEnumerator enumerator4 = Enum.GetValues(typeof(Product.Language)).GetEnumerator();
- try
- {
- while (enumerator4.MoveNext())
- {
- object obj3 = enumerator4.Current;
- string term = Product.EnumConvert.GetTerm((Product.Language)obj3);
- if (currentPopupListValue == term)
- {
- GameMain.Instance.CMSystem.SystemLanguage = (Product.Language)obj3;
- break;
- }
- }
- }
- finally
- {
- IDisposable disposable3;
- if ((disposable3 = (enumerator4 as IDisposable)) != null)
- {
- disposable3.Dispose();
- }
- }
- });
- }
- else
- {
- Transform transform2 = this.systemLanguage.transform;
- while (transform2.parent == null || transform2.parent.GetComponent<UIGrid>() == null)
- {
- transform2 = transform2.parent;
- }
- if (transform2 != null)
- {
- transform2.gameObject.SetActive(false);
- }
- }
- }
- intSliderInit(this.manAlpha);
- this.manAlpha.onGetValue = (() => GameMain.Instance.CMSystem.ManAlpha);
- this.manAlpha.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.CMSystem.ManAlpha = setValue;
- GameMain.Instance.CMSystem.ConfigScreenApply();
- };
- intSliderInit(this.bloom);
- this.bloom.onGetValue = (() => GameMain.Instance.CMSystem.BloomValue);
- this.bloom.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.CMSystem.BloomValue = setValue;
- };
- intSliderInit(this.messageAlpha);
- this.messageAlpha.onGetValue = (() => GameMain.Instance.CMSystem.MsgWndAlpha);
- this.messageAlpha.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.CMSystem.MsgWndAlpha = setValue;
- };
- intSliderInit(this.textSpeed);
- this.textSpeed.onGetValue = (() => GameMain.Instance.CMSystem.MsgTextSpeed);
- this.textSpeed.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.CMSystem.MsgTextSpeed = setValue;
- };
- intSliderInit(this.textAutoSpeed);
- this.textAutoSpeed.onGetValue = (() => GameMain.Instance.CMSystem.MsgAutoSpeed);
- this.textAutoSpeed.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.CMSystem.MsgAutoSpeed = setValue;
- };
- intSliderInit(this.volumeMaster);
- this.volumeMaster.onGetValue = (() => GameMain.Instance.SoundMgr.GetVolumeAll());
- this.volumeMaster.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.SoundMgr.SetVolumeAll(setValue);
- GameMain.Instance.SoundMgr.Apply();
- };
- action2(this.volumeSystem, AudioSourceMgr.Type.System);
- action2(this.volumeBGM, AudioSourceMgr.Type.Bgm);
- intSliderInit(this.volumeDance);
- this.volumeDance.onGetValue = (() => GameMain.Instance.SoundMgr.GetVolumeDance());
- this.volumeDance.onSetValue = delegate(int setValue)
- {
- GameMain.Instance.SoundMgr.SetVolumeDance(setValue);
- GameMain.Instance.SoundMgr.Apply();
- };
- action2(this.volumeVoiceMaster, AudioSourceMgr.Type.Voice);
- action2(this.volumeVoiceHeroine, AudioSourceMgr.Type.VoiceHeroine);
- action3(this.threeDEffectVoiceHeroine, AudioSourceMgr.Type.VoiceHeroine);
- action2(this.volumeSubVoice, AudioSourceMgr.Type.VoiceSub);
- action3(this.threeDEffectSubVoice, AudioSourceMgr.Type.VoiceSub);
- action2(this.volumeExtraVoice, AudioSourceMgr.Type.VoiceExtra);
- action3(this.threeDEffectExtraVoice, AudioSourceMgr.Type.VoiceExtra);
- action2(this.volumeMobVoice, AudioSourceMgr.Type.VoiceMob);
- action3(this.threeDEffectMobVoice, AudioSourceMgr.Type.VoiceMob);
- action2(this.volumeSE, AudioSourceMgr.Type.Se);
- action3(this.threeDEffectSE, AudioSourceMgr.Type.Se);
- action2(this.volumeEnv, AudioSourceMgr.Type.Env);
- action3(this.threeDEffectEnv, AudioSourceMgr.Type.Env);
- foreach (UIGrid uigrid in base.GetComponentsInChildren<UIGrid>())
- {
- uigrid.repositionNow = true;
- }
- }
- public void LoadConfig()
- {
- foreach (ConfigSelectButton configSelectButton in this.selectButtons)
- {
- configSelectButton.UpdateButton();
- }
- foreach (ConfigIntegerSlider configIntegerSlider in this.intSliders)
- {
- configIntegerSlider.UpdateSlider();
- }
- SoundMgr soundMgr = GameMain.Instance.SoundMgr;
- this.threeDEffectVoiceHeroine.check = soundMgr.GetThreeD(AudioSourceMgr.Type.VoiceHeroine);
- this.threeDEffectSubVoice.check = soundMgr.GetThreeD(AudioSourceMgr.Type.VoiceSub);
- this.threeDEffectExtraVoice.check = soundMgr.GetThreeD(AudioSourceMgr.Type.VoiceExtra);
- this.threeDEffectMobVoice.check = soundMgr.GetThreeD(AudioSourceMgr.Type.VoiceMob);
- this.threeDEffectSE.check = soundMgr.GetThreeD(AudioSourceMgr.Type.Se);
- this.threeDEffectEnv.check = soundMgr.GetThreeD(AudioSourceMgr.Type.Env);
- Size<int> screenSizeNow = GameMain.Instance.CMSystem.GetScreenSizeNow();
- this.screenResolution.value = string.Format("{0}x{1}", screenSizeNow.width, screenSizeNow.height);
- this.captureMagnification.value = GameMain.Instance.CMSystem.ScreenShotSuperSize.ToString();
- this.antiAlias.value = GameMain.Instance.CMSystem.Antialias.ToString();
- this.shadowQuality.value = GameMain.Instance.CMSystem.ShadowQuality.ToString();
- this.textureQuality.value = GameMain.Instance.CMSystem.TextureQuality.ToString();
- this.subtitleType.value = SubtitleDisplayManager.EnumConvert.GetTerm(GameMain.Instance.CMSystem.SubtitleType);
- this.systemLanguage.value = Product.EnumConvert.GetTerm(GameMain.Instance.CMSystem.SystemLanguage);
- }
- public void SetCloseButtonActive(bool active)
- {
- this.closeButton.gameObject.SetActive(active);
- }
- private void OnClickCategoryTabButton(ConfigManager.CategoryButton data)
- {
- ConfigManager.CategoryButton.Type type = data.type;
- if (type != ConfigManager.CategoryButton.Type.System)
- {
- if (type != ConfigManager.CategoryButton.Type.Sound)
- {
- if (type == ConfigManager.CategoryButton.Type.ChuBLip)
- {
- UIRect uirect = this.systemWidget;
- float alpha = 0f;
- this.soundWidget.alpha = alpha;
- uirect.alpha = alpha;
- this.cblConfigMgr.visible = true;
- }
- }
- else
- {
- this.systemWidget.alpha = 0f;
- this.soundWidget.alpha = 1f;
- this.cblConfigMgr.visible = false;
- }
- }
- else
- {
- this.systemWidget.alpha = 1f;
- this.soundWidget.alpha = 0f;
- this.cblConfigMgr.visible = false;
- }
- foreach (ConfigManager.CategoryButton categoryButton in this.categoryTabButtons)
- {
- categoryButton.tab.SetSelect(categoryButton.type == data.type);
- }
- }
- private void CreateEnumPopupList<enumT>(UIPopupList addPopupList, Action<enumT> applyAction)
- {
- IEnumerator enumerator = Enum.GetValues(typeof(enumT)).GetEnumerator();
- try
- {
- while (enumerator.MoveNext())
- {
- object obj = enumerator.Current;
- if (obj.ToString() != "MAX")
- {
- addPopupList.items.Add(obj.ToString());
- }
- }
- }
- finally
- {
- IDisposable disposable;
- if ((disposable = (enumerator as IDisposable)) != null)
- {
- disposable.Dispose();
- }
- }
- EventDelegate.Add(addPopupList.onChange, delegate()
- {
- string currentPopupListValue = this.GetCurrentPopupListValue();
- if (this.IsValidatePopupValue<enumT>(currentPopupListValue))
- {
- enumT obj2 = (enumT)((object)Enum.Parse(typeof(enumT), currentPopupListValue));
- applyAction(obj2);
- }
- });
- }
- private string GetCurrentPopupListValue()
- {
- return Regex.Replace(UIPopupList.current.value, "[\\r\\n]+$", string.Empty);
- }
- private List<Size<int>> MakeResolutionPopupList()
- {
- List<Size<int>> screenSizeList = GameMain.Instance.CMSystem.GetScreenSizeList();
- Size<int> screenSizeNow = GameMain.Instance.CMSystem.GetScreenSizeNow();
- if (!screenSizeList.Contains(screenSizeNow))
- {
- screenSizeList.Add(screenSizeNow);
- }
- return screenSizeList;
- }
- private Size<int> ResolutionTextToSize(string value)
- {
- Size<int> result = default(Size<int>);
- int num = value.IndexOf("x");
- if (num < 0)
- {
- Debug.LogError(string.Format("不適切な解像度が設定されています。設定された解像度={0}", value));
- }
- string s = value.Substring(0, num);
- int width;
- if (int.TryParse(s, out width))
- {
- result.width = width;
- }
- else
- {
- Debug.LogError(string.Format("不適切な解像度が設定されています。設定された解像度={0}", value));
- }
- string s2 = value.Substring(num + 1);
- int height;
- if (int.TryParse(s2, out height))
- {
- result.height = height;
- }
- else
- {
- Debug.LogError(string.Format("不適切な解像度が設定されています。設定された解像度={0}", value));
- }
- return result;
- }
- private bool IsValidatePopupValue<T>(string value)
- {
- if (!Enum.IsDefined(typeof(T), value))
- {
- Debug.LogError(string.Format("ポップアップリストから不適切な値が選択されました。選択されたボタン名={0}", value));
- return false;
- }
- return true;
- }
- private KeyValuePair<T, GameObject> GetRootItem<T>(GameObject obj) where T : class
- {
- T t = (T)((object)null);
- Transform transform = obj.transform;
- for (;;)
- {
- t = transform.parent.GetComponent<T>();
- if (!(transform.parent == null) && t != null)
- {
- break;
- }
- transform = transform.parent;
- }
- if (transform != null)
- {
- transform.gameObject.SetActive(false);
- }
- return new KeyValuePair<T, GameObject>(t, transform.gameObject);
- }
- [SerializeField]
- [Header("タブボタンのデータ")]
- private ConfigManager.CategoryButton[] categoryTabButtons;
- [SerializeField]
- [Header("閉じるボタン")]
- private UIButton closeButton;
- [SerializeField]
- [Header("VRボタン")]
- private UIButton vrConfigButton;
- [SerializeField]
- [Header("システムタブ表示用Widget")]
- private UIWidget systemWidget;
- [SerializeField]
- [Header("システムフレーム")]
- private UISprite systemFrame;
- [SerializeField]
- [Header("サウンドタブ表示用Widget")]
- private UIWidget soundWidget;
- [SerializeField]
- [Header("システムボタン常時表示")]
- private ConfigSelectButton systemButtonVisible;
- [SerializeField]
- [Header("スクリーンモード")]
- private ConfigSelectButton screenMode;
- [SerializeField]
- [Header("FPS表示")]
- private ConfigSelectButton drawFPS;
- [SerializeField]
- [Header("ボイス継続")]
- private ConfigSelectButton sequentialVoice;
- [SerializeField]
- [Header("射精音の再生")]
- private ConfigSelectButton ejaculationSe;
- [SerializeField]
- [Header("夜伽中の字幕表示")]
- private ConfigSelectButton yotogiSubtitleVisible;
- [SerializeField]
- [Header("男透明度")]
- private ConfigIntegerSlider manAlpha;
- [SerializeField]
- [Header("ブルーム")]
- private ConfigIntegerSlider bloom;
- [SerializeField]
- [Header("メッセージウィンドウ透明度")]
- private ConfigIntegerSlider messageAlpha;
- [SerializeField]
- [Header("テキストスピード")]
- private ConfigIntegerSlider textSpeed;
- [SerializeField]
- [Header("テキストオートスピード")]
- private ConfigIntegerSlider textAutoSpeed;
- [SerializeField]
- [Header("CBLデバイス選択")]
- private UIPopupList deviceSelect;
- [SerializeField]
- [Header("画面解像度")]
- private UIPopupList screenResolution;
- [SerializeField]
- [Header("キャプチャ倍率")]
- private UIPopupList captureMagnification;
- [SerializeField]
- [Header("アンチエイリアス")]
- private UIPopupList antiAlias;
- [SerializeField]
- [Header("影のクオリティ")]
- private UIPopupList shadowQuality;
- [SerializeField]
- [Header("テクスチャのクオリティ")]
- private UIPopupList textureQuality;
- [SerializeField]
- [Header("システム言語")]
- private UIPopupList systemLanguage;
- [SerializeField]
- [Header("翻訳版用-ADVの表示タイプ")]
- private UIPopupList subtitleType;
- [SerializeField]
- [Header("音量-マスター")]
- private ConfigIntegerSlider volumeMaster;
- [SerializeField]
- [Header("音量-システム")]
- private ConfigIntegerSlider volumeSystem;
- [SerializeField]
- [Header("音量-BGM")]
- private ConfigIntegerSlider volumeBGM;
- [SerializeField]
- [Header("音量-ダンス")]
- private ConfigIntegerSlider volumeDance;
- [SerializeField]
- [Header("音量-ボイスマスター")]
- private ConfigIntegerSlider volumeVoiceMaster;
- [SerializeField]
- [Header("音量-ボイスヒロイン")]
- private ConfigIntegerSlider volumeVoiceHeroine;
- [SerializeField]
- [Header("3D-ボイスヒロイン")]
- private WFCheckBox threeDEffectVoiceHeroine;
- [SerializeField]
- [Header("音量-ボイスサブ")]
- private ConfigIntegerSlider volumeSubVoice;
- [SerializeField]
- [Header("3D-ボイスサブ")]
- private WFCheckBox threeDEffectSubVoice;
- [SerializeField]
- [Header("音量-ボイスエキストラ")]
- private ConfigIntegerSlider volumeExtraVoice;
- [SerializeField]
- [Header("3D-ボイスエキストラ")]
- private WFCheckBox threeDEffectExtraVoice;
- [SerializeField]
- [Header("音量-ボイスモブ")]
- private ConfigIntegerSlider volumeMobVoice;
- [SerializeField]
- [Header("3D-ボイスモブ")]
- private WFCheckBox threeDEffectMobVoice;
- [SerializeField]
- [Header("音量-SE")]
- private ConfigIntegerSlider volumeSE;
- [SerializeField]
- [Header("3D-SE")]
- private WFCheckBox threeDEffectSE;
- [SerializeField]
- [Header("音量-環境音")]
- private ConfigIntegerSlider volumeEnv;
- [SerializeField]
- [Header("3D-環境音")]
- private WFCheckBox threeDEffectEnv;
- private ConfigCblManager cblConfigMgr;
- private List<ConfigSelectButton> selectButtons = new List<ConfigSelectButton>();
- private List<ConfigIntegerSlider> intSliders = new List<ConfigIntegerSlider>();
- [Serializable]
- private struct CategoryButton
- {
- public ConfigManager.CategoryButton.Type type;
- public UIWFTabButton tab;
- public enum Type
- {
- System = 10,
- Sound = 20,
- ChuBLip = 30
- }
- }
- }
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