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- using System;
- using Kasizuki;
- using UnityEngine;
- public class VRFaceShortcutConfig : MonoBehaviour
- {
- [SerializeField]
- [Range(0.001f, 1f)]
- private float m_FadeSpeed = 0.25f;
- [SerializeField]
- private NGUIWindow m_FadeWindowThis;
- [SerializeField]
- private UIScrollView m_ScrollView;
- [SerializeField]
- private UIGrid m_Grid;
- }
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