VRFaceShortcutConfig.cs 337 B

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  1. using System;
  2. using Kasizuki;
  3. using UnityEngine;
  4. public class VRFaceShortcutConfig : MonoBehaviour
  5. {
  6. [SerializeField]
  7. [Range(0.001f, 1f)]
  8. private float m_FadeSpeed = 0.25f;
  9. [SerializeField]
  10. private NGUIWindow m_FadeWindowThis;
  11. [SerializeField]
  12. private UIScrollView m_ScrollView;
  13. [SerializeField]
  14. private UIGrid m_Grid;
  15. }