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- using System;
- using System.IO;
- using System.Xml.Linq;
- using UnityEngine;
- using wf;
- public class PhotoModeSaveAndLoad : MonoBehaviour
- {
- public string folder_path
- {
- get
- {
- return this.folder_path_;
- }
- set
- {
- if (!Directory.Exists(value))
- {
- Directory.CreateDirectory(value);
- }
- this.folder_path_ = value;
- }
- }
- public void Awake()
- {
- NDebug.Assert(0 < this.Pages, "pages error.");
- EventDelegate.Add(UTY.GetChildObject(base.gameObject, "Cancel", false).GetComponent<UIButton>().onClick, new EventDelegate.Callback(this.Close));
- for (int i = 1; i <= this.Pages; i++)
- {
- GameObject gameObject = Utility.CreatePrefab(this.PageButtonParent.gameObject, "SceneDaily/SaveAndLoad/Prefab/PhotSaveLoagPageBtn", true);
- UIWFTabButton component = gameObject.GetComponent<UIWFTabButton>();
- component.gameObject.name = i.ToString();
- component.normalSprite = "cm3d2_save_load_page" + i.ToString("d2");
- EventDelegate.Add(component.onSelect, new EventDelegate.Callback(this.OnClickPageBtn));
- }
- this.PageButtonParent.Reposition();
- this.PageButtonParent.GetComponent<UIWFTabPanel>().UpdateChildren();
- this.data_unit_ = new PhotSaveLoagDataUnit[6];
- for (int j = 0; j < this.data_unit_.Length; j++)
- {
- GameObject gameObject2 = Utility.CreatePrefab(this.DataUnitParent.gameObject, "SceneDaily/SaveAndLoad/Prefab/PhotSaveLoagDataUnit", true);
- gameObject2.name = j.ToString();
- this.data_unit_[j] = gameObject2.GetComponent<PhotSaveLoagDataUnit>();
- this.data_unit_[j].visible_content = false;
- this.data_unit_[j].onClick = new Action<PhotSaveLoagDataUnit>(this.OnClickDataUnit);
- this.data_unit_[j].onChangeTitle = new Action<PhotSaveLoagDataUnit>(this.OnChangeTitle);
- this.data_unit_[j].onChangeComment = new Action<PhotSaveLoagDataUnit>(this.OnChangeComment);
- }
- EventDelegate.Add(UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplaySave", false).GetComponent<UIButton>().onClick, delegate()
- {
- this.ChangeType((this.cur_type_ != PhotoModeSaveAndLoad.Type.Save) ? PhotoModeSaveAndLoad.Type.Save : PhotoModeSaveAndLoad.Type.Load);
- this.UpdateDataUnit();
- });
- EventDelegate.Add(UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplayLoad", false).GetComponent<UIButton>().onClick, delegate()
- {
- this.ChangeType((this.cur_type_ != PhotoModeSaveAndLoad.Type.Save) ? PhotoModeSaveAndLoad.Type.Save : PhotoModeSaveAndLoad.Type.Load);
- this.UpdateDataUnit();
- });
- this.ChangeType(PhotoModeSaveAndLoad.Type.Save);
- this.PageButtonParent.GetComponent<UIWFTabPanel>().Select(this.PageButtonParent.GetChild(0).GetComponent<UIWFTabButton>());
- }
- public void Start()
- {
- }
- public void Open(bool is_save_mode)
- {
- if (this.is_fade_processed)
- {
- return;
- }
- UICamera[] array = NGUITools.FindActive<UICamera>();
- foreach (UICamera uicamera in array)
- {
- UIPanel component = uicamera.transform.parent.GetComponent<UIPanel>();
- if (0 <= component.name.ToLower().IndexOf("fix"))
- {
- component.alpha = 0f;
- }
- }
- base.gameObject.SetActive(true);
- this.ChangeType((!is_save_mode) ? PhotoModeSaveAndLoad.Type.Load : PhotoModeSaveAndLoad.Type.Save);
- this.UpdateDataUnit();
- TweenAlpha tweenAlpha = base.gameObject.AddComponent<TweenAlpha>();
- tweenAlpha.from = 0f;
- tweenAlpha.to = 1f;
- tweenAlpha.duration = 0.3f;
- tweenAlpha.PlayForward();
- EventDelegate.Set(tweenAlpha.onFinished, delegate()
- {
- TweenAlpha component2 = base.gameObject.GetComponent<TweenAlpha>();
- if (component2 != null)
- {
- UnityEngine.Object.DestroyImmediate(component2);
- }
- });
- }
- public void Close()
- {
- if (this.is_fade_processed)
- {
- return;
- }
- UICamera[] array = NGUITools.FindActive<UICamera>();
- foreach (UICamera uicamera in array)
- {
- UIPanel component = uicamera.transform.parent.GetComponent<UIPanel>();
- if (0 <= component.name.ToLower().IndexOf("fix"))
- {
- component.alpha = 1f;
- }
- }
- TweenAlpha tweenAlpha = base.gameObject.AddComponent<TweenAlpha>();
- tweenAlpha.from = 1f;
- tweenAlpha.to = 0f;
- tweenAlpha.duration = 0.3f;
- tweenAlpha.PlayForward();
- EventDelegate.Set(tweenAlpha.onFinished, delegate()
- {
- TweenAlpha component2 = base.gameObject.GetComponent<TweenAlpha>();
- if (component2 != null)
- {
- UnityEngine.Object.DestroyImmediate(component2);
- }
- base.gameObject.SetActive(false);
- });
- }
- public void OnEnable()
- {
- this.CreateThumbnail();
- }
- private void Update()
- {
- if (string.IsNullOrEmpty(this.thum_byte_to_base64_) && File.Exists(this.thum_file_path_))
- {
- Texture2D texture2D = new Texture2D(1, 1, TextureFormat.ARGB32, false);
- texture2D.LoadImage(File.ReadAllBytes(this.thum_file_path_));
- float num = (float)texture2D.width / (float)texture2D.height;
- Vector2 vector = new Vector2(480f, 270f);
- int num2 = texture2D.width;
- int num3 = texture2D.height;
- if (vector.x < (float)texture2D.width && vector.y < (float)texture2D.height)
- {
- num2 = (int)vector.x;
- num3 = Mathf.RoundToInt((float)num2 / num);
- if (vector.y < (float)num3)
- {
- num3 = (int)vector.y;
- num2 = Mathf.RoundToInt((float)num3 * num);
- }
- }
- else if (vector.x < (float)texture2D.width)
- {
- num2 = (int)vector.x;
- num3 = Mathf.RoundToInt((float)num2 / num);
- }
- else if (vector.y < (float)texture2D.height)
- {
- num3 = (int)vector.y;
- num2 = Mathf.RoundToInt((float)num3 * num);
- }
- TextureScale.Bilinear(texture2D, num2, num3);
- this.thum_byte_to_base64_ = Convert.ToBase64String(texture2D.EncodeToPNG());
- UnityEngine.Object.DestroyImmediate(texture2D);
- }
- }
- private void ChangeType(PhotoModeSaveAndLoad.Type type)
- {
- if (type == PhotoModeSaveAndLoad.Type.Save)
- {
- UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplaySave", false).SetActive(false);
- UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplayLoad", false).SetActive(true);
- UTY.GetChildObject(base.gameObject, "TitleGroup/TitleSave", false).SetActive(true);
- UTY.GetChildObject(base.gameObject, "TitleGroup/TitleLoad", false).SetActive(false);
- }
- else
- {
- UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplaySave", false).SetActive(true);
- UTY.GetChildObject(base.gameObject, "DisplayButtonGroup/DisplayLoad", false).SetActive(false);
- UTY.GetChildObject(base.gameObject, "TitleGroup/TitleSave", false).SetActive(false);
- UTY.GetChildObject(base.gameObject, "TitleGroup/TitleLoad", false).SetActive(true);
- }
- this.cur_type_ = type;
- }
- public string GetFileName(int page_no, int unit_no)
- {
- return string.Concat(new string[]
- {
- "SaveData_",
- page_no.ToString("d2"),
- "_",
- (unit_no + 1).ToString("d2"),
- ".xml"
- });
- }
- public string GetSaveFullPath(int page_no, int unit_no)
- {
- return Path.Combine(this.folder_path, this.GetFileName(page_no, unit_no));
- }
- private void CreateThumbnail()
- {
- this.thum_byte_to_base64_ = string.Empty;
- this.thum_file_path_ = Path.Combine(Path.GetTempPath(), "cm3d2_" + Guid.NewGuid().ToString() + ".png");
- GameMain.Instance.MainCamera.ScreenShot(this.thum_file_path_, 1, true);
- }
- private void OnClickDataUnit(PhotSaveLoagDataUnit unit)
- {
- if (this.is_fade_processed)
- {
- return;
- }
- string save_path = this.GetSaveFullPath(this.cur_page_no_, int.Parse(unit.name));
- if (UICamera.currentTouchID == -2)
- {
- if (unit.save_data_object == null)
- {
- return;
- }
- if (GameMain.Instance.SysDlg.IsDecided)
- {
- GameMain.Instance.SysDlg.Show("データを削除しますが宜しいですか?", SystemDialog.TYPE.OK_CANCEL, delegate
- {
- GameMain.Instance.SysDlg.Close();
- this.RemoveSave(save_path);
- this.UpdateDataUnit(unit);
- }, null);
- }
- }
- else if (UICamera.currentTouchID == -1)
- {
- if (this.cur_type_ == PhotoModeSaveAndLoad.Type.Save)
- {
- if (unit.save_data_object != null)
- {
- if (GameMain.Instance.SysDlg.IsDecided)
- {
- GameMain.Instance.SysDlg.Show("上書きして保存しますが宜しいですか?", SystemDialog.TYPE.OK_CANCEL, delegate
- {
- GameMain.Instance.SysDlg.Close();
- this.WriteSave(save_path, unit.title, unit.comment);
- this.UpdateDataUnit(unit);
- }, null);
- }
- }
- else
- {
- this.WriteSave(save_path, string.Empty, string.Empty);
- this.UpdateDataUnit(unit);
- }
- }
- else
- {
- if (unit.save_data_object == null)
- {
- return;
- }
- if (GameMain.Instance.SysDlg.IsDecided)
- {
- GameMain.Instance.SysDlg.Show("データをロードしますか?", SystemDialog.TYPE.OK_CANCEL, delegate
- {
- GameMain.Instance.SysDlg.Close();
- this.ReadSave(save_path);
- this.Close();
- }, null);
- }
- }
- }
- }
- public void WriteSave(string save_full_path, string title, string comment)
- {
- XDocument xdocument = this.WriteSaveToXdocument(title, comment);
- xdocument.Save(save_full_path);
- }
- public XDocument WriteSaveToXdocument(string title, string comment)
- {
- XElement xelement = this.CreateCommonData(title, comment);
- XElement xelement2 = null;
- if (this.onSerializeEvent != null)
- {
- xelement2 = this.onSerializeEvent();
- }
- return new XDocument(new XDeclaration("1.0", "utf-8", "true"), new object[]
- {
- new XComment("CM3D2 PhotModeSaveData"),
- new XElement("Data", new object[]
- {
- xelement2,
- xelement
- })
- });
- }
- public void ReadSave(string save_full_path)
- {
- if (!File.Exists(save_full_path))
- {
- return;
- }
- this.ReadSave(XDocument.Load(save_full_path));
- }
- public void ReadSave(byte[] saveBinary)
- {
- using (MemoryStream memoryStream = new MemoryStream(saveBinary))
- {
- this.ReadSave(XDocument.Load(memoryStream));
- }
- }
- public void ReadSave(XDocument xml)
- {
- if (this.onDeserializeEvent != null)
- {
- this.onDeserializeEvent(xml.Element("Data"));
- }
- }
- private void RemoveSave(string save_full_path)
- {
- if (!File.Exists(save_full_path))
- {
- return;
- }
- try
- {
- File.Delete(save_full_path);
- }
- catch (Exception ex)
- {
- Debug.LogWarning("削除失敗 " + ex.Message);
- }
- }
- private void OnChangeTitle(PhotSaveLoagDataUnit unit)
- {
- if (unit == null || unit.save_data_object == null)
- {
- return;
- }
- XDocument xdocument = unit.save_data_object as XDocument;
- XElement xelement = xdocument.Element("Data").Element("Common");
- XElement xelement2 = xelement.Element("Title");
- if (xelement2 != null && xelement2.Value != UIInput.current.value)
- {
- xelement2.SetValue(UIInput.current.value);
- xdocument.Save(this.GetSaveFullPath(this.cur_page_no_, int.Parse(unit.name)));
- }
- }
- private void OnChangeComment(PhotSaveLoagDataUnit unit)
- {
- if (unit == null || unit.save_data_object == null)
- {
- return;
- }
- XDocument xdocument = unit.save_data_object as XDocument;
- XElement xelement = xdocument.Element("Data").Element("Common");
- XElement xelement2 = xelement.Element("Comment");
- if (xelement2 != null && xelement2.Value != UIInput.current.value)
- {
- xelement2.SetValue(UIInput.current.value);
- xdocument.Save(this.GetSaveFullPath(this.cur_page_no_, int.Parse(unit.name)));
- }
- }
- private void OnClickPageBtn()
- {
- if (!UIWFSelectButton.current.isSelected)
- {
- return;
- }
- this.cur_page_no_ = int.Parse(UIWFSelectButton.current.gameObject.name);
- this.UpdateDataUnit();
- }
- public void OnClickBG()
- {
- if (this.is_fade_processed)
- {
- return;
- }
- if (UICamera.currentTouchID == -2)
- {
- this.Close();
- }
- }
- private void UpdateDataUnit()
- {
- if (this.cur_page_no_ < 0)
- {
- return;
- }
- for (int i = 0; i < this.data_unit_.Length; i++)
- {
- this.UpdateDataUnit(this.data_unit_[i]);
- }
- }
- private void UpdateDataUnit(PhotSaveLoagDataUnit unit)
- {
- string text = Path.Combine(this.folder_path, this.GetFileName(this.cur_page_no_, Array.IndexOf<PhotSaveLoagDataUnit>(this.data_unit_, unit)));
- if (File.Exists(text))
- {
- XDocument xdocument = XDocument.Load(text);
- unit.save_data_object = xdocument;
- unit.visible_content = true;
- XElement xmle = xdocument.Element("Data").Element("Common");
- unit.date_text = Xml.GetElement(xmle, "SaveTime", string.Empty);
- unit.title = Xml.GetElement(xmle, "Title", string.Empty);
- unit.comment = Xml.GetElement(xmle, "Comment", string.Empty);
- unit.maid_count = int.Parse(Xml.GetElement(xmle, "MaidCount", "0"));
- string element = Xml.GetElement(xmle, "Thumbnail", string.Empty);
- if (!string.IsNullOrEmpty(element))
- {
- unit.thumbnail = Convert.FromBase64String(element);
- }
- else
- {
- unit.thumbnail = null;
- }
- }
- else
- {
- unit.save_data_object = null;
- unit.visible_content = false;
- }
- if (this.cur_type_ == PhotoModeSaveAndLoad.Type.Load && unit.save_data_object == null)
- {
- unit.enabled_button = false;
- }
- else
- {
- unit.enabled_button = true;
- }
- }
- private XElement CreateCommonData(string title, string comment)
- {
- string value = DateTime.ParseExact(DateTime.Now.ToString("yyyyMMddHHmmss"), "yyyyMMddHHmmss", null).ToString("yyyy.MM.dd HH:mm");
- XElement xelement = new XElement("GameVersion", 1170);
- XElement xelement2 = new XElement("SaveTime", value);
- XElement xelement3 = new XElement("Title", title);
- XElement xelement4 = new XElement("Comment", comment);
- XElement xelement5 = new XElement("MaidCount", this.PhotoMgr.GetActiveMaidCount().ToString());
- XComment xcomment = new XComment("encoding png image at base64.");
- XElement xelement6 = new XElement("Thumbnail", this.thum_byte_to_base64_);
- XNode[] contents = new XNode[]
- {
- xelement2,
- xelement3,
- xelement4,
- xelement5,
- xcomment,
- xelement6
- };
- return new XElement("Common", contents);
- }
- private bool is_fade_processed
- {
- get
- {
- TweenAlpha component = base.gameObject.GetComponent<TweenAlpha>();
- if (component != null && !component.enabled)
- {
- component.enabled = true;
- }
- return component != null;
- }
- }
- public PhotoWindowManager PhotoMgr;
- public LoadReplaceMaid LoadReplaceMaidPanel;
- public UIGrid PageButtonParent;
- public int Pages;
- public UITable DataUnitParent;
- public Func<XElement> onSerializeEvent;
- public Action<XElement> onDeserializeEvent;
- private PhotSaveLoagDataUnit[] data_unit_;
- private int cur_page_no_;
- private PhotoModeSaveAndLoad.Type cur_type_;
- private string folder_path_;
- private string thum_file_path_;
- private string thum_byte_to_base64_ = string.Empty;
- private enum Type
- {
- Save,
- Load
- }
- }
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