12345678910111213141516 |
- using System;
- using UnityEngine;
- public class CharaSelectStatusMgr : StatusMgr
- {
- public override void Init()
- {
- this.m_goPanel = this.statusCtrl.gameObject;
- this.m_ctrl = this.statusCtrl;
- this.m_ctrl.Init(this, this.m_goPanel);
- this.m_goPanel.SetActive(false);
- }
- [SerializeField]
- public StatusCtrl statusCtrl;
- }
|