KaraokeDataManager.cs 25 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  201. {
  202. List<string> list = new List<string>
  203. {
  204. "Muku",
  205. "Majime",
  206. "Rindere",
  207. "Pure",
  208. "Cool",
  209. "Pride"
  210. };
  211. return list.Contains(personalUniqueName);
  212. }
  213. public static void GetMaidListAdditional(List<Maid> draw_list)
  214. {
  215. List<Maid> list = new List<Maid>();
  216. List<Maid> list2 = new List<Maid>();
  217. CharacterSelectManager.DefaultMaidList(list2);
  218. for (int i = 0; i < list2.Count; i++)
  219. {
  220. Maid maid = list2[i];
  221. if (maid.status.heroineType != HeroineType.Sub)
  222. {
  223. if (maid.ActiveSlotNo == -1)
  224. {
  225. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  226. {
  227. list.Add(maid);
  228. }
  229. }
  230. }
  231. }
  232. draw_list.Clear();
  233. draw_list.AddRange(list);
  234. }
  235. public static void GetMaidListKaraoke(List<Maid> draw_list)
  236. {
  237. List<string> list = new List<string>
  238. {
  239. "Pure",
  240. "Cool",
  241. "Pride",
  242. "Yandere",
  243. "Anesan",
  244. "Genki",
  245. "Sadist",
  246. "Muku",
  247. "Majime",
  248. "Rindere"
  249. };
  250. List<Maid> list2 = new List<Maid>();
  251. List<Maid> list3 = new List<Maid>();
  252. CharacterSelectManager.DefaultMaidList(list3);
  253. for (int i = 0; i < list3.Count; i++)
  254. {
  255. Maid maid = list3[i];
  256. if (maid.status.heroineType != HeroineType.Sub)
  257. {
  258. if (list.Contains(maid.status.personal.uniqueName))
  259. {
  260. list2.Add(maid);
  261. }
  262. }
  263. }
  264. draw_list.Clear();
  265. draw_list.AddRange(list2);
  266. }
  267. private void Awake()
  268. {
  269. this.LoadMusicData();
  270. this.LoadFoodData();
  271. this.LoadBackgroundData();
  272. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  273. {
  274. this.m_NowBGIndex = 1;
  275. this.m_NowSelectingBGIndex = 1;
  276. }
  277. }
  278. private void Start()
  279. {
  280. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  281. {
  282. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  283. if (component2 == null)
  284. {
  285. return;
  286. }
  287. component2.worldCamera = targetCamera;
  288. };
  289. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  290. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  291. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  292. if (VRDialogMenu.CreateDialog())
  293. {
  294. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  295. }
  296. if (VRSelectorMenu.CreateSelector())
  297. {
  298. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  299. }
  300. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  301. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  302. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  303. if (component)
  304. {
  305. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  306. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  307. }
  308. }
  309. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  310. {
  311. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  312. if (!enableDataOnly)
  313. {
  314. return list.ToArray();
  315. }
  316. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  317. for (int i = 0; i < list.Count; i++)
  318. {
  319. if (list[i].IsEnable)
  320. {
  321. list2.Add(list[i]);
  322. }
  323. }
  324. return list2.ToArray();
  325. }
  326. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  327. {
  328. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  329. if (!enableDataOnly)
  330. {
  331. return list.ToArray();
  332. }
  333. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  334. for (int i = 0; i < list.Count; i++)
  335. {
  336. if (list[i].IsEnable)
  337. {
  338. list2.Add(list[i]);
  339. }
  340. }
  341. return list2.ToArray();
  342. }
  343. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  344. {
  345. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  346. if (!enableDataOnly)
  347. {
  348. return list.ToArray();
  349. }
  350. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  351. for (int i = 0; i < list.Count; i++)
  352. {
  353. if (list[i].IsEnable)
  354. {
  355. list2.Add(list[i]);
  356. }
  357. }
  358. return list2.ToArray();
  359. }
  360. public KaraokeDataManager.MusicData GetMusicData(int id)
  361. {
  362. if (!this.m_MusicDataArray.ContainsKey(id))
  363. {
  364. return null;
  365. }
  366. return this.m_MusicDataArray[id];
  367. }
  368. public bool IsExistMusicData(int musicID)
  369. {
  370. return this.m_MusicDataArray.ContainsKey(musicID);
  371. }
  372. public void StartKaraoke(int musicID)
  373. {
  374. if (this.IsExistMusicData(musicID))
  375. {
  376. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  377. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  378. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  379. {
  380. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  381. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  382. if (backgroundData != null)
  383. {
  384. string bgname = GameMain.Instance.BgMgr.GetBGName();
  385. string text = GameMain.Instance.BgMgr.GetBGName();
  386. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  387. {
  388. text = backgroundData.strFileNameNight;
  389. }
  390. else
  391. {
  392. text = backgroundData.strFileName;
  393. }
  394. if (bgname != text)
  395. {
  396. GameMain.Instance.BgMgr.ChangeBg(text);
  397. }
  398. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  399. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  400. }
  401. KaraokeDataManager.FoodData foodData = null;
  402. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  403. {
  404. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  405. }
  406. if (foodData != null)
  407. {
  408. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  409. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  410. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  411. }
  412. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  413. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  414. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  415. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  416. scriptMgr.adv_kag.Exec();
  417. }, true, default(Color));
  418. }
  419. else
  420. {
  421. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  422. }
  423. }
  424. public void SetBGIndex(int index)
  425. {
  426. this.m_NowSelectingBGIndex = index;
  427. }
  428. public int GetNowBGIndex()
  429. {
  430. return this.m_NowBGIndex;
  431. }
  432. public int GetNowSelectingBGIndex()
  433. {
  434. return this.m_NowSelectingBGIndex;
  435. }
  436. public void SetFoodData(int index)
  437. {
  438. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  439. this.AddTempFlag(foodData.strTempFlagName1);
  440. this.AddTempFlag(foodData.strTempFlagName2);
  441. this.AddTempFlag(foodData.strTempFlagName3);
  442. this.ResetTempFlag(new string[]
  443. {
  444. foodData.strTempFlagName1,
  445. foodData.strTempFlagName2,
  446. foodData.strTempFlagName3
  447. });
  448. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  449. if (backgroundData != null)
  450. {
  451. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  452. }
  453. else
  454. {
  455. this.SetTempFlag("カラオケ_背景", 0);
  456. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  457. }
  458. KaraokeDataManager.FoodData foodData2 = null;
  459. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  460. {
  461. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  462. }
  463. if (foodData2 != null)
  464. {
  465. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  466. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  467. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  468. }
  469. this.m_BeforeSelectedFoodIndex = index;
  470. string str = this.ReplacePersonal(foodData.strScenarioFile);
  471. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  472. {
  473. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  474. }
  475. else
  476. {
  477. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  478. }
  479. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  480. StringBuilder stringBuilder = new StringBuilder();
  481. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  482. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  483. {
  484. string text = this.m_FoodDataTempFlagArray[i];
  485. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  486. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  487. }
  488. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  489. Debug.Log(stringBuilder.ToString());
  490. }
  491. public void ButtonExit()
  492. {
  493. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  494. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  495. {
  496. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  497. if (dialog)
  498. {
  499. dialog.GetComponent<UICanvasFade>().FadeIn();
  500. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  501. {
  502. dialog.CloseDialog();
  503. if (type != VRDialogMenu.TYPE_STYLE.YES)
  504. {
  505. mainMenu.FadeIn();
  506. return;
  507. }
  508. VRCanvasManager instance = VRCanvasManager.Instance;
  509. if (!instance)
  510. {
  511. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  512. return;
  513. }
  514. instance.EndKaraokeMode();
  515. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  516. });
  517. }
  518. });
  519. }
  520. private void AddTempFlag(string tempFlagName)
  521. {
  522. if (string.IsNullOrEmpty(tempFlagName))
  523. {
  524. return;
  525. }
  526. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  527. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  528. }
  529. private void SetTempFlag(string tempFlagName, int value)
  530. {
  531. if (string.IsNullOrEmpty(tempFlagName))
  532. {
  533. return;
  534. }
  535. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  536. }
  537. private void ResetTempFlag(params string[] exclusionTempFlagName)
  538. {
  539. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  540. {
  541. string text = this.m_FoodDataTempFlagArray[i];
  542. bool flag = false;
  543. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  544. {
  545. if (!(text != exclusionTempFlagName[j]))
  546. {
  547. flag = true;
  548. break;
  549. }
  550. }
  551. if (!flag)
  552. {
  553. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  554. }
  555. }
  556. }
  557. private void Update()
  558. {
  559. CanvasGroup component = base.GetComponent<CanvasGroup>();
  560. CanvasGroup parentCanvas = this.m_ParentCanvas;
  561. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  562. {
  563. parentCanvas.interactable = false;
  564. parentCanvas.blocksRaycasts = false;
  565. parentCanvas.alpha = 0f;
  566. component.interactable = false;
  567. component.blocksRaycasts = false;
  568. component.alpha = 0f;
  569. return;
  570. }
  571. parentCanvas.alpha = 1f;
  572. component.alpha = 1f;
  573. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  574. if (isFallThrough)
  575. {
  576. parentCanvas.interactable = true;
  577. parentCanvas.blocksRaycasts = true;
  578. component.interactable = true;
  579. component.blocksRaycasts = true;
  580. }
  581. else
  582. {
  583. parentCanvas.interactable = false;
  584. parentCanvas.blocksRaycasts = false;
  585. component.interactable = false;
  586. component.blocksRaycasts = false;
  587. }
  588. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  589. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  590. Vector3 zero = Vector3.zero;
  591. zero.z = ((!isRotDown) ? 0f : 180f);
  592. zero.y = ((!isSideBack) ? 0f : 180f);
  593. zero.x = ((!isSideBack) ? 90f : -90f);
  594. base.transform.localEulerAngles = zero;
  595. }
  596. private void LateUpdate()
  597. {
  598. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  599. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  600. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  601. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  602. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  603. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  604. CanvasGroup parentCanvas = this.m_ParentCanvas;
  605. if (isUIShow)
  606. {
  607. if (uiNoHomeMode)
  608. {
  609. parentCanvas.blocksRaycasts = false;
  610. parentCanvas.alpha = 0f;
  611. }
  612. else
  613. {
  614. parentCanvas.alpha = 1f;
  615. }
  616. }
  617. if (!isFreeMode || !isUIShow)
  618. {
  619. parentCanvas.interactable = false;
  620. parentCanvas.blocksRaycasts = false;
  621. parentCanvas.alpha = 0f;
  622. }
  623. else
  624. {
  625. parentCanvas.interactable = true;
  626. parentCanvas.blocksRaycasts = true;
  627. parentCanvas.alpha = 1f;
  628. }
  629. if (flag || flag2)
  630. {
  631. parentCanvas.blocksRaycasts = false;
  632. }
  633. }
  634. public void ButtonEventOpenVRConfig()
  635. {
  636. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  637. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  638. {
  639. this.m_CanvasVRConfig.FadeIn();
  640. });
  641. }
  642. public void ButtonEventOpenKaraokeMainMenu()
  643. {
  644. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  645. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  646. {
  647. this.m_CanvasKaraokeMainMenu.FadeIn();
  648. });
  649. }
  650. private string ReplacePersonal(string fileName)
  651. {
  652. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  653. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  654. return fileName;
  655. }
  656. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  657. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  658. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  659. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  660. private List<string> m_FoodDataTempFlagArray = new List<string>();
  661. private int m_BeforeSelectedFoodIndex = -1;
  662. private int m_NowSelectingBGIndex;
  663. private int m_NowBGIndex;
  664. [SerializeField]
  665. private CanvasGroup m_ParentCanvas;
  666. [SerializeField]
  667. private UICanvasFade m_CanvasVRConfig;
  668. [SerializeField]
  669. private UICanvasFade m_CanvasKaraokeMainMenu;
  670. [SerializeField]
  671. private VRDialogMenu m_CanvasDialogMenu;
  672. [SerializeField]
  673. private VRSelectorMenu m_CanvasSelectorMenu;
  674. public class FoodData
  675. {
  676. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  677. {
  678. int num = 0;
  679. this.ID = csv.GetCellAsInteger(num++, y);
  680. num++;
  681. this.strThumbnailName = csv.GetCellAsString(num++, y);
  682. this.strScenarioFile = csv.GetCellAsString(num++, y);
  683. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  684. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  685. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  686. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  687. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  688. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  689. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  690. this.isEnableID = enable_list.ContainsKey(this.ID);
  691. string text = string.Empty;
  692. if (this.isEnableID)
  693. {
  694. text = enable_list[this.ID];
  695. }
  696. if (!string.IsNullOrEmpty(text))
  697. {
  698. this.pluginType = text.ToLower();
  699. }
  700. }
  701. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  702. {
  703. if (string.IsNullOrEmpty(strCellData))
  704. {
  705. return;
  706. }
  707. string[] array = strCellData.Split(new char[]
  708. {
  709. ','
  710. });
  711. strFlag = array[0];
  712. value = int.Parse(array[1]);
  713. }
  714. public bool IsEnable
  715. {
  716. get
  717. {
  718. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  719. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  720. {
  721. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  722. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  723. }
  724. return this.isEnableID && flag;
  725. }
  726. }
  727. public int ID;
  728. public string strThumbnailName = string.Empty;
  729. public string strScenarioFile = string.Empty;
  730. public string strScenarioLabel = string.Empty;
  731. public string strTempFlagName1 = string.Empty;
  732. public string strTempFlagName2 = string.Empty;
  733. public string strTempFlagName3 = string.Empty;
  734. public string strTempFlagName4 = string.Empty;
  735. public string strTempFlagName5 = string.Empty;
  736. public string strTempFlagName6 = string.Empty;
  737. public int tempFlagValue4;
  738. public int tempFlagValue5;
  739. public int tempFlagValue6;
  740. public string pluginType = string.Empty;
  741. private bool isEnableID;
  742. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  743. }
  744. public class MusicData
  745. {
  746. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  747. {
  748. int num = 0;
  749. this.ID = csv_default.GetCellAsInteger(num++, y);
  750. num++;
  751. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  752. num++;
  753. this.strSceneName = csv_default.GetCellAsString(num++, y);
  754. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  755. this.isEnableID = enable_list.ContainsKey(this.ID);
  756. string text = string.Empty;
  757. if (this.isEnableID)
  758. {
  759. text = enable_list[this.ID];
  760. }
  761. if (!string.IsNullOrEmpty(text))
  762. {
  763. this.pluginType = text.ToLower();
  764. }
  765. }
  766. public bool IsEnable
  767. {
  768. get
  769. {
  770. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  771. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  772. {
  773. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  774. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  775. }
  776. return this.isEnableID && flag;
  777. }
  778. }
  779. public int ID;
  780. public string strThumbnailName = string.Empty;
  781. public string strSceneName = string.Empty;
  782. public string strFileNameOgg = string.Empty;
  783. public string pluginType = string.Empty;
  784. private bool isEnableID;
  785. }
  786. public class BackgroundData
  787. {
  788. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  789. {
  790. int num = 0;
  791. this.ID = csv.GetCellAsInteger(num++, y);
  792. this.strThumbnailName = csv.GetCellAsString(num++, y);
  793. this.strFileName = csv.GetCellAsString(num++, y);
  794. this.strFileNameNight = csv.GetCellAsString(num++, y);
  795. this.strFlagName = csv.GetCellAsString(num++, y);
  796. this.flagValue = csv.GetCellAsInteger(num++, y);
  797. this.isEnableID = enable_list.ContainsKey(this.ID);
  798. string text = string.Empty;
  799. if (this.isEnableID)
  800. {
  801. text = enable_list[this.ID];
  802. }
  803. if (!string.IsNullOrEmpty(text))
  804. {
  805. this.pluginType = text.ToLower();
  806. }
  807. }
  808. public bool IsEnable
  809. {
  810. get
  811. {
  812. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  813. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  814. {
  815. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  816. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  817. }
  818. return this.isEnableID && flag;
  819. }
  820. }
  821. public int ID;
  822. public string strThumbnailName = string.Empty;
  823. public string strFileName = string.Empty;
  824. public string strFileNameNight = string.Empty;
  825. public string strFlagName = string.Empty;
  826. public int flagValue = -1;
  827. public string pluginType = string.Empty;
  828. private bool isEnableID;
  829. }
  830. }