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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Runtime.CompilerServices;
- using UnityEngine;
- using UnityEngine.Events;
- using UnityEngine.UI;
- public class VRPhotoMenu : MonoBehaviour
- {
- private void Update()
- {
- this.m_TotalTime += Time.deltaTime;
- if (this.m_RefreshTime < this.m_TotalTime)
- {
- this.m_TotalTime = 0f;
- if (this.m_ScreenShotCount != this.m_BeforeScreenShotCount)
- {
- this.Refresh();
- }
- this.m_BeforeScreenShotCount = this.m_ScreenShotCount;
- }
- }
- public static int CompareLastWriteTime(FileInfo file1, FileInfo file2)
- {
- return DateTime.Compare(file2.LastWriteTime, file1.LastWriteTime);
- }
- public void Refresh()
- {
- this.m_ScreenShotPath = UTY.gameProjectPath + "\\ScreenShot\\VRPhotoThumb\\";
- string screenShotPath = this.m_ScreenShotPath;
- DirectoryInfo directoryInfo = new DirectoryInfo(screenShotPath);
- if (!directoryInfo.Exists)
- {
- this.m_ImagePhoto.gameObject.SetActive(false);
- this.m_ImagePhoto.sprite = null;
- return;
- }
- FileInfo[] files = directoryInfo.GetFiles("*", SearchOption.TopDirectoryOnly);
- FileInfo[] array = files;
- if (VRPhotoMenu.<>f__mg$cache0 == null)
- {
- VRPhotoMenu.<>f__mg$cache0 = new Comparison<FileInfo>(VRPhotoMenu.CompareLastWriteTime);
- }
- Array.Sort<FileInfo>(array, VRPhotoMenu.<>f__mg$cache0);
- this.m_FileInfoArray.Clear();
- for (int i = 0; i < files.Length; i++)
- {
- this.m_FileInfoArray.Add(files[i]);
- }
- int screenShotCount = this.m_ScreenShotCount;
- this.m_ScreenShotCount = files.Length;
- this.ButtonEvent_ChangePhoto(this.m_ScreenShotCount - screenShotCount);
- }
- public void ButtonEvent_ChangePhoto(int index)
- {
- if (this.m_FileInfoArray.Count <= 0)
- {
- this.m_ImagePhoto.sprite = null;
- this.m_ImagePhoto.gameObject.SetActive(false);
- this.m_TextPageNumber.text = "000/000";
- return;
- }
- this.m_ScreenShotIndex += index;
- this.m_ScreenShotIndex = ((this.m_ScreenShotIndex >= 0) ? this.m_ScreenShotIndex : (this.m_ScreenShotCount - 1));
- this.m_ScreenShotIndex = ((this.m_ScreenShotIndex < this.m_ScreenShotCount) ? this.m_ScreenShotIndex : 0);
- this.m_TextPageNumber.text = (this.m_ScreenShotIndex + 1).ToString("000") + " / " + this.m_ScreenShotCount.ToString("000");
- FileInfo fileInfo = this.m_FileInfoArray[this.m_ScreenShotIndex];
- base.StopAllCoroutines();
- base.StartCoroutine(this.Coroutine_LoadSprite("File://" + fileInfo.FullName, delegate(WWW www)
- {
- if (!string.IsNullOrEmpty(www.error))
- {
- this.m_ImagePhoto.sprite = null;
- this.m_ImagePhoto.gameObject.SetActive(false);
- return;
- }
- www.Dispose();
- www = null;
- this.m_ImagePhoto.gameObject.SetActive(true);
- }));
- }
- private IEnumerator Coroutine_LoadSprite(string url, UnityAction<WWW> callback)
- {
- WWW www = new WWW(url);
- yield return www;
- Texture2D tex = www.textureNonReadable;
- string rawFileName = Path.GetFileNameWithoutExtension(url);
- char[] fileNameCharArray = rawFileName.ToCharArray();
- char angle = fileNameCharArray[fileNameCharArray.Length - 1];
- RectTransform trans = this.m_ImagePhoto.GetComponent<RectTransform>();
- Rect rect = trans.rect;
- if (angle == 'd')
- {
- trans.localEulerAngles = Vector3.zero;
- trans.localScale = Vector3.one * 0.6f;
- }
- else if (angle == 'l')
- {
- trans.localEulerAngles = Vector3.forward * 90f;
- trans.localScale = Vector3.one;
- }
- else if (angle == 't')
- {
- trans.localEulerAngles = Vector3.forward * 180f;
- trans.localScale = Vector3.one * 0.6f;
- }
- else if (angle == 'r')
- {
- trans.localEulerAngles = Vector3.forward * 270f;
- trans.localScale = Vector3.one;
- }
- else
- {
- trans.localEulerAngles = Vector3.forward * 90f;
- trans.localScale = Vector3.one;
- }
- this.m_ImagePhoto.sprite = Sprite.Create(tex, new Rect(0f, 0f, (float)tex.width, (float)tex.height), Vector2.one * 0.5f, 1f, 0u, SpriteMeshType.FullRect);
- callback(www);
- yield break;
- }
- private void OnEnable()
- {
- this.Refresh();
- this.ButtonEvent_ChangePhoto(0);
- }
- private void OnDisable()
- {
- this.m_FileInfoArray.Clear();
- }
- private string m_ScreenShotPath = string.Empty;
- [SerializeField]
- private Image m_ImagePhoto;
- [SerializeField]
- private Text m_TextPageNumber;
- private int m_ScreenShotIndex;
- private int m_ScreenShotCount;
- private int m_BeforeScreenShotCount;
- private List<FileInfo> m_FileInfoArray = new List<FileInfo>();
- private float m_RefreshTime = 4f;
- private float m_TotalTime;
- [CompilerGenerated]
- private static Comparison<FileInfo> <>f__mg$cache0;
- }
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