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- using System;
- using System.Collections.Generic;
- using I2.Loc;
- using UnityEngine;
- using wf;
- public class UndressingWindow : BaseMaidPhotoWindow
- {
- public override void Awake()
- {
- base.Awake();
- if (Product.isPublic)
- {
- this.MekureFront.transform.parent.gameObject.SetActive(false);
- this.WindowSize = new Vector2(this.WindowSize.x, 280f);
- base.ResizeWindow();
- }
- this.noCharaActive = base.GetComponentInChildren<PhotoNoCharaActive>();
- this.scroll_view_ = NGUITools.FindInParents<UIScrollView>(this.Grid.transform);
- using (AFileBase afileBase = GameUty.FileSystem.FileOpen("phot_undressing_list.nei"))
- {
- using (CsvParser csvParser = new CsvParser())
- {
- bool condition = csvParser.Open(afileBase);
- NDebug.Assert(condition, "phot_undressing_list.nei\nopen failed.");
- for (int i = 1; i < csvParser.max_cell_y; i++)
- {
- if (csvParser.IsCellToExistData(0, i))
- {
- GameObject gameObject = Utility.CreatePrefab(this.Grid.gameObject, "ScenePhotoMode/WindowListItemNormalButton", true);
- gameObject.name = csvParser.GetCellAsString(0, i);
- UILabel componentInChildren = gameObject.GetComponentInChildren<UILabel>();
- Localize component = componentInChildren.GetComponent<Localize>();
- componentInChildren.text = gameObject.name;
- if (component != null)
- {
- component.SetTerm("ScenePhotoMode/脱衣設定/項目/" + gameObject.name);
- }
- UIButton componentInChildren2 = gameObject.GetComponentInChildren<UIButton>();
- componentInChildren2.defaultColor = Color.white;
- componentInChildren2.disabledColor = new Color(0.15f, 0.15f, 0.15f);
- this.unit_dic_.Add(gameObject.name, componentInChildren2);
- }
- }
- }
- }
- this.UndressingMgr.SetUnitButtonList(this.unit_dic_);
- this.UndressingMgr.onClickEvent = new Action(this.OnStoreDataUpdate);
- NGUITools.FindInParents<UIScrollView>(this.Grid.transform).ResetPosition();
- this.Grid.Reposition();
- this.scroll_view_.ResetPosition();
- this.UpdateChildren();
- }
- public override void Start()
- {
- base.Start();
- this.MekureFront.mgr = (this.MekureBack.mgr = (this.Zurasi.mgr = base.mgr));
- this.MekureFront.onClick.Add(delegate(WFCheckBox check_box)
- {
- this.MekureBack.UpdateGui();
- this.OnStoreDataUpdate();
- });
- this.MekureBack.onClick.Add(delegate(WFCheckBox check_box)
- {
- this.MekureFront.UpdateGui();
- this.OnStoreDataUpdate();
- });
- this.Zurasi.onClick.Add(delegate(WFCheckBox check_box)
- {
- this.OnStoreDataUpdate();
- });
- this.noCharaActive.ChangeMode(true, true);
- }
- public override void OnMaidAddEvent(Maid maid, bool is_deserialize_load)
- {
- if (maid == null)
- {
- return;
- }
- this.activeMaidList.Add(maid);
- this.noCharaActive.ChangeMode(false, true);
- if (maid.boMAN)
- {
- return;
- }
- maid.body0.SetMaskMode(TBody.MaskMode.None);
- Dictionary<string, string> maidStoreData = base.GetMaidStoreData(maid);
- HashSet<TBody.SlotID> targetSlotID = this.UndressingMgr.GetTargetSlotID();
- foreach (TBody.SlotID f_eSlot in targetSlotID)
- {
- string key = f_eSlot.ToString();
- if (maidStoreData.ContainsKey(key) && !bool.Parse(maidStoreData[key]))
- {
- maid.body0.SetMask(f_eSlot, false);
- }
- }
- foreach (KeyValuePair<string, WindowPartsMekureCheckBox> keyValuePair in new Dictionary<string, WindowPartsMekureCheckBox>
- {
- {
- "check_box_mekure_front",
- this.MekureFront
- },
- {
- "check_box_mekure_back",
- this.MekureBack
- },
- {
- "check_box_zurasi",
- this.Zurasi
- }
- })
- {
- string key2 = keyValuePair.Key;
- WindowPartsMekureCheckBox value = keyValuePair.Value;
- if (!maidStoreData.ContainsKey(key2))
- {
- maidStoreData[key2] = false.ToString();
- }
- if (bool.Parse(maidStoreData[key2]))
- {
- value.SetMaid(maid);
- value.check = true;
- value.Apply();
- value.SetMaid(null);
- }
- }
- this.OnStoreDataUpdate();
- }
- public override void OnMaidRemoveEvent(Maid maid)
- {
- this.activeMaidList.Remove(maid);
- if (this.activeMaidList.Count <= 0)
- {
- this.noCharaActive.ChangeMode(true, true);
- }
- }
- public override void OnMaidChangeEvent(Maid maid)
- {
- base.OnMaidChangeEvent(maid);
- if (maid == null || maid.boMAN)
- {
- maid = null;
- }
- this.UndressingMgr.SetMaid(maid);
- this.MekureFront.SetMaid(maid);
- this.MekureBack.SetMaid(maid);
- this.Zurasi.SetMaid(maid);
- this.OnStoreDataUpdate();
- }
- public void OnStoreDataUpdate()
- {
- Maid select_maid = base.mgr.select_maid;
- if (select_maid == null || select_maid.boMAN)
- {
- return;
- }
- Dictionary<string, string> maidStoreData = base.GetMaidStoreData(select_maid);
- maidStoreData.Clear();
- HashSet<TBody.SlotID> targetSlotID = this.UndressingMgr.GetTargetSlotID();
- foreach (TBody.SlotID f_eSlot in targetSlotID)
- {
- bool mask = select_maid.body0.GetMask(f_eSlot);
- maidStoreData[f_eSlot.ToString()] = mask.ToString();
- }
- foreach (KeyValuePair<string, WindowPartsMekureCheckBox> keyValuePair in new Dictionary<string, WindowPartsMekureCheckBox>
- {
- {
- "check_box_mekure_front",
- this.MekureFront
- },
- {
- "check_box_mekure_back",
- this.MekureBack
- },
- {
- "check_box_zurasi",
- this.Zurasi
- }
- })
- {
- string key = keyValuePair.Key;
- WindowPartsMekureCheckBox value = keyValuePair.Value;
- maidStoreData[key] = value.check.ToString();
- }
- }
- public override void OnDeserializeEvent()
- {
- }
- public UIGrid Grid;
- public PhotUndressingManager UndressingMgr;
- public WindowPartsMekureCheckBox MekureFront;
- public WindowPartsMekureCheckBox MekureBack;
- public WindowPartsMekureCheckBox Zurasi;
- private Dictionary<string, UIButton> unit_dic_ = new Dictionary<string, UIButton>();
- private PhotoNoCharaActive noCharaActive;
- private HashSet<Maid> activeMaidList = new HashSet<Maid>();
- private UIScrollView scroll_view_;
- }
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