ClothCollider.cs 268 B

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  1. using System;
  2. using UnityEngine;
  3. namespace SpriteViewer
  4. {
  5. public struct ClothCollider
  6. {
  7. public ClothCollider(Vector3 position, float radius)
  8. {
  9. this.Position = position;
  10. this.Radius = radius;
  11. }
  12. public Vector3 Position;
  13. public float Radius;
  14. }
  15. }