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- using System;
- using System.Collections.Generic;
- using PrivateMaidMode;
- using UnityEngine;
- public class PrivateMaidTouchTouchPointViewer : MonoBehaviour
- {
- private void Awake()
- {
- this.manAlphaSlider.value = (float)GameMain.Instance.CMSystem.ManAlpha / 100f;
- this.settingManAlpha = GameMain.Instance.CMSystem.ManAlpha;
- EventDelegate.Add(this.manAlphaSlider.onChange, new EventDelegate.Callback(this.OnChangeSliderValue));
- }
- public void Setup(TouchDataBase.Data data)
- {
- foreach (UIButton uibutton in this.touchButtons)
- {
- if (uibutton != null)
- {
- uibutton.isEnabled = false;
- uibutton.onClick.Clear();
- }
- }
- if (data == null)
- {
- return;
- }
- List<TouchDataBase.PointData> allPointData = data.GetAllPointData();
- for (int j = 0; j < allPointData.Count; j++)
- {
- if (allPointData[j] != null && j < this.touchButtons.Length && this.touchButtons[j] != null)
- {
- this.SetButtonData(this.touchButtons[j], allPointData[j].point);
- }
- }
- }
- private void SetButtonData(UIButton button, TouchDataBase.TouchPoint point)
- {
- if (button == null)
- {
- return;
- }
- button.isEnabled = true;
- string normalSprite = string.Empty;
- switch (point)
- {
- case TouchDataBase.TouchPoint.Head:
- normalSprite = "customview_icon_head";
- goto IL_A7;
- case TouchDataBase.TouchPoint.Bust:
- normalSprite = "customview_icon_brest";
- goto IL_A7;
- case TouchDataBase.TouchPoint.Back:
- normalSprite = "customview_icon_back";
- goto IL_A7;
- case TouchDataBase.TouchPoint.Hip:
- normalSprite = "customview_icon_butt";
- goto IL_A7;
- case TouchDataBase.TouchPoint.SecretPart:
- normalSprite = "customview_icon_betweenlegs";
- goto IL_A7;
- case TouchDataBase.TouchPoint.Hand:
- normalSprite = "customview_icon_arm";
- goto IL_A7;
- }
- normalSprite = "customview_icon_leg";
- IL_A7:
- button.normalSprite = normalSprite;
- EventDelegate.Add(button.onClick, delegate()
- {
- this.OnClickTouchPoint(point);
- });
- }
- private void OnClickTouchPoint(TouchDataBase.TouchPoint point)
- {
- if (PrivateMaidTouchManager.instance == null)
- {
- return;
- }
- PrivateMaidTouchManager.instance.OnTouchPoint(point);
- }
- private void OnChangeSliderValue()
- {
- this.settingManAlpha = (int)Math.Ceiling((double)(UIProgressBar.current.value * 100f));
- GameMain.Instance.CMSystem.ManAlpha = this.settingManAlpha;
- GameMain.Instance.CharacterMgr.ManAlphaUpdate();
- }
- private void Update()
- {
- if (GameMain.Instance.CMSystem.ManAlpha != this.settingManAlpha)
- {
- this.manAlphaSlider.value = (float)GameMain.Instance.CMSystem.ManAlpha / 100f;
- this.settingManAlpha = GameMain.Instance.CMSystem.ManAlpha;
- }
- }
- [SerializeField]
- private UIButton[] touchButtons;
- [SerializeField]
- private UISlider manAlphaSlider;
- private int settingManAlpha;
- }
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