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- using System;
- using System.Collections.Generic;
- using System.IO;
- using wf;
- using Yotogis;
- namespace MaidStatus
- {
- public class YotogiSkillSystem
- {
- public YotogiSkillSystem(Status status)
- {
- this.status = status;
- this.skillDatas_ = new SortedDictionary<int, YotogiSkillData>();
- this.datas = new ReadOnlySortedDictionary<int, YotogiSkillData>(this.skillDatas_);
- this.oldSkillDatas_ = new SortedDictionary<int, YotogiSkillData>();
- this.oldDatas = new ReadOnlySortedDictionary<int, YotogiSkillData>(this.oldSkillDatas_);
- }
- public ReadOnlySortedDictionary<int, YotogiSkillData> datas { get; protected set; }
- public ReadOnlySortedDictionary<int, YotogiSkillData> oldDatas { get; protected set; }
- public Status status { get; protected set; }
- public YotogiSkillData Add(int skillId)
- {
- if (Skill.Contains(skillId))
- {
- return this.Add(Skill.Get(skillId));
- }
- if (Skill.Old.Contains(skillId))
- {
- return this.Add(Skill.Old.Get(skillId));
- }
- return null;
- }
- public YotogiSkillData Add(Skill.Old.Data data)
- {
- if (data == null)
- {
- return null;
- }
- YotogiSkillData yotogiSkillData = null;
- if (!this.oldSkillDatas_.ContainsKey(data.id))
- {
- if (data.newData == null)
- {
- yotogiSkillData = new YotogiSkillData();
- yotogiSkillData.oldData = data;
- yotogiSkillData.expSystem.SetExreienceList(new List<int>(data.skill_exp_table));
- this.oldSkillDatas_.Add(data.id, yotogiSkillData);
- }
- else
- {
- yotogiSkillData = this.Add(data.newData);
- }
- }
- return yotogiSkillData;
- }
- public YotogiSkillData Add(Skill.Data data)
- {
- if (data == null)
- {
- return null;
- }
- YotogiSkillData yotogiSkillData = null;
- if (!this.skillDatas_.ContainsKey(data.id))
- {
- yotogiSkillData = new YotogiSkillData();
- yotogiSkillData.data = data;
- yotogiSkillData.oldData = data.oldData;
- yotogiSkillData.expSystem.SetExreienceList(new List<int>(data.skill_exp_table));
- this.skillDatas_.Add(data.id, yotogiSkillData);
- if (yotogiSkillData.oldData != null)
- {
- this.oldSkillDatas_.Add(data.id, yotogiSkillData);
- }
- }
- return yotogiSkillData;
- }
- public void Remove(Skill.Data data)
- {
- if (data != null)
- {
- this.Remove(data.id);
- }
- }
- public void Remove(Skill.Old.Data data)
- {
- if (data != null)
- {
- this.Remove(data.id);
- }
- }
- public void Remove(int skillId)
- {
- if (this.skillDatas_.ContainsKey(skillId))
- {
- this.skillDatas_.Remove(skillId);
- }
- if (this.oldSkillDatas_.ContainsKey(skillId))
- {
- this.oldSkillDatas_.Remove(skillId);
- }
- }
- public void Clear()
- {
- this.skillDatas_.Clear();
- this.oldSkillDatas_.Clear();
- }
- public bool Contains(int skillId)
- {
- return this.datas.ContainsKey(skillId) || (this.oldDatas != null && this.oldDatas.ContainsKey(skillId));
- }
- public YotogiSkillData Get(int skillId)
- {
- return (!this.datas.ContainsKey(skillId)) ? ((this.oldDatas == null || !this.oldDatas.ContainsKey(skillId)) ? null : this.oldDatas.Get(skillId)) : this.datas.Get(skillId);
- }
- public void Serialize(BinaryWriter binary)
- {
- binary.Write((short)this.skillDatas_.Count);
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair in this.skillDatas_)
- {
- binary.Write(keyValuePair.Key);
- keyValuePair.Value.Serialize(binary);
- }
- binary.Write((short)this.oldSkillDatas_.Count);
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair2 in this.oldSkillDatas_)
- {
- binary.Write(keyValuePair2.Key);
- bool flag = !this.skillDatas_.ContainsKey(keyValuePair2.Key);
- binary.Write(flag);
- if (flag)
- {
- keyValuePair2.Value.Serialize(binary);
- }
- }
- }
- public void Deserialize(BinaryReader binary, int version)
- {
- Func<int, YotogiSkillData> func = delegate(int skillId)
- {
- YotogiSkillData yotogiSkillData3 = new YotogiSkillData();
- yotogiSkillData3.data = Skill.Get(skillId);
- yotogiSkillData3.oldData = Skill.Old.Get(skillId);
- if (yotogiSkillData3.data != null)
- {
- yotogiSkillData3.expSystem.SetExreienceList(new List<int>(yotogiSkillData3.data.skill_exp_table));
- }
- else if (yotogiSkillData3.oldData != null)
- {
- yotogiSkillData3.expSystem.SetExreienceList(new List<int>(yotogiSkillData3.oldData.skill_exp_table));
- }
- return yotogiSkillData3;
- };
- this.skillDatas_.Clear();
- int num = (int)binary.ReadInt16();
- for (int i = 0; i < num; i++)
- {
- int num2 = binary.ReadInt32();
- YotogiSkillData yotogiSkillData = func(num2);
- yotogiSkillData.Deserialize(binary, version);
- if (yotogiSkillData.data != null || yotogiSkillData.oldData != null)
- {
- this.skillDatas_.Add(num2, yotogiSkillData);
- }
- }
- this.oldSkillDatas_.Clear();
- num = (int)binary.ReadInt16();
- for (int j = 0; j < num; j++)
- {
- int num3 = binary.ReadInt32();
- bool flag = binary.ReadBoolean();
- if (flag)
- {
- YotogiSkillData yotogiSkillData2 = func(num3);
- yotogiSkillData2.Deserialize(binary, version);
- if (yotogiSkillData2.data != null || yotogiSkillData2.oldData != null)
- {
- this.oldSkillDatas_.Add(num3, yotogiSkillData2);
- }
- }
- else if (this.skillDatas_.ContainsKey(num3) && (Skill.Contains(num3) || Skill.Old.Contains(num3)))
- {
- this.oldSkillDatas_.Add(num3, this.skillDatas_[num3]);
- }
- }
- Dictionary<int, YotogiSkillData> dictionary = new Dictionary<int, YotogiSkillData>();
- Dictionary<int, YotogiSkillData> dictionary2 = new Dictionary<int, YotogiSkillData>();
- Dictionary<int, YotogiSkillData> dictionary3 = new Dictionary<int, YotogiSkillData>();
- for (int k = 0; k < 2; k++)
- {
- SortedDictionary<int, YotogiSkillData> sortedDictionary = (k != 0) ? this.oldSkillDatas_ : this.skillDatas_;
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair in sortedDictionary)
- {
- YotogiSkillData value = keyValuePair.Value;
- int id = value.id;
- if (value.data != null && value.oldData == null && !dictionary2.ContainsKey(id))
- {
- dictionary2.Add(id, keyValuePair.Value);
- }
- else if (value.data == null && value.oldData != null && !dictionary3.ContainsKey(id))
- {
- dictionary3.Add(id, keyValuePair.Value);
- }
- else if (value.data != null && value.oldData != null && !dictionary.ContainsKey(id))
- {
- dictionary.Add(id, keyValuePair.Value);
- }
- }
- }
- this.skillDatas_.Clear();
- this.oldSkillDatas_.Clear();
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair2 in dictionary)
- {
- this.skillDatas_.Add(keyValuePair2.Key, keyValuePair2.Value);
- this.oldSkillDatas_.Add(keyValuePair2.Key, keyValuePair2.Value);
- }
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair3 in dictionary2)
- {
- this.skillDatas_.Add(keyValuePair3.Key, keyValuePair3.Value);
- }
- foreach (KeyValuePair<int, YotogiSkillData> keyValuePair4 in dictionary3)
- {
- this.oldSkillDatas_.Add(keyValuePair4.Key, keyValuePair4.Value);
- }
- }
- protected SortedDictionary<int, YotogiSkillData> skillDatas_;
- protected SortedDictionary<int, YotogiSkillData> oldSkillDatas_;
- }
- }
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