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- using System;
- using System.IO;
- using wf;
- using Yotogis;
- namespace MaidStatus
- {
- public class YotogiSkillData
- {
- public int id
- {
- get
- {
- return (this.data == null) ? this.oldData.id : this.data.id;
- }
- }
- public uint playCount
- {
- get
- {
- return this.playCount_;
- }
- set
- {
- this.playCount_ = (uint)wf.Math.RoundMinMax((long)((ulong)value), 0L, (long)((ulong)-1));
- }
- }
- public int commandCount
- {
- get
- {
- return (int)this.commandCount_;
- }
- set
- {
- this.commandCount_ = (ushort)wf.Math.RoundMinMax(value, 0, 65535);
- }
- }
- public int level
- {
- get
- {
- return this.expSystem.GetCurrentLevel();
- }
- }
- public int currentExp
- {
- get
- {
- return this.expSystem.GetCurrentExp();
- }
- }
- public int nextExp
- {
- get
- {
- return this.expSystem.GetNextLevelExp(this.level);
- }
- }
- public void Serialize(BinaryWriter binary)
- {
- binary.Write(this.playCount_);
- binary.Write(this.commandCount_);
- binary.Write(this.lockSkillExp);
- this.expSystem.Serialize(binary);
- }
- public void Deserialize(BinaryReader binary, int version)
- {
- this.playCount_ = binary.ReadUInt32();
- this.commandCount_ = binary.ReadUInt16();
- if (213 < version)
- {
- this.lockSkillExp = binary.ReadBoolean();
- }
- this.expSystem.Deserialize(binary, version);
- }
- public Skill.Data data;
- public Skill.Old.Data oldData;
- public SimpleExperienceSystem expSystem = new SimpleExperienceSystem();
- public bool lockSkillExp;
- private uint playCount_;
- private ushort commandCount_;
- }
- }
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