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- using System;
- using System.Collections.Generic;
- using MaidStatus.CsvData;
- using wf;
- namespace MaidStatus
- {
- public static class JobClass
- {
- public static int Count
- {
- get
- {
- JobClass.CreateData();
- return JobClass.commonIdManager.idMap.Count;
- }
- }
- public static bool Contains(string name)
- {
- return JobClass.commonIdManager.nameMap.ContainsKey(name);
- }
- public static bool Contains(int id)
- {
- return JobClass.commonIdManager.idMap.ContainsKey(id);
- }
- public static int uniqueNameToId(string name)
- {
- JobClass.CreateData();
- NDebug.Assert(JobClass.commonIdManager.nameMap.ContainsKey(name), "ジョブクラス\nユニーク名[" + name + "]をIDに変換できませんでした");
- return JobClass.commonIdManager.nameMap[name];
- }
- public static string IdToUniqueName(int id)
- {
- JobClass.CreateData();
- NDebug.Assert(JobClass.commonIdManager.idMap.ContainsKey(id), "ジョブクラス\nID[" + id + "]をユニーク名に変換できませんでした");
- return JobClass.commonIdManager.idMap[id].Key;
- }
- public static JobClass.Data GetData(int id)
- {
- JobClass.CreateData();
- NDebug.Assert(JobClass.basicDatas.ContainsKey(id), "ジョブクラス\nID[" + id + "]のデータは存在しません");
- return JobClass.basicDatas[id];
- }
- public static JobClass.Data GetData(string uniqueName)
- {
- return JobClass.GetData(JobClass.uniqueNameToId(uniqueName));
- }
- public static bool IsEnabled(string uniqueName)
- {
- JobClass.CreateData();
- return JobClass.commonIdManager.enabledIdList.Contains(JobClass.uniqueNameToId(uniqueName));
- }
- public static bool IsEnabled(int id)
- {
- JobClass.CreateData();
- return JobClass.commonIdManager.enabledIdList.Contains(id);
- }
- public static List<JobClass.Data> GetAllDatas(bool onlyEnabled)
- {
- JobClass.CreateData();
- List<JobClass.Data> list = new List<JobClass.Data>();
- foreach (KeyValuePair<int, KeyValuePair<string, string>> keyValuePair in JobClass.commonIdManager.idMap)
- {
- if (!onlyEnabled || JobClass.commonIdManager.enabledIdList.Contains(keyValuePair.Key))
- {
- list.Add(JobClass.basicDatas[keyValuePair.Key]);
- }
- }
- return list;
- }
- public static void CreateData()
- {
- if (JobClass.commonIdManager != null)
- {
- return;
- }
- JobClass.commonIdManager = new CsvCommonIdManager("maid_status_jobclass", "ジョブクラス", CsvCommonIdManager.Type.IdAndUniqueName, null);
- JobClass.basicDatas = new Dictionary<int, JobClass.Data>();
- string[] array = new string[]
- {
- "list",
- "acquired_condition",
- "bonus",
- "experiences"
- };
- KeyValuePair<AFileBase, CsvParser>[] array2 = new KeyValuePair<AFileBase, CsvParser>[array.Length];
- for (int i = 0; i < array2.Length; i++)
- {
- string text = "maid_status_jobclass_" + array[i] + ".nei";
- AFileBase afileBase = GameUty.FileSystem.FileOpen(text);
- CsvParser csvParser = new CsvParser();
- bool condition = csvParser.Open(afileBase);
- NDebug.Assert(condition, text + "\nopen failed.");
- array2[i] = new KeyValuePair<AFileBase, CsvParser>(afileBase, csvParser);
- }
- foreach (KeyValuePair<string, int> keyValuePair in JobClass.commonIdManager.nameMap)
- {
- string key = keyValuePair.Key;
- JobClass.Data value = new JobClass.Data(key, array2[0].Value, array2[1].Value, array2[2].Value, array2[3].Value);
- JobClass.basicDatas.Add(keyValuePair.Value, value);
- }
- foreach (KeyValuePair<AFileBase, CsvParser> keyValuePair2 in array2)
- {
- keyValuePair2.Value.Dispose();
- keyValuePair2.Key.Dispose();
- }
- if (GameUty.FileSystemOld.IsExistentFile("maid_class_enabled_list.nei"))
- {
- Dictionary<string, string> enabledIdListOld = new Dictionary<string, string>();
- Action<string> action = delegate(string file_name)
- {
- file_name += ".nei";
- if (!GameUty.FileSystemOld.IsExistentFile(file_name))
- {
- return;
- }
- using (AFileBase afileBase3 = GameUty.FileSystemOld.FileOpen(file_name))
- {
- using (CsvParser csvParser3 = new CsvParser())
- {
- bool condition3 = csvParser3.Open(afileBase3);
- NDebug.Assert(condition3, file_name + "\nopen failed.");
- for (int n = 1; n < csvParser3.max_cell_y; n++)
- {
- if (csvParser3.IsCellToExistData(0, n))
- {
- string cellAsString2 = csvParser3.GetCellAsString(0, n);
- string cellAsString3 = csvParser3.GetCellAsString(1, n);
- if (!enabledIdListOld.ContainsKey(cellAsString2))
- {
- enabledIdListOld.Add(cellAsString2, cellAsString3);
- }
- }
- }
- }
- }
- };
- action("maid_class_enabled_list");
- array = new string[]
- {
- "infotext",
- "acquisition_data",
- "bonus_status",
- "exp_list"
- };
- array2 = new KeyValuePair<AFileBase, CsvParser>[array.Length];
- for (int k = 0; k < array2.Length; k++)
- {
- string text2 = "maid_class_" + array[k] + ".nei";
- AFileBase afileBase2 = GameUty.FileSystemOld.FileOpen(text2);
- CsvParser csvParser2 = new CsvParser();
- bool condition2 = csvParser2.Open(afileBase2);
- NDebug.Assert(condition2, text2 + "\nopen failed.");
- array2[k] = new KeyValuePair<AFileBase, CsvParser>(afileBase2, csvParser2);
- }
- Dictionary<int, KeyValuePair<string, string>> dictionary = new Dictionary<int, KeyValuePair<string, string>>();
- Dictionary<string, int> dictionary2 = new Dictionary<string, int>();
- for (int l = 1; l < array2[0].Value.max_cell_y; l++)
- {
- int num = l - 1;
- if (!JobClass.basicDatas.ContainsKey(num))
- {
- string cellAsString = array2[0].Value.GetCellAsString(0, l);
- string text3 = (!enabledIdListOld.ContainsKey(cellAsString)) ? cellAsString : enabledIdListOld[cellAsString];
- JobClass.Data value2 = new JobClass.Data(cellAsString, text3, array2[0].Value, array2[1].Value, array2[2].Value, array2[3].Value);
- JobClass.basicDatas.Add(num, value2);
- dictionary.Add(num, new KeyValuePair<string, string>(cellAsString, text3));
- dictionary2.Add(cellAsString, num);
- }
- else
- {
- JobClass.basicDatas[num].SetClassType(AbstractClassData.ClassType.Share);
- }
- }
- Dictionary<int, KeyValuePair<string, string>> dictionary3 = new Dictionary<int, KeyValuePair<string, string>>(JobClass.commonIdManager.idMap);
- Dictionary<string, int> dictionary4 = new Dictionary<string, int>(JobClass.commonIdManager.nameMap);
- HashSet<int> hashSet = new HashSet<int>(JobClass.commonIdManager.enabledIdList);
- foreach (KeyValuePair<int, KeyValuePair<string, string>> keyValuePair3 in dictionary)
- {
- dictionary3.Add(keyValuePair3.Key, keyValuePair3.Value);
- dictionary4.Add(keyValuePair3.Value.Key, keyValuePair3.Key);
- }
- foreach (KeyValuePair<string, string> keyValuePair4 in enabledIdListOld)
- {
- if (dictionary2.ContainsKey(keyValuePair4.Key) && !hashSet.Contains(dictionary2[keyValuePair4.Key]))
- {
- hashSet.Add(dictionary2[keyValuePair4.Key]);
- }
- }
- JobClass.commonIdManager = new CsvCommonIdManager(dictionary3, dictionary4, hashSet, CsvCommonIdManager.Type.IdAndUniqueName);
- foreach (KeyValuePair<AFileBase, CsvParser> keyValuePair5 in array2)
- {
- keyValuePair5.Value.Dispose();
- keyValuePair5.Key.Dispose();
- }
- }
- }
- private const string csvTopCommonName = "maid_status_jobclass";
- private const string typeNameForErrorLog = "ジョブクラス";
- private static CsvCommonIdManager commonIdManager;
- private static Dictionary<int, JobClass.Data> basicDatas;
- public class Data : AbstractClassData
- {
- public Data(string uniqueName, CsvParser basicCsv, CsvParser acquiredConditionCsv, CsvParser bonusCsv, CsvParser experienceCsv) : base(uniqueName, basicCsv, acquiredConditionCsv, bonusCsv, experienceCsv)
- {
- }
- public Data(string uniqueName, string drawName, CsvParser infoCsv, CsvParser acquiredConditionCsv, CsvParser bonusCsv, CsvParser experienceCsv) : base(uniqueName, drawName, infoCsv, acquiredConditionCsv, bonusCsv, experienceCsv)
- {
- }
- protected override string termCategoryName
- {
- get
- {
- return "ジョブクラス";
- }
- }
- }
- }
- }
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