- using System;
- using UnityEngine;
- [AddComponentMenu("NGUI/Examples/Load Level On Click")]
- public class LoadLevelOnClick : MonoBehaviour
- {
- private void OnClick()
- {
- if (!string.IsNullOrEmpty(this.levelName))
- {
- Application.LoadLevel(this.levelName);
- }
- }
- public string levelName;
- }
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