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- using System;
- public class DummyVRController : AVRController
- {
- public override bool IsHandCameraMode
- {
- get
- {
- return false;
- }
- }
- public override bool HandCameraMode
- {
- get
- {
- return false;
- }
- set
- {
- }
- }
- public override bool IsHandPenMode
- {
- get
- {
- return false;
- }
- }
- public override AVRControllerBehavior.LIMIT_MODE HandLimitMode
- {
- get
- {
- return AVRControllerBehavior.LIMIT_MODE.NORMAL;
- }
- set
- {
- }
- }
- public override bool HandModelVisible
- {
- get
- {
- return this.m_CtrlBehNow.HandModelVisible;
- }
- set
- {
- this.m_CtrlBehNow.HandModelVisible = value;
- }
- }
- public override bool HandDanceMode
- {
- get
- {
- return false;
- }
- set
- {
- }
- }
- public override bool HandVRIKMode
- {
- get
- {
- return false;
- }
- set
- {
- }
- }
- public override bool HandYotogiMode
- {
- get
- {
- return false;
- }
- set
- {
- }
- }
- public override void Init()
- {
- base.Init();
- this.m_CtrlBehOld = base.GetComponent<DummyVRControllerBehavior>();
- this.m_CtrlBehOld.Init(this);
- this.m_CtrlBehNew = this.m_CtrlBehOld;
- }
- }
|