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- using System;
- using UnityEngine;
- public class AutoPiston : MonoBehaviour
- {
- private float insertDepth;
- private int pistonDir = 1;
- private bool pistonFlag;
- private float insertStart;
- private float insertEnd = 0.95f;
- private float pistonSpeed = 1f;
- private float autoSpeedMultiple;
- }
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