PostProcessingComponentRenderTexture.cs 244 B

1234567891011
  1. using System;
  2. namespace UnityEngine.PostProcessing
  3. {
  4. public abstract class PostProcessingComponentRenderTexture<T> : PostProcessingComponent<T> where T : PostProcessingModel
  5. {
  6. public virtual void Prepare(Material material)
  7. {
  8. }
  9. }
  10. }