KaraokeDataManager.cs 27 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke004(Maid maid)
  201. {
  202. return KaraokeDataManager.IsEnablePersonalKaraoke004(maid.status.personal.uniqueName);
  203. }
  204. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  205. {
  206. List<string> list = new List<string>
  207. {
  208. "Muku",
  209. "Majime",
  210. "Rindere",
  211. "Pure",
  212. "Cool",
  213. "Pride"
  214. };
  215. return list.Contains(personalUniqueName);
  216. }
  217. public static bool IsEnablePersonalKaraoke004(string personalUniqueName)
  218. {
  219. List<string> list = new List<string>
  220. {
  221. "Muku",
  222. "Majime",
  223. "Rindere",
  224. "Pure",
  225. "Cool",
  226. "Pride"
  227. };
  228. return list.Contains(personalUniqueName);
  229. }
  230. public static void GetMaidListAdditional(List<Maid> draw_list)
  231. {
  232. List<Maid> list = new List<Maid>();
  233. List<Maid> list2 = new List<Maid>();
  234. CharacterSelectManager.DefaultMaidList(list2);
  235. for (int i = 0; i < list2.Count; i++)
  236. {
  237. Maid maid = list2[i];
  238. if (maid.status.heroineType != HeroineType.Sub)
  239. {
  240. if (maid.ActiveSlotNo == -1)
  241. {
  242. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  243. {
  244. list.Add(maid);
  245. }
  246. }
  247. }
  248. }
  249. draw_list.Clear();
  250. draw_list.AddRange(list);
  251. }
  252. public static void GetMaidListKaraoke(List<Maid> draw_list)
  253. {
  254. List<string> list = new List<string>
  255. {
  256. "Pure",
  257. "Cool",
  258. "Pride",
  259. "Yandere",
  260. "Anesan",
  261. "Genki",
  262. "Sadist",
  263. "Muku",
  264. "Majime",
  265. "Rindere"
  266. };
  267. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Silent_KARAOKE") == 1)
  268. {
  269. list.Add("Silent");
  270. }
  271. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Devilish_KARAOKE") == 1)
  272. {
  273. list.Add("Devilish");
  274. }
  275. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Ladylike_KARAOKE") == 1)
  276. {
  277. list.Add("Ladylike");
  278. }
  279. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Secretary_KARAOKE") == 1)
  280. {
  281. list.Add("Secretary");
  282. }
  283. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Sister_KARAOKE") == 1)
  284. {
  285. list.Add("Sister");
  286. }
  287. List<Maid> list2 = new List<Maid>();
  288. List<Maid> list3 = new List<Maid>();
  289. CharacterSelectManager.DefaultMaidList(list3);
  290. for (int i = 0; i < list3.Count; i++)
  291. {
  292. Maid maid = list3[i];
  293. if (maid.status.heroineType != HeroineType.Sub)
  294. {
  295. if (list.Contains(maid.status.personal.uniqueName))
  296. {
  297. list2.Add(maid);
  298. }
  299. }
  300. }
  301. draw_list.Clear();
  302. draw_list.AddRange(list2);
  303. }
  304. private void Awake()
  305. {
  306. this.LoadMusicData();
  307. this.LoadFoodData();
  308. this.LoadBackgroundData();
  309. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  310. {
  311. this.m_NowBGIndex = 1;
  312. this.m_NowSelectingBGIndex = 1;
  313. }
  314. }
  315. private void Start()
  316. {
  317. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  318. {
  319. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  320. if (component2 == null)
  321. {
  322. return;
  323. }
  324. component2.worldCamera = targetCamera;
  325. };
  326. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  327. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  328. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  329. if (VRDialogMenu.CreateDialog())
  330. {
  331. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  332. }
  333. if (VRSelectorMenu.CreateSelector())
  334. {
  335. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  336. }
  337. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  338. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  339. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  340. if (component)
  341. {
  342. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  343. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  344. }
  345. }
  346. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  347. {
  348. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  349. if (!enableDataOnly)
  350. {
  351. return list.ToArray();
  352. }
  353. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  354. for (int i = 0; i < list.Count; i++)
  355. {
  356. if (list[i].IsEnable)
  357. {
  358. list2.Add(list[i]);
  359. }
  360. }
  361. return list2.ToArray();
  362. }
  363. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  364. {
  365. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  366. if (!enableDataOnly)
  367. {
  368. return list.ToArray();
  369. }
  370. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  371. for (int i = 0; i < list.Count; i++)
  372. {
  373. if (list[i].IsEnable)
  374. {
  375. list2.Add(list[i]);
  376. }
  377. }
  378. return list2.ToArray();
  379. }
  380. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  381. {
  382. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  383. if (!enableDataOnly)
  384. {
  385. return list.ToArray();
  386. }
  387. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  388. for (int i = 0; i < list.Count; i++)
  389. {
  390. if (list[i].IsEnable)
  391. {
  392. list2.Add(list[i]);
  393. }
  394. }
  395. return list2.ToArray();
  396. }
  397. public KaraokeDataManager.MusicData GetMusicData(int id)
  398. {
  399. if (!this.m_MusicDataArray.ContainsKey(id))
  400. {
  401. return null;
  402. }
  403. return this.m_MusicDataArray[id];
  404. }
  405. public bool IsExistMusicData(int musicID)
  406. {
  407. return this.m_MusicDataArray.ContainsKey(musicID);
  408. }
  409. public void StartKaraoke(int musicID)
  410. {
  411. if (this.IsExistMusicData(musicID))
  412. {
  413. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  414. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  415. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  416. {
  417. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  418. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  419. if (backgroundData != null)
  420. {
  421. string bgname = GameMain.Instance.BgMgr.GetBGName();
  422. string text = GameMain.Instance.BgMgr.GetBGName();
  423. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  424. {
  425. text = backgroundData.strFileNameNight;
  426. }
  427. else
  428. {
  429. text = backgroundData.strFileName;
  430. }
  431. if (bgname != text)
  432. {
  433. GameMain.Instance.BgMgr.ChangeBg(text);
  434. }
  435. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  436. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  437. }
  438. KaraokeDataManager.FoodData foodData = null;
  439. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  440. {
  441. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  442. }
  443. if (foodData != null)
  444. {
  445. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  446. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  447. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  448. }
  449. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  450. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  451. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  452. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  453. scriptMgr.adv_kag.Exec();
  454. }, true, default(Color));
  455. }
  456. else
  457. {
  458. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  459. }
  460. }
  461. public void SetBGIndex(int index)
  462. {
  463. this.m_NowSelectingBGIndex = index;
  464. }
  465. public int GetNowBGIndex()
  466. {
  467. return this.m_NowBGIndex;
  468. }
  469. public int GetNowSelectingBGIndex()
  470. {
  471. return this.m_NowSelectingBGIndex;
  472. }
  473. public void SetFoodData(int index)
  474. {
  475. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  476. this.AddTempFlag(foodData.strTempFlagName1);
  477. this.AddTempFlag(foodData.strTempFlagName2);
  478. this.AddTempFlag(foodData.strTempFlagName3);
  479. this.ResetTempFlag(new string[]
  480. {
  481. foodData.strTempFlagName1,
  482. foodData.strTempFlagName2,
  483. foodData.strTempFlagName3
  484. });
  485. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  486. if (backgroundData != null)
  487. {
  488. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  489. }
  490. else
  491. {
  492. this.SetTempFlag("カラオケ_背景", 0);
  493. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  494. }
  495. KaraokeDataManager.FoodData foodData2 = null;
  496. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  497. {
  498. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  499. }
  500. if (foodData2 != null)
  501. {
  502. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  503. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  504. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  505. }
  506. this.m_BeforeSelectedFoodIndex = index;
  507. string str = this.ReplacePersonal(foodData.strScenarioFile);
  508. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  509. {
  510. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  511. }
  512. else
  513. {
  514. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  515. }
  516. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  517. StringBuilder stringBuilder = new StringBuilder();
  518. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  519. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  520. {
  521. string text = this.m_FoodDataTempFlagArray[i];
  522. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  523. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  524. }
  525. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  526. Debug.Log(stringBuilder.ToString());
  527. }
  528. public void ButtonExit()
  529. {
  530. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  531. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  532. {
  533. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  534. if (dialog)
  535. {
  536. dialog.GetComponent<UICanvasFade>().FadeIn();
  537. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  538. {
  539. dialog.CloseDialog();
  540. if (type != VRDialogMenu.TYPE_STYLE.YES)
  541. {
  542. mainMenu.FadeIn();
  543. return;
  544. }
  545. VRCanvasManager instance = VRCanvasManager.Instance;
  546. if (!instance)
  547. {
  548. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  549. return;
  550. }
  551. instance.EndKaraokeMode();
  552. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  553. });
  554. }
  555. });
  556. }
  557. private void AddTempFlag(string tempFlagName)
  558. {
  559. if (string.IsNullOrEmpty(tempFlagName))
  560. {
  561. return;
  562. }
  563. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  564. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  565. }
  566. private void SetTempFlag(string tempFlagName, int value)
  567. {
  568. if (string.IsNullOrEmpty(tempFlagName))
  569. {
  570. return;
  571. }
  572. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  573. }
  574. private void ResetTempFlag(params string[] exclusionTempFlagName)
  575. {
  576. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  577. {
  578. string text = this.m_FoodDataTempFlagArray[i];
  579. bool flag = false;
  580. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  581. {
  582. if (!(text != exclusionTempFlagName[j]))
  583. {
  584. flag = true;
  585. break;
  586. }
  587. }
  588. if (!flag)
  589. {
  590. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  591. }
  592. }
  593. }
  594. private void Update()
  595. {
  596. CanvasGroup component = base.GetComponent<CanvasGroup>();
  597. CanvasGroup parentCanvas = this.m_ParentCanvas;
  598. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  599. {
  600. parentCanvas.interactable = false;
  601. parentCanvas.blocksRaycasts = false;
  602. parentCanvas.alpha = 0f;
  603. component.interactable = false;
  604. component.blocksRaycasts = false;
  605. component.alpha = 0f;
  606. return;
  607. }
  608. parentCanvas.alpha = 1f;
  609. component.alpha = 1f;
  610. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  611. if (isFallThrough)
  612. {
  613. parentCanvas.interactable = true;
  614. parentCanvas.blocksRaycasts = true;
  615. component.interactable = true;
  616. component.blocksRaycasts = true;
  617. }
  618. else
  619. {
  620. parentCanvas.interactable = false;
  621. parentCanvas.blocksRaycasts = false;
  622. component.interactable = false;
  623. component.blocksRaycasts = false;
  624. }
  625. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  626. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  627. Vector3 zero = Vector3.zero;
  628. zero.z = ((!isRotDown) ? 0f : 180f);
  629. zero.y = ((!isSideBack) ? 0f : 180f);
  630. zero.x = ((!isSideBack) ? 90f : -90f);
  631. base.transform.localEulerAngles = zero;
  632. }
  633. private void LateUpdate()
  634. {
  635. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  636. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  637. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  638. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  639. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  640. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  641. CanvasGroup parentCanvas = this.m_ParentCanvas;
  642. if (isUIShow)
  643. {
  644. if (uiNoHomeMode)
  645. {
  646. parentCanvas.blocksRaycasts = false;
  647. parentCanvas.alpha = 0f;
  648. }
  649. else
  650. {
  651. parentCanvas.alpha = 1f;
  652. }
  653. }
  654. if (!isFreeMode || !isUIShow)
  655. {
  656. parentCanvas.interactable = false;
  657. parentCanvas.blocksRaycasts = false;
  658. parentCanvas.alpha = 0f;
  659. }
  660. else if (!uiNoHomeMode)
  661. {
  662. parentCanvas.interactable = true;
  663. parentCanvas.blocksRaycasts = true;
  664. parentCanvas.alpha = 1f;
  665. }
  666. if (flag || flag2)
  667. {
  668. parentCanvas.blocksRaycasts = false;
  669. }
  670. }
  671. public void ButtonEventOpenVRConfig()
  672. {
  673. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  674. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  675. {
  676. this.m_CanvasVRConfig.FadeIn();
  677. });
  678. }
  679. public void ButtonEventOpenKaraokeMainMenu()
  680. {
  681. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  682. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  683. {
  684. this.m_CanvasKaraokeMainMenu.FadeIn();
  685. });
  686. }
  687. private string ReplacePersonal(string fileName)
  688. {
  689. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  690. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  691. return fileName;
  692. }
  693. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  694. public const string STR_PERSONAL_SILENT_ENABLED_FLAG = "Silent_KARAOKE";
  695. public const string STR_PERSONAL_DEVILISH_ENABLED_FLAG = "Devilish_KARAOKE";
  696. public const string STR_PERSONAL_LADYLIKE_ENABLED_FLAG = "Ladylike_KARAOKE";
  697. public const string STR_PERSONAL_SECRETARY_ENABLED_FLAG = "Secretary_KARAOKE";
  698. public const string STR_PERSONAL_SISTER_ENABLED_FLAG = "Sister_KARAOKE";
  699. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  700. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  701. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  702. private List<string> m_FoodDataTempFlagArray = new List<string>();
  703. private int m_BeforeSelectedFoodIndex = -1;
  704. private int m_NowSelectingBGIndex;
  705. private int m_NowBGIndex;
  706. [SerializeField]
  707. private CanvasGroup m_ParentCanvas;
  708. [SerializeField]
  709. private UICanvasFade m_CanvasVRConfig;
  710. [SerializeField]
  711. private UICanvasFade m_CanvasKaraokeMainMenu;
  712. [SerializeField]
  713. private VRDialogMenu m_CanvasDialogMenu;
  714. [SerializeField]
  715. private VRSelectorMenu m_CanvasSelectorMenu;
  716. public class FoodData
  717. {
  718. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  719. {
  720. int num = 0;
  721. this.ID = csv.GetCellAsInteger(num++, y);
  722. num++;
  723. this.strThumbnailName = csv.GetCellAsString(num++, y);
  724. this.strScenarioFile = csv.GetCellAsString(num++, y);
  725. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  726. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  727. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  728. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  729. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  730. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  731. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  732. this.isEnableID = enable_list.ContainsKey(this.ID);
  733. string text = string.Empty;
  734. if (this.isEnableID)
  735. {
  736. text = enable_list[this.ID];
  737. }
  738. if (!string.IsNullOrEmpty(text))
  739. {
  740. this.pluginType = text.ToLower();
  741. }
  742. }
  743. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  744. {
  745. if (string.IsNullOrEmpty(strCellData))
  746. {
  747. return;
  748. }
  749. string[] array = strCellData.Split(new char[]
  750. {
  751. ','
  752. });
  753. strFlag = array[0];
  754. value = int.Parse(array[1]);
  755. }
  756. public bool IsEnable
  757. {
  758. get
  759. {
  760. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  761. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  762. {
  763. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  764. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  765. }
  766. return this.isEnableID && flag;
  767. }
  768. }
  769. public int ID;
  770. public string strThumbnailName = string.Empty;
  771. public string strScenarioFile = string.Empty;
  772. public string strScenarioLabel = string.Empty;
  773. public string strTempFlagName1 = string.Empty;
  774. public string strTempFlagName2 = string.Empty;
  775. public string strTempFlagName3 = string.Empty;
  776. public string strTempFlagName4 = string.Empty;
  777. public string strTempFlagName5 = string.Empty;
  778. public string strTempFlagName6 = string.Empty;
  779. public int tempFlagValue4;
  780. public int tempFlagValue5;
  781. public int tempFlagValue6;
  782. public string pluginType = string.Empty;
  783. private bool isEnableID;
  784. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  785. public static readonly int ID_BUTTON_MAID_ = 150;
  786. }
  787. public class MusicData
  788. {
  789. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  790. {
  791. int num = 0;
  792. this.ID = csv_default.GetCellAsInteger(num++, y);
  793. num++;
  794. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  795. num++;
  796. this.strSceneName = csv_default.GetCellAsString(num++, y);
  797. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  798. this.isEnableID = enable_list.ContainsKey(this.ID);
  799. string text = string.Empty;
  800. if (this.isEnableID)
  801. {
  802. text = enable_list[this.ID];
  803. }
  804. if (!string.IsNullOrEmpty(text))
  805. {
  806. this.pluginType = text.ToLower();
  807. }
  808. }
  809. public bool IsEnable
  810. {
  811. get
  812. {
  813. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  814. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  815. {
  816. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  817. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  818. }
  819. return this.isEnableID && flag;
  820. }
  821. }
  822. public int ID;
  823. public string strThumbnailName = string.Empty;
  824. public string strSceneName = string.Empty;
  825. public string strFileNameOgg = string.Empty;
  826. public string pluginType = string.Empty;
  827. private bool isEnableID;
  828. }
  829. public class BackgroundData
  830. {
  831. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  832. {
  833. int num = 0;
  834. this.ID = csv.GetCellAsInteger(num++, y);
  835. this.strThumbnailName = csv.GetCellAsString(num++, y);
  836. this.strFileName = csv.GetCellAsString(num++, y);
  837. this.strFileNameNight = csv.GetCellAsString(num++, y);
  838. this.strFlagName = csv.GetCellAsString(num++, y);
  839. this.flagValue = csv.GetCellAsInteger(num++, y);
  840. this.isEnableID = enable_list.ContainsKey(this.ID);
  841. string text = string.Empty;
  842. if (this.isEnableID)
  843. {
  844. text = enable_list[this.ID];
  845. }
  846. if (!string.IsNullOrEmpty(text))
  847. {
  848. this.pluginType = text.ToLower();
  849. }
  850. }
  851. public bool IsEnable
  852. {
  853. get
  854. {
  855. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  856. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  857. {
  858. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  859. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  860. }
  861. return this.isEnableID && flag;
  862. }
  863. }
  864. public int ID;
  865. public string strThumbnailName = string.Empty;
  866. public string strFileName = string.Empty;
  867. public string strFileNameNight = string.Empty;
  868. public string strFlagName = string.Empty;
  869. public int flagValue = -1;
  870. public string pluginType = string.Empty;
  871. private bool isEnableID;
  872. }
  873. }