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- using System;
- using UnityEngine.Events;
- namespace RenderHeads.Media.AVProVideo
- {
- [Serializable]
- public class MediaPlayerEvent : UnityEvent<MediaPlayer, MediaPlayerEvent.EventType, ErrorCode>
- {
- public enum EventType
- {
- MetaDataReady,
- ReadyToPlay,
- Started,
- FirstFrameReady,
- FinishedPlaying,
- Closing,
- Error,
- SubtitleChange,
- Stalled,
- Unstalled
- }
- }
- }
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