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- using System;
- using UnityEngine;
- namespace RenderHeads.Media.AVProVideo
- {
- public interface IMediaProducer
- {
- int GetTextureCount();
- Texture GetTexture(int index = 0);
- int GetTextureFrameCount();
- long GetTextureTimeStamp();
- bool RequiresVerticalFlip();
- }
- }
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