NativeMaidPropColliderStatus.cs 596 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. namespace kt.Physics
  5. {
  6. [Serializable]
  7. public class NativeMaidPropColliderStatus : NativeCapsuleColliderStatus
  8. {
  9. public NativeMaidPropColliderStatus()
  10. {
  11. this.colliderType = NativeColliderStatus.ColliderType.MaidPropCol;
  12. }
  13. public List<MPN> centerMpnList = new List<MPN>();
  14. public Vector3 centerRateMax = Vector3.zero;
  15. public List<MPN> startRadiusMpnList = new List<MPN>();
  16. public float maxStartRadius = 1f;
  17. public List<MPN> endRadiusMpnList = new List<MPN>();
  18. public float maxEndRadius = 1f;
  19. }
  20. }