KaraokeDataManager.cs 27 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke004(Maid maid)
  201. {
  202. return KaraokeDataManager.IsEnablePersonalKaraoke004(maid.status.personal.uniqueName);
  203. }
  204. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  205. {
  206. List<string> list = new List<string>
  207. {
  208. "Muku",
  209. "Majime",
  210. "Rindere",
  211. "Pure",
  212. "Cool",
  213. "Pride"
  214. };
  215. return list.Contains(personalUniqueName);
  216. }
  217. public static bool IsEnablePersonalKaraoke004(string personalUniqueName)
  218. {
  219. List<string> list = new List<string>
  220. {
  221. "Muku",
  222. "Majime",
  223. "Rindere",
  224. "Pure",
  225. "Cool",
  226. "Pride"
  227. };
  228. return list.Contains(personalUniqueName);
  229. }
  230. public static void GetMaidListAdditional(List<Maid> draw_list)
  231. {
  232. List<Maid> list = new List<Maid>();
  233. List<Maid> list2 = new List<Maid>();
  234. CharacterSelectManager.DefaultMaidList(list2);
  235. for (int i = 0; i < list2.Count; i++)
  236. {
  237. Maid maid = list2[i];
  238. if (maid.status.heroineType != HeroineType.Sub)
  239. {
  240. if (maid.ActiveSlotNo == -1)
  241. {
  242. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  243. {
  244. list.Add(maid);
  245. }
  246. }
  247. }
  248. }
  249. draw_list.Clear();
  250. draw_list.AddRange(list);
  251. }
  252. public static void GetMaidListKaraoke(List<Maid> draw_list)
  253. {
  254. List<string> list = new List<string>
  255. {
  256. "Pure",
  257. "Cool",
  258. "Pride",
  259. "Yandere",
  260. "Anesan",
  261. "Genki",
  262. "Sadist",
  263. "Muku",
  264. "Majime",
  265. "Rindere"
  266. };
  267. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Silent_KARAOKE") == 1)
  268. {
  269. list.Add("Silent");
  270. }
  271. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Devilish_KARAOKE") == 1)
  272. {
  273. list.Add("Devilish");
  274. }
  275. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Ladylike_KARAOKE") == 1)
  276. {
  277. list.Add("Ladylike");
  278. }
  279. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Secretary_KARAOKE") == 1)
  280. {
  281. list.Add("Secretary");
  282. }
  283. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Sister_KARAOKE") == 1)
  284. {
  285. list.Add("Sister");
  286. }
  287. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Curtness_KARAOKE") == 1)
  288. {
  289. list.Add("Curtness");
  290. }
  291. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Missy_KARAOKE") == 1)
  292. {
  293. list.Add("Missy");
  294. }
  295. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Childhood_KARAOKE") == 1)
  296. {
  297. list.Add("Childhood");
  298. }
  299. List<Maid> list2 = new List<Maid>();
  300. List<Maid> list3 = new List<Maid>();
  301. CharacterSelectManager.DefaultMaidList(list3);
  302. for (int i = 0; i < list3.Count; i++)
  303. {
  304. Maid maid = list3[i];
  305. if (maid.status.heroineType != HeroineType.Sub)
  306. {
  307. if (list.Contains(maid.status.personal.uniqueName))
  308. {
  309. list2.Add(maid);
  310. }
  311. }
  312. }
  313. draw_list.Clear();
  314. draw_list.AddRange(list2);
  315. }
  316. private void Awake()
  317. {
  318. this.LoadMusicData();
  319. this.LoadFoodData();
  320. this.LoadBackgroundData();
  321. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  322. {
  323. this.m_NowBGIndex = 1;
  324. this.m_NowSelectingBGIndex = 1;
  325. }
  326. }
  327. private void Start()
  328. {
  329. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  330. {
  331. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  332. if (component2 == null)
  333. {
  334. return;
  335. }
  336. component2.worldCamera = targetCamera;
  337. };
  338. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  339. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  340. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  341. if (VRDialogMenu.CreateDialog())
  342. {
  343. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  344. }
  345. if (VRSelectorMenu.CreateSelector())
  346. {
  347. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  348. }
  349. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  350. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  351. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  352. if (component)
  353. {
  354. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  355. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  356. }
  357. }
  358. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  359. {
  360. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  361. if (!enableDataOnly)
  362. {
  363. return list.ToArray();
  364. }
  365. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  366. for (int i = 0; i < list.Count; i++)
  367. {
  368. if (list[i].IsEnable)
  369. {
  370. list2.Add(list[i]);
  371. }
  372. }
  373. return list2.ToArray();
  374. }
  375. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  376. {
  377. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  378. if (!enableDataOnly)
  379. {
  380. return list.ToArray();
  381. }
  382. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  383. for (int i = 0; i < list.Count; i++)
  384. {
  385. if (list[i].IsEnable)
  386. {
  387. list2.Add(list[i]);
  388. }
  389. }
  390. return list2.ToArray();
  391. }
  392. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  393. {
  394. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  395. if (!enableDataOnly)
  396. {
  397. return list.ToArray();
  398. }
  399. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  400. for (int i = 0; i < list.Count; i++)
  401. {
  402. if (list[i].IsEnable)
  403. {
  404. list2.Add(list[i]);
  405. }
  406. }
  407. return list2.ToArray();
  408. }
  409. public KaraokeDataManager.MusicData GetMusicData(int id)
  410. {
  411. if (!this.m_MusicDataArray.ContainsKey(id))
  412. {
  413. return null;
  414. }
  415. return this.m_MusicDataArray[id];
  416. }
  417. public bool IsExistMusicData(int musicID)
  418. {
  419. return this.m_MusicDataArray.ContainsKey(musicID);
  420. }
  421. public void StartKaraoke(int musicID)
  422. {
  423. if (this.IsExistMusicData(musicID))
  424. {
  425. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  426. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  427. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  428. {
  429. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  430. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  431. if (backgroundData != null)
  432. {
  433. string bgname = GameMain.Instance.BgMgr.GetBGName();
  434. string text = GameMain.Instance.BgMgr.GetBGName();
  435. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  436. {
  437. text = backgroundData.strFileNameNight;
  438. }
  439. else
  440. {
  441. text = backgroundData.strFileName;
  442. }
  443. if (bgname != text)
  444. {
  445. GameMain.Instance.BgMgr.ChangeBg(text);
  446. }
  447. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  448. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  449. }
  450. KaraokeDataManager.FoodData foodData = null;
  451. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  452. {
  453. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  454. }
  455. if (foodData != null)
  456. {
  457. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  458. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  459. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  460. }
  461. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  462. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  463. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  464. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  465. scriptMgr.adv_kag.Exec();
  466. }, true, default(Color));
  467. }
  468. else
  469. {
  470. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  471. }
  472. }
  473. public void SetBGIndex(int index)
  474. {
  475. this.m_NowSelectingBGIndex = index;
  476. }
  477. public int GetNowBGIndex()
  478. {
  479. return this.m_NowBGIndex;
  480. }
  481. public int GetNowSelectingBGIndex()
  482. {
  483. return this.m_NowSelectingBGIndex;
  484. }
  485. public void SetFoodData(int index)
  486. {
  487. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  488. this.AddTempFlag(foodData.strTempFlagName1);
  489. this.AddTempFlag(foodData.strTempFlagName2);
  490. this.AddTempFlag(foodData.strTempFlagName3);
  491. this.ResetTempFlag(new string[]
  492. {
  493. foodData.strTempFlagName1,
  494. foodData.strTempFlagName2,
  495. foodData.strTempFlagName3
  496. });
  497. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  498. if (backgroundData != null)
  499. {
  500. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  501. }
  502. else
  503. {
  504. this.SetTempFlag("カラオケ_背景", 0);
  505. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  506. }
  507. KaraokeDataManager.FoodData foodData2 = null;
  508. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  509. {
  510. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  511. }
  512. if (foodData2 != null)
  513. {
  514. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  515. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  516. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  517. }
  518. this.m_BeforeSelectedFoodIndex = index;
  519. string str = this.ReplacePersonal(foodData.strScenarioFile);
  520. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  521. {
  522. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  523. }
  524. else
  525. {
  526. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  527. }
  528. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  529. StringBuilder stringBuilder = new StringBuilder();
  530. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  531. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  532. {
  533. string text = this.m_FoodDataTempFlagArray[i];
  534. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  535. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  536. }
  537. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  538. Debug.Log(stringBuilder.ToString());
  539. }
  540. public void ButtonExit()
  541. {
  542. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  543. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  544. {
  545. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  546. if (dialog)
  547. {
  548. dialog.GetComponent<UICanvasFade>().FadeIn();
  549. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  550. {
  551. dialog.CloseDialog();
  552. if (type != VRDialogMenu.TYPE_STYLE.YES)
  553. {
  554. mainMenu.FadeIn();
  555. return;
  556. }
  557. VRCanvasManager instance = VRCanvasManager.Instance;
  558. if (!instance)
  559. {
  560. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  561. return;
  562. }
  563. instance.EndKaraokeMode();
  564. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  565. });
  566. }
  567. });
  568. }
  569. private void AddTempFlag(string tempFlagName)
  570. {
  571. if (string.IsNullOrEmpty(tempFlagName))
  572. {
  573. return;
  574. }
  575. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  576. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  577. }
  578. private void SetTempFlag(string tempFlagName, int value)
  579. {
  580. if (string.IsNullOrEmpty(tempFlagName))
  581. {
  582. return;
  583. }
  584. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  585. }
  586. private void ResetTempFlag(params string[] exclusionTempFlagName)
  587. {
  588. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  589. {
  590. string text = this.m_FoodDataTempFlagArray[i];
  591. bool flag = false;
  592. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  593. {
  594. if (!(text != exclusionTempFlagName[j]))
  595. {
  596. flag = true;
  597. break;
  598. }
  599. }
  600. if (!flag)
  601. {
  602. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  603. }
  604. }
  605. }
  606. private void Update()
  607. {
  608. CanvasGroup component = base.GetComponent<CanvasGroup>();
  609. CanvasGroup parentCanvas = this.m_ParentCanvas;
  610. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  611. {
  612. parentCanvas.interactable = false;
  613. parentCanvas.blocksRaycasts = false;
  614. parentCanvas.alpha = 0f;
  615. component.interactable = false;
  616. component.blocksRaycasts = false;
  617. component.alpha = 0f;
  618. return;
  619. }
  620. parentCanvas.alpha = 1f;
  621. component.alpha = 1f;
  622. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  623. if (isFallThrough)
  624. {
  625. parentCanvas.interactable = true;
  626. parentCanvas.blocksRaycasts = true;
  627. component.interactable = true;
  628. component.blocksRaycasts = true;
  629. }
  630. else
  631. {
  632. parentCanvas.interactable = false;
  633. parentCanvas.blocksRaycasts = false;
  634. component.interactable = false;
  635. component.blocksRaycasts = false;
  636. }
  637. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  638. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  639. Vector3 zero = Vector3.zero;
  640. zero.z = ((!isRotDown) ? 0f : 180f);
  641. zero.y = ((!isSideBack) ? 0f : 180f);
  642. zero.x = ((!isSideBack) ? 90f : -90f);
  643. base.transform.localEulerAngles = zero;
  644. }
  645. private void LateUpdate()
  646. {
  647. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  648. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  649. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  650. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  651. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  652. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  653. CanvasGroup parentCanvas = this.m_ParentCanvas;
  654. if (isUIShow)
  655. {
  656. if (uiNoHomeMode)
  657. {
  658. parentCanvas.blocksRaycasts = false;
  659. parentCanvas.alpha = 0f;
  660. }
  661. else
  662. {
  663. parentCanvas.alpha = 1f;
  664. }
  665. }
  666. if (!isFreeMode || !isUIShow)
  667. {
  668. parentCanvas.interactable = false;
  669. parentCanvas.blocksRaycasts = false;
  670. parentCanvas.alpha = 0f;
  671. }
  672. else if (!uiNoHomeMode)
  673. {
  674. parentCanvas.interactable = true;
  675. parentCanvas.blocksRaycasts = true;
  676. parentCanvas.alpha = 1f;
  677. }
  678. if (flag || flag2)
  679. {
  680. parentCanvas.blocksRaycasts = false;
  681. }
  682. }
  683. public void ButtonEventOpenVRConfig()
  684. {
  685. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  686. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  687. {
  688. this.m_CanvasVRConfig.FadeIn();
  689. });
  690. }
  691. public void ButtonEventOpenKaraokeMainMenu()
  692. {
  693. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  694. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  695. {
  696. this.m_CanvasKaraokeMainMenu.FadeIn();
  697. });
  698. }
  699. private string ReplacePersonal(string fileName)
  700. {
  701. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  702. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  703. return fileName;
  704. }
  705. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  706. public const string STR_PERSONAL_SILENT_ENABLED_FLAG = "Silent_KARAOKE";
  707. public const string STR_PERSONAL_DEVILISH_ENABLED_FLAG = "Devilish_KARAOKE";
  708. public const string STR_PERSONAL_LADYLIKE_ENABLED_FLAG = "Ladylike_KARAOKE";
  709. public const string STR_PERSONAL_SECRETARY_ENABLED_FLAG = "Secretary_KARAOKE";
  710. public const string STR_PERSONAL_SISTER_ENABLED_FLAG = "Sister_KARAOKE";
  711. public const string STR_PERSONAL_CURTNESS_ENABLED_FLAG = "Curtness_KARAOKE";
  712. public const string STR_PERSONAL_MISSY_ENABLED_FLAG = "Missy_KARAOKE";
  713. public const string STR_PERSONAL_CHILDHOOD_ENABLED_FLAG = "Childhood_KARAOKE";
  714. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  715. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  716. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  717. private List<string> m_FoodDataTempFlagArray = new List<string>();
  718. private int m_BeforeSelectedFoodIndex = -1;
  719. private int m_NowSelectingBGIndex;
  720. private int m_NowBGIndex;
  721. [SerializeField]
  722. private CanvasGroup m_ParentCanvas;
  723. [SerializeField]
  724. private UICanvasFade m_CanvasVRConfig;
  725. [SerializeField]
  726. private UICanvasFade m_CanvasKaraokeMainMenu;
  727. [SerializeField]
  728. private VRDialogMenu m_CanvasDialogMenu;
  729. [SerializeField]
  730. private VRSelectorMenu m_CanvasSelectorMenu;
  731. public class FoodData
  732. {
  733. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  734. {
  735. int num = 0;
  736. this.ID = csv.GetCellAsInteger(num++, y);
  737. num++;
  738. this.strThumbnailName = csv.GetCellAsString(num++, y);
  739. this.strScenarioFile = csv.GetCellAsString(num++, y);
  740. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  741. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  742. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  743. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  744. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  745. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  746. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  747. this.isEnableID = enable_list.ContainsKey(this.ID);
  748. string text = string.Empty;
  749. if (this.isEnableID)
  750. {
  751. text = enable_list[this.ID];
  752. }
  753. if (!string.IsNullOrEmpty(text))
  754. {
  755. this.pluginType = text.ToLower();
  756. }
  757. }
  758. public bool isNewBodyBlock
  759. {
  760. get
  761. {
  762. return this.ID == 150;
  763. }
  764. }
  765. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  766. {
  767. if (string.IsNullOrEmpty(strCellData))
  768. {
  769. return;
  770. }
  771. string[] array = strCellData.Split(new char[]
  772. {
  773. ','
  774. });
  775. strFlag = array[0];
  776. value = int.Parse(array[1]);
  777. }
  778. public bool IsEnable
  779. {
  780. get
  781. {
  782. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  783. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  784. {
  785. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  786. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  787. }
  788. return this.isEnableID && flag;
  789. }
  790. }
  791. public int ID;
  792. public string strThumbnailName = string.Empty;
  793. public string strScenarioFile = string.Empty;
  794. public string strScenarioLabel = string.Empty;
  795. public string strTempFlagName1 = string.Empty;
  796. public string strTempFlagName2 = string.Empty;
  797. public string strTempFlagName3 = string.Empty;
  798. public string strTempFlagName4 = string.Empty;
  799. public string strTempFlagName5 = string.Empty;
  800. public string strTempFlagName6 = string.Empty;
  801. public int tempFlagValue4;
  802. public int tempFlagValue5;
  803. public int tempFlagValue6;
  804. public string pluginType = string.Empty;
  805. private bool isEnableID;
  806. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  807. public static readonly int ID_BUTTON_MAID_ = 150;
  808. }
  809. public class MusicData
  810. {
  811. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  812. {
  813. int num = 0;
  814. this.ID = csv_default.GetCellAsInteger(num++, y);
  815. num++;
  816. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  817. num++;
  818. this.strSceneName = csv_default.GetCellAsString(num++, y);
  819. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  820. this.isEnableID = enable_list.ContainsKey(this.ID);
  821. string text = string.Empty;
  822. if (this.isEnableID)
  823. {
  824. text = enable_list[this.ID];
  825. }
  826. if (!string.IsNullOrEmpty(text))
  827. {
  828. this.pluginType = text.ToLower();
  829. }
  830. }
  831. public bool IsEnable
  832. {
  833. get
  834. {
  835. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  836. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  837. {
  838. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  839. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  840. }
  841. return this.isEnableID && flag;
  842. }
  843. }
  844. public int ID;
  845. public string strThumbnailName = string.Empty;
  846. public string strSceneName = string.Empty;
  847. public string strFileNameOgg = string.Empty;
  848. public string pluginType = string.Empty;
  849. private bool isEnableID;
  850. }
  851. public class BackgroundData
  852. {
  853. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  854. {
  855. int num = 0;
  856. this.ID = csv.GetCellAsInteger(num++, y);
  857. this.strThumbnailName = csv.GetCellAsString(num++, y);
  858. this.strFileName = csv.GetCellAsString(num++, y);
  859. this.strFileNameNight = csv.GetCellAsString(num++, y);
  860. this.strFlagName = csv.GetCellAsString(num++, y);
  861. this.flagValue = csv.GetCellAsInteger(num++, y);
  862. this.isEnableID = enable_list.ContainsKey(this.ID);
  863. string text = string.Empty;
  864. if (this.isEnableID)
  865. {
  866. text = enable_list[this.ID];
  867. }
  868. if (!string.IsNullOrEmpty(text))
  869. {
  870. this.pluginType = text.ToLower();
  871. }
  872. }
  873. public bool IsEnable
  874. {
  875. get
  876. {
  877. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  878. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  879. {
  880. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  881. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  882. }
  883. return this.isEnableID && flag;
  884. }
  885. }
  886. public int ID;
  887. public string strThumbnailName = string.Empty;
  888. public string strFileName = string.Empty;
  889. public string strFileNameNight = string.Empty;
  890. public string strFlagName = string.Empty;
  891. public int flagValue = -1;
  892. public string pluginType = string.Empty;
  893. private bool isEnableID;
  894. }
  895. }