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- using System;
- using UnityEngine;
- public class YotogiOldSkillUnitVR : MonoBehaviour
- {
- public void Awake()
- {
- this.icon_ = UTY.GetChildObject(base.gameObject, "Parent/SkillIcon", false).GetComponent<YotogiOldSkillIcon>();
- this.name_label_ = UTY.GetChildObject(base.gameObject, "Parent/Text", false).GetComponent<UILabel>();
- this.btn_ = base.GetComponentInChildren<UIButton>();
- this.normal_sprite_name_ = this.btn_.normalSprite;
- this.hover_sprite_name_ = this.btn_.hoverSprite;
- this.box_collider_size_ = this.btn_.GetComponent<BoxCollider>().size;
- }
- public void SetSkillData(YotogiOld.VRSkillData set_skill_data)
- {
- this.skill_data_ = set_skill_data;
- this.name_label_.text = this.skill_data_.skill.name;
- this.icon_.SetSkillData(this.skill_data_.skill);
- }
- public bool isSelect
- {
- get
- {
- return this.btn_.normalSprite == this.hover_sprite_name_;
- }
- set
- {
- this.btn_.normalSprite = ((!value) ? this.normal_sprite_name_ : this.hover_sprite_name_);
- }
- }
- public YotogiOld.VRSkillData skill_data
- {
- get
- {
- return this.skill_data_;
- }
- }
- private YotogiOldSkillIcon icon_;
- private UILabel name_label_;
- private YotogiOld.VRSkillData skill_data_;
- private UIButton btn_;
- private string normal_sprite_name_;
- private string hover_sprite_name_;
- private Vector3 box_collider_size_;
- }
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