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- using System;
- using UnityEngine;
- [RequireComponent(typeof(UIWidget))]
- public class VRChuBLipMenu : WfFadeBehaviour
- {
- public override void OnUpdateFadeIn(float val)
- {
- }
- public override void OnUpdateFadeOut(float val)
- {
- }
- [SerializeField]
- protected UndressingManager undrresingMgr;
- [SerializeField]
- protected UISlider holeSensitivitySlid;
- [SerializeField]
- protected UISlider holeSyncSlid;
- [SerializeField]
- protected UISlider holeAutoSpeedSlid;
- [SerializeField]
- protected UISlider holeAutoInsertStartPosSlid;
- [SerializeField]
- protected UISlider holeAutoInsertEndPosSlid;
- [SerializeField]
- protected UISlider manAlphaSlid;
- [SerializeField]
- protected UIButton autoPistonBtn;
- [SerializeField]
- protected UIButton resetSeiekiBtn;
- [SerializeField]
- protected UIButton returnBtn;
- [SerializeField]
- private UIWFHitMasks uiMask;
- }
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