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- using System;
- using UnityEngine;
- [ExecuteInEditMode]
- [AddComponentMenu("NGUI/UI/Stretch")]
- public class UIStretch : MonoBehaviour
- {
- private void Awake()
- {
- this.mAnim = base.GetComponent<Animation>();
- this.mRect = default(Rect);
- this.mTrans = base.transform;
- this.mWidget = base.GetComponent<UIWidget>();
- this.mSprite = base.GetComponent<UISprite>();
- this.mPanel = base.GetComponent<UIPanel>();
- UICamera.onScreenResize = (UICamera.OnScreenResize)Delegate.Combine(UICamera.onScreenResize, new UICamera.OnScreenResize(this.ScreenSizeChanged));
- }
- private void OnDestroy()
- {
- UICamera.onScreenResize = (UICamera.OnScreenResize)Delegate.Remove(UICamera.onScreenResize, new UICamera.OnScreenResize(this.ScreenSizeChanged));
- }
- private void ScreenSizeChanged()
- {
- if (this.mStarted && this.runOnlyOnce)
- {
- this.Update();
- }
- }
- private void Start()
- {
- if (this.container == null && this.widgetContainer != null)
- {
- this.container = this.widgetContainer.gameObject;
- this.widgetContainer = null;
- }
- if (this.uiCamera == null)
- {
- this.uiCamera = NGUITools.FindCameraForLayer(base.gameObject.layer);
- }
- this.mRoot = NGUITools.FindInParents<UIRoot>(base.gameObject);
- this.Update();
- this.mStarted = true;
- }
- private void Update()
- {
- if (this.mAnim != null && this.mAnim.isPlaying)
- {
- return;
- }
- if (this.style != UIStretch.Style.None)
- {
- UIWidget uiwidget = (!(this.container == null)) ? this.container.GetComponent<UIWidget>() : null;
- UIPanel uipanel = (!(this.container == null) || !(uiwidget == null)) ? this.container.GetComponent<UIPanel>() : null;
- float num = 1f;
- if (uiwidget != null)
- {
- Bounds bounds = uiwidget.CalculateBounds(base.transform.parent);
- this.mRect.x = bounds.min.x;
- this.mRect.y = bounds.min.y;
- this.mRect.width = bounds.size.x;
- this.mRect.height = bounds.size.y;
- }
- else if (uipanel != null)
- {
- if (uipanel.clipping == UIDrawCall.Clipping.None)
- {
- float num2 = (!(this.mRoot != null)) ? 0.5f : ((float)this.mRoot.activeHeight / (float)UICamera.ScreenHeight * 0.5f);
- this.mRect.xMin = (float)(-(float)UICamera.ScreenWidth) * num2;
- this.mRect.yMin = (float)(-(float)UICamera.ScreenHeight) * num2;
- this.mRect.xMax = -this.mRect.xMin;
- this.mRect.yMax = -this.mRect.yMin;
- }
- else
- {
- Vector4 finalClipRegion = uipanel.finalClipRegion;
- this.mRect.x = finalClipRegion.x - finalClipRegion.z * 0.5f;
- this.mRect.y = finalClipRegion.y - finalClipRegion.w * 0.5f;
- this.mRect.width = finalClipRegion.z;
- this.mRect.height = finalClipRegion.w;
- }
- }
- else if (this.container != null)
- {
- Transform parent = base.transform.parent;
- Bounds bounds2 = (!(parent != null)) ? NGUIMath.CalculateRelativeWidgetBounds(this.container.transform) : NGUIMath.CalculateRelativeWidgetBounds(parent, this.container.transform);
- this.mRect.x = bounds2.min.x;
- this.mRect.y = bounds2.min.y;
- this.mRect.width = bounds2.size.x;
- this.mRect.height = bounds2.size.y;
- }
- else
- {
- if (!(this.uiCamera != null))
- {
- return;
- }
- this.mRect = this.uiCamera.pixelRect;
- if (this.mRoot != null)
- {
- num = this.mRoot.pixelSizeAdjustment;
- }
- }
- float num3 = this.mRect.width;
- float num4 = this.mRect.height;
- if (num != 1f && num4 > 1f)
- {
- float num5 = (float)this.mRoot.activeHeight / num4;
- num3 *= num5;
- num4 *= num5;
- }
- Vector3 vector = (!(this.mWidget != null)) ? this.mTrans.localScale : new Vector3((float)this.mWidget.width, (float)this.mWidget.height);
- if (this.style == UIStretch.Style.BasedOnHeight)
- {
- vector.x = this.relativeSize.x * num4;
- vector.y = this.relativeSize.y * num4;
- }
- else if (this.style == UIStretch.Style.FillKeepingRatio)
- {
- float num6 = num3 / num4;
- float num7 = this.initialSize.x / this.initialSize.y;
- if (num7 < num6)
- {
- float num8 = num3 / this.initialSize.x;
- vector.x = num3;
- vector.y = this.initialSize.y * num8;
- }
- else
- {
- float num9 = num4 / this.initialSize.y;
- vector.x = this.initialSize.x * num9;
- vector.y = num4;
- }
- }
- else if (this.style == UIStretch.Style.FitInternalKeepingRatio)
- {
- float num10 = num3 / num4;
- float num11 = this.initialSize.x / this.initialSize.y;
- if (num11 > num10)
- {
- float num12 = num3 / this.initialSize.x;
- vector.x = num3;
- vector.y = this.initialSize.y * num12;
- }
- else
- {
- float num13 = num4 / this.initialSize.y;
- vector.x = this.initialSize.x * num13;
- vector.y = num4;
- }
- }
- else
- {
- if (this.style != UIStretch.Style.Vertical)
- {
- vector.x = this.relativeSize.x * num3;
- }
- if (this.style != UIStretch.Style.Horizontal)
- {
- vector.y = this.relativeSize.y * num4;
- }
- }
- if (this.mSprite != null)
- {
- float num14 = (!(this.mSprite.atlas != null)) ? 1f : this.mSprite.atlas.pixelSize;
- vector.x -= this.borderPadding.x * num14;
- vector.y -= this.borderPadding.y * num14;
- if (this.style != UIStretch.Style.Vertical)
- {
- this.mSprite.width = Mathf.RoundToInt(vector.x);
- }
- if (this.style != UIStretch.Style.Horizontal)
- {
- this.mSprite.height = Mathf.RoundToInt(vector.y);
- }
- vector = Vector3.one;
- }
- else if (this.mWidget != null)
- {
- if (this.style != UIStretch.Style.Vertical)
- {
- this.mWidget.width = Mathf.RoundToInt(vector.x - this.borderPadding.x);
- }
- if (this.style != UIStretch.Style.Horizontal)
- {
- this.mWidget.height = Mathf.RoundToInt(vector.y - this.borderPadding.y);
- }
- vector = Vector3.one;
- }
- else if (this.mPanel != null)
- {
- Vector4 baseClipRegion = this.mPanel.baseClipRegion;
- if (this.style != UIStretch.Style.Vertical)
- {
- baseClipRegion.z = vector.x - this.borderPadding.x;
- }
- if (this.style != UIStretch.Style.Horizontal)
- {
- baseClipRegion.w = vector.y - this.borderPadding.y;
- }
- this.mPanel.baseClipRegion = baseClipRegion;
- vector = Vector3.one;
- }
- else
- {
- if (this.style != UIStretch.Style.Vertical)
- {
- vector.x -= this.borderPadding.x;
- }
- if (this.style != UIStretch.Style.Horizontal)
- {
- vector.y -= this.borderPadding.y;
- }
- }
- if (this.mTrans.localScale != vector)
- {
- this.mTrans.localScale = vector;
- }
- if (this.runOnlyOnce && Application.isPlaying)
- {
- base.enabled = false;
- }
- }
- }
- public Camera uiCamera;
- public GameObject container;
- public UIStretch.Style style;
- public bool runOnlyOnce = true;
- public Vector2 relativeSize = Vector2.one;
- public Vector2 initialSize = Vector2.one;
- public Vector2 borderPadding = Vector2.zero;
- [HideInInspector]
- [SerializeField]
- private UIWidget widgetContainer;
- private Transform mTrans;
- private UIWidget mWidget;
- private UISprite mSprite;
- private UIPanel mPanel;
- private UIRoot mRoot;
- private Animation mAnim;
- private Rect mRect;
- private bool mStarted;
- public enum Style
- {
- None,
- Horizontal,
- Vertical,
- Both,
- BasedOnHeight,
- FillKeepingRatio,
- FitInternalKeepingRatio
- }
- }
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