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- using System;
- using UnityEngine;
- [ExecuteInEditMode]
- [AddComponentMenu("NGUI/UI/Anchor")]
- public class UIAnchor : MonoBehaviour
- {
- private void Awake()
- {
- this.mTrans = base.transform;
- this.mAnim = base.GetComponent<Animation>();
- UICamera.onScreenResize = (UICamera.OnScreenResize)Delegate.Combine(UICamera.onScreenResize, new UICamera.OnScreenResize(this.ScreenSizeChanged));
- }
- private void OnDestroy()
- {
- UICamera.onScreenResize = (UICamera.OnScreenResize)Delegate.Remove(UICamera.onScreenResize, new UICamera.OnScreenResize(this.ScreenSizeChanged));
- }
- private void ScreenSizeChanged()
- {
- if (this.mStarted && this.runOnlyOnce)
- {
- this.Update();
- }
- }
- private void Start()
- {
- if (this.container == null && this.widgetContainer != null)
- {
- this.container = this.widgetContainer.gameObject;
- this.widgetContainer = null;
- }
- this.mRoot = NGUITools.FindInParents<UIRoot>(base.gameObject);
- if (this.uiCamera == null)
- {
- this.uiCamera = NGUITools.FindCameraForLayer(base.gameObject.layer);
- }
- this.Update();
- this.mStarted = true;
- }
- private void Update()
- {
- if (this.mAnim != null && this.mAnim.enabled && this.mAnim.isPlaying)
- {
- return;
- }
- bool flag = false;
- UIWidget uiwidget = (!(this.container == null)) ? this.container.GetComponent<UIWidget>() : null;
- UIPanel uipanel = (!(this.container == null) || !(uiwidget == null)) ? this.container.GetComponent<UIPanel>() : null;
- if (uiwidget != null)
- {
- Bounds bounds = uiwidget.CalculateBounds(this.container.transform.parent);
- this.mRect.x = bounds.min.x;
- this.mRect.y = bounds.min.y;
- this.mRect.width = bounds.size.x;
- this.mRect.height = bounds.size.y;
- }
- else if (uipanel != null)
- {
- if (uipanel.clipping == UIDrawCall.Clipping.None)
- {
- float num = (!(this.mRoot != null)) ? 0.5f : ((float)this.mRoot.activeHeight / (float)UICamera.ScreenHeight * 0.5f);
- if (GameMain.Instance.VRMode && Application.isPlaying)
- {
- this.mRect.xMin = -1280f * num;
- this.mRect.yMin = -720f * num;
- }
- else
- {
- this.mRect.xMin = (float)(-(float)UICamera.ScreenWidth) * num;
- this.mRect.yMin = (float)(-(float)UICamera.ScreenHeight) * num;
- }
- this.mRect.xMax = -this.mRect.xMin;
- this.mRect.yMax = -this.mRect.yMin;
- }
- else
- {
- Vector4 finalClipRegion = uipanel.finalClipRegion;
- this.mRect.x = finalClipRegion.x - finalClipRegion.z * 0.5f;
- this.mRect.y = finalClipRegion.y - finalClipRegion.w * 0.5f;
- this.mRect.width = finalClipRegion.z;
- this.mRect.height = finalClipRegion.w;
- }
- }
- else if (this.container != null)
- {
- Transform parent = this.container.transform.parent;
- Bounds bounds2 = (!(parent != null)) ? NGUIMath.CalculateRelativeWidgetBounds(this.container.transform) : NGUIMath.CalculateRelativeWidgetBounds(parent, this.container.transform);
- this.mRect.x = bounds2.min.x;
- this.mRect.y = bounds2.min.y;
- this.mRect.width = bounds2.size.x;
- this.mRect.height = bounds2.size.y;
- }
- else
- {
- if (!(this.uiCamera != null))
- {
- return;
- }
- flag = true;
- this.mRect = this.uiCamera.pixelRect;
- }
- float x = (this.mRect.xMin + this.mRect.xMax) * 0.5f;
- float y = (this.mRect.yMin + this.mRect.yMax) * 0.5f;
- Vector3 vector = new Vector3(x, y, 0f);
- if (this.side != UIAnchor.Side.Center)
- {
- if (this.side == UIAnchor.Side.Right || this.side == UIAnchor.Side.TopRight || this.side == UIAnchor.Side.BottomRight)
- {
- vector.x = this.mRect.xMax;
- }
- else if (this.side == UIAnchor.Side.Top || this.side == UIAnchor.Side.Center || this.side == UIAnchor.Side.Bottom)
- {
- vector.x = x;
- }
- else
- {
- vector.x = this.mRect.xMin;
- }
- if (this.side == UIAnchor.Side.Top || this.side == UIAnchor.Side.TopRight || this.side == UIAnchor.Side.TopLeft)
- {
- vector.y = this.mRect.yMax;
- }
- else if (this.side == UIAnchor.Side.Left || this.side == UIAnchor.Side.Center || this.side == UIAnchor.Side.Right)
- {
- vector.y = y;
- }
- else
- {
- vector.y = this.mRect.yMin;
- }
- }
- float width = this.mRect.width;
- float height = this.mRect.height;
- vector.x += this.pixelOffset.x + this.relativeOffset.x * width;
- vector.y += this.pixelOffset.y + this.relativeOffset.y * height;
- if (flag)
- {
- if (this.uiCamera.orthographic)
- {
- vector.x = Mathf.Round(vector.x);
- vector.y = Mathf.Round(vector.y);
- }
- vector.z = this.uiCamera.WorldToScreenPoint(this.mTrans.position).z;
- vector = this.uiCamera.ScreenToWorldPoint(vector);
- }
- else
- {
- vector.x = Mathf.Round(vector.x);
- vector.y = Mathf.Round(vector.y);
- if (uipanel != null)
- {
- vector = uipanel.cachedTransform.TransformPoint(vector);
- }
- else if (this.container != null)
- {
- Transform parent2 = this.container.transform.parent;
- if (parent2 != null)
- {
- vector = parent2.TransformPoint(vector);
- }
- }
- vector.z = this.mTrans.position.z;
- }
- if (this.mTrans.position != vector)
- {
- this.mTrans.position = vector;
- }
- if (this.runOnlyOnce && Application.isPlaying)
- {
- base.enabled = false;
- }
- }
- public Camera uiCamera;
- public GameObject container;
- public UIAnchor.Side side = UIAnchor.Side.Center;
- public bool runOnlyOnce = true;
- public Vector2 relativeOffset = Vector2.zero;
- public Vector2 pixelOffset = Vector2.zero;
- [HideInInspector]
- [SerializeField]
- private UIWidget widgetContainer;
- private Transform mTrans;
- private Animation mAnim;
- private Rect mRect = default(Rect);
- private UIRoot mRoot;
- private bool mStarted;
- public enum Side
- {
- BottomLeft,
- Left,
- TopLeft,
- Top,
- TopRight,
- Right,
- BottomRight,
- Bottom,
- Center
- }
- }
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