- using System;
- namespace TriLib
- {
- public class AssimpProcessPreset
- {
- public const AssimpPostProcessSteps ConvertToLeftHanded = AssimpPostProcessSteps.MakeLeftHanded | AssimpPostProcessSteps.FlipWindingOrder;
- public const AssimpPostProcessSteps TargetRealtimeFast = AssimpPostProcessSteps.CalcTangentSpace | AssimpPostProcessSteps.JoinIdenticalVertices | AssimpPostProcessSteps.Triangulate | AssimpPostProcessSteps.GenNormals | AssimpPostProcessSteps.SortByPType | AssimpPostProcessSteps.GenUvCoords;
- public const AssimpPostProcessSteps TargetRealtimeQuality = AssimpPostProcessSteps.CalcTangentSpace | AssimpPostProcessSteps.JoinIdenticalVertices | AssimpPostProcessSteps.Triangulate | AssimpPostProcessSteps.GenSmoothNormals | AssimpPostProcessSteps.SplitLargeMeshes | AssimpPostProcessSteps.LimitBoneWeights | AssimpPostProcessSteps.ImproveCacheLocality | AssimpPostProcessSteps.RemoveRedundantMaterials | AssimpPostProcessSteps.SortByPType | AssimpPostProcessSteps.FindInvalidData | AssimpPostProcessSteps.GenUvCoords;
- public const AssimpPostProcessSteps TargetRealtimeMaxQuality = AssimpPostProcessSteps.CalcTangentSpace | AssimpPostProcessSteps.JoinIdenticalVertices | AssimpPostProcessSteps.Triangulate | AssimpPostProcessSteps.GenSmoothNormals | AssimpPostProcessSteps.SplitLargeMeshes | AssimpPostProcessSteps.LimitBoneWeights | AssimpPostProcessSteps.ValidateDataStructure | AssimpPostProcessSteps.ImproveCacheLocality | AssimpPostProcessSteps.RemoveRedundantMaterials | AssimpPostProcessSteps.SortByPType | AssimpPostProcessSteps.FindInvalidData | AssimpPostProcessSteps.GenUvCoords | AssimpPostProcessSteps.FindInstances | AssimpPostProcessSteps.OptimizeMeshes;
- }
- }
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