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- using System;
- using UnityEngine;
- public class StageOldUnitCircle : MonoBehaviour
- {
- public void Awake()
- {
- this.btn_ = UTY.GetChildObject(base.gameObject, "Parent", false).GetComponent<UIButton>();
- this.over_image_ = UTY.GetChildObject(this.btn_.gameObject, "OverImage", false).GetComponent<UISprite>();
- this.name_label_ = UTY.GetChildObject(this.over_image_.gameObject, "Name", false).GetComponent<UILabel>();
- this.over_image_.alpha = 0f;
- EventDelegate.Add(base.GetComponentInChildren<UIButton>().onClick, new EventDelegate.Callback(this.OnClick));
- this.anime_ = base.gameObject.AddComponent<Animation>();
- this.anime_.playAutomatically = false;
- AnimationClip @in = this.In;
- bool legacy = true;
- this.Out.legacy = legacy;
- @in.legacy = legacy;
- this.anime_.AddClip(this.In, "In");
- this.anime_.AddClip(this.Out, "Out");
- }
- public void SetOnSelectEvent(Action<StageOldUnitCircle> call_back)
- {
- this.on_select_event_ = call_back;
- }
- public void SetOnFinishAnimeEvent(Action<StageOldUnitCircle> call_back)
- {
- this.on_finish_anime_event_ = call_back;
- }
- public void SetStageData(YotogiOld.StageData stage_data)
- {
- bool isDaytime = GameMain.Instance.CharacterMgr.status.isDaytime;
- this.stage_data_ = stage_data;
- this.btn_.normalSprite = ((!isDaytime) ? this.stage_data_.thumbnail_name_night : this.stage_data_.thumbnail_name);
- this.name_label_.text = this.stage_data_.draw_name;
- }
- public void SetStageSpotData(YotogiOld.StageData stage_data, int spot_no)
- {
- this.stage_data_ = stage_data;
- this.spot_no_ = spot_no;
- YotogiOld.StageData.SpotData spotData = this.stage_data_.spot_data[this.spot_no_];
- bool isDaytime = GameMain.Instance.CharacterMgr.status.isDaytime;
- this.btn_.normalSprite = ((!isDaytime) ? spotData.thumbnail_name_night : spotData.thumbnail_name_daytime);
- this.name_label_.text = spotData.name;
- }
- public void PlayAnimeFadeOut()
- {
- this.anime_.Play("Out");
- }
- public void PlayAnimeFadeIn()
- {
- this.anime_.Play("In");
- }
- public void OnHoverOver()
- {
- this.over_image_.alpha = 1f;
- }
- public void OnHoverOut()
- {
- this.over_image_.alpha = 0f;
- }
- public void OnClick()
- {
- if (this.anime_.isPlaying)
- {
- return;
- }
- if (this.on_select_event_ != null)
- {
- this.on_select_event_(this);
- }
- }
- public void OnAnimeEndOfChange()
- {
- if (this.on_finish_anime_event_ != null)
- {
- this.on_finish_anime_event_(this);
- }
- }
- public YotogiOld.StageData stage_data
- {
- get
- {
- return this.stage_data_;
- }
- }
- public int spot_no
- {
- get
- {
- return this.spot_no_;
- }
- }
- private YotogiOld.StageData stage_data_;
- private int spot_no_;
- private Action<StageOldUnitCircle> on_select_event_;
- private Action<StageOldUnitCircle> on_finish_anime_event_;
- private UIButton btn_;
- private UISprite over_image_;
- private UILabel name_label_;
- private Animation anime_;
- [SerializeField]
- private AnimationClip In;
- [SerializeField]
- private AnimationClip Out;
- }
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