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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- using wf;
- public class SceneSingleEffect : MonoBehaviour
- {
- public void Awake()
- {
- this.effect_obj_dic_.Clear();
- this.effect_obj_dic_.Add("MVP", UTY.GetChildObject(base.gameObject, "MVPEffect", false));
- this.effect_obj_dic_.Add("CharaInfo", UTY.GetChildObject(base.gameObject, "CharacterIntroduction", false));
- this.effect_obj_dic_.Add("CharaInfo2", UTY.GetChildObject(base.gameObject, "CharacterIntroduction2", false));
- this.effect_obj_dic_.Add("VS", UTY.GetChildObject(base.gameObject, "VSEffect", false));
- this.effect_obj_dic_.Add("Win", UTY.GetChildObject(base.gameObject, "WinEffect", false));
- this.effect_obj_dic_.Add("BattleScroll", UTY.GetChildObject(base.gameObject, "BattleScroll", false));
- this.effect_obj_dic_.Add("Smoke", GameObject.Find("Smoke_Floor"));
- this.effect_obj_dic_.Add("SpotLight", GameObject.Find("Spot light"));
- this.effect_obj_dic_["Smoke"].SetActive(false);
- this.effect_obj_dic_["SpotLight"].SetActive(false);
- }
- public void Start()
- {
- this.adv_kag_ = GameMain.Instance.ScriptMgr.adv_kag;
- this.adv_kag_.kag.AddTagCallBack("stopeffect", new KagScript.KagTagCallBack(this.TagStopEffect));
- this.adv_kag_.kag.AddTagCallBack("startkamifubuki", new KagScript.KagTagCallBack(this.TagStartKamiFubuki));
- this.adv_kag_.kag.AddTagCallBack("startmvpeffect", new KagScript.KagTagCallBack(this.TagStartMvpEffect));
- this.adv_kag_.kag.AddTagCallBack("startcharainfoeffect", new KagScript.KagTagCallBack(this.TagStartCharaInfoEffect));
- this.adv_kag_.kag.AddTagCallBack("startvseffect", new KagScript.KagTagCallBack(this.TagStartVsEffect));
- this.adv_kag_.kag.AddTagCallBack("startwineffect", new KagScript.KagTagCallBack(this.TagStartWinEffect));
- this.adv_kag_.kag.AddTagCallBack("battlescroll", new KagScript.KagTagCallBack(this.TagBattleScroll));
- this.adv_kag_.kag.AddTagCallBack("smoke", new KagScript.KagTagCallBack(this.TagSmoke));
- this.adv_kag_.kag.AddTagCallBack("stagelightanime", new KagScript.KagTagCallBack(this.TagStageLightAnime));
- this.adv_kag_.kag.AddTagCallBack("spotlight", new KagScript.KagTagCallBack(this.TagSpotLight));
- this.adv_kag_.Exec();
- }
- public void OnPreFinalize()
- {
- this.adv_kag_ = null;
- }
- public void OnDestroy()
- {
- if (this.adv_kag_ != null)
- {
- if (this.adv_kag_.kag != null)
- {
- this.adv_kag_.kag.RemoveTagCallBack("stopeffect");
- this.adv_kag_.kag.RemoveTagCallBack("startkamifubuki");
- this.adv_kag_.kag.RemoveTagCallBack("startmvpeffect");
- this.adv_kag_.kag.RemoveTagCallBack("startcharainfoeffect");
- this.adv_kag_.kag.RemoveTagCallBack("startvseffect");
- this.adv_kag_.kag.RemoveTagCallBack("startwineffect");
- this.adv_kag_.kag.RemoveTagCallBack("battlescroll");
- this.adv_kag_.kag.RemoveTagCallBack("smoke");
- this.adv_kag_.kag.RemoveTagCallBack("stagelightanime");
- this.adv_kag_.kag.RemoveTagCallBack("spotlight");
- }
- this.adv_kag_ = null;
- }
- }
- public bool TagStopEffect(KagTagSupport tag_data)
- {
- foreach (KeyValuePair<string, GameObject> keyValuePair in this.effect_obj_dic_)
- {
- keyValuePair.Value.SetActive(false);
- }
- GameObject gameObject = GameObject.Find("__GameMain__/BG");
- if (gameObject != null && 0 < gameObject.transform.childCount)
- {
- GameObject childObject = UTY.GetChildObject(gameObject.transform.GetChild(0).gameObject, "PKamihubuki", false);
- if (childObject != null)
- {
- UnityEngine.Object.DestroyImmediate(childObject);
- }
- }
- return false;
- }
- public bool TagStartKamiFubuki(KagTagSupport tag_data)
- {
- GameObject gameObject = GameObject.Find("__GameMain__/BG");
- if (gameObject.transform.childCount <= 0)
- {
- return false;
- }
- GameObject gameObject2 = gameObject.transform.GetChild(0).gameObject;
- GameObject gameObject3 = Utility.CreatePrefab(gameObject, "Prefab/Particle/PKamihubuki", true);
- gameObject3.name = "PKamihubuki";
- Vector3 localPosition = gameObject3.transform.localPosition;
- localPosition.y = 3.5f;
- gameObject3.transform.localPosition = localPosition;
- gameObject3.transform.parent = gameObject2.transform;
- return false;
- }
- public bool TagStartMvpEffect(KagTagSupport tag_data)
- {
- bool flag = true;
- this.effect_obj_dic_["MVP"].SetActive(flag);
- if (flag)
- {
- GameObject gameObject = GameObject.Find("__GameMain__/BG/Salon(Clone)");
- if (gameObject != null)
- {
- GameObject gameObject2 = Utility.CreatePrefab(gameObject, "Prefab/Particle/PKamihubuki", true);
- Vector3 localPosition = gameObject2.transform.localPosition;
- localPosition.y = 3.5f;
- gameObject2.transform.localPosition = localPosition;
- }
- }
- return false;
- }
- public bool TagStartCharaInfoEffect(KagTagSupport tag_data)
- {
- return false;
- }
- public bool TagStartVsEffect(KagTagSupport tag_data)
- {
- this.effect_obj_dic_["VS"].SetActive(true);
- return false;
- }
- public bool TagStartWinEffect(KagTagSupport tag_data)
- {
- this.effect_obj_dic_["Win"].SetActive(true);
- return false;
- }
- public bool TagBattleScroll(KagTagSupport tag_data)
- {
- this.effect_obj_dic_["BattleScroll"].SetActive(tag_data.IsValid("on"));
- return false;
- }
- public bool TagSmoke(KagTagSupport tag_data)
- {
- bool flag = tag_data.IsValid("on");
- ParticleEmitter component = this.effect_obj_dic_["Smoke"].GetComponent<ParticleEmitter>();
- if (flag)
- {
- if (!component.gameObject.activeSelf)
- {
- component.gameObject.SetActive(true);
- }
- component.maxSize = 0.7f;
- }
- else
- {
- component.maxSize = 0f;
- if (tag_data.IsValid("forc"))
- {
- component.gameObject.SetActive(false);
- }
- }
- return false;
- }
- public bool TagStageLightAnime(KagTagSupport tag_data)
- {
- if (GameMain.Instance.BgMgr.GetBGName() != "Salon")
- {
- return false;
- }
- bool flag = tag_data.IsValid("on");
- Func<string, string, Animation> func = delegate(string obj_name, string anm_name)
- {
- GameObject childObject = UTY.GetChildObject(GameMain.Instance.BgMgr.current_bg_object, obj_name, false);
- Animation animation2;
- if (childObject.GetComponent<Animation>() == null)
- {
- animation2 = childObject.AddComponent<Animation>();
- }
- else
- {
- animation2 = childObject.GetComponent<Animation>();
- }
- if (animation2.GetClip(anm_name) == null)
- {
- animation2.AddClip((AnimationClip)UnityEngine.Object.Instantiate(Resources.Load("SceneSingleEffect/Anim/" + anm_name)), anm_name);
- }
- return animation2;
- };
- foreach (KeyValuePair<string, string> keyValuePair in new Dictionary<string, string>
- {
- {
- "Light01",
- "ALLway01_Light01"
- },
- {
- "Light02",
- "ALLway01_Light01"
- },
- {
- "Light03",
- "ALLway01_Light03"
- },
- {
- "Light04",
- "ALLway01_Light04"
- },
- {
- "Light05",
- "ALLway01_Light05"
- },
- {
- "Light06",
- "ALLway01_Light06"
- },
- {
- "Light07",
- "ALLway01_Light07"
- },
- {
- "Light08",
- "ALLway01_Light08"
- },
- {
- "Light09",
- "ALLway01_Light09"
- }
- })
- {
- Animation animation = func(keyValuePair.Key, keyValuePair.Value);
- if (flag)
- {
- animation.Play(keyValuePair.Value);
- }
- else
- {
- animation.Stop();
- }
- }
- return false;
- }
- public bool TagSpotLight(KagTagSupport tag_data)
- {
- Light component = this.effect_obj_dic_["SpotLight"].GetComponent<Light>();
- if (tag_data.IsValid("on"))
- {
- component.gameObject.SetActive(true);
- }
- else if (tag_data.IsValid("off"))
- {
- component.gameObject.SetActive(false);
- }
- Vector3 localPosition = component.transform.localPosition;
- if (tag_data.IsValid("px"))
- {
- localPosition.x = tag_data.GetTagProperty("px").AsReal();
- }
- if (tag_data.IsValid("py"))
- {
- localPosition.y = tag_data.GetTagProperty("py").AsReal();
- }
- if (tag_data.IsValid("pz"))
- {
- localPosition.z = tag_data.GetTagProperty("pz").AsReal();
- }
- component.transform.localPosition = localPosition;
- Vector3 eulerAngles = component.transform.localRotation.eulerAngles;
- if (tag_data.IsValid("rx"))
- {
- eulerAngles.x = tag_data.GetTagProperty("rx").AsReal();
- }
- if (tag_data.IsValid("ry"))
- {
- eulerAngles.y = tag_data.GetTagProperty("ry").AsReal();
- }
- if (tag_data.IsValid("rz"))
- {
- eulerAngles.z = tag_data.GetTagProperty("rz").AsReal();
- }
- if (tag_data.IsValid("rx") || tag_data.IsValid("ry") || tag_data.IsValid("rz"))
- {
- component.transform.localRotation = Quaternion.Euler(eulerAngles);
- }
- Color color = component.color;
- if (tag_data.IsValid("r"))
- {
- color.r = tag_data.GetTagProperty("r").AsReal();
- }
- if (tag_data.IsValid("g"))
- {
- color.g = tag_data.GetTagProperty("g").AsReal();
- }
- if (tag_data.IsValid("b"))
- {
- color.b = tag_data.GetTagProperty("b").AsReal();
- }
- component.color = color;
- if (tag_data.IsValid("range"))
- {
- component.range = tag_data.GetTagProperty("range").AsReal();
- }
- if (tag_data.IsValid("angle"))
- {
- component.spotAngle = tag_data.GetTagProperty("angle").AsReal();
- }
- if (tag_data.IsValid("intensity"))
- {
- component.intensity = tag_data.GetTagProperty("intensity").AsReal();
- }
- return false;
- }
- private ADVKagManager adv_kag_;
- private Dictionary<string, GameObject> effect_obj_dic_ = new Dictionary<string, GameObject>();
- }
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