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- using System;
- using UnityEngine;
- public class SalonScreenAutoPlay : MonoBehaviour
- {
- public void Awake()
- {
- if (this.TargetObject != null)
- {
- Renderer component = this.TargetObject.GetComponent<Renderer>();
- if (component != null && component.material != null)
- {
- this.movie_tex_ = (component.material.mainTexture as MovieTexture);
- }
- }
- else
- {
- this.movie_tex_ = (base.GetComponent<Renderer>().material.mainTexture as MovieTexture);
- }
- }
- public void Start()
- {
- if (this.movie_tex_ != null && !this.movie_tex_.isPlaying)
- {
- this.movie_tex_.loop = true;
- this.movie_tex_.Play();
- }
- }
- public GameObject TargetObject;
- private MovieTexture movie_tex_;
- }
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