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- using System;
- using UnityEngine;
- public class ReelScroll : MonoBehaviour
- {
- private void Start()
- {
- }
- private void Update()
- {
- }
- [Range(0f, 10f)]
- public float speed = 1.5f;
- public int spriteCount = 3;
- private Vector3 spriteSize;
- public int id;
- }
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