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- using System;
- public class RandomPresetButton
- {
- public string m_name { get; set; }
- public SceneEditInfo.EMenuCategory m_menuCategory { get; set; }
- public MPN m_mpn { get; set; }
- public SceneEditInfo.CCateNameType.EType m_eButtonType { get; set; }
- public UIButton m_btnButton { get; set; }
- public bool m_bBtnActive { get; set; }
- public bool m_bCanNotExecuteConcurrency { get; set; }
- public int m_executionOrder { get; set; }
- public virtual UILabel m_lValue { get; set; }
- public virtual UITexture m_txtItem { get; set; }
- public virtual UITexture m_txtColor { get; set; }
- }
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