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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using Edit;
- using I2.Loc;
- using MaidStatus;
- using MaidStatus.CsvData;
- using UnityEngine;
- using wf;
- using Yotogis;
- public class ProfileCtrl : MonoBehaviour
- {
- private bool m_enabledInput
- {
- get
- {
- return BaseMgr<ProfileMgr>.Instance.m_enabledInput;
- }
- }
- private bool m_enabledPersonalityInput
- {
- get
- {
- return BaseMgr<ProfileMgr>.Instance.m_enabledPersonalityInput;
- }
- }
- public void Init(GameObject goProfilePanel, Status status)
- {
- this.m_goProfilePanel = goProfilePanel;
- this.m_maidStatus = status;
- this.m_lContractType = UTY.GetChildObject(this.m_goProfilePanel, "ContractType/OutputField", false).GetComponent<UILabel>();
- GameObject childObject = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/Name/FirstName", false);
- this.m_inFirstName = childObject.GetComponent<UIInput>();
- this.m_clFirstName = childObject.GetComponent<BoxCollider>();
- EventDelegate.Add(this.m_inFirstName.onChange, new EventDelegate.Callback(BaseMgr<ProfileMgr>.Instance.OnChangeFirstName));
- GameObject childObject2 = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/Name/LastName", false);
- this.m_inLastName = childObject2.GetComponent<UIInput>();
- this.m_clLastName = childObject2.GetComponent<BoxCollider>();
- EventDelegate.Add(this.m_inLastName.onChange, new EventDelegate.Callback(BaseMgr<ProfileMgr>.Instance.OnChangeLastName));
- this.m_buFirstName = UTY.GetChildObject(childObject, "Random", false).GetComponent<UIButton>();
- EventDelegate.Add(this.m_buFirstName.onClick, delegate()
- {
- this.m_inFirstName.RemoveFocus();
- this.m_inFirstName.value = MaidRandomName.GetFirstName();
- });
- this.m_buLastName = UTY.GetChildObject(childObject2, "Random", false).GetComponent<UIButton>();
- EventDelegate.Add(this.m_buLastName.onClick, delegate()
- {
- this.m_inLastName.RemoveFocus();
- this.m_inLastName.value = MaidRandomName.GetLastName();
- });
- if (Product.SIBD)
- {
- Vector3 localPosition = this.m_inLastName.transform.localPosition;
- Vector3 localPosition2 = this.m_inFirstName.transform.localPosition;
- this.m_inLastName.transform.localPosition = localPosition2;
- this.m_inFirstName.transform.localPosition = localPosition;
- }
- this.m_lMaidClassName = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/MaidClass/Type", false).GetComponent<UILabel>();
- this.m_lMaidClassLevel = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/MaidClass/Level", false).GetComponent<UILabel>();
- this.m_lMaidClassExp = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/MaidClass/Exp", false).GetComponent<UILabel>();
- this.m_lMaidClassRequiredExp = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/MaidClass/RequiredExp", false).GetComponent<UILabel>();
- this.m_lYotogiClassName = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/YotogiClass/Type", false).GetComponent<UILabel>();
- this.m_lYotogiClassLevel = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/YotogiClass/Level", false).GetComponent<UILabel>();
- this.m_lYotogiClassExp = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/YotogiClass/Exp", false).GetComponent<UILabel>();
- this.m_lYotogiClassRequiredExp = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/YotogiClass/RequiredExp", false).GetComponent<UILabel>();
- this.m_lRelation = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Relation", false).GetComponent<UILabel>();
- this.m_lConditionText = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/ConditionText", false).GetComponent<UILabel>();
- this.m_lYotogiPlayCount = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/OthersPlayCount", false).GetComponent<UILabel>();
- this.m_lOthersPlayCount = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/YotogiPlayCount", false).GetComponent<UILabel>();
- this.m_lHp = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Hp", false).GetComponent<UILabel>();
- this.m_lLikability = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Likability", false).GetComponent<UILabel>();
- this.m_lMind = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Mind", false).GetComponent<UILabel>();
- this.m_lReception = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Reception", false).GetComponent<UILabel>();
- this.m_lCare = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Care", false).GetComponent<UILabel>();
- this.m_lStudyRate = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StudyRate", false).GetComponent<UILabel>();
- this.m_lTeachRate = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/TeachRate", false).GetComponent<UILabel>();
- GameObject childObject3 = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/Personal/PopupList", false);
- this.m_pPersonal = childObject3.GetComponent<UIPopupList>();
- this.m_lPersonal = UTY.GetChildObject(childObject3, "LabelParent/Label", false).GetComponent<UILabel>();
- bool flag = GameMain.Instance.CharacterMgr.status.GetFlag("オープニング終了") == 1;
- List<Personal.Data> allDatas = Personal.GetAllDatas(true);
- List<Personal.Data> list = new List<Personal.Data>();
- foreach (Personal.Data data in allDatas)
- {
- string a = data.uniqueName.ToLower();
- if (data.oldPersonal)
- {
- if (a == "pure" || a == "cool" || a == "pride")
- {
- if (GameMain.Instance.CharacterMgr.status.isAvailableTransfer)
- {
- list.Add(data);
- }
- }
- else if (flag)
- {
- if (data.single)
- {
- list.Add(data);
- }
- else if (!string.IsNullOrEmpty(GameMain.Instance.CMSystem.CM3D2Path) && data.compatible)
- {
- list.Add(data);
- }
- }
- }
- else
- {
- list.Add(data);
- }
- }
- this.m_pPersonal.items.Clear();
- if (Product.SPP)
- {
- this.m_pPersonal.isLocalized = true;
- ProfileCtrl.m_dicPersonal = new Dictionary<string, Personal.Data>();
- foreach (Personal.Data data2 in list)
- {
- string termName = data2.termName;
- this.m_pPersonal.items.Add(termName);
- ProfileCtrl.m_dicPersonal.Add(termName, data2);
- }
- }
- else
- {
- ProfileCtrl.m_dicPersonal = new Dictionary<string, Personal.Data>();
- foreach (Personal.Data data3 in list)
- {
- string drawName = data3.drawName;
- this.m_pPersonal.items.Add(drawName);
- ProfileCtrl.m_dicPersonal.Add(drawName, data3);
- }
- }
- EventDelegate.Add(this.m_pPersonal.onChange, delegate()
- {
- });
- this.m_clPersonal = childObject3.GetComponent<BoxCollider>();
- this.m_goPersonalSelectorIcon = UTY.GetChildObject(childObject3, "Symbol", false);
- GameObject childObject4 = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/SexualExperience/PopupList", false);
- this.m_pSexualExperience = childObject4.GetComponent<UIPopupList>();
- ProfileCtrl.m_dicSexualExperience = new Dictionary<string, Seikeiken>();
- for (int i = 0; i < Enum.GetValues(typeof(Seikeiken)).Length; i++)
- {
- Seikeiken seikeiken = (Seikeiken)i;
- ProfileCtrl.m_dicSexualExperience.Add(EnumConvert.GetString(seikeiken), seikeiken);
- }
- this.m_clSexualExperience = childObject4.GetComponent<BoxCollider>();
- this.m_goSexualExperienceSelectorIcon = UTY.GetChildObject(childObject4, "Symbol", false);
- this.m_lHeight = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Height", false).GetComponent<UILabel>();
- this.m_lWeight = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Weight", false).GetComponent<UILabel>();
- this.m_lBust = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Bust/Bust", false).GetComponent<UILabel>();
- this.m_lCup = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Bust/Cup", false).GetComponent<UILabel>();
- this.m_lWaist = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Waist", false).GetComponent<UILabel>();
- this.m_lHip = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/Body/Hip", false).GetComponent<UILabel>();
- this.m_lCooking = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Cooking/Box", false).GetComponent<UILabel>();
- this.m_lDance = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Dance/Box", false).GetComponent<UILabel>();
- this.m_lVocal = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Vocal/Box", false).GetComponent<UILabel>();
- this.m_lLovely = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Lovely/Box", false).GetComponent<UILabel>();
- this.m_lElegance = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Elegance/Box", false).GetComponent<UILabel>();
- this.m_lCharm = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Charm/Box", false).GetComponent<UILabel>();
- this.m_lInran = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Inran/Box", false).GetComponent<UILabel>();
- this.m_lMValue = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/MValue/Box", false).GetComponent<UILabel>();
- this.m_lHentai = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Hentai/Box", false).GetComponent<UILabel>();
- this.m_lHousi = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/Housi/Box", false).GetComponent<UILabel>();
- this.m_lMaidPoint = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/MaidPoint", false).GetComponent<UILabel>();
- this.m_goMaidPointTitleAndFrame = UTY.GetChildObject(this.m_goProfilePanel, "CharacterInfo/ProfileBase/StatusPoints/MaidPoint/MaidPointTitleAndFrame", false);
- this.initMaidPointUIPosX = this.m_goMaidPointTitleAndFrame.transform.parent.localPosition.x;
- this.m_inFreeComment = UTY.GetChildObject(this.m_goProfilePanel, "Comment/FreeCommentWindow/FreeComment", false).GetComponent<UIInput>();
- EventDelegate.Add(this.m_inFreeComment.onChange, new EventDelegate.Callback(BaseMgr<ProfileMgr>.Instance.OnChangeFreeComment));
- this.m_lProfileComment = UTY.GetChildObject(this.m_goProfilePanel, "Comment/ProfileCommentWindow/ProfileComment", false).GetComponent<UILabel>();
- this.m_goProfileComment = UTY.GetChildObject(this.m_goProfilePanel, "Comment/ProfileCommentWindow/ProfileComment", false);
- this.m_goFreeComment = UTY.GetChildObject(this.m_goProfilePanel, "Comment/FreeCommentWindow/FreeComment", false);
- GameObject childObject5 = UTY.GetChildObject(this.m_goProfilePanel, "Comment/ProfileCommentWindow/ProfileTab", false);
- this.m_bProfileTab = childObject5.GetComponent<UIButton>();
- this.m_goProfileTabSelector = UTY.GetChildObject(childObject5, "SelectCursor", false);
- GameObject childObject6 = UTY.GetChildObject(this.m_goProfilePanel, "Comment/FreeCommentWindow/FreeTab", false);
- this.m_bFreeTab = childObject6.GetComponent<UIButton>();
- this.m_goFreeTabSelector = UTY.GetChildObject(childObject6, "SelectCursor", false);
- this.activeColor = new Color(this.m_bProfileTab.defaultColor.r, this.m_bProfileTab.defaultColor.g, this.m_bProfileTab.defaultColor.b, 1f);
- this.inActiveColor = this.m_bProfileTab.defaultColor;
- this.m_goMaidSkillParent = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/MaidSkillViewer/Contents/MaidSkillUnitParent", false);
- this.m_goMaidSkillViewer = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/MaidSkillViewer", false);
- this.m_maidSkillScrollView = UTY.GetChildObject(this.m_goMaidSkillViewer, "Contents", false).GetComponent<UIScrollView>();
- this.m_goCharacterParent = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/CharacterViewer/Contents/CharacterUnitParent", false);
- this.m_goCharacterViewer = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/CharacterViewer", false);
- this.m_characterScrollView = UTY.GetChildObject(this.m_goCharacterViewer, "Contents", false).GetComponent<UIScrollView>();
- this.m_goPropensityParent = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/PropensityViewer/Contents/CharacterUnitParent", false);
- this.m_goPropensityViewer = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/PropensityViewer", false);
- this.m_propensityScrollView = UTY.GetChildObject(this.m_goPropensityViewer, "Contents", false).GetComponent<UIScrollView>();
- this.m_goYotogiSkillParent = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/YotogiSkillViewer/Contents/YotogiSkillUnitParent", false);
- this.m_goYotogiSkillViewer = UTY.GetChildObject(this.m_goProfilePanel, "SubWindows/YotogiSkillViewer", false);
- this.m_yotogiSkillScrollView = UTY.GetChildObject(this.m_goYotogiSkillViewer, "Contents", false).GetComponent<UIScrollView>();
- this.m_dicSpriteName = new Dictionary<ProfileCtrl.LevelOfAchievement, string>
- {
- {
- ProfileCtrl.LevelOfAchievement.level_1,
- "cm3d2_edit_profile_yotogiskill_sign_batu"
- },
- {
- ProfileCtrl.LevelOfAchievement.level_2,
- "cm3d2_edit_profile_yotogiskill_sign_sankaku"
- },
- {
- ProfileCtrl.LevelOfAchievement.level_3,
- "cm3d2_edit_profile_yotogiskill_sign_maru"
- },
- {
- ProfileCtrl.LevelOfAchievement.level_4,
- "cm3d2_edit_profile_yotogiskill_sign_nijumaru"
- }
- };
- this.m_dicUpperBtn = new Dictionary<ProfileMgr.UpperButtonType, ProfileCtrl.UpperButton>();
- IEnumerator enumerator4 = Enum.GetValues(typeof(ProfileMgr.UpperButtonType)).GetEnumerator();
- try
- {
- while (enumerator4.MoveNext())
- {
- object obj = enumerator4.Current;
- ProfileMgr.UpperButtonType upperButtonType = (ProfileMgr.UpperButtonType)obj;
- if (upperButtonType != ProfileMgr.UpperButtonType.None)
- {
- GameObject childObject7 = UTY.GetChildObject(this.m_goProfilePanel, "UpperButton/" + upperButtonType.ToString(), false);
- UIButton component = childObject7.GetComponent<UIButton>();
- GameObject childObject8 = UTY.GetChildObject(childObject7, "SelectCursor", false);
- childObject8.SetActive(false);
- ProfileCtrl.UpperButton upperButton = new ProfileCtrl.UpperButton();
- upperButton.m_btnButton = component;
- upperButton.m_name = upperButtonType;
- upperButton.m_goSelectCursor = childObject8;
- this.m_dicUpperBtn.Add(upperButton.m_name, upperButton);
- }
- }
- }
- finally
- {
- IDisposable disposable;
- if ((disposable = (enumerator4 as IDisposable)) != null)
- {
- disposable.Dispose();
- }
- }
- this.m_dicSubViewer = new Dictionary<ProfileMgr.UpperButtonType, GameObject>
- {
- {
- ProfileMgr.UpperButtonType.MaidSkill,
- this.m_goMaidSkillViewer
- },
- {
- ProfileMgr.UpperButtonType.YotogiSkill,
- this.m_goYotogiSkillViewer
- },
- {
- ProfileMgr.UpperButtonType.Character,
- this.m_goCharacterViewer
- },
- {
- ProfileMgr.UpperButtonType.Propensity,
- this.m_goPropensityViewer
- }
- };
- this.initCommentWindow();
- this.LoadMaidParamData();
- this.SetEnableInput(this.m_enabledInput, this.m_enabledPersonalityInput);
- this.m_bInited = true;
- if (Product.VBA)
- {
- UIWFPositionStore component2 = UTY.GetChildObject(base.gameObject, "Layout_jp_public", false).GetComponent<UIWFPositionStore>();
- if (component2 != null)
- {
- component2.Apply();
- }
- UTY.GetChildObject(base.gameObject, "UpperButton/Character", false).GetComponent<UISprite>().width = 392;
- }
- }
- private void SetEnableInput(bool enabledInput, bool enabledPersonalityInput)
- {
- this.m_inFirstName.enabled = enabledInput;
- this.m_inLastName.enabled = enabledInput;
- this.m_clFirstName.enabled = enabledInput;
- this.m_clLastName.enabled = enabledInput;
- this.m_buFirstName.gameObject.SetActive(enabledInput);
- this.m_buLastName.gameObject.SetActive(enabledInput);
- this.m_pPersonal.enabled = enabledPersonalityInput;
- this.m_clPersonal.enabled = enabledPersonalityInput;
- this.m_goPersonalSelectorIcon.SetActive(enabledPersonalityInput);
- this.m_pSexualExperience.enabled = enabledInput;
- this.m_clSexualExperience.enabled = enabledInput;
- this.m_goSexualExperienceSelectorIcon.SetActive(enabledInput);
- if (enabledInput)
- {
- this.m_lMaidPoint.alpha = 1f;
- this.m_goMaidPointTitleAndFrame.SetActive(true);
- }
- else
- {
- this.m_lMaidPoint.alpha = 0f;
- this.m_goMaidPointTitleAndFrame.SetActive(false);
- }
- }
- public void SetActiveViewerAndButton(ProfileMgr.UpperButtonType btn)
- {
- this.SetActiveViewer(btn);
- this.SetActiveButton(btn);
- }
- public void SetActiveViewer(ProfileMgr.UpperButtonType btn)
- {
- Vector3 localPosition = this.m_goMaidPointTitleAndFrame.transform.parent.localPosition;
- this.m_goMaidPointTitleAndFrame.transform.parent.localPosition = new Vector3(this.initMaidPointUIPosX, localPosition.y, localPosition.z);
- foreach (ProfileMgr.UpperButtonType upperButtonType in this.m_dicSubViewer.Keys)
- {
- if (btn == upperButtonType)
- {
- GameObject gameObject = this.m_dicSubViewer[upperButtonType];
- gameObject.SetActive(true);
- localPosition = this.m_goMaidPointTitleAndFrame.transform.parent.localPosition;
- this.m_goMaidPointTitleAndFrame.transform.parent.localPosition = new Vector3(-270f, localPosition.y, localPosition.z);
- }
- else
- {
- GameObject gameObject2 = this.m_dicSubViewer[upperButtonType];
- gameObject2.SetActive(false);
- }
- }
- }
- private void SetActiveButton(ProfileMgr.UpperButtonType btn)
- {
- foreach (ProfileMgr.UpperButtonType upperButtonType in this.m_dicUpperBtn.Keys)
- {
- ProfileCtrl.UpperButton upperButton;
- if (this.m_dicUpperBtn.TryGetValue(upperButtonType, out upperButton))
- {
- if (btn == upperButtonType)
- {
- upperButton.m_btnButton.defaultColor = this.activeColor;
- upperButton.m_goSelectCursor.SetActive(true);
- }
- else
- {
- upperButton.m_btnButton.defaultColor = this.inActiveColor;
- upperButton.m_goSelectCursor.SetActive(false);
- }
- }
- }
- ProfileMgr.currentActiveBtn = btn;
- }
- private void initCommentWindow()
- {
- this.m_goProfileComment.SetActive(true);
- this.m_goFreeComment.SetActive(false);
- this.m_goProfileTabSelector.SetActive(true);
- this.m_goFreeTabSelector.SetActive(false);
- this.m_bProfileTab.defaultColor = this.activeColor;
- this.m_bFreeTab.defaultColor = this.inActiveColor;
- }
- public void LoadMaidParamData()
- {
- this.UpdateProfileData(false);
- this.m_lContractType.GetComponent<Localize>().SetTerm(this.GetContractType(this.m_maidStatus.contract));
- this.m_inLastName.value = this.m_maidStatus.lastName;
- this.m_inFirstName.value = this.m_maidStatus.firstName;
- ClassData<JobClass.Data> selectedJobClass = this.m_maidStatus.selectedJobClass;
- if (selectedJobClass != null)
- {
- this.m_lMaidClassName.text = selectedJobClass.data.drawName;
- Utility.SetLocalizeTerm(this.m_lMaidClassName, selectedJobClass.data.termName);
- this.m_lMaidClassLevel.text = selectedJobClass.level.ToString();
- this.m_lMaidClassExp.text = selectedJobClass.cur_exp.ToString();
- this.m_lMaidClassRequiredExp.text = selectedJobClass.next_exp.ToString();
- }
- ClassData<YotogiClass.Data> selectedYotogiClass = this.m_maidStatus.selectedYotogiClass;
- if (selectedYotogiClass != null)
- {
- this.m_lYotogiClassName.text = selectedYotogiClass.data.drawName;
- this.m_lYotogiClassLevel.text = selectedYotogiClass.level.ToString();
- this.m_lYotogiClassExp.text = selectedYotogiClass.cur_exp.ToString();
- this.m_lYotogiClassRequiredExp.text = selectedYotogiClass.next_exp.ToString();
- }
- this.m_lHeight.text = this.m_maidStatus.body.height.ToString();
- this.m_lWeight.text = this.m_maidStatus.body.weight.ToString();
- this.m_lBust.text = this.m_maidStatus.body.bust.ToString();
- this.m_lWaist.text = this.m_maidStatus.body.waist.ToString();
- this.m_lHip.text = this.m_maidStatus.body.hip.ToString();
- this.m_lCup.text = this.m_maidStatus.body.cup;
- this.m_lRelation.GetComponent<Localize>().SetTerm(this.GetCondition(this.m_maidStatus.relation, this.m_maidStatus.additionalRelation));
- this.m_lConditionText.GetComponent<UILabel>().text = this.m_maidStatus.conditionText;
- this.m_lConditionText.GetComponent<Localize>().SetTerm(this.m_maidStatus.conditionTermText);
- this.m_lYotogiPlayCount.text = this.m_maidStatus.playCountYotogi.ToString();
- this.m_lOthersPlayCount.text = this.m_maidStatus.playCountNightWork.ToString();
- this.m_lHp.text = this.m_maidStatus.maxHp.ToString();
- this.m_lLikability.text = this.m_maidStatus.likability.ToString();
- this.m_lMind.text = this.m_maidStatus.maxMind.ToString();
- this.m_lReception.text = this.m_maidStatus.reception.ToString();
- this.m_lCare.text = this.m_maidStatus.care.ToString();
- this.m_lStudyRate.text = this.ToPercent(this.m_maidStatus.studyRate).ToString();
- this.m_lTeachRate.text = this.ToPercent(this.m_maidStatus.teachRate).ToString();
- this.m_lCooking.text = this.m_maidStatus.cooking.ToString();
- this.m_lDance.text = this.m_maidStatus.dance.ToString();
- this.m_lVocal.text = this.m_maidStatus.vocal.ToString();
- this.m_lLovely.text = this.m_maidStatus.lovely.ToString();
- this.m_lElegance.text = this.m_maidStatus.elegance.ToString();
- this.m_lCharm.text = this.m_maidStatus.charm.ToString();
- this.m_lInran.text = this.m_maidStatus.inyoku.ToString();
- this.m_lMValue.text = this.m_maidStatus.mvalue.ToString();
- this.m_lHentai.text = this.m_maidStatus.hentai.ToString();
- this.m_lHousi.text = this.m_maidStatus.housi.ToString();
- this.m_lMaidPoint.text = SceneEdit.Instance.maidPoint.ToString();
- foreach (KeyValuePair<string, Personal.Data> keyValuePair in ProfileCtrl.m_dicPersonal)
- {
- if (this.m_maidStatus.personal.uniqueName == keyValuePair.Value.uniqueName)
- {
- this.m_pPersonal.value = keyValuePair.Key;
- break;
- }
- }
- this.m_pSexualExperience.value = this.GetSelectOptionNameFromSexualExpe(this.m_maidStatus.seikeiken);
- this.m_lProfileComment.text = this.m_maidStatus.profileComment;
- this.m_inFreeComment.value = this.m_maidStatus.freeComment;
- }
- public void SetLastName(string inputText)
- {
- this.m_maidStatus.lastName = this.AdjustStrLengthIfOver(inputText, 8);
- }
- public void SetFirstName(string inputText)
- {
- this.m_maidStatus.firstName = this.AdjustStrLengthIfOver(inputText, 8);
- }
- public void SetFreeCommnet(string inputText)
- {
- this.m_maidStatus.freeComment = this.AdjustStrLengthIfOver(inputText, 304);
- }
- public void SetPersonal(string selectValue)
- {
- Personal.Data personal;
- if (ProfileCtrl.m_dicPersonal.TryGetValue(selectValue, out personal))
- {
- this.m_maidStatus.SetPersonal(personal);
- Debug.Log(string.Concat(new object[]
- {
- "保存された性格:",
- this.m_maidStatus.personal,
- " = ",
- selectValue
- }));
- }
- }
- public void SetSexualExperience(string selectValue)
- {
- Seikeiken[] array = new Seikeiken[]
- {
- Seikeiken.No_No,
- Seikeiken.Yes_No,
- Seikeiken.No_Yes,
- Seikeiken.Yes_Yes
- };
- foreach (Seikeiken seikeiken in array)
- {
- if (EnumConvert.GetTerm(seikeiken) == selectValue)
- {
- Seikeiken initSeikeiken = Seikeiken.No_No;
- if (ProfileCtrl.m_dicSexualExperience.TryGetValue(EnumConvert.GetString(seikeiken), out initSeikeiken))
- {
- this.m_maidStatus.seikeiken = (this.m_maidStatus.initSeikeiken = initSeikeiken);
- }
- break;
- }
- }
- }
- private string GetSelectOptionNameFromSexualExpe(Seikeiken sexualExperience)
- {
- foreach (KeyValuePair<string, Seikeiken> keyValuePair in ProfileCtrl.m_dicSexualExperience)
- {
- if (keyValuePair.Value == sexualExperience)
- {
- return EnumConvert.GetTerm(keyValuePair.Value);
- }
- }
- return null;
- }
- private string GetContractType(Contract contractType)
- {
- return EnumConvert.GetTerm(contractType);
- }
- private string GetCondition(Relation relation, AdditionalRelation addRelation)
- {
- return EnumConvert.GetTerm(relation, addRelation);
- }
- private string AdjustStrLengthIfOver(string str, int length)
- {
- if (str.Length > length)
- {
- str = str.Substring(length);
- Debug.LogError(string.Format("入力された文字数が最大文字数を超えています。入力文字={0}, 最大文字数={1}", str, length));
- }
- return str;
- }
- private int AdjustIntIfOverRange(int value, int minNumber, int maxNumber)
- {
- if (value < minNumber)
- {
- value = minNumber;
- Debug.LogError(string.Format("入力された値が許容される最小値より小さいです。入力値={0}, 許容される値の範囲[{1}-{2}]", value, minNumber, maxNumber));
- }
- else if (value > maxNumber)
- {
- value = maxNumber;
- Debug.LogError(string.Format("入力された値が許容される最大値より大きいです。入力値={0}, 許容される値の範囲[{1}-{2}]", value, minNumber, maxNumber));
- }
- return value;
- }
- private void CheckValueRange(int value, int minNumber, int maxNumber)
- {
- if (value < minNumber || value > maxNumber)
- {
- Debug.LogError(string.Format("値が不適切です。値={0}, 許容される値の範囲[{1}-{2}]", value, minNumber, maxNumber));
- }
- }
- private bool CheckValueLength(string value, int length)
- {
- if (value.Length <= length)
- {
- return true;
- }
- Debug.LogError(string.Format("値の桁数が不適切です。値={0}, 許容される値の最大桁数={1}", value, length));
- return false;
- }
- public void ChangeCommentTab(string clickTab)
- {
- if (clickTab == ProfileMgr.CommentTab.ProfileTab.ToString())
- {
- this.m_bProfileTab.defaultColor = this.activeColor;
- this.m_bFreeTab.defaultColor = this.inActiveColor;
- this.m_goProfileComment.SetActive(true);
- this.m_goFreeComment.SetActive(false);
- this.m_goProfileTabSelector.SetActive(true);
- this.m_goFreeTabSelector.SetActive(false);
- }
- else if (clickTab == ProfileMgr.CommentTab.FreeTab.ToString())
- {
- this.m_bProfileTab.defaultColor = this.inActiveColor;
- this.m_bFreeTab.defaultColor = this.activeColor;
- this.m_goProfileComment.SetActive(false);
- this.m_goFreeComment.SetActive(true);
- this.m_goProfileTabSelector.SetActive(false);
- this.m_goFreeTabSelector.SetActive(true);
- }
- }
- private bool NotExist<K, V>(Dictionary<K, V> dic)
- {
- return dic == null || dic.Count == 0;
- }
- public void CreateMaidSkillViewer(Dictionary<string, ProfileCtrl.ProfileLabelUnit> dicProfileLabel)
- {
- this.m_dicProfileLabel = dicProfileLabel;
- this.CreateProfileItemInViewer(ProfileMgr.UpperButtonType.MaidSkill, this.m_goMaidSkillParent);
- this.SetActiveViewerAndButton(ProfileMgr.UpperButtonType.MaidSkill);
- this.AdjustTargetPosition(this.m_goMaidSkillParent, this.m_maidSkillScrollView);
- }
- public void CreateCharacterViewer(Dictionary<string, ProfileCtrl.ProfileLabelUnit> dicProfileLabel)
- {
- this.m_dicProfileLabel = dicProfileLabel;
- this.CreateProfileItemInViewer(ProfileMgr.UpperButtonType.Character, this.m_goCharacterParent);
- this.SetActiveViewerAndButton(ProfileMgr.UpperButtonType.Character);
- this.AdjustTargetPosition(this.m_goCharacterParent, this.m_characterScrollView);
- }
- public void CreatePropensityViewer(Dictionary<string, ProfileCtrl.ProfileLabelUnit> dicProfileLabel)
- {
- this.m_dicProfileLabel = dicProfileLabel;
- this.CreateProfileItemInViewer(ProfileMgr.UpperButtonType.Propensity, this.m_goPropensityParent);
- this.SetActiveViewerAndButton(ProfileMgr.UpperButtonType.Propensity);
- this.AdjustTargetPosition(this.m_goPropensityParent, this.m_propensityScrollView);
- }
- public void CreateYotogiSkill(Dictionary<string, ProfileCtrl.ProfileYotogiSkillUnit> dicYotogiSkill)
- {
- this.m_dicYotogiSkill = dicYotogiSkill;
- this.CreateProfileItemInViewer(ProfileMgr.UpperButtonType.YotogiSkill, this.m_goYotogiSkillParent);
- this.SetActiveViewerAndButton(ProfileMgr.UpperButtonType.YotogiSkill);
- this.AdjustTargetPosition(this.m_goYotogiSkillParent, this.m_yotogiSkillScrollView);
- }
- private void CreateProfileItemInViewer(ProfileMgr.UpperButtonType btnType, GameObject goParent)
- {
- this.ClearExistChildGameObject(goParent);
- GameObject gameObject = null;
- switch (btnType)
- {
- case ProfileMgr.UpperButtonType.MaidSkill:
- case ProfileMgr.UpperButtonType.Character:
- case ProfileMgr.UpperButtonType.Propensity:
- {
- gameObject = this.GetPrefabs(this.m_goProfileLabelUnitPrefab, "SceneEdit/Profile/Prefab/ProfileLabelUnit");
- List<ProfileCtrl.ProfileLabelUnit> list = new List<ProfileCtrl.ProfileLabelUnit>();
- foreach (KeyValuePair<string, ProfileCtrl.ProfileLabelUnit> keyValuePair in this.m_dicProfileLabel)
- {
- list.Add(keyValuePair.Value);
- }
- list.Sort((ProfileCtrl.ProfileLabelUnit a, ProfileCtrl.ProfileLabelUnit b) => int.Parse(a.m_id) - int.Parse(b.m_id));
- for (int i = 0; i < list.Count; i++)
- {
- GameObject gameObject2 = UnityEngine.Object.Instantiate<GameObject>(gameObject);
- this.SetTransformInfo(gameObject2, goParent);
- UILabel component = UTY.GetChildObject(gameObject2, "Parameter", false).GetComponent<UILabel>();
- component.text = list[i].m_parameter;
- Localize localize = component.gameObject.AddComponent<Localize>();
- if (btnType == ProfileMgr.UpperButtonType.Character)
- {
- Utility.SetLocalizeTerm(localize, "MaidStatus/性癖タイプ/" + list[i].m_parameter);
- }
- else if (btnType == ProfileMgr.UpperButtonType.Propensity)
- {
- Utility.SetLocalizeTerm(localize, "MaidStatus/性癖タイプ/" + list[i].m_parameter);
- }
- }
- this.m_goProfileLabelUnitPrefab = gameObject;
- break;
- }
- case ProfileMgr.UpperButtonType.YotogiSkill:
- gameObject = this.GetPrefabs(this.m_goYotogiSkillUnitPrefab, "SceneEdit/Profile/Prefab/YotogiSkillUnit");
- foreach (KeyValuePair<string, ProfileCtrl.ProfileYotogiSkillUnit> keyValuePair2 in this.m_dicYotogiSkill)
- {
- GameObject gameObject3 = UnityEngine.Object.Instantiate<GameObject>(gameObject);
- this.SetTransformInfo(gameObject3, goParent);
- UILabel component2 = UTY.GetChildObject(gameObject3, "Number/Value", false).GetComponent<UILabel>();
- component2.text = keyValuePair2.Value.m_number;
- UILabel component3 = UTY.GetChildObject(gameObject3, "SkillName/Value", false).GetComponent<UILabel>();
- component3.text = keyValuePair2.Value.m_skillName;
- UISprite component4 = UTY.GetChildObject(gameObject3, "LevelOfAchievement/Icon", false).GetComponent<UISprite>();
- component4.spriteName = this.m_dicSpriteName[keyValuePair2.Value.m_levelOfAchievement];
- }
- this.m_goYotogiSkillUnitPrefab = gameObject;
- break;
- }
- }
- private void SetTransformInfo(GameObject copyPrefabs, GameObject goParent)
- {
- copyPrefabs.transform.parent = goParent.transform;
- copyPrefabs.transform.localScale = Vector3.one;
- copyPrefabs.transform.localPosition = Vector3.zero;
- copyPrefabs.transform.rotation = Quaternion.identity;
- }
- private GameObject GetPrefabs(GameObject prefabs, string prefabsPath)
- {
- if (prefabs == null)
- {
- prefabs = (Resources.Load(prefabsPath) as GameObject);
- if (prefabs == null)
- {
- Debug.LogError(string.Format("ロードされるプレハブが見つかりませんでした。パス={0}", prefabsPath));
- }
- }
- return prefabs;
- }
- private void AdjustTargetPosition(GameObject go, UIScrollView scrollView)
- {
- go.GetComponent<UIGrid>().Reposition();
- scrollView.ResetPosition();
- }
- private void AdjustTargetPositionGridAndTable(GameObject goGrid, GameObject goTable, UIScrollView scrollView)
- {
- goGrid.GetComponent<UIGrid>().Reposition();
- goTable.GetComponent<UITable>().Reposition();
- scrollView.ResetPosition();
- }
- private void ClearExistChildGameObject(GameObject parent)
- {
- IEnumerator enumerator = parent.transform.GetEnumerator();
- try
- {
- while (enumerator.MoveNext())
- {
- object obj = enumerator.Current;
- Transform transform = (Transform)obj;
- UnityEngine.Object.Destroy(transform.gameObject);
- }
- }
- finally
- {
- IDisposable disposable;
- if ((disposable = (enumerator as IDisposable)) != null)
- {
- disposable.Dispose();
- }
- }
- parent.transform.DetachChildren();
- }
- private int ToPercent(int number)
- {
- return (int)System.Math.Floor((double)(number / 10));
- }
- public void OnDisable()
- {
- if (!this.m_bInited)
- {
- return;
- }
- this.SetFirstName(this.m_inFirstName.value);
- this.SetLastName(this.m_inLastName.value);
- this.SetFreeCommnet(this.m_inFreeComment.value);
- }
- public void UpdateProfileData(bool updateYotogiSkill)
- {
- if (this.m_enabledInput)
- {
- this.m_maidStatus.mainChara = !this.m_enabledPersonalityInput;
- foreach (int featureId in this.m_maidStatus.features.GetKeyArray())
- {
- this.m_maidStatus.RemoveFeature(featureId);
- }
- List<Feature.Data> allDatas = Feature.GetAllDatas(true);
- foreach (Personal.Data.LearnFeature learnFeature in this.m_maidStatus.personal.acquisitionFeatureList)
- {
- if (learnFeature.isLearnPossible(this.m_maidStatus))
- {
- this.m_maidStatus.AddFeature(learnFeature.feature);
- }
- }
- AbstractClassData.ClassType classTypeFlags = AbstractClassData.ClassType.Share | AbstractClassData.ClassType.New | AbstractClassData.ClassType.Old;
- this.m_maidStatus.yotogiClass.Clear();
- foreach (YotogiClass.Data data in this.m_maidStatus.yotogiClass.GetLearnPossibleClassDatas(false, classTypeFlags))
- {
- if (GameMain.Instance.CharacterMgr.status.IsYotogiClassOpenFlag(data.id))
- {
- this.m_maidStatus.yotogiClass.Add(data.id, false, true);
- }
- }
- int id = this.m_maidStatus.selectedJobClass.data.id;
- HashSet<int> hashSet = new HashSet<int>();
- foreach (KeyValuePair<int, ClassData<JobClass.Data>> keyValuePair in this.m_maidStatus.jobClass.GetAllDatas())
- {
- hashSet.Add(keyValuePair.Key);
- }
- HashSet<int> hashSet2 = new HashSet<int>();
- foreach (JobClass.Data data2 in this.m_maidStatus.jobClass.GetLearnPossibleClassDatas(false, classTypeFlags))
- {
- if (GameMain.Instance.CharacterMgr.status.IsJobClassOpenFlag(data2.id))
- {
- hashSet2.Add(data2.id);
- }
- }
- HashSet<int> hashSet3 = new HashSet<int>();
- foreach (int item in hashSet)
- {
- if (!hashSet2.Contains(item))
- {
- hashSet3.Add(item);
- }
- }
- HashSet<int> hashSet4 = new HashSet<int>();
- foreach (int item2 in hashSet2)
- {
- if (!hashSet.Contains(item2))
- {
- hashSet4.Add(item2);
- }
- }
- foreach (int id2 in hashSet3)
- {
- this.m_maidStatus.jobClass.Remove(id2, true);
- }
- int num = -1;
- foreach (int num2 in hashSet4)
- {
- this.m_maidStatus.jobClass.Add(num2, false, true);
- num = ((num >= num2) ? num : num2);
- }
- if (num != -1)
- {
- this.m_maidStatus.ChangeJobClass(num);
- }
- if (updateYotogiSkill)
- {
- this.m_maidStatus.yotogiSkill.Clear();
- List<Skill.Data> learnPossibleSkills = Skill.GetLearnPossibleSkills(this.m_maidStatus);
- foreach (Skill.Data data3 in learnPossibleSkills)
- {
- this.m_maidStatus.yotogiSkill.Add(data3.id);
- }
- }
- this.m_maidStatus.UpdateClassBonusStatus();
- this.m_maidStatus.sexPlayNumberOfPeople = MaidProfile.UpdateInitPlayNumber(this.m_maidStatus.maid);
- }
- this.m_maidStatus.UpdateBodyParam();
- this.m_maidStatus.profileComment = MaidProfile.Create(this.m_maidStatus.maid, !this.m_enabledInput);
- }
- private Status m_maidStatus;
- private ProfileCtrl.ProfileAttribute m_profileAttribute;
- private GameObject m_goProfilePanel;
- private GameObject m_goProfileComment;
- private GameObject m_goFreeComment;
- private GameObject m_goProfileTabSelector;
- private GameObject m_goFreeTabSelector;
- private GameObject m_goProfileLabelUnitPrefab;
- private GameObject m_goYotogiSkillUnitPrefab;
- private GameObject m_goMaidPointTitleAndFrame;
- private GameObject m_goMaidSkillParent;
- private GameObject m_goCharacterParent;
- private GameObject m_goPropensityParent;
- private GameObject m_goYotogiSkillParent;
- private GameObject m_goErogenousZoneParent;
- private GameObject m_goMaidSkillViewer;
- private GameObject m_goCharacterViewer;
- private GameObject m_goPropensityViewer;
- private GameObject m_goYotogiSkillViewer;
- private GameObject m_goPersonalSelectorIcon;
- private GameObject m_goSexualExperienceSelectorIcon;
- private UIScrollView m_maidSkillScrollView;
- private UIScrollView m_characterScrollView;
- private UIScrollView m_propensityScrollView;
- private UIScrollView m_yotogiSkillScrollView;
- private UIScrollView m_attributeScrollView;
- private UILabel m_lContractType;
- private UILabel m_lMaidClassName;
- private UILabel m_lMaidClassLevel;
- private UILabel m_lMaidClassExp;
- private UILabel m_lMaidClassRequiredExp;
- private UILabel m_lYotogiClassName;
- private UILabel m_lYotogiClassLevel;
- private UILabel m_lYotogiClassExp;
- private UILabel m_lYotogiClassRequiredExp;
- private UILabel m_lHeight;
- private UILabel m_lWeight;
- private UILabel m_lBust;
- private UILabel m_lCup;
- private UILabel m_lWaist;
- private UILabel m_lHip;
- private UILabel m_lRelation;
- private UILabel m_lConditionText;
- private UILabel m_lYotogiPlayCount;
- private UILabel m_lOthersPlayCount;
- private UILabel m_lHp;
- private UILabel m_lLikability;
- private UILabel m_lMind;
- private UILabel m_lReception;
- private UILabel m_lCare;
- private UILabel m_lStudyRate;
- private UILabel m_lTeachRate;
- private UILabel m_lCooking;
- private UILabel m_lDance;
- private UILabel m_lVocal;
- private UILabel m_lLovely;
- private UILabel m_lElegance;
- private UILabel m_lCharm;
- private UILabel m_lInran;
- private UILabel m_lMValue;
- private UILabel m_lHentai;
- private UILabel m_lHousi;
- private UILabel m_lMaidPoint;
- private UILabel m_lProfileComment;
- private UIInput m_inFreeComment;
- private UIInput m_inFirstName;
- private UIInput m_inLastName;
- private UIButton m_buFirstName;
- private UIButton m_buLastName;
- private UIPopupList m_pPersonal;
- private UILabel m_lPersonal;
- private UIPopupList m_pSexualExperience;
- private UIButton m_bProfileTab;
- private UIButton m_bFreeTab;
- private BoxCollider m_clFirstName;
- private BoxCollider m_clLastName;
- private BoxCollider m_clPersonal;
- private BoxCollider m_clSexualExperience;
- private static Dictionary<string, Personal.Data> m_dicPersonal;
- private static Dictionary<string, Seikeiken> m_dicSexualExperience;
- private Dictionary<ProfileMgr.UpperButtonType, GameObject> m_dicSubViewer;
- private Dictionary<ProfileMgr.UpperButtonType, ProfileCtrl.UpperButton> m_dicUpperBtn;
- private Dictionary<string, ProfileCtrl.ProfileLabelUnit> m_dicProfileLabel;
- private Dictionary<string, ProfileCtrl.ProfileYotogiSkillUnit> m_dicYotogiSkill;
- private Dictionary<ProfileCtrl.LevelOfAchievement, string> m_dicSpriteName;
- private bool m_bInited;
- private Color activeColor;
- private Color inActiveColor;
- private const int MAX_NAME_LENGTH = 8;
- private const int MAX_FREE_COMMENT_LENGTH = 304;
- private const int MAX_EROGENOUSZONE_UNIT = 7;
- private const int MAX_ATTRIBUTE_UNIT = 10;
- private const int DENOMINATOR = 10;
- private const string MAID_SKILL_UNIT_PARENT_PATH = "SubWindows/MaidSkillViewer/Contents/MaidSkillUnitParent";
- private const string CHARACTER_UNIT_PARENT_PATH = "SubWindows/CharacterViewer/Contents/CharacterUnitParent";
- private const string PROPENSITY_UNIT_PARENT_PATH = "SubWindows/PropensityViewer/Contents/CharacterUnitParent";
- private const string YOTOGI_SKILL_UNIT_PARENT_PATH = "SubWindows/YotogiSkillViewer/Contents/YotogiSkillUnitParent";
- private const string ATTRIBUTE_UNIT_PARENT_PATH = "SubWindows/AttributeViewer/Contents/Attribute/AttributeUnitParent";
- private const string EROGENOUS_ZONE_UNIT_PARENT_PATH = "SubWindows/AttributeViewer/Contents/ErogenousZone/ErogenousZoneParent";
- private const string PROFILE_LABEL_UNIT_PREFAB_PATH = "SceneEdit/Profile/Prefab/ProfileLabelUnit";
- private const string PROFILE_YOTOGI_SKILL_UNIT_PREFAB_PATH = "SceneEdit/Profile/Prefab/YotogiSkillUnit";
- private const string PROFILE_ATTRIBUTE_UNIT_PREFAB_PATH = "SceneEdit/Profile/Prefab/AttributeUnit";
- private const string PROFILE_EROGENOUS_ZONE_UNIT_PREFAB_PATH = "SceneEdit/Profile/Prefab/ErogenousZoneUnit";
- private float initMaidPointUIPosX;
- public enum LevelOfAchievement
- {
- level_1,
- level_2,
- level_3,
- level_4
- }
- private class UpperButton
- {
- public ProfileMgr.UpperButtonType m_name;
- public GameObject m_goSelectCursor;
- public UIButton m_btnButton;
- }
- public class ProfileLabelUnit
- {
- public string m_id;
- public string m_parameter;
- }
- public class ProfileYotogiSkillUnit
- {
- public string m_id;
- public string m_number;
- public string m_skillName;
- public ProfileCtrl.LevelOfAchievement m_levelOfAchievement;
- }
- public class ProfileAttribute
- {
- public ProfileAttribute()
- {
- this.m_listAttributeUnitName = new List<string>();
- }
- public List<string> m_listAttributeUnitName;
- }
- public class ErogenousZoneUnit
- {
- public string m_category;
- public int m_PercentNumber;
- }
- }
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