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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using Kasizuki;
- using UnityEngine;
- public class PhotoMotionDataShortcutSetter : MonoBehaviour
- {
- public float fadeSpeed
- {
- get
- {
- return this.m_FadeSpeed;
- }
- set
- {
- this.m_FadeSpeed = Mathf.Clamp(value, 0.001f, 1f);
- }
- }
- private PhotoMotionDataShortcut targetControllerRight
- {
- get
- {
- return this.m_TargetControllerRight;
- }
- }
- private PhotoMotionDataShortcut targetControllerLeft
- {
- get
- {
- return this.m_TargetControllerLeft;
- }
- }
- private PhotoMotionDataShortcut.ItemData nowSelectItem
- {
- get
- {
- return this.m_NowSelectItem;
- }
- set
- {
- this.m_NowSelectItem = value;
- }
- }
- private void Start()
- {
- this.m_FadeWindowShortcutButtonsRight = this.m_ButtonListShortcutRight.GetComponent<NGUIWindow>();
- this.m_FadeWindowShortcutButtonsLeft = this.m_ButtonListShortcutLeft.GetComponent<NGUIWindow>();
- this.m_FadeWindowMotionDataList = this.m_WindowListMotionData.GetComponent<NGUIWindow>();
- this.targetControllerRight.CreateItemList(8);
- this.targetControllerLeft.CreateItemList(8);
- PhotoMotionData.Create();
- List<PhotoMotionData> data2 = PhotoMotionData.data;
- ListViewerWindow windowListMotionData = this.m_WindowListMotionData;
- windowListMotionData.Show<PhotoMotionData, UIWFTabButton>(data2, delegate(int index, PhotoMotionData data, UIWFTabButton item)
- {
- UILabel componentInChildren = item.GetComponentInChildren<UILabel>();
- componentInChildren.text = data.name;
- EventDelegate.Add(item.onClick, delegate()
- {
- this.OnClickData(data);
- });
- });
- UIWFTabPanel component = windowListMotionData.viewer.parentItemArea.GetComponent<UIWFTabPanel>();
- if (component)
- {
- component.UpdateChildren();
- }
- this.m_ButtonListShortcutRight.Show<Transform>(this.targetControllerRight.itemDataList.Count, delegate(int index, Transform trans)
- {
- PhotoMotionDataShortcut.ItemData data = this.targetControllerRight.itemDataList[index];
- UILabel componentInChildren = trans.GetComponentInChildren<UILabel>();
- UIButton componentInChildren2 = trans.GetComponentInChildren<UIButton>();
- componentInChildren.text = data.GetDataName();
- EventDelegate.Add(componentInChildren2.onClick, delegate()
- {
- this.OnClickShortcutButton(data);
- });
- PhotoMotionDataShortcutSetter.ItemData itemData = trans.gameObject.AddComponent<PhotoMotionDataShortcutSetter.ItemData>();
- itemData.label = componentInChildren;
- this.m_ItemPairDic.Add(data, itemData);
- });
- this.m_ButtonListShortcutLeft.Show<Transform>(this.targetControllerLeft.itemDataList.Count, delegate(int index, Transform trans)
- {
- PhotoMotionDataShortcut.ItemData data = this.targetControllerLeft.itemDataList[index];
- UILabel componentInChildren = trans.GetComponentInChildren<UILabel>();
- UIButton componentInChildren2 = trans.GetComponentInChildren<UIButton>();
- componentInChildren.text = data.GetDataName();
- EventDelegate.Add(componentInChildren2.onClick, delegate()
- {
- this.OnClickShortcutButton(data);
- });
- PhotoMotionDataShortcutSetter.ItemData itemData = trans.gameObject.AddComponent<PhotoMotionDataShortcutSetter.ItemData>();
- itemData.label = componentInChildren;
- this.m_ItemPairDic.Add(data, itemData);
- });
- EventDelegate.Add(this.m_ButtonMotionListOK.onClick, new EventDelegate.Callback(this.OnClickMotionListOK));
- }
- private void OnClickData(PhotoMotionData data)
- {
- Debug.Log("モーション:" + data.name);
- if (this.nowSelectItem != null)
- {
- this.nowSelectItem.data = data;
- }
- PhotoMotionDataShortcutSetter.ItemData itemData;
- if (this.m_ItemPairDic != null && this.m_ItemPairDic.TryGetValue(this.nowSelectItem, out itemData))
- {
- itemData.label.text = this.nowSelectItem.GetDataName();
- }
- if (this.nowSelectItem != null)
- {
- if (this.targetControllerRight.itemDataList.Contains(this.nowSelectItem))
- {
- this.targetControllerRight.Emulate(this.nowSelectItem);
- }
- else if (this.targetControllerLeft.itemDataList.Contains(this.nowSelectItem))
- {
- this.targetControllerLeft.Emulate(this.nowSelectItem);
- }
- else
- {
- Debug.LogWarning("コントローラに存在しない項目を更新しているかも");
- }
- }
- }
- private void OnClickShortcutButton(PhotoMotionDataShortcut.ItemData item)
- {
- this.nowSelectItem = item;
- this.m_FadeWindowShortcutButtonsRight.Close(this.fadeSpeed, null);
- this.m_FadeWindowShortcutButtonsLeft.Close(this.fadeSpeed, null);
- this.WaitTime(this.fadeSpeed, delegate
- {
- this.m_FadeWindowMotionDataList.Open(this.fadeSpeed, null);
- });
- this.m_WindowListMotionData.Reposition();
- UIWFTabPanel component = this.m_WindowListMotionData.viewer.parentItemArea.GetComponent<UIWFTabPanel>();
- UIWFTabButton selectButtonObject = component.GetSelectButtonObject();
- if (selectButtonObject != null)
- {
- selectButtonObject.SetSelect(false);
- }
- component.ResetSelect();
- component.UpdateChildren();
- }
- private void OnClickMotionListOK()
- {
- this.m_FadeWindowMotionDataList.Close(this.fadeSpeed, null);
- this.WaitTime(this.fadeSpeed, delegate
- {
- this.m_FadeWindowShortcutButtonsRight.Open(this.fadeSpeed, null);
- this.m_FadeWindowShortcutButtonsLeft.Open(this.fadeSpeed, null);
- });
- }
- private void OnApplicationQuit()
- {
- this.m_IsQuittingApplication = true;
- }
- private void OnDisable()
- {
- if (this.m_IsQuittingApplication)
- {
- return;
- }
- Debug.LogWarning("デバッグ:モーション用コントローラ無効化");
- this.targetControllerRight.gameObject.SetActive(false);
- this.targetControllerLeft.gameObject.SetActive(false);
- }
- private void OnEnable()
- {
- Debug.LogWarning("デバッグ:モーション用コントローラ有効化");
- this.targetControllerRight.gameObject.SetActive(true);
- this.targetControllerLeft.gameObject.SetActive(true);
- }
- private void WaitTime(float time, Action onFinish)
- {
- base.StartCoroutine(this.CoWaitTime(time, onFinish));
- }
- private IEnumerator CoWaitTime(float time, Action onFinish)
- {
- yield return new WaitForSeconds(time);
- if (onFinish != null)
- {
- onFinish();
- }
- yield break;
- }
- [SerializeField]
- [Range(0.001f, 1f)]
- private float m_FadeSpeed = 0.25f;
- [SerializeField]
- private PhotoMotionDataShortcut m_TargetControllerRight;
- [SerializeField]
- private PhotoMotionDataShortcut m_TargetControllerLeft;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutRight;
- [SerializeField]
- private CircleCommandUI m_ButtonListShortcutLeft;
- [SerializeField]
- private ListViewerWindow m_WindowListMotionData;
- [SerializeField]
- private UIButton m_ButtonMotionListOK;
- private NGUIWindow m_FadeWindowShortcutButtonsRight;
- private NGUIWindow m_FadeWindowShortcutButtonsLeft;
- private NGUIWindow m_FadeWindowMotionDataList;
- private PhotoMotionDataShortcut.ItemData m_NowSelectItem;
- private Dictionary<PhotoMotionDataShortcut.ItemData, PhotoMotionDataShortcutSetter.ItemData> m_ItemPairDic = new Dictionary<PhotoMotionDataShortcut.ItemData, PhotoMotionDataShortcutSetter.ItemData>();
- private bool m_IsQuittingApplication;
- public class ItemData : MonoBehaviour
- {
- public UILabel label
- {
- get
- {
- return this.m_Label;
- }
- set
- {
- this.m_Label = value;
- }
- }
- private UILabel m_Label;
- }
- }
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