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- using System;
- using System.Collections;
- using UnityEngine;
- using UnityEngine.UI;
- public class OvrControllerBehavior2 : OvrControllerBehavior
- {
- public override AVRControllerBehavior.BEH_TYPE BehaviourType
- {
- get
- {
- return AVRControllerBehavior.BEH_TYPE.NEW;
- }
- }
- public override bool HandCameraMode
- {
- get
- {
- return this.m_eMode == OvrControllerBehavior2.OvrControllerMode.CAMERA;
- }
- set
- {
- if (value)
- {
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.CAMERA);
- }
- }
- }
- public override bool IsHandCameraMode
- {
- get
- {
- return this.m_eModeBack == OvrControllerBehavior2.OvrControllerMode.CAMERA;
- }
- }
- public override bool IsHandPenMode
- {
- get
- {
- return this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN;
- }
- }
- public override bool HandModelVisible
- {
- get
- {
- return this.m_bHandModelVisible;
- }
- set
- {
- this.m_bHandModelVisible = value;
- this.ChangeMode(this.m_eMode);
- }
- }
- public override AVRControllerBehavior.LIMIT_MODE HandLimitMode
- {
- set
- {
- if (value == AVRControllerBehavior.LIMIT_MODE.HAND_ONLY)
- {
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- base.HandLimitMode = value;
- }
- }
- public override bool HandDanceMode
- {
- get
- {
- return this.m_bHandDanceMode && this.m_eMode == OvrControllerBehavior2.OvrControllerMode.DANCE;
- }
- set
- {
- this.m_bHandDanceMode = value;
- if (value)
- {
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.DANCE);
- }
- else if (!value)
- {
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.DANCE)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- }
- }
- }
- public override bool HandVRIKMode
- {
- get
- {
- return this.m_bHandVRIKMode;
- }
- set
- {
- this.m_bHandVRIKMode = value;
- if (value)
- {
- this.m_bModeHide[5] = false;
- this.m_bModeHide[6] = false;
- this.m_bModeHide[7] = false;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.VRIK_FACE);
- }
- else if (!value)
- {
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.VRIK_FACE)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- this.m_bModeHide[5] = true;
- this.m_bModeHide[6] = true;
- this.m_bModeHide[7] = true;
- }
- }
- }
- public override bool HandYotogiMode
- {
- get
- {
- return this.m_bHandYotogiMode && this.m_eMode == OvrControllerBehavior2.OvrControllerMode.YOTOGI;
- }
- set
- {
- this.m_bHandYotogiMode = value;
- if (value)
- {
- this.m_bModeHide[8] = false;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.YOTOGI);
- }
- else if (!value)
- {
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.YOTOGI)
- {
- this.m_eModeBack = OvrControllerBehavior2.OvrControllerMode.HAND;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- this.m_bModeHide[8] = true;
- }
- }
- }
- protected override void Awake()
- {
- base.Awake();
- NDebug.Assert(this.m_Pair != null, "Pairコントローラがありません。");
- GameMain.Instance.CMSystem.OvrPointerMode = Mathf.Max(Mathf.Min(0, GameMain.Instance.CMSystem.OvrPointerMode), 0);
- GameMain.Instance.CMSystem.OvrMoveMode = Mathf.Max(Mathf.Min(2, GameMain.Instance.CMSystem.OvrMoveMode), 0);
- this.m_txMode = base.transform.Find("UI/Canvas/Text").GetComponent<Text>();
- this.m_goModeCanvas = this.m_txMode.transform.parent.gameObject;
- this.m_goHandCamera = base.transform.Find("HandCamera").gameObject;
- this.m_HandCamera = this.m_goHandCamera.GetComponent<OvrHandCamera>();
- this.m_HandCamera.m_ctrl = this;
- this.m_goHandModel = base.transform.Find("HandPlayer").gameObject;
- this.m_HandAnim = this.m_goHandModel.GetComponent<OvrHandAnimator>();
- NDebug.Assert(this.m_HandAnim != null);
- this.m_HandAnim.Init(this.m_buttons);
- this.m_HandItem = base.transform.Find("HandItem").GetComponent<OvrHandItemMgr>();
- this.m_HandItem.m_ctrl = this;
- this.m_HandItem.SetButtons(this.m_buttons);
- this.m_HandItem.gameObject.SetActive(false);
- this.m_ArcTeleport = base.transform.Find("ArcTeleport").GetComponentInChildren<ArcTeleport>(true);
- this.m_ArcTeleport.SetCallBackOnMove(new ArcTeleport.dgOnMove(this.OnWarpMove));
- this.m_fCursorLaserEasing = GameMain.Instance.CMSystem.OvrViveCursorLaserEasing;
- this.m_trTabletPenRoot = base.transform.Find("UIRay");
- NDebug.Assert(this.m_trTabletPenRoot != null, "UIRayが見つかりません。");
- this.m_goTabletPen = base.transform.Find("UIRay/Odogu_Styluspen_red").gameObject;
- NDebug.Assert(this.m_goTabletPen != null, "UI用タブレットペンモデルが見つかりません。");
- OvrUIPen component = this.m_goTabletPen.GetComponent<OvrUIPen>();
- if (component != null)
- {
- component.m_ctrl = this;
- }
- this.m_bIsInit = true;
- }
- private void Start()
- {
- GameMain.Instance.OvrMgr.OvrCamera.m_bWheelToZoom = false;
- this.ChangeMode(this.m_eMode);
- }
- private void OnEnable()
- {
- this.m_trTabletPenRoot.gameObject.SetActive(true);
- this.ChangeMode(this.m_eMode);
- }
- private void OnDisable()
- {
- this.m_trTabletPenRoot.gameObject.SetActive(false);
- this.m_goTabletPen.SetActive(false);
- }
- private void ChangeMode(OvrControllerBehavior2.OvrControllerMode f_eNewMode)
- {
- if (this.m_bIsInit)
- {
- bool active = false;
- bool enabled = false;
- bool active2 = false;
- bool flag = false;
- bool enabled2 = true;
- bool active3 = false;
- bool isEnableHandUI = false;
- bool isEnableHandUI2 = false;
- bool isEnableHandUI3 = false;
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.HAND || f_eNewMode == OvrControllerBehavior2.OvrControllerMode.YOTOGI)
- {
- enabled = true;
- active = this.m_bHandModelVisible;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.CAMERA)
- {
- active2 = true;
- enabled2 = false;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- enabled = true;
- flag = true;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.ITEM)
- {
- active3 = true;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.VRIK_FACE)
- {
- enabled = true;
- isEnableHandUI = true;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.VRIK_HAND)
- {
- enabled = true;
- isEnableHandUI2 = true;
- }
- if (f_eNewMode == OvrControllerBehavior2.OvrControllerMode.VRIK_OTHER)
- {
- enabled = true;
- isEnableHandUI3 = true;
- }
- PhotoFaceDataShortcutParent componentInChildren = base.gameObject.GetComponentInChildren<PhotoFaceDataShortcutParent>();
- if (componentInChildren != null)
- {
- componentInChildren.isEnableHandUI = isEnableHandUI;
- }
- HandSignShortcut componentInChildren2 = base.gameObject.GetComponentInChildren<HandSignShortcut>();
- if (componentInChildren2 != null)
- {
- componentInChildren2.isEnableHandUI = isEnableHandUI2;
- }
- OtherCommandShortcut componentInChildren3 = base.gameObject.GetComponentInChildren<OtherCommandShortcut>();
- if (componentInChildren3 != null)
- {
- componentInChildren3.isEnableHandUI = isEnableHandUI3;
- }
- this.m_goHandModel.SetActive(active);
- this.m_obj_controller.grip_collider.enabled = enabled;
- this.m_goHandCamera.SetActive(active2);
- this.m_goTabletPen.SetActive(flag);
- this.m_controller.UIRayEnable = flag;
- this.m_HandItem.gameObject.SetActive(active3);
- GameMain.Instance.OvrMgr.SystemUICamera.SetActiveVirtualCursorObjByNocurrent((!this.m_bHandL) ? UICamera.VCURSOR.RIGHT : UICamera.VCURSOR.LEFT, flag);
- this.m_txMode.enabled = enabled2;
- this.m_txMode.text = this.m_strMode[(int)f_eNewMode];
- }
- this.m_eMode = f_eNewMode;
- }
- private void ChangePointerMode(OvrControllerBehavior2.PointerSubMode f_ePMode)
- {
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- private void ChangeMoveMode(OvrControllerBehavior2.MoveSubMode f_eSubMode)
- {
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.HAND);
- }
- private void TouchPadToClick()
- {
- if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_L_CLICK) || this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_R_CLICK))
- {
- this.m_bCursorMoveEnable = false;
- GameMain.Instance.OvrMgr.SystemUICamera.SetCurrentCursorSide((!this.m_bHandL) ? UICamera.VCURSOR.RIGHT : UICamera.VCURSOR.LEFT);
- if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_L_CLICK))
- {
- NUty.EmurateMouseButton(2);
- this.m_bPressLeft = true;
- }
- else if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_R_CLICK))
- {
- NUty.EmurateMouseButton(8);
- this.m_bPressLeft = false;
- }
- if (this.m_coCursorMoveWait != null)
- {
- base.StopCoroutine(this.m_coCursorMoveWait);
- }
- this.m_coCursorMoveWait = base.StartCoroutine(this.CoCursorMoveWait());
- }
- else if (this.m_buttons.GetPressUp(AVRControllerButtons.BTN.VIRTUAL_L_CLICK) || this.m_buttons.GetPressUp(AVRControllerButtons.BTN.VIRTUAL_R_CLICK))
- {
- if (this.m_bPressLeft)
- {
- NUty.EmurateMouseButton(4);
- }
- else
- {
- GameMain.Instance.OvrMgr.OvrCamera.m_bRightClickUIToggle = false;
- NUty.EmurateMouseButton(16);
- }
- }
- }
- private IEnumerator CoCursorMoveWait()
- {
- yield return new WaitForSeconds(0.3f);
- this.m_bCursorMoveEnable = true;
- yield break;
- }
- private void TouchPadWheel()
- {
- float y = this.m_buttons.GetAxis().y;
- if (0.1f < Mathf.Abs(y))
- {
- if (this.m_bWheelFirst)
- {
- NUty.EmurateMouseWheel((y >= 0f) ? 1 : -1);
- this.m_fWheel = 0f;
- this.m_bWheelFirst = false;
- }
- else
- {
- this.m_fWheel += y * (Time.deltaTime * 5f);
- if (this.m_fWheel <= -1f || 1f <= this.m_fWheel)
- {
- NUty.EmurateMouseWheel((int)this.m_fWheel);
- this.m_fWheel = 0f;
- }
- }
- }
- else
- {
- this.m_bWheelFirst = true;
- }
- }
- private void OnWarpMove(Vector3 f_vPosWorld, Vector3 f_vRotWorld)
- {
- GameMain.Instance.MainCamera.SetFootPos(f_vPosWorld, CameraMain.STAND_SIT.STAND);
- GameMain.Instance.MainCamera.SetRealHeadRot(f_vRotWorld, true);
- }
- public bool IsGrabTablet()
- {
- return this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN && this.m_buttons.GetPress(AVRControllerButtons.BTN.VIRTUAL_GRUB);
- }
- private void TabletSizeChange()
- {
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- if (this.m_Pair.IsGrabTablet())
- {
- if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_GRUB))
- {
- this.m_fOtherDistanceOne = Vector3.Distance(this.m_Pair.transform.position, base.transform.position);
- this.m_fTabletScaleBef = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.Size;
- this.m_bTabletScaleGrab = true;
- }
- else if (this.m_buttons.GetPress(AVRControllerButtons.BTN.VIRTUAL_GRUB))
- {
- if (this.m_bTabletScaleGrab)
- {
- float num = Vector3.Distance(this.m_Pair.transform.position, base.transform.position) / this.m_fOtherDistanceOne;
- GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.Size = this.m_fTabletScaleBef * num;
- }
- }
- else
- {
- this.m_bTabletScaleGrab = false;
- }
- }
- else
- {
- this.m_bTabletScaleGrab = false;
- }
- }
- else
- {
- this.m_bTabletScaleGrab = false;
- }
- }
- protected override void Update()
- {
- GameMain.Instance.OvrMgr.OvrCamera.m_bRightClickUIToggle = true;
- if (OvrIK.IsModeVRIK)
- {
- if (this.m_goModeCanvas.layer != 17)
- {
- this.m_goModeCanvas.layer = 17;
- }
- }
- else if (this.m_goModeCanvas.layer != 0)
- {
- this.m_goModeCanvas.layer = 0;
- }
- this.m_vMoveCam.x = (this.m_vMoveCam.y = (this.m_vMoveCam.z = (this.m_fRotCam = 0f)));
- this.m_vMoveVelocity.x = (this.m_vMoveVelocity.y = (this.m_vMoveVelocity.z = 0f));
- this.m_fCamRotNow = 0f;
- if (!this.m_controller.HandEnable)
- {
- return;
- }
- if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.VIRTUAL_MENU))
- {
- this.m_bPressMenuBtnLong = false;
- this.m_fMenuPressBeforeTime = Time.realtimeSinceStartup;
- }
- else if (this.m_buttons.GetPress(AVRControllerButtons.BTN.VIRTUAL_MENU))
- {
- if (!this.m_bPressMenuBtnLong && Time.realtimeSinceStartup - this.m_fMenuPressBeforeTime > 1f)
- {
- if (this.m_eMode != OvrControllerBehavior2.OvrControllerMode.HAND)
- {
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.CAMERA)
- {
- }
- }
- this.m_bPressMenuBtnLong = true;
- }
- }
- else if (this.m_buttons.GetPressUp(AVRControllerButtons.BTN.VIRTUAL_MENU))
- {
- if (!this.m_bPressMenuBtnLong && this.HandLimitMode != AVRControllerBehavior.LIMIT_MODE.HAND_ONLY)
- {
- int num = (int)this.m_eMode;
- do
- {
- num++;
- if (9 <= num)
- {
- num = 0;
- }
- }
- while (this.m_bModeHide[num] || (num == 3 && !this.m_bHandDanceMode));
- this.ChangeMode((OvrControllerBehavior2.OvrControllerMode)num);
- this.m_eModeBack = this.m_eMode;
- }
- }
- else if (this.m_buttons.GetPress(AVRControllerButtons.BTN.MENU) && this.m_buttons.GetPressUp(AVRControllerButtons.BTN.GRIP))
- {
- GameMain.Instance.OvrMgr.OvrCamera.ReCallcOffset();
- GameMain.Instance.OvrMgr.OvrCamera.ShowUI(true);
- GameMain.Instance.OvrMgr.OvrCamera.UIPosReset(0f);
- }
- this.m_bTabletArea = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsHitPointerArea(base.transform.position);
- if (this.m_bTabletArea && !this.m_ArcTeleport.IsWarpSelecting() && !this.m_bMoveDrawMode && GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
- {
- if (this.m_eMode != OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- this.m_eModeBack = this.m_eMode;
- this.ChangeMode(OvrControllerBehavior2.OvrControllerMode.PEN);
- }
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- this.ChangeMode(this.m_eModeBack);
- }
- this.TabletSizeChange();
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- RaycastHit raycastHit;
- if (Physics.Raycast(this.m_controller.UIRayTrans.position, this.m_controller.UIRayTrans.rotation * Vector3.forward, out raycastHit, float.PositiveInfinity, 33554432))
- {
- if (this.m_bCursorMoveEnable)
- {
- Vector2 textureCoord = raycastHit.textureCoord;
- Vector2 a = new Vector2(1280f * (textureCoord.x / 1f), 720f * (textureCoord.y / 1f));
- Vector2 vector = GameMain.Instance.OvrMgr.SystemUICamera.GetOvrVirtualMousePos(this.m_bHandL);
- Vector2 a2 = a - vector;
- Vector2 b = a2 * this.m_fCursorLaserEasing;
- Vector2 v = vector + b;
- GameMain.Instance.OvrMgr.SystemUICamera.SetOvrVirtualMousePos(this.m_bHandL, v);
- }
- this.TouchPadToClick();
- this.TouchPadWheel();
- }
- Debug.DrawLine(this.m_controller.UIRayTrans.position, this.m_controller.UIRayTrans.position + base.transform.rotation * (Vector3.forward * 10f), new Color(1f, 0f, 0f));
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.HAND)
- {
- if (GameMain.Instance.CMSystem.SConfig.OvrMoveType == CMSystem.SerializeConfig.OVR_MOVE_TYPE.WARP_DRAW_STEPROT)
- {
- if (this.HandLimitMode == AVRControllerBehavior.LIMIT_MODE.HAND_ONLY)
- {
- this.m_ArcTeleport.WarpCancel();
- this.m_bMoveDrawMode = false;
- }
- else
- {
- bool flag = false;
- if (this.HandLimitMode == AVRControllerBehavior.LIMIT_MODE.NO_WARP)
- {
- this.m_ArcTeleport.WarpCancel();
- flag = true;
- }
- if (this.m_buttons.GetPress(AVRControllerButtons.BTN.VIRTUAL_L_CLICK))
- {
- if (!this.m_bMoveDrawMode && !flag)
- {
- this.m_ArcTeleport.WarpSelecting();
- }
- if (this.m_buttons.GetPressDown(AVRControllerButtons.BTN.TRIGGER))
- {
- this.m_ArcTeleport.WarpCancel();
- this.m_bMoveDrawMode = true;
- }
- }
- else
- {
- if (!this.m_bMoveDrawMode && !flag)
- {
- this.m_ArcTeleport.WarpDicide();
- }
- this.m_bMoveDrawMode = false;
- }
- }
- if (GameMain.Instance.CMSystem.OvrUseSnapRotate)
- {
- Vector2 axis = this.m_buttons.GetAxis();
- if (axis.x < -(1f - (float)GameMain.Instance.CMSystem.OvrUseSnapRotateRate * 0.01f))
- {
- if (!this.m_bSnapRot)
- {
- this.m_fCamRotNow = -30f;
- this.m_bSnapRot = true;
- }
- }
- else if (1f - (float)GameMain.Instance.CMSystem.OvrUseSnapRotateRate * 0.01f < axis.x)
- {
- if (!this.m_bSnapRot)
- {
- this.m_fCamRotNow = 30f;
- this.m_bSnapRot = true;
- }
- }
- else
- {
- this.m_bSnapRot = false;
- }
- }
- else
- {
- this.m_bSnapRot = false;
- }
- }
- else if (GameMain.Instance.CMSystem.SConfig.OvrMoveType == CMSystem.SerializeConfig.OVR_MOVE_TYPE.DIRECTION && this.HandLimitMode != AVRControllerBehavior.LIMIT_MODE.HAND_ONLY)
- {
- Vector2 vector2 = this.m_buttons.GetAxis() * GameMain.Instance.CMSystem.SConfig.OvrMoveDirSpeed;
- if (this.m_buttons.GetPress(AVRControllerButtons.BTN.TRIGGER) && GameMain.Instance.CMSystem.SConfig.OvrRiftTriggerStickUpDown)
- {
- this.m_vMoveCam.y = vector2.y;
- }
- else if (this.m_buttons.GetPress(AVRControllerButtons.BTN.GRIP) && GameMain.Instance.CMSystem.SConfig.OvrRiftGripStickRotate)
- {
- this.m_fRotCam = vector2.x;
- }
- else
- {
- this.m_vMoveCam.x = -vector2.x;
- this.m_vMoveCam.z = vector2.y;
- }
- }
- }
- else if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.CAMERA && this.m_buttons.GetPressDown(AVRControllerButtons.BTN.TRIGGER))
- {
- this.m_HandCamera.Snap();
- }
- if (this.m_eMode != OvrControllerBehavior2.OvrControllerMode.HAND)
- {
- this.m_bSnapRot = false;
- }
- if (this.m_buttons.GetPress(AVRControllerButtons.BTN.STICK_PAD))
- {
- this.m_fGripTime += Time.deltaTime;
- if (this.m_fGripTime >= 1f && !this.m_bGripDown)
- {
- GameMain.Instance.OvrMgr.OvrCamera.ShowUI(true);
- GameMain.Instance.OvrMgr.OvrCamera.UIPosReset(0f);
- this.m_bGripDown = true;
- }
- }
- else if (this.m_buttons.GetPressUp(AVRControllerButtons.BTN.STICK_PAD))
- {
- if (!this.m_bGripDown && this.m_eMode != OvrControllerBehavior2.OvrControllerMode.PEN)
- {
- GameMain.Instance.OvrMgr.OvrCamera.ToggleUI();
- }
- this.m_bGripDown = false;
- this.m_fGripTime = 0f;
- }
- }
- public override Vector3 GetVelocityHand()
- {
- Vector3 result = default(Vector3);
- if (this.m_eMode == OvrControllerBehavior2.OvrControllerMode.HAND && this.HandLimitMode != AVRControllerBehavior.LIMIT_MODE.HAND_ONLY && !GameMain.Instance.MainCamera.IsFadeOut())
- {
- if (!this.m_bPressTrigger && this.m_buttons.GetPressDown(AVRControllerButtons.BTN.TRIGGER))
- {
- this.m_vMoveTugPosBack = base.transform.position;
- this.m_bPressTrigger = true;
- }
- else if (this.m_bPressTrigger && this.m_buttons.GetPress(AVRControllerButtons.BTN.TRIGGER))
- {
- if (this.m_bMoveDrawMode)
- {
- if (this.m_goTestObj != null)
- {
- this.m_goTestObj.transform.position = base.transform.position;
- }
- Vector3 a = base.transform.position - this.m_vMoveTugPosBack;
- result = a * -1f;
- }
- }
- else
- {
- this.m_bPressTrigger = false;
- }
- }
- else
- {
- this.m_bPressTrigger = false;
- }
- return result;
- }
- public override float GetRotHandY()
- {
- return this.m_fCamRotNow;
- }
- protected override void LateUpdate()
- {
- }
- public OvrControllerBehavior2 m_Pair;
- private readonly string[] m_strMode = new string[]
- {
- "HAND",
- "CAMERA",
- "PEN",
- "DANCE",
- string.Empty,
- string.Empty,
- string.Empty,
- string.Empty,
- "COMMAND"
- };
- private bool[] m_bModeHide = new bool[]
- {
- false,
- false,
- true,
- false,
- false,
- true,
- true,
- true,
- true
- };
- private readonly string[] m_strPointerMode = new string[]
- {
- "-LASER"
- };
- private readonly string[] m_strMoveMode = new string[]
- {
- "-DIR",
- "-DRAW",
- "-ARC"
- };
- [NonSerialized]
- private OvrControllerBehavior2.OvrControllerMode m_eMode;
- private OvrControllerBehavior2.OvrControllerMode m_eModeBack;
- private bool m_bArcNow;
- private float m_fGripTime;
- private bool m_bGripDown;
- private bool m_bMoveDrawMode;
- private bool m_bTabletArea;
- private float m_fTabletScaleBef;
- private float m_fOtherDistanceOne;
- private bool m_bTabletScaleGrab;
- private bool m_bIsInit;
- private bool m_bPressTrigger;
- private bool m_bSnapRot;
- private float m_fCamRotNow;
- private enum OvrControllerMode
- {
- HAND,
- CAMERA,
- PEN,
- DANCE,
- ITEM,
- VRIK_FACE,
- VRIK_HAND,
- VRIK_OTHER,
- YOTOGI,
- MAX
- }
- private enum PointerSubMode
- {
- LASER,
- MAX
- }
- private enum MoveSubMode
- {
- DIRECTIONAL,
- DRAW,
- ARC,
- MAX
- }
- private enum TouchSubMode
- {
- MAN,
- WOMAN
- }
- }
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