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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using MaidStatus;
- using UnityEngine;
- using wf;
- public class MaidExaminationCtrl : BaseCreateViewerCtrl
- {
- public void Init(MaidExaminationMgr maidExaminationMgr, GameObject goPanel)
- {
- this.m_mgr = maidExaminationMgr;
- this.m_goPanel = goPanel;
- }
- private void InitViewer()
- {
- this.m_unitPrefabPath = "SceneCompetitiveShow/Prefab/AcquiredClassUnit";
- this.m_goUnitParent = UTY.GetChildObject(this.m_goPanel, "Viewer/AcquiredClassViewer/ListParent/Contents/UnitParent", false);
- this.m_goViewer = UTY.GetChildObject(this.m_goPanel, "Viewer", false);
- GameObject childObject = UTY.GetChildObject(this.m_goViewer, "ContractType", false);
- this.m_lContractType = UTY.GetChildObject(childObject, "Value", false).GetComponent<UILabel>();
- GameObject childObject2 = UTY.GetChildObject(this.m_goViewer, "Name", false);
- this.m_lLastName = UTY.GetChildObject(childObject2, "LastName", false).GetComponent<UILabel>();
- this.m_lFirstName = UTY.GetChildObject(childObject2, "FirstName", false).GetComponent<UILabel>();
- this.m_txtMaidIcon = UTY.GetChildObject(this.m_goViewer, "MaidIcon", false).GetComponent<UITexture>();
- GameObject childObject3 = UTY.GetChildObject(this.m_goViewer, "AcquiredClassViewer", false);
- this.m_lMessageBox = UTY.GetChildObject(childObject3, "MessageBox", false).GetComponent<UILabel>();
- this.m_goNext = UTY.GetChildObject(this.m_goViewer, "Next", false);
- UIButton component = this.m_goNext.GetComponent<UIButton>();
- EventDelegate.Add(component.onClick, new EventDelegate.Callback(this.m_mgr.ClickNext));
- this.m_goOk = UTY.GetChildObject(this.m_goViewer, "Ok", false);
- UIButton component2 = this.m_goOk.GetComponent<UIButton>();
- EventDelegate.Add(component2.onClick, new EventDelegate.Callback(this.m_mgr.ClickOk));
- }
- public void CreateMaidExaminationViewer(List<MaidExaminationCtrl.MaidExamination> listData, int maidNo)
- {
- if (!this.m_init)
- {
- this.InitViewer();
- this.m_init = true;
- }
- this.bSomeoneGetClass = base.HasListData<MaidExaminationCtrl.MaidExamination>(listData);
- if (!this.bSomeoneGetClass)
- {
- this.m_goViewer.SetActive(false);
- if (CompetitiveShowMgr.is_effect_ones)
- {
- GameMain.Instance.SysDlg.Show("今回は新しいクラスを\n誰も貰えませんでした。", SystemDialog.TYPE.OK, new SystemDialog.OnClick(this.m_mgr.CloseMaidExaminationPanel), null);
- }
- else
- {
- GameMain.Instance.SysDlg.Show("新しいクラスを貰えませんでした。", SystemDialog.TYPE.OK, new SystemDialog.OnClick(this.m_mgr.CloseMaidExaminationPanel), null);
- }
- return;
- }
- this.m_goViewer.SetActive(true);
- bool flag = false;
- this.m_data = listData[maidNo];
- if (listData.Count - 1 > maidNo)
- {
- flag = true;
- }
- this.m_goNext.SetActive(flag);
- this.m_goOk.SetActive(!flag);
- base.CreateViewer<MaidExaminationCtrl.MaidExamination>(this.m_data);
- }
- protected override void SetDataForViewer()
- {
- this.m_lContractType.text = EnumConvert.GetString(this.m_data.contractType);
- this.m_lLastName.text = this.m_data.lastName;
- this.m_lFirstName.text = this.m_data.firstName;
- this.m_txtMaidIcon.mainTexture = this.m_data.maidIcon;
- List<string> list = new List<string>();
- if (this.m_data.arrayAcquiredMaidClassType != null)
- {
- foreach (int id in this.m_data.arrayAcquiredMaidClassType)
- {
- list.Add(JobClass.GetData(id).drawName);
- }
- }
- List<string> list2 = new List<string>();
- if (this.m_data.arrayAcquiredYotogiClassType != null)
- {
- foreach (int id2 in this.m_data.arrayAcquiredYotogiClassType)
- {
- list2.Add(YotogiClass.GetData(id2).drawName);
- }
- }
- string[] array = list.Concat(list2).ToArray<string>();
- if (array == null || array.Count<string>() == 0)
- {
- this.m_lMessageBox.text = "新しいクラスを貰えませんでした。";
- }
- else
- {
- this.m_lMessageBox.text = string.Empty;
- foreach (string text in array)
- {
- GameObject gameObject = UnityEngine.Object.Instantiate<GameObject>(this.m_goUnitPrefab);
- UILabel component = gameObject.GetComponent<UILabel>();
- string arg = text;
- component.fontSize = 21;
- component.overflowMethod = UILabel.Overflow.ShrinkContent;
- component.text = string.Format("{0}を入手", arg);
- gameObject.name = string.Format("Msg_Acquired_{0}", arg);
- base.SetTransformInfo(gameObject);
- }
- Utility.ResetNGUI(this.m_goUnitParent.GetComponent<UIGrid>());
- Utility.ResetNGUI(this.m_goUnitParent.transform.parent.parent.GetComponentInChildren<UIScrollView>());
- }
- this.SetScrollBarLineActive(array);
- }
- private void SetScrollBarLineActive(string[] merge)
- {
- if (merge != null)
- {
- bool flag = 4 < merge.Count<string>();
- }
- }
- public void DispSystemDialog()
- {
- this.m_goViewer.SetActive(false);
- if (CompetitiveShowMgr.is_effect_ones)
- {
- GameMain.Instance.SysDlg.Show("今回新しくクラスを\n獲得したメイドは以上です。", SystemDialog.TYPE.OK, new SystemDialog.OnClick(this.m_mgr.CloseMaidExaminationPanel), null);
- }
- else
- {
- this.m_mgr.CloseMaidExaminationPanel();
- }
- }
- private MaidExaminationMgr m_mgr;
- private MaidExaminationCtrl.MaidExamination m_data;
- private GameObject m_goPanel;
- private GameObject m_goViewer;
- private GameObject m_goNext;
- private GameObject m_goOk;
- private UITexture m_txtMaidIcon;
- private UILabel m_lContractType;
- private UILabel m_lLastName;
- private UILabel m_lFirstName;
- private UILabel m_lMessageBox;
- private bool bSomeoneGetClass;
- private bool m_init;
- private const string UNIT_PARENT_PATH = "Viewer/AcquiredClassViewer/ListParent/Contents/UnitParent";
- private const string UNIT_PREFAB_PATH = "SceneCompetitiveShow/Prefab/AcquiredClassUnit";
- private const string SYSTEM_UI_ROOT_PATH = "__GameMain__/SystemUI Root";
- private const string TEMPLATE_MSG_ACQUIRED_CLASS = "{0}を入手";
- private const string TEMPLATE_NAME = "Msg_Acquired_{0}";
- private const string MSG_RESULT_GET_CLASS = "今回新しくクラスを\n獲得したメイドは以上です。";
- private const string MSG_DIDNOT_GET_CLASS = "新しいクラスを貰えませんでした。";
- private const string MSG_EVERYTHING_DIDNOT_GET_CLASS = "今回は新しいクラスを\n誰も貰えませんでした。";
- private const int COUNT_ACQUIRED_CLASS = 4;
- public class MaidExamination
- {
- public MaidExaminationCtrl.MaidExamination Copy()
- {
- return (MaidExaminationCtrl.MaidExamination)base.MemberwiseClone();
- }
- public int[] arrayAcquiredMaidClassType;
- public int[] arrayAcquiredYotogiClassType;
- public Contract contractType;
- public Texture2D maidIcon;
- public string firstName;
- public string lastName;
- }
- }
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