KaraokeDataManager.cs 26 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using MaidStatus;
  5. using UnityEngine;
  6. using UnityEngine.EventSystems;
  7. public class KaraokeDataManager : MonoBehaviour
  8. {
  9. public static bool IsExistKaraokeData(bool isFileSystemOld)
  10. {
  11. string format = "karaoke_music_enable_list_{0:000}.nei";
  12. if (!isFileSystemOld)
  13. {
  14. for (int i = 1; i < 101; i++)
  15. {
  16. if (GameUty.FileSystem.IsExistentFile(string.Format(format, i)))
  17. {
  18. return true;
  19. }
  20. }
  21. }
  22. else
  23. {
  24. for (int j = 1; j < 101; j++)
  25. {
  26. if (GameUty.FileSystemOld.IsExistentFile(string.Format(format, j)))
  27. {
  28. return true;
  29. }
  30. }
  31. }
  32. return false;
  33. }
  34. private static bool IsExistKaraokeCSV(int number)
  35. {
  36. string format = "karaoke_music_enable_list_{0:000}.nei";
  37. return GameUty.FileSystem.IsExistentFile(string.Format(format, number));
  38. }
  39. private void ReadCSV(string fileName, Action<CsvParser> callback)
  40. {
  41. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  42. {
  43. return;
  44. }
  45. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  46. {
  47. using (CsvParser csvParser = new CsvParser())
  48. {
  49. bool condition = csvParser.Open(afileBase);
  50. NDebug.Assert(condition, fileName + "\nopen failed.");
  51. callback(csvParser);
  52. }
  53. }
  54. Debug.Log(string.Format("[KaraokeManager]csvファイル「{0}」読み込み完了", fileName));
  55. }
  56. private CsvParser GetCSV(string fileName)
  57. {
  58. CsvParser csvParser = new CsvParser();
  59. if (!GameUty.FileSystem.FileOpen(fileName).IsValid())
  60. {
  61. return null;
  62. }
  63. using (AFileBase afileBase = GameUty.FileSystem.FileOpen(fileName))
  64. {
  65. using (csvParser)
  66. {
  67. bool condition = csvParser.Open(afileBase);
  68. NDebug.Assert(condition, fileName + "\nopen failed.");
  69. }
  70. }
  71. return csvParser;
  72. }
  73. private void LoadFoodData()
  74. {
  75. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  76. for (int i = 0; i < 100; i++)
  77. {
  78. this.ReadCSV(string.Format("karaoke_food_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  79. {
  80. for (int j = 1; j < csv.max_cell_y; j++)
  81. {
  82. if (csv.IsCellToExistData(0, j))
  83. {
  84. int cellAsInteger = csv.GetCellAsInteger(0, j);
  85. string cellAsString = csv.GetCellAsString(1, j);
  86. if (!enableIDList.ContainsKey(cellAsInteger))
  87. {
  88. enableIDList.Add(cellAsInteger, cellAsString);
  89. }
  90. else
  91. {
  92. enableIDList[cellAsInteger] = cellAsString;
  93. }
  94. }
  95. }
  96. });
  97. }
  98. this.ReadCSV("karaoke_food.nei", delegate(CsvParser csv)
  99. {
  100. for (int j = 3; j < csv.max_cell_y; j++)
  101. {
  102. if (csv.IsCellToExistData(0, j))
  103. {
  104. KaraokeDataManager.FoodData foodData = new KaraokeDataManager.FoodData(csv, enableIDList, j);
  105. this.m_FoodDataArray.Add(foodData.ID, foodData);
  106. if (!string.IsNullOrEmpty(foodData.strTempFlagName1) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName1))
  107. {
  108. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName1);
  109. }
  110. if (!string.IsNullOrEmpty(foodData.strTempFlagName2) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName2))
  111. {
  112. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName2);
  113. }
  114. if (!string.IsNullOrEmpty(foodData.strTempFlagName3) && !this.m_FoodDataTempFlagArray.Contains(foodData.strTempFlagName3))
  115. {
  116. this.m_FoodDataTempFlagArray.Add(foodData.strTempFlagName3);
  117. }
  118. }
  119. }
  120. });
  121. }
  122. private void LoadMusicData()
  123. {
  124. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  125. for (int i = 0; i < 100; i++)
  126. {
  127. this.ReadCSV(string.Format("karaoke_music_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  128. {
  129. for (int j = 1; j < csv.max_cell_y; j++)
  130. {
  131. if (csv.IsCellToExistData(0, j))
  132. {
  133. int cellAsInteger = csv.GetCellAsInteger(0, j);
  134. string cellAsString = csv.GetCellAsString(1, j);
  135. if (!enableIDList.ContainsKey(cellAsInteger))
  136. {
  137. enableIDList.Add(cellAsInteger, cellAsString);
  138. }
  139. else
  140. {
  141. enableIDList[cellAsInteger] = cellAsString;
  142. }
  143. }
  144. }
  145. });
  146. }
  147. this.ReadCSV("karaoke_music.nei", delegate(CsvParser csv)
  148. {
  149. for (int j = 1; j < csv.max_cell_y; j++)
  150. {
  151. if (csv.IsCellToExistData(0, j))
  152. {
  153. KaraokeDataManager.MusicData musicData = new KaraokeDataManager.MusicData(csv, enableIDList, j);
  154. this.m_MusicDataArray.Add(musicData.ID, musicData);
  155. }
  156. }
  157. });
  158. }
  159. private void LoadBackgroundData()
  160. {
  161. Dictionary<int, string> enableIDList = new Dictionary<int, string>();
  162. for (int i = 0; i < 100; i++)
  163. {
  164. this.ReadCSV(string.Format("karaoke_back_ground_enable_list_{0:000}.nei", i + 1), delegate(CsvParser csv)
  165. {
  166. for (int j = 1; j < csv.max_cell_y; j++)
  167. {
  168. if (csv.IsCellToExistData(0, j))
  169. {
  170. int cellAsInteger = csv.GetCellAsInteger(0, j);
  171. string cellAsString = csv.GetCellAsString(1, j);
  172. if (!enableIDList.ContainsKey(cellAsInteger))
  173. {
  174. enableIDList.Add(cellAsInteger, cellAsString);
  175. }
  176. else
  177. {
  178. enableIDList[cellAsInteger] = cellAsString;
  179. }
  180. }
  181. }
  182. });
  183. }
  184. this.ReadCSV("karaoke_back_ground.nei", delegate(CsvParser csv)
  185. {
  186. for (int j = 1; j < csv.max_cell_y; j++)
  187. {
  188. if (csv.IsCellToExistData(0, j))
  189. {
  190. KaraokeDataManager.BackgroundData backgroundData = new KaraokeDataManager.BackgroundData(csv, enableIDList, j);
  191. this.m_BackgroundDataArray.Add(backgroundData.ID, backgroundData);
  192. }
  193. }
  194. });
  195. }
  196. public static bool IsEnablePersonalKaraoke003(Maid maid)
  197. {
  198. return KaraokeDataManager.IsEnablePersonalKaraoke003(maid.status.personal.uniqueName);
  199. }
  200. public static bool IsEnablePersonalKaraoke004(Maid maid)
  201. {
  202. return KaraokeDataManager.IsEnablePersonalKaraoke004(maid.status.personal.uniqueName);
  203. }
  204. public static bool IsEnablePersonalKaraoke003(string personalUniqueName)
  205. {
  206. List<string> list = new List<string>
  207. {
  208. "Muku",
  209. "Majime",
  210. "Rindere",
  211. "Pure",
  212. "Cool",
  213. "Pride"
  214. };
  215. return list.Contains(personalUniqueName);
  216. }
  217. public static bool IsEnablePersonalKaraoke004(string personalUniqueName)
  218. {
  219. List<string> list = new List<string>
  220. {
  221. "Muku",
  222. "Majime",
  223. "Rindere",
  224. "Pure",
  225. "Cool",
  226. "Pride"
  227. };
  228. return list.Contains(personalUniqueName);
  229. }
  230. public static void GetMaidListAdditional(List<Maid> draw_list)
  231. {
  232. List<Maid> list = new List<Maid>();
  233. List<Maid> list2 = new List<Maid>();
  234. CharacterSelectManager.DefaultMaidList(list2);
  235. for (int i = 0; i < list2.Count; i++)
  236. {
  237. Maid maid = list2[i];
  238. if (maid.status.heroineType != HeroineType.Sub)
  239. {
  240. if (maid.ActiveSlotNo == -1)
  241. {
  242. if (KaraokeDataManager.IsEnablePersonalKaraoke003(maid))
  243. {
  244. list.Add(maid);
  245. }
  246. }
  247. }
  248. }
  249. draw_list.Clear();
  250. draw_list.AddRange(list);
  251. }
  252. public static void GetMaidListKaraoke(List<Maid> draw_list)
  253. {
  254. List<string> list = new List<string>
  255. {
  256. "Pure",
  257. "Cool",
  258. "Pride",
  259. "Yandere",
  260. "Anesan",
  261. "Genki",
  262. "Sadist",
  263. "Muku",
  264. "Majime",
  265. "Rindere"
  266. };
  267. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Silent_KARAOKE") == 1)
  268. {
  269. list.Add("Silent");
  270. }
  271. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Devilish_KARAOKE") == 1)
  272. {
  273. list.Add("Devilish");
  274. }
  275. if (GameMain.Instance.CMSystem.GetTmpGenericFlag("Ladylike_KARAOKE") == 1)
  276. {
  277. list.Add("Ladylike");
  278. }
  279. List<Maid> list2 = new List<Maid>();
  280. List<Maid> list3 = new List<Maid>();
  281. CharacterSelectManager.DefaultMaidList(list3);
  282. for (int i = 0; i < list3.Count; i++)
  283. {
  284. Maid maid = list3[i];
  285. if (maid.status.heroineType != HeroineType.Sub)
  286. {
  287. if (list.Contains(maid.status.personal.uniqueName))
  288. {
  289. list2.Add(maid);
  290. }
  291. }
  292. }
  293. draw_list.Clear();
  294. draw_list.AddRange(list2);
  295. }
  296. private void Awake()
  297. {
  298. this.LoadMusicData();
  299. this.LoadFoodData();
  300. this.LoadBackgroundData();
  301. if (SceneVRCommunication.Instance && !SceneVRCommunication.Instance.KaraokeMode)
  302. {
  303. this.m_NowBGIndex = 1;
  304. this.m_NowSelectingBGIndex = 1;
  305. }
  306. }
  307. private void Start()
  308. {
  309. Action<GameObject, Camera> action = delegate(GameObject targetCanvasObj, Camera targetCamera)
  310. {
  311. Canvas component2 = targetCanvasObj.GetComponent<Canvas>();
  312. if (component2 == null)
  313. {
  314. return;
  315. }
  316. component2.worldCamera = targetCamera;
  317. };
  318. Camera componentInChildren = EventSystem.current.gameObject.GetComponentInChildren<Camera>();
  319. action(this.m_CanvasVRConfig.gameObject, componentInChildren);
  320. action(this.m_CanvasKaraokeMainMenu.gameObject, componentInChildren);
  321. if (VRDialogMenu.CreateDialog())
  322. {
  323. action(VRDialogMenu.CreateDialog().gameObject, componentInChildren);
  324. }
  325. if (VRSelectorMenu.CreateSelector())
  326. {
  327. action(VRSelectorMenu.CreateSelector().gameObject, componentInChildren);
  328. }
  329. action(this.m_CanvasDialogMenu.gameObject, componentInChildren);
  330. action(this.m_CanvasSelectorMenu.gameObject, componentInChildren);
  331. VRCanvasManagerMini component = VRCanvasManager.Instance.GetComponent<VRCanvasManagerMini>();
  332. if (component)
  333. {
  334. component.AddCanvas(this.m_CanvasKaraokeMainMenu.GetComponent<Canvas>());
  335. component.AddCanvas(this.m_CanvasVRConfig.GetComponent<Canvas>());
  336. }
  337. }
  338. public KaraokeDataManager.FoodData[] GetFoodDataArray(bool enableDataOnly = true)
  339. {
  340. List<KaraokeDataManager.FoodData> list = new List<KaraokeDataManager.FoodData>(this.m_FoodDataArray.Values);
  341. if (!enableDataOnly)
  342. {
  343. return list.ToArray();
  344. }
  345. List<KaraokeDataManager.FoodData> list2 = new List<KaraokeDataManager.FoodData>();
  346. for (int i = 0; i < list.Count; i++)
  347. {
  348. if (list[i].IsEnable)
  349. {
  350. list2.Add(list[i]);
  351. }
  352. }
  353. return list2.ToArray();
  354. }
  355. public KaraokeDataManager.MusicData[] GetMusicDataArray(bool enableDataOnly = true)
  356. {
  357. List<KaraokeDataManager.MusicData> list = new List<KaraokeDataManager.MusicData>(this.m_MusicDataArray.Values);
  358. if (!enableDataOnly)
  359. {
  360. return list.ToArray();
  361. }
  362. List<KaraokeDataManager.MusicData> list2 = new List<KaraokeDataManager.MusicData>();
  363. for (int i = 0; i < list.Count; i++)
  364. {
  365. if (list[i].IsEnable)
  366. {
  367. list2.Add(list[i]);
  368. }
  369. }
  370. return list2.ToArray();
  371. }
  372. public KaraokeDataManager.BackgroundData[] GetBackgroundDataArray(bool enableDataOnly = true)
  373. {
  374. List<KaraokeDataManager.BackgroundData> list = new List<KaraokeDataManager.BackgroundData>(this.m_BackgroundDataArray.Values);
  375. if (!enableDataOnly)
  376. {
  377. return list.ToArray();
  378. }
  379. List<KaraokeDataManager.BackgroundData> list2 = new List<KaraokeDataManager.BackgroundData>();
  380. for (int i = 0; i < list.Count; i++)
  381. {
  382. if (list[i].IsEnable)
  383. {
  384. list2.Add(list[i]);
  385. }
  386. }
  387. return list2.ToArray();
  388. }
  389. public KaraokeDataManager.MusicData GetMusicData(int id)
  390. {
  391. if (!this.m_MusicDataArray.ContainsKey(id))
  392. {
  393. return null;
  394. }
  395. return this.m_MusicDataArray[id];
  396. }
  397. public bool IsExistMusicData(int musicID)
  398. {
  399. return this.m_MusicDataArray.ContainsKey(musicID);
  400. }
  401. public void StartKaraoke(int musicID)
  402. {
  403. if (this.IsExistMusicData(musicID))
  404. {
  405. KaraokeDataManager.MusicData musicData = this.m_MusicDataArray[musicID];
  406. Debug.Log(string.Format("[KaraokeManager]選択された楽曲の情報\r\n楽曲サムネイル:{0}\r\n楽曲シーン名:{1}\r\n音声ファイル名:{2}\r\n", musicData.strThumbnailName, musicData.strSceneName, musicData.strFileNameOgg));
  407. GameMain.Instance.MainCamera.FadeOut(0.5f, false, delegate
  408. {
  409. ScriptManager scriptMgr = GameMain.Instance.ScriptMgr;
  410. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowSelectingBGIndex];
  411. if (backgroundData != null)
  412. {
  413. string bgname = GameMain.Instance.BgMgr.GetBGName();
  414. string text = GameMain.Instance.BgMgr.GetBGName();
  415. if (SceneVRCommunication.Instance.GetNowTime() == SceneVRCommunication.VR_TIME.NIGHT)
  416. {
  417. text = backgroundData.strFileNameNight;
  418. }
  419. else
  420. {
  421. text = backgroundData.strFileName;
  422. }
  423. if (bgname != text)
  424. {
  425. GameMain.Instance.BgMgr.ChangeBg(text);
  426. }
  427. this.m_NowBGIndex = this.m_NowSelectingBGIndex;
  428. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  429. }
  430. KaraokeDataManager.FoodData foodData = null;
  431. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  432. {
  433. foodData = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  434. }
  435. if (foodData != null)
  436. {
  437. this.SetTempFlag(foodData.strTempFlagName4, foodData.tempFlagValue4);
  438. this.SetTempFlag(foodData.strTempFlagName5, foodData.tempFlagValue5);
  439. this.SetTempFlag(foodData.strTempFlagName6, foodData.tempFlagValue6);
  440. }
  441. this.SetTempFlag("VRカラオケ曲番号", musicData.ID);
  442. scriptMgr.EvalScript("global.__karaoke_music_file_name = '" + musicData.strFileNameOgg + "';");
  443. scriptMgr.EvalScript("global.__karaoke_scene_file_name = '" + musicData.strSceneName + "';");
  444. scriptMgr.LoadAdvScenarioScript("karaoke_start_9999.ks", "*karaoke_start");
  445. scriptMgr.adv_kag.Exec();
  446. }, true, default(Color));
  447. }
  448. else
  449. {
  450. Debug.Log(string.Format("[KaraokeDataManager]カラオケのデータが見つからない\n楽曲データのインデックス:{0}", musicID));
  451. }
  452. }
  453. public void SetBGIndex(int index)
  454. {
  455. this.m_NowSelectingBGIndex = index;
  456. }
  457. public int GetNowBGIndex()
  458. {
  459. return this.m_NowBGIndex;
  460. }
  461. public int GetNowSelectingBGIndex()
  462. {
  463. return this.m_NowSelectingBGIndex;
  464. }
  465. public void SetFoodData(int index)
  466. {
  467. KaraokeDataManager.FoodData foodData = this.m_FoodDataArray[index];
  468. this.AddTempFlag(foodData.strTempFlagName1);
  469. this.AddTempFlag(foodData.strTempFlagName2);
  470. this.AddTempFlag(foodData.strTempFlagName3);
  471. this.ResetTempFlag(new string[]
  472. {
  473. foodData.strTempFlagName1,
  474. foodData.strTempFlagName2,
  475. foodData.strTempFlagName3
  476. });
  477. KaraokeDataManager.BackgroundData backgroundData = this.GetBackgroundDataArray(true)[this.m_NowBGIndex];
  478. if (backgroundData != null)
  479. {
  480. this.SetTempFlag(backgroundData.strFlagName, backgroundData.flagValue);
  481. }
  482. else
  483. {
  484. this.SetTempFlag("カラオケ_背景", 0);
  485. Debug.LogWarning("[KaraokeDatamanager]背景が「KaraokeRoom」「Villa」のどちらでもなかったので、「KaraokeRoom」の値に設定します");
  486. }
  487. KaraokeDataManager.FoodData foodData2 = null;
  488. if (this.m_FoodDataArray.ContainsKey(this.m_BeforeSelectedFoodIndex))
  489. {
  490. foodData2 = this.m_FoodDataArray[this.m_BeforeSelectedFoodIndex];
  491. }
  492. if (foodData2 != null)
  493. {
  494. this.SetTempFlag(foodData2.strTempFlagName4, foodData2.tempFlagValue4);
  495. this.SetTempFlag(foodData2.strTempFlagName5, foodData2.tempFlagValue5);
  496. this.SetTempFlag(foodData2.strTempFlagName6, foodData2.tempFlagValue6);
  497. }
  498. this.m_BeforeSelectedFoodIndex = index;
  499. string str = this.ReplacePersonal(foodData.strScenarioFile);
  500. if (string.IsNullOrEmpty(foodData.strScenarioLabel))
  501. {
  502. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", string.Empty);
  503. }
  504. else
  505. {
  506. GameMain.Instance.ScriptMgr.LoadAdvScenarioScript(str + ".ks", "*" + foodData.strScenarioLabel);
  507. }
  508. GameMain.Instance.ScriptMgr.adv_kag.Exec();
  509. StringBuilder stringBuilder = new StringBuilder();
  510. stringBuilder.Append("[KaraokeDataManager]現在のフラグ\n");
  511. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  512. {
  513. string text = this.m_FoodDataTempFlagArray[i];
  514. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(text);
  515. stringBuilder.Append(string.Format("{0}, {1}\n", text, tmpGenericFlag));
  516. }
  517. stringBuilder.Append(string.Format("前回の料理, {0}\n", GameMain.Instance.CMSystem.GetTmpGenericFlag("前回の料理")));
  518. Debug.Log(stringBuilder.ToString());
  519. }
  520. public void ButtonExit()
  521. {
  522. UICanvasFade mainMenu = this.m_CanvasKaraokeMainMenu;
  523. mainMenu.FadeOut(mainMenu.fadeTime, mainMenu.isTimeScaling, delegate()
  524. {
  525. VRDialogMenu dialog = VRDialogMenu.CreateDialog();
  526. if (dialog)
  527. {
  528. dialog.GetComponent<UICanvasFade>().FadeIn();
  529. dialog.OpenDialog("カラオケモードを終了しますか?", (VRDialogMenu.TYPE_STYLE)3, delegate(VRDialogMenu.TYPE_STYLE type)
  530. {
  531. dialog.CloseDialog();
  532. if (type != VRDialogMenu.TYPE_STYLE.YES)
  533. {
  534. mainMenu.FadeIn();
  535. return;
  536. }
  537. VRCanvasManager instance = VRCanvasManager.Instance;
  538. if (!instance)
  539. {
  540. Debug.LogWarning("[KaraokeDataManager]VRCanvasManagerが見つからなかった");
  541. return;
  542. }
  543. instance.EndKaraokeMode();
  544. GameMain.Instance.CMSystem.SetTmpGenericFlag("カラオケメイド追加", 0);
  545. });
  546. }
  547. });
  548. }
  549. private void AddTempFlag(string tempFlagName)
  550. {
  551. if (string.IsNullOrEmpty(tempFlagName))
  552. {
  553. return;
  554. }
  555. int tmpGenericFlag = GameMain.Instance.CMSystem.GetTmpGenericFlag(tempFlagName);
  556. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, tmpGenericFlag + 1);
  557. }
  558. private void SetTempFlag(string tempFlagName, int value)
  559. {
  560. if (string.IsNullOrEmpty(tempFlagName))
  561. {
  562. return;
  563. }
  564. GameMain.Instance.CMSystem.SetTmpGenericFlag(tempFlagName, value);
  565. }
  566. private void ResetTempFlag(params string[] exclusionTempFlagName)
  567. {
  568. for (int i = 0; i < this.m_FoodDataTempFlagArray.Count; i++)
  569. {
  570. string text = this.m_FoodDataTempFlagArray[i];
  571. bool flag = false;
  572. for (int j = 0; j < exclusionTempFlagName.Length; j++)
  573. {
  574. if (!(text != exclusionTempFlagName[j]))
  575. {
  576. flag = true;
  577. break;
  578. }
  579. }
  580. if (!flag)
  581. {
  582. GameMain.Instance.CMSystem.SetTmpGenericFlag(text, 0);
  583. }
  584. }
  585. }
  586. private void Update()
  587. {
  588. CanvasGroup component = base.GetComponent<CanvasGroup>();
  589. CanvasGroup parentCanvas = this.m_ParentCanvas;
  590. if (!GameMain.Instance.OvrMgr.OvrCamera.IsUIShow)
  591. {
  592. parentCanvas.interactable = false;
  593. parentCanvas.blocksRaycasts = false;
  594. parentCanvas.alpha = 0f;
  595. component.interactable = false;
  596. component.blocksRaycasts = false;
  597. component.alpha = 0f;
  598. return;
  599. }
  600. parentCanvas.alpha = 1f;
  601. component.alpha = 1f;
  602. bool isFallThrough = GameMain.Instance.OvrMgr.OvrCamera.IsFallThrough;
  603. if (isFallThrough)
  604. {
  605. parentCanvas.interactable = true;
  606. parentCanvas.blocksRaycasts = true;
  607. component.interactable = true;
  608. component.blocksRaycasts = true;
  609. }
  610. else
  611. {
  612. parentCanvas.interactable = false;
  613. parentCanvas.blocksRaycasts = false;
  614. component.interactable = false;
  615. component.blocksRaycasts = false;
  616. }
  617. bool isRotDown = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsRotDown;
  618. bool isSideBack = GameMain.Instance.OvrMgr.OvrCamera.OvrTablet.IsSideBack;
  619. Vector3 zero = Vector3.zero;
  620. zero.z = ((!isRotDown) ? 0f : 180f);
  621. zero.y = ((!isSideBack) ? 0f : 180f);
  622. zero.x = ((!isSideBack) ? 90f : -90f);
  623. base.transform.localEulerAngles = zero;
  624. }
  625. private void LateUpdate()
  626. {
  627. bool isUIShow = GameMain.Instance.OvrMgr.OvrCamera.IsUIShow;
  628. bool isFreeMode = SceneVRCommunication.Instance.IsFreeMode;
  629. bool uiNoHomeMode = SceneVRCommunication.Instance.UiNoHomeMode;
  630. bool flag = GameMain.Instance.MainCamera.IsFadeProc();
  631. bool flag2 = GameMain.Instance.MainCamera.IsFadeOut();
  632. bool isEnableSkip = SceneVRCommunication.Instance.IsEnableSkip;
  633. CanvasGroup parentCanvas = this.m_ParentCanvas;
  634. if (isUIShow)
  635. {
  636. if (uiNoHomeMode)
  637. {
  638. parentCanvas.blocksRaycasts = false;
  639. parentCanvas.alpha = 0f;
  640. }
  641. else
  642. {
  643. parentCanvas.alpha = 1f;
  644. }
  645. }
  646. if (!isFreeMode || !isUIShow)
  647. {
  648. parentCanvas.interactable = false;
  649. parentCanvas.blocksRaycasts = false;
  650. parentCanvas.alpha = 0f;
  651. }
  652. else if (!uiNoHomeMode)
  653. {
  654. parentCanvas.interactable = true;
  655. parentCanvas.blocksRaycasts = true;
  656. parentCanvas.alpha = 1f;
  657. }
  658. if (flag || flag2)
  659. {
  660. parentCanvas.blocksRaycasts = false;
  661. }
  662. }
  663. public void ButtonEventOpenVRConfig()
  664. {
  665. UICanvasFade canvasKaraokeMainMenu = this.m_CanvasKaraokeMainMenu;
  666. canvasKaraokeMainMenu.FadeOut(canvasKaraokeMainMenu.fadeTime, canvasKaraokeMainMenu.isTimeScaling, delegate()
  667. {
  668. this.m_CanvasVRConfig.FadeIn();
  669. });
  670. }
  671. public void ButtonEventOpenKaraokeMainMenu()
  672. {
  673. UICanvasFade canvasVRConfig = this.m_CanvasVRConfig;
  674. canvasVRConfig.FadeOut(canvasVRConfig.fadeTime, canvasVRConfig.isTimeScaling, delegate()
  675. {
  676. this.m_CanvasKaraokeMainMenu.FadeIn();
  677. });
  678. }
  679. private string ReplacePersonal(string fileName)
  680. {
  681. Maid maid = GameMain.Instance.CharacterMgr.GetMaid(0);
  682. fileName = ((!(maid == null)) ? ScriptManager.ReplacePersonal(maid, fileName) : fileName);
  683. return fileName;
  684. }
  685. public const string STR_MAID_ADD_CALL_FLAG = "カラオケメイド追加";
  686. public const string STR_PERSONAL_SILENT_ENABLED_FLAG = "Silent_KARAOKE";
  687. public const string STR_PERSONAL_DEVILISH_ENABLED_FLAG = "Devilish_KARAOKE";
  688. public const string STR_PERSONAL_LADYLIKE_ENABLED_FLAG = "Ladylike_KARAOKE";
  689. private Dictionary<int, KaraokeDataManager.MusicData> m_MusicDataArray = new Dictionary<int, KaraokeDataManager.MusicData>();
  690. private Dictionary<int, KaraokeDataManager.BackgroundData> m_BackgroundDataArray = new Dictionary<int, KaraokeDataManager.BackgroundData>();
  691. private Dictionary<int, KaraokeDataManager.FoodData> m_FoodDataArray = new Dictionary<int, KaraokeDataManager.FoodData>();
  692. private List<string> m_FoodDataTempFlagArray = new List<string>();
  693. private int m_BeforeSelectedFoodIndex = -1;
  694. private int m_NowSelectingBGIndex;
  695. private int m_NowBGIndex;
  696. [SerializeField]
  697. private CanvasGroup m_ParentCanvas;
  698. [SerializeField]
  699. private UICanvasFade m_CanvasVRConfig;
  700. [SerializeField]
  701. private UICanvasFade m_CanvasKaraokeMainMenu;
  702. [SerializeField]
  703. private VRDialogMenu m_CanvasDialogMenu;
  704. [SerializeField]
  705. private VRSelectorMenu m_CanvasSelectorMenu;
  706. public class FoodData
  707. {
  708. public FoodData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  709. {
  710. int num = 0;
  711. this.ID = csv.GetCellAsInteger(num++, y);
  712. num++;
  713. this.strThumbnailName = csv.GetCellAsString(num++, y);
  714. this.strScenarioFile = csv.GetCellAsString(num++, y);
  715. this.strScenarioLabel = csv.GetCellAsString(num++, y);
  716. this.strTempFlagName1 = csv.GetCellAsString(num++, y);
  717. this.strTempFlagName2 = csv.GetCellAsString(num++, y);
  718. this.strTempFlagName3 = csv.GetCellAsString(num++, y);
  719. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName4, ref this.tempFlagValue4);
  720. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName5, ref this.tempFlagValue5);
  721. this.GetFlagAndValue(csv.GetCellAsString(num++, y), ref this.strTempFlagName6, ref this.tempFlagValue6);
  722. this.isEnableID = enable_list.ContainsKey(this.ID);
  723. string text = string.Empty;
  724. if (this.isEnableID)
  725. {
  726. text = enable_list[this.ID];
  727. }
  728. if (!string.IsNullOrEmpty(text))
  729. {
  730. this.pluginType = text.ToLower();
  731. }
  732. }
  733. private void GetFlagAndValue(string strCellData, ref string strFlag, ref int value)
  734. {
  735. if (string.IsNullOrEmpty(strCellData))
  736. {
  737. return;
  738. }
  739. string[] array = strCellData.Split(new char[]
  740. {
  741. ','
  742. });
  743. strFlag = array[0];
  744. value = int.Parse(array[1]);
  745. }
  746. public bool IsEnable
  747. {
  748. get
  749. {
  750. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  751. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  752. {
  753. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  754. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  755. }
  756. return this.isEnableID && flag;
  757. }
  758. }
  759. public int ID;
  760. public string strThumbnailName = string.Empty;
  761. public string strScenarioFile = string.Empty;
  762. public string strScenarioLabel = string.Empty;
  763. public string strTempFlagName1 = string.Empty;
  764. public string strTempFlagName2 = string.Empty;
  765. public string strTempFlagName3 = string.Empty;
  766. public string strTempFlagName4 = string.Empty;
  767. public string strTempFlagName5 = string.Empty;
  768. public string strTempFlagName6 = string.Empty;
  769. public int tempFlagValue4;
  770. public int tempFlagValue5;
  771. public int tempFlagValue6;
  772. public string pluginType = string.Empty;
  773. private bool isEnableID;
  774. public static readonly int ID_BUTTON_MAID_ADDITIONAL = 140;
  775. public static readonly int ID_BUTTON_MAID_ = 150;
  776. }
  777. public class MusicData
  778. {
  779. public MusicData(CsvParser csv_default, Dictionary<int, string> enable_list, int y)
  780. {
  781. int num = 0;
  782. this.ID = csv_default.GetCellAsInteger(num++, y);
  783. num++;
  784. this.strThumbnailName = csv_default.GetCellAsString(num++, y);
  785. num++;
  786. this.strSceneName = csv_default.GetCellAsString(num++, y);
  787. this.strFileNameOgg = csv_default.GetCellAsString(num++, y);
  788. this.isEnableID = enable_list.ContainsKey(this.ID);
  789. string text = string.Empty;
  790. if (this.isEnableID)
  791. {
  792. text = enable_list[this.ID];
  793. }
  794. if (!string.IsNullOrEmpty(text))
  795. {
  796. this.pluginType = text.ToLower();
  797. }
  798. }
  799. public bool IsEnable
  800. {
  801. get
  802. {
  803. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  804. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  805. {
  806. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  807. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  808. }
  809. return this.isEnableID && flag;
  810. }
  811. }
  812. public int ID;
  813. public string strThumbnailName = string.Empty;
  814. public string strSceneName = string.Empty;
  815. public string strFileNameOgg = string.Empty;
  816. public string pluginType = string.Empty;
  817. private bool isEnableID;
  818. }
  819. public class BackgroundData
  820. {
  821. public BackgroundData(CsvParser csv, Dictionary<int, string> enable_list, int y)
  822. {
  823. int num = 0;
  824. this.ID = csv.GetCellAsInteger(num++, y);
  825. this.strThumbnailName = csv.GetCellAsString(num++, y);
  826. this.strFileName = csv.GetCellAsString(num++, y);
  827. this.strFileNameNight = csv.GetCellAsString(num++, y);
  828. this.strFlagName = csv.GetCellAsString(num++, y);
  829. this.flagValue = csv.GetCellAsInteger(num++, y);
  830. this.isEnableID = enable_list.ContainsKey(this.ID);
  831. string text = string.Empty;
  832. if (this.isEnableID)
  833. {
  834. text = enable_list[this.ID];
  835. }
  836. if (!string.IsNullOrEmpty(text))
  837. {
  838. this.pluginType = text.ToLower();
  839. }
  840. }
  841. public bool IsEnable
  842. {
  843. get
  844. {
  845. bool flag = string.IsNullOrEmpty(this.pluginType) || PluginData.IsEnabled(this.pluginType);
  846. if (this.pluginType == "karaoke002" && this.isEnableID && !flag)
  847. {
  848. flag = KaraokeDataManager.IsExistKaraokeCSV(2);
  849. Debug.Log("カラオケパック002\u3000新ファイルシステム:" + flag);
  850. }
  851. return this.isEnableID && flag;
  852. }
  853. }
  854. public int ID;
  855. public string strThumbnailName = string.Empty;
  856. public string strFileName = string.Empty;
  857. public string strFileNameNight = string.Empty;
  858. public string strFlagName = string.Empty;
  859. public int flagValue = -1;
  860. public string pluginType = string.Empty;
  861. private bool isEnableID;
  862. }
  863. }