12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- using System;
- using UnityEngine;
- using UnityEngine.UI;
- public class FacilityUIList : MonoBehaviour
- {
- private FacilityManager FacilityMgr
- {
- get
- {
- if (this.m_FacilityMgr == null)
- {
- this.m_FacilityMgr = GameMain.Instance.FacilityMgr;
- }
- return this.m_FacilityMgr;
- }
- }
- public void Show()
- {
- this.SetupFacilityListButton();
- }
- private void SetupFacilityListButton()
- {
- Facility[] facilityArray = this.FacilityMgr.GetFacilityArray();
- this.m_uGUIListViewer.Show<Transform>(facilityArray.Length, delegate(int i, Transform trans)
- {
- Facility facility = facilityArray[i];
- if (!facility)
- {
- UnityEngine.Object.Destroy(trans.gameObject);
- return;
- }
- Facility.FacilityStatus param = facility.param;
- int typeID = param.typeID;
- string name = param.name;
- Text componentInChildren = trans.GetComponentInChildren<Text>();
- Toggle componentInChildren2 = trans.GetComponentInChildren<Toggle>();
- componentInChildren.text = name;
- componentInChildren2.onValueChanged.RemoveAllListeners();
- componentInChildren2.onValueChanged.AddListener(delegate(bool isOn)
- {
- if (!isOn)
- {
- return;
- }
- <SetupFacilityListButton>c__AnonStorey.m_Manager.OpenFacilityUIPowerUpList(facility);
- <SetupFacilityListButton>c__AnonStorey.m_Manager.UpdateFacilityInfo(facility);
- });
- });
- }
- [SerializeField]
- private FacilityPowerUpManager m_Manager;
- [SerializeField]
- private uGUIListViewer m_uGUIListViewer;
- private FacilityManager m_FacilityMgr;
- }
|