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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- public class EmpireLifeModeFacilityUI : MonoBehaviour
- {
- public void ShowFacilityList()
- {
- int facilityCountMax = GameMain.Instance.FacilityMgr.FacilityCountMax;
- this.m_FacilityListViewer.CreateFacilityDetailsList<EmpireLifeModeFacilityUI.FacilityLifeModeViewer>(facilityCountMax, delegate(int index, EmpireLifeModeFacilityUI.FacilityLifeModeViewer info)
- {
- info.SetFacilityInfoOfIndex(index);
- });
- }
- public List<EmpireLifeModeFacilityUI.FacilityLifeModeViewer> GetAllItem()
- {
- return this.m_FacilityListViewer.GetAllItem<EmpireLifeModeFacilityUI.FacilityLifeModeViewer>();
- }
- [SerializeField]
- private FacilityDetailsListViewer m_FacilityListViewer;
- public class FacilityLifeModeViewer : FacilityDetailsListViewer.FacilityDetailsUI
- {
- private GameObject changeImage
- {
- get
- {
- GameObject result;
- if ((result = this.m_ChangeImage) == null)
- {
- result = (this.m_ChangeImage = base.transform.Find("Image Change").gameObject);
- }
- return result;
- }
- }
- private GameObject deleteImage
- {
- get
- {
- GameObject result;
- if ((result = this.m_DeleteImage) == null)
- {
- result = (this.m_DeleteImage = base.transform.Find("Image Delete").gameObject);
- }
- return result;
- }
- }
- public uGUIListViewer listViewerParentMaidIcon
- {
- get
- {
- uGUIListViewer result;
- if ((result = this.m_ListViewerParentMaidIcon) == null)
- {
- result = (this.m_ListViewerParentMaidIcon = base.transform.Find("parent window").GetComponent<uGUIListViewer>());
- }
- return result;
- }
- }
- private void Start()
- {
- NDebug.Assert(base.facilityInfoUI != null, "[FacilityDetailsListViewer.cs]\n施設の詳細表示UIクラスで、コンポーネント「FacilityInfoUI」の取得に失敗しました");
- NDebug.Assert(this.changeImage != null, "[FacilityDetailsListViewer.cs]\n施設の詳細表示UIクラスで、UI「Image Change」の取得に失敗しました");
- NDebug.Assert(this.deleteImage != null, "[FacilityDetailsListViewer.cs]\n施設の詳細表示UIクラスで、UI「Image Delete」の取得に失敗しました");
- }
- public Facility GetNowShowingFacility()
- {
- return this.m_NowShowingFacility;
- }
- private void SetFacilityInfo(Facility nowFacility, Facility nextDayFacility, bool isExistNextDayData)
- {
- if (isExistNextDayData)
- {
- if (nextDayFacility == null)
- {
- this.m_NowShowingFacility = nowFacility;
- base.facilityInfoUI.SetFacilityInfo(nowFacility, true);
- this.changeImage.SetActive(false);
- this.deleteImage.SetActive(false);
- this.SetInfoImageVisible(nowFacility != null);
- }
- else
- {
- this.m_NowShowingFacility = nowFacility;
- base.facilityInfoUI.SetFacilityInfo(nowFacility, true);
- this.changeImage.SetActive(false);
- this.deleteImage.SetActive(false);
- this.SetInfoImageVisible(nowFacility != null);
- }
- }
- else
- {
- this.m_NowShowingFacility = nowFacility;
- base.facilityInfoUI.SetFacilityInfo(nowFacility, true);
- this.changeImage.SetActive(false);
- this.deleteImage.SetActive(false);
- this.SetInfoImageVisible(nowFacility != null);
- }
- }
- public void SetFacilityInfoOfIndex(int index)
- {
- FacilityManager facilityMgr = GameMain.Instance.FacilityMgr;
- Facility facility = facilityMgr.GetFacility(index);
- Facility nextDayFacility = null;
- bool nextDayFacilityExist;
- if (nextDayFacilityExist = facilityMgr.GetNextDayFacilityExist(index))
- {
- nextDayFacility = facilityMgr.GetNextDayFacility(index);
- }
- this.SetFacilityInfo(facility, nextDayFacility, nextDayFacilityExist);
- }
- private void SetInfoImageVisible(bool isViewImage)
- {
- if (!isViewImage)
- {
- base.facilityInfoUI.imageFacilityThumbnail.color = new Color(0f, 0f, 0f, 0.25f);
- }
- else
- {
- base.facilityInfoUI.imageFacilityThumbnail.color = new Color(1f, 1f, 1f, 1f);
- }
- }
- private GameObject m_ChangeImage;
- private GameObject m_DeleteImage;
- private uGUIListViewer m_ListViewerParentMaidIcon;
- private Facility m_NowShowingFacility;
- }
- }
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