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- using System;
- using UnityEngine;
- public class ButtonEdit : MonoBehaviour
- {
- public SceneEdit.SMenuItem m_MenuItem;
- public SceneEdit.SPartsType m_PartsType;
- public SceneEdit.SCategory m_Category;
- public SceneEdit.SMenuItem m_SliderItem;
- [HideInInspector]
- public GameObject m_goFrame;
- [HideInInspector]
- public Color m_colBtnDefault;
- }
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