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- using System;
- using System.Collections.Generic;
- using UnityEngine;
- public abstract class AVRTrackingObjectsMgr : MonoBehaviour
- {
- public List<Transform> TrackingObjects
- {
- get
- {
- return this.m_listTrackTracker;
- }
- }
- public abstract void Refresh();
- protected List<Transform> m_listTrackTracker = new List<Transform>();
- }
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